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               <room id="1" name="Railway Platform" subtitle="(Naomi Hinchen)" x="-352" y="-1056" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" isStartRoom="yes" description="The platform is open to the outdoors, but has an overhanging roof with a rusted sign hanging from it. At the back of the platform, to the south, is the entrance to the lobby. Train tracks stretch off into the distance to the east and west; on the other side of the track is a graffitied brick wall. The only other living creature in sight is a rat fixing you with its beady black eyes." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <room id="2" name="Train Station Lobby" subtitle=" (Shin)" x="-352" y="-928" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="The evening light trickles through the dirty, cobweb-covered windows on either side of the station exit to the south, dimly illuminating your surroundings. To the north is the platform on which you arrived. To the east, a large mirror decorates the wall next to a green door. To the west, there is a brown door. The overall appearance is one of general neglect and decay. You regard your surroundings with a deep sense of foreboding." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="3" name="" description="">
                       <dock index="0" id="1" port="s" />
                       <dock index="1" id="2" port="n" />
               </line>
               <room id="7" name="Train Station Restroom" subtitle=" (David Petrocco)" x="-512" y="-928" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="As you enter the restroom you hear creak of a faucet being turned off and the rough scraping of metal upon metal from the far end of the restroom. Finally the automatic lights kick on revealing the restroom but there's no sign of who, or what, could have caused the noise." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="8" name="" description="">
                       <dock index="0" id="2" port="w" />
                       <dock index="1" id="7" port="e" />
               </line>
               <room id="4" name="Exterior of Train Station" subtitle="(Emily Short with additions from Graham Nelson)" x="-416" y="-800" w="224" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="" roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <room id="5" name="Milkweed" subtitle=" (Caleb Wilson)" x="-352" y="-576" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="It is possible to feel claustrophobia out of doors. Sunlight fills the sky but somehow doesn't reach you here. Steep banks of bramble rise to the east and west, trapping you within a gloomy trough a dozen yards wide. A poorly-surfaced road leads north and south along the trough's nadir. Just west of it, camouflaged with rust, is the train track." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <room id="11" name="Church Exterior" subtitle=" (Andy Holloway)" x="-352" y="-384" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="The gravel road curves here past the doors of an old stone church, which squats defeatedly amid a few straggly trees. Behind it, to the northeast, you can see the first few stones of a modest graveyard. To the east the road narrows to cross a small bridge into the village proper; to the north, it crests the hill toward the train station." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="12" name="" description="">
                       <dock index="0" id="5" port="s" />
                       <dock index="1" id="11" port="n" />
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               <line id="13" name="" description="">
                       <dock index="0" id="11" port="ne" />
                       <dock index="1" id="11" port="ne" />
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               <line id="9" name="" description="">
                       <dock index="0" id="5" port="n" />
                       <dock index="1" id="4" port="s" />
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               <line id="10" name="" description="">
                       <dock index="0" id="4" port="n" />
                       <dock index="1" id="2" port="s" />
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               <room id="14" name="Town square, Backwater, VT" subtitle="(Marco Innocenti)" x="416" y="-384" w="128" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="" roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="15" name="" description="">
                       <dock index="0" id="14" port="w" />
                       <dock index="1" id="11" port="e" />
               </line>
               <room id="16" name="Outside the Library" subtitle=" (Gavin Inglis)" x="416" y="-480" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="A short street terminates here. To the south it opens into the town square. To the east, a few worn steps rise to the entrance of the public library, and to the west you can see a real estate office. A gloomy path lead s northwest, towards the woods." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="17" name="" description="">
                       <dock index="0" id="16" port="s" />
                       <dock index="1" id="14" port="n" />
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               <room id="18" name="Shack Exterior" subtitle=" (Michael Lin)" x="288" y="-576" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="You enter a clearing, the earth barren and the air heavy with mist. A low windowless wooden shack dominates the area. Sitting by the shack is a wooden painted doll, clockwork mechanisms visible in its joints. It's startlingly lifelike." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="21" name="" description="">
                       <dock index="0" id="16" port="nw" />
                       <dock index="1" id="18" port="se" />
               </line>
