Solution to A Sugared Pill
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social club
i; x bin; open bag > lighter
burn bear with lighter; throw bear at hitman [5/5]
search hitman; x card [1/6]
n; n; e; n; n;

behind the shops
x bars > bar [3/]
s; s; w

main road
enter car; drive (to bamber's);

south register street
talk to drunk;
s;

lobby
talk to gary (for room);
u; e; s;
l behind tv; get aerial [5/11]

n; w; d;
talk to gary (about tv) [5/16];

lobby
l behind desk [3/19]

bar
swipe swipe-card through slot; s

kitchen
x kit; open it > cylinder;
x table; get booklet; read it [2/21]

staff room
w; x locker; put hanger in gap; unlock lock [5/26]; x locker > card;

cellar
move boxes; x bricks; put bar in paper weight [10/39]; hit bricks with hammer [5/44]
n; light lighter; ...
hit plasterboard with hammer; [2/46] n;

office
x door; push switch; x desk; open bottom drawer > paper; open middle drawer > flyer;

bar
talk to woman x2; give newspaper to liz [5/51]; get bottle; talk to liz (about bambers)

south register street
give bottle to drunk > key [5/56]

office
unlock top drawer with small key [3/59]; x top drawer; read papers [2/61]

south register street
enter car; drive (to little paris)

little paris
e; climb on car [3/64]; w; l in hole [5/69];
put nozzle in hole; e; d; put seal on exhaust; in; start car [10/79]

scott parliament car park
push button; open boot; search bamber > petition [3/82]

garden lobby SE end
search tables > magazine; read magazine;

scottish parliament information centre
search shelving > report; read report

committee clerk's office
read report [3/85]; talk to clerk; read report

upper basement staircase
x door; weir, open door

ramp
talk to guard; weir, talk to guard [3/88]

security control room
x switches; push red button

garden lobby
open case; get folder; put petition in folder [2/90]

committee clerk's office
give folder to clerk [10/100]

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solved by sasi
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