Quarterstaff walkthrough

       General Tips and Combat

       Among the most important items are the Little Bag, Small Bag,
       Identify Wand, Black Gem, Hydra Blood, Scarab of Insanity and Tomb
       Room Key; other items you can take or leave as needed (though it is
       wise to keep all keys, scrolls, potions, wands and rings).  The
       Little Bag is most useful for inventory control, because anything
       placed in it is immediately teleported to the Guest Room (as
       characters can also be by "entering" the bag).  If you are holding
       too much, place the unnecessary booty in the Little Bag.  Later you
       can "enter" the Little Bag and teleport back to retrieve it.  You
       must enter the Small Bag in order to gain access to a locked-off
       portion of the third level.  The Identify Wand in the Gouged Hole
       between the first and second levels can help you identify items:
       hold the wand and use the appropriate spells listed in the
       documentation.  The Black Gem opens the doors in the Gateway when
       placed in the Demon Mouth.  Committing suicide while standing on
       the Iron Pentagram with the burning Hydra Blood will teleport you
       to another dimension, where the Tomb Room Key can be obtained;
       another suicide in the corresponding pentagram brings you back
       where you started.  Difficult opponents can be killed by missile
       fire (such as poisoned darts) from the next room; then you simply
       wait a few rounds for them to die.  One way to do this is to save
       often and, after learning your opponent's name, revert back a few
       moves to an adjacent location; this way, you can "shoot at [the
       enemy]" from safety.  Don't waste time fighting the Granite Statue
       or Gelatinous Cube; just pass by as quickly as possible.  The enemy
       attacks your party leaders, so if a leader's health is low, split
       the group and join the leader to another party.  Poisoned or
       injured players can be cured with certain potions, while sleeping
       also restores an unpoisoned character's health to normal.  If you
       health is too low, choose a safe place to drink a sleep potion.
       Two areas on the map- the Main Chamber of Level One and the Tomb
       east of the Throne Room- consist of several rooms, though these are
       not shown on the maps.

       From Entrance to Rec Room and Banquet Hall

       Take old ring, coin, parchment and small leather pouch from
       skeletal remains.  Open small leather pouch.  Take bronze key.  S.
       Read inscription.  Unlock door with bronze key.  S.  Bribe/Smile at
       Bruno (in Quandary) 'til he joins your party.  S.  Close manacles
       on Chief Torturer.  Attack and kill Chief Torturer.  Take all from
       Chief Torturer.  Attack and kill Druid Guard.  Take Scarab of
       Insanity and Redwood Staff from Druid Guard.  Move plain wooden
       chest.  Take red garnets from chest.  Unlock South Door with iron
       key.  S (to Guest Room).  Bribe/Smile at Eolene until she joins
       party.  N.  N. (to Quandary).  W.  S.  E.  E.  N (to Lower Main
       Chamber).  N.  W.  Kill huge spider.  E.  N (to Banquet Hall).

       Banquet Hall to Shroom Room and Back

       E (from BanquetHall to Alcove).  Fight and kill Insane Druid.  W.
       Pull tapestries.  W (to Bolt Hall).  Pull hidden lever.  N (to Bolt
       Hole).  Take and read inlaid book.  Read ransom note for color of
       ball needed at Throne Room Entrance.  Take tarnished key, boots,
       silk pouch, thick potion.  Take old scroll, potion of sleep, ransom
       note, ruby ring, soft leather bag, teleport potion from Wild Wizard
       (kill if necessary).  W. (to Shroom Room).  Take mushroom.  N.
       Move dresser.  S. E (to Banquet Hall).

       Banquet Hall to Treasure Vault and Second Level

       S (from Banquet Hall).  S.  E.  N.  N (to shrine).  Examine
       sepulchre.  Read pearly plaque.  E (to Fountain Room).  Split
       party.  Bruno take diamond from fountain.  Titus and Eolene go E
       (to Back of Fountain).  Bruno put diamond in fountain.  Eolene move
       brick.  Titus N.  Titus move muddy lever.  Titus N (to Treasure
       Vault E).  Titus W (to Treasure Vault W).  Titus unlock (and open)
       iron bound chest with tarnished key.  Titus take diadem, golden
       bracelet, golden necklace, and Little Bag from iron bound chest.
       Titus W, E, E.  Eolene move brick.  Eolene N.  Eolene move muddy
       lever.  Titus S.  Eolene join Titus (in Mud Room).  Wait.  Titus
       move muddy level.  Titus and Eolene S, W.  Bruno take diamond from
       fountain.  Bruno join Titus's party (in Fountain Room).  W.  S.  S
       (to Elbow Passage).  S.  E.  Titus wear old ring.  E (to Spiral
       Death).  D (to Gouged Hole).  Take Identify Wand plus dropped
       items.  Regroup party.  D (to Small Hall on Second Level).