               <room id="22" name="The Dim Recesses of the Forest" subtitle=" (Jacqueline A. Lott Ashwell)" x="0" y="-800" w="160" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="Branches scramble overhead, straining toward one another in a bid to blot out the sky. Mercifully, light manages to filter down through an opening in the canopy above a small pond. Paths slither away into the forest to the north, southwest, and southeast." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="23" name="" description="">
                       <dock index="0" id="18" port="nw" />
                       <dock index="1" id="22" port="se" />
               </line>
               <line id="25" name="" description="">
                       <dock index="0" id="22" port="se" />
                       <dock index="1" id="22" port="se" />
               </line>
               <room id="24" name="The Old Well" subtitle=" (Reed Lockwood)" x="0" y="-1024" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="The trees here gather, black with wet; glimmering fingers hung with ragged matter, huddling beneath a cold and gently weeping sky. Beneath your feet, the damp red felt of rotting leaves slopes down toward a still, murky puddle. Nearby is a well, capped off with crumbling cement. A broken-down section of brick wall waits for raindrops to fall along its spine, and an old, half-dead oak straddles an angular boulder studded with quartz. A path through the forest leads south." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="27" name="" description="">
                       <dock index="0" id="22" port="n" />
                       <dock index="1" id="24" port="s" />
               </line>
               <line id="28" name="" description="">
                       <dock index="0" id="24" port="s" />
                       <dock index="1" id="24" port="s" />
               </line>
               <room id="26" name="The Churchyard" subtitle=" (David Jose)" x="-128" y="-576" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="A neglected and long forgotten cemetery stretches out below you, surrounded by a rusted wrought iron fence. Lopsided gravemarkers, slowly succumbing to the elements, topple downhill like a congregation bent low in prayer. At the very center of the graveyard, set into a low valley, a squat, stone mausoleum crouches menacingly." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="29" name="" description="">
                       <dock index="0" id="22" port="sw" />
                       <dock index="1" id="26" port="ne" />
               </line>
               <line id="30" name="" description="">
                       <dock index="0" id="26" port="sw" />
                       <dock index="1" id="11" port="ne" />
               </line>
               <room id="31" name="Drinking Fountain" subtitle=" (Lucian Smith)" x="288" y="-288" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="A public drinking fountain is placed in a nook here, nearly overgrown with ivy.  You can return to the town square to the northeast." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="32" name="" description="">
                       <dock index="0" id="31" port="ne" />
                       <dock index="1" id="14" port="sw" />
               </line>
               <room id="33" name="Bridge" subtitle="(Daniel Stelzer and Jemma Briggeman)" x="800" y="-384" w="192" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="" roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="34" name="" description="">
                       <dock index="0" id="33" port="w" />
                       <dock index="1" id="14" port="e" />
               </line>
               <room id="35" name="River Walk" subtitle=" (Adam Whybray)" x="864" y="-32" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="A dirt path along the west bank of the Makaskuta - or Blackgourd - River. The air is motionless and sweltry, the urticariate heat drawing sweat profusely from your prickling glands." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="36" name="" description="">
                       <dock index="0" id="35" port="nw" />
                       <dock index="1" id="14" port="se" />
               </line>
               <room id="37" name="Under the Bridge" subtitle=" (Tenth)" x="864" y="-288" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="The path along the river gives way to a crumbling stone embankment as it passes below the arch of the old stone bridge. A rusty metal hatch is set into the ground opposite from the river, and towards the end of the embankment, a derelict payphone squats, forgotten, under the shadow of the bridge. To the south, the path continues to follow the river." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="38" name="" description="">
                       <dock index="0" id="35" port="n" />
                       <dock index="1" id="37" port="s" />
               </line>
               <room id="20" name="Estate Agent's Office" subtitle=" (Jenni Polodna)" x="64" y="-480" w="128" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="The space is dominated by the unexpectedly symbiotic combination of a giant desk and a tiny woman, who together give the impression of being one complete single entity, like a centaur. The surface of the desk is invisible underneath a loose pile of glossy architectural magazines, manila folders, and real estate listings pamphlets. Behind it, a gunmetal-grey filing cabinet lurks unattractively in the far corner. The exit back out to the street is east." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="39" name="" description="">
                       <dock index="0" id="16" port="w" />
                       <dock index="1" id="20" port="e" />
               </line>
