Horror of Rylvania -- Adventions -- D.A.Leary, author
Solution -- Feb 1994 -- AAD  c/o [email protected]
Part One (also demo):
Find the doctor's office, x window, unlatch window, tell doctor
about Carolyn, lead doctor to Path.                               +4
Alleyway: search trash -> ad from fortune teller                  +2
       open window, enter doctor's office, get all, open satchel+14
Open field:  give coin to man, get change and handkerchief        +5
Inn : [(reg.) get tarot deck], give coin to barman -> wine bottle
Back Room:  get bread and cleaver
Back Yard: [registered only] ride horse -> hair                   +2
Church: put water in flask
Vestry: get cloak
Belfry: pull chain (bats leave) [reg:get flyswatter]
Mausoleum: unlock with iron key, enter = dark, light match        +5
        get ink and book-- read book for clues.
Exit by Village Road East -- demo ends with 30 points, reg.=32.
-------------------------------------------------------------------
Part Two -- registered only
[Note: hunger at 531 moves, eat at 555; sleep around 564 moves]
[sleep in coffin--open, enter, close, sleep, wake, open, exit ]
Dream, wake up Inside A Closed Coffin--open coffin,(repeat a lot),exit
Graveyard: get all (shovel & stake), bite priest             +10 (42)
  close coffin, bury priest, climb fence, SW, W to Forest, N,N,SW
Clearing: get staff and matchbook, NE,N,E (back to path)     + 3 (45)
 [note: a thief is in the alley.  Wait until hungry.]
 [      inventory is in the Doctor's office, get it.]
Path: NW to Moor Cross Roads, W to Moor Clearing
Inside Tent:  give leaflet to gypsy, give deck to gypsy,
    give wine to gypsy, give cloak to gypsy                 +10 (55)
    get boots, wear boots, E,E
Moor Crossroads: (Raven on signpost) feed bread to raven,    + 5 (60)
    get feather, E
River Bank: (now or later), dig in ground with shovel        + 2 (62)
    Read paper, dig, dig, dig, get glasses, NW, N           +10 (72)
    Put water on handkerchief, clean glasses with hanky     + 5 (77)
    Wear glasses (in Catacombs)
Edge of Gorge: cross rope (wear boots), NE, W                + 7 (84)
Damp Cave: light match, dig, get can, E, SW, NW, NE, E       + 5 (89)
Castle Foyer: [Note: drop things here for easy access]
Trophy Room: break glass (+3), x skull, (+5) get vial (acid) + 8 (97)
    x moose, x mouth, open mouth, get vial (ethanol),      + 4 (101)
    open window, S
Garden: search herb garden -> garlic, E                     + 2 (103)
Gazebo: pull board -> sheet music, get music, W, N, E       + 4 (107)
Game room:  W, N, N, U, N
Upstairs--
Study: kick clock -> diary, read diary for clues
Ghost: type GHOST,HELP and get his message.
Hallway South: light match, light candle, wait,(opens), SE  +10 (117)
Tower Base: put handkerchief in hole, U, get brass key
Tower Top:  push anvil, (+15), D, dark, light match         +15 (132)
Catacombs: NW, NW, NW, to Wine Cellar, N                    + 2 (133)
Pantry: get cheese and sugar, chop door with cleaver, W     +10 (143)
Kitchen: get pot handle, S, S, E                            + 4 (147)
Upstairs--
Sitting Room: get cage [for fun--listen to canary]
Bedroom: get leaves, get remains -> crumbles
   open wardrobe, drop cage, spray snake with can          +10 (157)
   get gold key, W, N
Guest Room: unlock door with gold key,                      + 5 (162)
   look under bunk->chest, unlock chest with brass key, open chest,
   get all  (hyponeedle, pipe, mousetrap)
Study: put sugar in flask, put water on desk                + 5 (167)
      wait--fly settles on desk                            + 5 (172)
      swat fly with swatter                                + 5 (177)
Bedroom:  get mattress, go down to garden
Garden: put mattress in well, D                             +12 (189)
Well Bottom: get violin, NE = dark, light match
Catacombs: (wear glasses)
    E to Lost Crypt (key is in library), escape doctor-W,NW,NW,U
(go to Study): tie hair to handle                           + 5 (194)
   (violin and sheet music) play music, wall opens, E      +13 (207)
Library: Read the books, x chimney -> key, get key, D       + 3 (210)
Dining Room: x dust - tracks, follow tracks, x hole         + 5 (215)
   set trap (have cheese), look in hole                    + 8 (223)
   put trap near hole, wait, (repeat), get mouse
   x pipe, x ball, put ball in clear liquid (laudanum)     +14 (238)
[items needed for formula: garlic, fly, laudanum, black feather,
mouse, blood (ink), needle, white liquid, stake]
Finale:
Go to Crypt (wine cellar,SE,SE,E and wear glasses), talk to doctor
until he shows the cross, hit cross with staff              + 8 (246)
bite doctor                                                 +10 (256)
unlock door with key                                        +10 (266)
clean funnel with white liquid, put needle in clamp.
put items in funnel, pull lever                             + 8 (274)
get needle
Two endings:
Inject me with needle                                       +20 (294)
Hit Carolyn with stake                                      + 7 (301)
---------------------------------------------------------------------
or Inject Carolyn with needle = 289; hit me with stake = 301
If you don't kill, the townspeople will storm the castle.