       Small Hall to Guard Chamber and Circular Room

       W (from Small Hall).  W.  Eolene take and wear elven cloak.  W.
       Attack and kill Spike Slipshod.  Attack and kill Punker.  Take all
       from Spike.  Titus wear chain mail.  Bruno wear metal cap and wield
       rusted mace.  Take leather bludgeon from Punker.  Open maple chest.
       Take and drink red potion.  Titus wield broadsword.  Eolene wield
       loaded short bow.  Titus give old ring to Bruno.  Bruno wear old
       ring.  Move bunk beds.  E.  E.  S (to Circular Room).  Split party.

       Circular Room to Altar Room and Balcony

       Titus open south door.  Eolene S.  Bruno S.  Titus wait.  Eolene
       open north door.  Bruno up.  Titus S.  Eolene shoot Peave (who is
       in Altar Balcony).  Bruno attack and kill Peave.  Bruno throw old
       ring at Titus.  Titus take and wear old ring.  Titus up (to Altar
       Balcony).  Titus throw old ring at Eolene.  Eolene take and wear
       old ring.  Eolene up (to Altar Balcony).  Eolene and Bruno join
       Titus.  Note: With luck, you can also get to Altar Balcony by going
       south from Altar Room and breaking the Circular Stairs Up door,
       then ascending and going north.  Take copper key, darts, sleep
       wand, torques, ashen quarterstaff, thin candle, flint (in steel
       mesh bag) from Peave.  Open shallow chest with copper key.  Take
       yellowed scroll.

       Altar Balcony to Priest's Chamber and Sentinel Room

       From Altar Balcony, throw darts at Quenlin and Succubus until they
       are poisoned.  Wait until they die.  W.  Get Black Gem, gold
       torque, mithral mace, mithral shield, rusty iron key, slime potion,
       weapons rack key and goggles from Quenlin.  Get frothy potion, gold
       neck chain, and mithral earrings from Succubus.  Move desk.  Take
       heal potion and short sword.  E.  E (to Sentinel Room).  Unlock
       weapons rack with weapons rack key.  Take old shield and short
       quarterstaff.  Take and drop iron box.  Unlock iron box with rusty
       iron key.  Take sardonyx and small onyx gems.  W.  D.  N (to
       Circular Room).

       Circular Room to Dining Area and Sleeping Chamber

       Split party (in Circular Room).  Titus open west door.  Eolene W.
       Bruno W.  Titus wait.  Eolene open east door.  Titus W.  Eolene and
       Bruno join Titus.  S (to Dining Area).  Take food and drink as
       needed.  S.  Take maple quarterstaff from Boffo.  N.  N.  E.

       Circular Room to D5

       Split party (in Circular Room).  Titus open east door.  Eolene E.
       Bruno E.  Titus wait.  Eolene open west door.  Titus E.  (This room
       is composed of sixteen areas marked A-D and 1-5 on the map.)
       Eolene and Bruno rejoin Titus (in C1). (Watch out for bombs in B2,
       A3, B3 and C3, and the pit in A1 (which characters can "jump"
       across).)  S.  E. (to D2).  Open south door.  Throw something south
       (to trigger trap).  S.  E.  Take pink potion from old leather
       pouch.  S.  W.  N.  N (to D2).  E.  E.  N.  E (to C5).  Titus take
       and wear old ring.  Split party.  Titus open east door.  Titus
       down.  Titus get grimy key, and take large shield from wooden war
       chest.  Titus unlock (and open) wooden war chest.  Titus take red,
       blue and green glass vials.  Titus break red glass vial.  Titus
       push invisible lever.  Titus up.  Eolene and Bruno rejoin titus (in
       C5).  E.  W.  S (to D5).

       D5 to Ash Room and Back

       S (from D5).  S.  E.  N.  Get silver ring ( you can't see it).
       Eolene drink thick potion (transferring into body of Grue).  Grue
       unlock south door with Ash Room Key.  Titus N.  Grue drop all.
       Titus take and read paper scrap (map of bombs).  Bruno take and
       wear Ring of Sustenance.  Grue S.  Titus S.  Grue take and drink
       thick potion (transferring back into Eolene's body).  Eolene rejoin
       Titus.  S.  W.  N.  N (to D5).