               <room id="19" name="Backwater Public Library" subtitle=" (Carl Muckenhoupt)" x="896" y="-480" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="This is unusually spacious for a small-town library. You think you remember something about it being a national historical site? That would explain the decor, at least. It's half rustic colonial, half modern budget-strapped public service, with a meager collection of creaky shelves standing in the middle of an old plank floor. A small display case stands prominently near the entrance, and some weird chairs are scattered around for the comfort of the patrons, none of whom are here at the moment. The sole exit is back to the west." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="40" name="" description="">
                       <dock index="0" id="16" port="e" />
                       <dock index="1" id="19" port="w" />
               </line>
               <room id="41" name="Mausoleum" subtitle=" (Gary Butterfield)" x="0" y="-576" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="Immediately upon entering, you feel hot. This is a square chamber, made of stone. Dust is suspended in the air, clearly visible in the bright purple light eminating from the center of the room. The dust does not seem to fal l.  There is a plinth in the center of the room with a tome on it. Each corner has a full length mirror." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="42" name="" description="" startText="in" endText="out">
                       <dock index="0" id="26" port="ene" />
                       <dock index="1" id="41" port="wnw" />
               </line>
               <room id="43" name="Outside Pub" subtitle=" (Jason Lautzenheiser)" x="1376" y="-384" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="As the street runs east through this side of town, it narrows as the jagged rooftops on either side of the road reach out to each other. To the north is the pub. You can continue to the west where you see a bridge. As y ou pause on the narrow brick sidewalk which lays unevenly along the ugly, half-crumbling brick walls, you hear a train whistle in the distance. A sign hangs loosely above the pub entrance and to the side is a murky window." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="44" name="" description="">
                       <dock index="0" id="43" port="w" />
                       <dock index="1" id="33" port="e" />
               </line>
               <room id="45" name="The Invisible Worm" subtitle=" (Sam Kabo Ashwell)" x="1376" y="-512" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="A dimly-lit tavern, old enough that all its straight lines have worn or warped slightly out of shape, and everything feels cluttered and a little too small; you've had apartments with living-rooms bigger than this. Heavy, dark beams support a low ceiling, and the walls are crowded with ancient farm tools and yellowing photographs. A cramped doorway, south, leads back outside." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="46" name="" description="">
                       <dock index="0" id="43" port="n" />
                       <dock index="1" id="45" port="s" />
               </line>
               <room id="47" name="Constabulary Road" subtitle=" (Harkness Munt)" x="1536" y="-384" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="The road phases into little more than a wide dirt track winding from the west towards the edge of town to the northeast.  A paved walk wanders through an iron gate which interrupts a high stone wall looming to the north.  A memorial bench sits just outside its shadow. A tangled rampart of trees and dense undergrowth obstructs passage to the south." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="48" name="" description="">
                       <dock index="0" id="43" port="e" />
                       <dock index="1" id="47" port="w" />
               </line>
               <line id="50" name="" description="">
                       <dock index="0" id="47" port="w" />
                       <dock index="1" id="47" port="w" />
               </line>
               <room id="49" name="Hillside Path" subtitle=" (Jack Welch)" x="1696" y="-512" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="[ HINT: you can type &quot;hints&quot; for a hint for this location ]" roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="51" name="" description="">
                       <dock index="0" id="47" port="ne" />
                       <dock index="1" id="49" port="sw" />
               </line>
               <room id="52" name="Front Walk" subtitle="(Matt Weiner)" x="1696" y="-608" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="Cragne Manor looms to the north. Its light gray marble front is marred by a screened-in wooden porch, clearly tacked on well after the manor was built. A gravel path bends around the manor to the northeast and northwest, and the driveway leads south back to town." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="54" name="" description="">
                       <dock index="0" id="52" port="s" />
                       <dock index="1" id="49" port="n" />
               </line>
               <room id="58" name="Outside the Plant" subtitle=" (Chandler Groover)" x="1856" y="-384" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="Smoke pours into a bruised sky, rising from chimneys that crowd the Cragne Meatpacking Plant. Its bricks are soot-stained, its stenciled walls weathered by acid rain, and its perimeter circled by dead pigs and cows in buzzing heaps." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="59" name="" description="">
                       <dock index="0" id="49" port="se" />
                       <dock index="1" id="58" port="nw" />
               </line>
               <room id="56" name="Outside the greenhouse" subtitle="(James Eagle)" x="1248" y="-1088" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="" roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="57" name="" description="">
                       <dock index="0" id="56" port="se" />
                       <dock index="1" id="52" port="nw" />
               </line>