=====================================================================
                                    _____    _____
                                   |Castl|  |     |
                                   |Entr.|--|Foyer|--> see next
                                   |_____|  |_____|    section
                            _____ / _____   _____
                           |Treac| |Damp | |Hill |
                           |Path | |Cave |-|Side |
                           |_____| |_____| |_____|
                                  \ _____ /
                                   | Mt. |
                                   |Fork |
                                   |_____|
                                   =======
                                    __|__
                                   |Edge |
                                   |Gorge|
                                   |_____|
                                    __|__
                                   |Rocky|
                                   |Trail|
                                   |_____|
         _____    _____    _____    _____  \ _____    _____
        |     |  |     |  |     |  |Moor |  |Moor |  |River|
        |Forst|  |Yard |  |Tent |--|Clear|--|Cross|--|Bank |
        |_____|  |_____|  |_____|  |_____|  |_____|  |_____|
_____ /  __|__    __|__    _____    _____    _____  \ _____
|     |  |     |  |Back |  |     |  |     X  |     |  |     |
|Clear|  |Forst|  |Room |--| INN |  | Dr. X--|Alley|  |Path |
|_____|  |_____|  |_____|  |_____|  |_____X  |_____| *|_____|
         __|__ ____        __|__    __|__    __|__ /    |  *Die at
        |     |    \----->| Out |  |  W  |  |  E  |     |   Path, go
        |Forst|<----------| Inn |--|Road |--|Road |     |  to Coffin
        |xxxxx|           |_____|  |_____|  |_____|     |
           |               __|__ /  __|__    __|__    Fence    ____
        |~~~~~|           |Path |  |     |  |     |  |  N  |  X    |
        |Forst|-----------|Fork |  |Field|  |Churc|  |Gr.Yd|--XMaus|
        |_____|        /  |_____|  |_____|  |_____|  |_____|  X____|
 _____ /   |__________/    __|__    _____    __|__    __|__    _____
|     |                   |wind |  |     |U |     |  |  S  |  | in |
|Forst|                   |path |  |Belfr|--|Vestr|--|Grav |  |Coff|
|_____|                   |_____|  |_____|D |_____|  |_____|  |__*_|
=====================================================================
House and Catacombs:
 _____    _____
|     |  X     |    Note: Cat.corners do go to other cat.rooms.
| Kit |- X Pant|
|_____|  X_____|                         From Well
 __|__    __|__                            ____* NE,W->Crypt
| Din |  |     |                          |    *|
|Room |  |Wine |                          | Cat |
|_____|  |_____|                          |Passage
 __|__    _____ \  _____          _____NE* ----- \  _____
|     |  | UP  |  |     |        |     |*One way   |     |
|Foyer|--|Land.|  | Cat |        | Cat |           | Cat |
|_____|  |_____|  |_____|        |_____|           |_____|
 __|__    _____         \ _____ / ___ __    _____ /
|     |  |     |         |     | |Cry|L |  |     |
|Troph|--|Game |         | Cat |-|-pt|ab|  | Cat |
|_____|  |_____|         |_____| |___|__|  |_____|
window                          \         /
 __|__    _____                  \_____ /
|     |  |     |                 |      |
|Gardn|--|Gazeb|                 | Cat  |
|_____|  |_____|                 |______|
 Well                           From Tower
====================================================================
Upstairs:  _____    _____
         |     |  X     |
         |Study|--X Libr|
         |_____|  X_____|
          __|__    _____    _____
         |  N  |  |  N  |  X     |
         |Stair|--|Hall |--XGuest|
         |_____|  |_____|  X_____|
          _U|D_    __|__    _____
         |     |  | C   |  | Mst |     _____
 Foyer --|Land.|  |Hall |--|Bedrm|    |Top  |
         |_____|  |_____|  |_____|    |Tower|
          _U|D_    __|__    _____     |_____|
         | S   |  |  S  |  |     |       |
         |Stair|--|Hall |--| Sit |      U|D
         |_____|  |_____|  |_____|       |
                         \             __|__
                           \          |Tower|
                             \ ------ |Base |
                                      |xxxxx|
                                    To Catacombs