       D5 to Third Level

       W (from D5).  W.  W.  W.  N.  W (to Circular Room).  N.  E. (to
       Small Hall).  Move north torch and south torch.  E (to Dark
       Chamber).  Bribe/ smile at Dirk until he joins party.  Take Hydra
       Blood.  E.  Open teak box.  Take and read diary.  Push bookshelf.
       E.  Take gaudy scroll.  D (to Misty Room and Third Level).

       Maze to Throne Toom

       W (from Misty Room to Smoky Room).  E (to Mist Chamber).  D (to Gas
       Room).  Wait to regroup party if any have fallen into Gas Room.  N
       (from Gas Room).  S (to Pentagram Room).  Split party.  Give Hydra
       Blood to Titus.  Titus enter Iron Pentagram.  Titus drop Hydra
       Blood.  Titus ignite Hydra Blood.  Titus suicide.  Titus exit Glass
       Pentagram.  Titus turn dial (right, right, left, right).  Titus
       move red plaque.  Titus S.  Titus take Tomb Room Key.  Titus push
       red button.  Titus N.  titus enter Glass Pentagram.  Titus suicide.
       Titus take and extinguish Hydra Blood.  Titus exit Iron Pentagram.
       Bruno, Dirk and Eolene rejoin Titus.  E.  Open stone bin.  Take
       blue ball.  Put blue ball in small hole.  E (to Throne Room).
       (Note:  Sandra and Piffer roam chambers adjoining Throne Room.  put
       Eolene in charge of party before Bribing/ Smiling at Sandra to
       join.  Put Sandra in charge of party before Bribing/ Smiling at
       Piffer (like others, they have their preferences among characters).

       Throne Room to Crypt and Back

       Split party.  Titus take grimy key.  Titus take and wear Scarab of
       Insanity.  S.  S (to Tar Pit).  Remove Scarab of Insanity.  S (to
       Crypt).  Titus unlock (and open) stone sarcophagus with grimy key.
       Titus take Small Bag and cure disease potion from stone
       sarcophagus.  Titus N, N, N (to Throne Room).  Reunite party.  Arm
       group.  Push tiger eye in throne.  Attack and kill Trinot (very
       difficult).  Take Cloak of Protection and Potion of Healing from
       Trinot.

       North from Throne Room

       N.  Take lion figurine and green potion from large wooden crate.
       N.  Sandra (or Piffer) read pearly inscription.  Open and drop
       Small Bag.  Enter Small Bag (teleporting to Cursed Room).  S.
       Throw something at gold ring and musky potion until they are
       knocked loose and slide toward you.  Take gold ring and musky
       potion.  N.  N.  E.  E.  E.  S (to Gaff's Room).  Take war chest.
       Put gold ring in recess.  Take gold ring.  E.  Push mossy stone.
       S.  S.  S (to Dusty Room).  Take rusty key.  Unlock west door with
       rusty key.  W.  S.  S (to Throne Room).  Drop war chest.  Break war
       chest.  Take crossbow and quarrels.

       East from Throne Room

       Push Star Ruby in throne.  E (from Throne Room).  E.  E.  S.  Take
       small gold chest and small gold key.  N.  Put Black Gem in Demon
       Mouth.  Attack and kill Tarmac.  Take dancing sword and bronze seal
       key.  W.  Unlock bronze seal with bronze seal key.  Take sleepless
       potion.  E (to Gateway).

       Gateway to Final Conflict

       E (from Gateway).  S.  Get purple potion.  N.  N.  S.  Unlock east
       door with Tomb Room Key.  E.  S.  E.  E.  Throw and shoot missiles
       (poison darts, javelin, quarrels, etc.) at large hellhound until he
       is dead.  N.  Unlock west door with Tomb Room Key.  W.  Open tomb.
       Enter tomb.  Attack and kill Setmoth.  Note:  The final battle with
       Setmoth is the longest and most difficult in the game.  Prepare
       your party accordingly.  They should be well-armed and at full
       health.  Since Setmoth inflicts large hit point damage, you may
       want to split your party and leave healing potions just outside the
       Tomb Room, so that wounded players can retire descreetly from the
       fray to renew themselves.  After killing Setmoth, you can continue
       exploring.