               <room id="60" name="Greenhouse" subtitle=" (Petter Sj�lund)" x="960" y="-1088" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="Nothing should be growing here anymore ? the heating and irrigation have been off for years ? but roots seem to have covered everything." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="61" name="" description="" startText="in" endText="out">
                       <dock index="0" id="56" port="wnw" />
                       <dock index="1" id="60" port="ene" />
               </line>
               <room id="62" name="The Cragne Manor's Back Garden" subtitle=" (Austin Auclair)" x="1696" y="-1632" w="128" h="96" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="Vines splay across the landscape, every direction they shoot, seemingly racing to the tops of trees to pull them down. The vines wind up and around every structure, overrunning them with sheer, sinister mass. The vines grow in hypnotic tracks across the yard, almost to suggest that they were woven, braided, and arranged with care. It's both unnerving and unusually pretty. If there are windows or a door on the back of the manor house they're utterly smothered by the vines that clamber up the wall and onto the roof, and nothing less than a chainsaw could crack open that tomb." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor=
"" roomSmallText="" ZOrder="0" />
               <line id="63" name="" description="">
                       <dock index="0" id="62" port="sw" />
                       <dock index="1" id="56" port="ne" />
               </line>
               <room id="73" name="Cragne Family Plot" subtitle="(Mark Britton)" x="2272" y="-1088" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="A cramped and neglected place on unwholesome yellow soil. Over the years the gravestones have shifted like teeth in an overcrowded mouth, collapsing one atop the other. Crabgrass pokes up limply between them, urine-yellow and parched-looking. The earth mounds up around the shabby crypt, as if it's sunk over the years into the Vermont topsoil. You wonder who would want to be buried here--and who would willingly consign their ancestors to this brutal place. Perhaps that's why it's been so neglected." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="75" name="" description="">
                       <dock index="0" id="73" port="nw" />
                       <dock index="1" id="62" port="se" />
               </line>
               <line id="72" name="" description="">
                       <dock index="0" id="73" port="sw" />
                       <dock index="1" id="52" port="ne" />
               </line>
               <room id="53" name="Mudroom" subtitle=" (Matt Weiner)" x="1696" y="-832" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="The porch is a mudroom, a place for taking off coats and muddy shoes--though you're not eager to change into any strange shoes. The marble front wall seems like a sheer cliff face, the porch like a flimsy shelter built onto it. The front door leads inside to the north." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="76" name="" description="">
                       <dock index="0" id="52" port="n" />
                       <dock index="1" id="53" port="s" />
               </line>
               <room id="55" name="Circular Room" subtitle=" (JP)" x="-64" y="-896" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="You walk into a circular, high-ceilinged room made of roughly-shaped gray stones. This room really looks like a capped well, but its location in the building suggests otherwise." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="64" name="" description="" startText="down" endText="up">
                       <dock index="0" id="24" port="ssw" />
                       <dock index="1" id="55" port="nnw" />
               </line>
               <room id="65" name="The meatpacking plant" subtitle="" x="2016" y="-288" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="" roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="66" name="" description="" startText="in" endText="out">
                       <dock index="0" id="58" port="ene" />
                       <dock index="1" id="65" port="wnw" />
               </line>
               <room id="67" name="Bathroom of the Meatpacking Plant" subtitle="  (Chris Jones)" x="1824" y="-288" w="128" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="This is a perfectly normal bathroom. There's a bathroom stall (which has some graffiti written on it), a urinal, a sink with a mirror over it, and even a shower for those days at work when meat debris hap pens. Perfectly normal bathroom." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="68" name="" description="">
                       <dock index="0" id="65" port="w" />
                       <dock index="1" id="67" port="e" />
               </line>
               <room id="69" name="Dusty office" subtitle="(Matthew Korson)" x="2016" y="-416" w="128" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="" roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="70" name="" description="" startText="up" endText="down">
                       <dock index="0" id="65" port="nne" />
                       <dock index="1" id="69" port="sse" />
               </line>
               <room id="71" name="The Shambolic Shack" subtitle=" (Michael Fessler)" x="1888" y="-1600" w="128" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="A dimly-lit shack with crude plywood walls. An octagonal window set high on one wall admits a feeble shaft of moonlight. Rickety wire shelving sits precariously in one dimly lit corner, and a battered metal wheelbarrow rests in the opposite corner. A rough doorway leads back out." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="74" name="" description="" startText="in" endText="out">
                       <dock index="0" id="62" port="ene" />
                       <dock index="1" id="71" port="wnw" />
               </line>
               <room id="77" name="Subterranean tunnel" subtitle="Drew M" x="160" y="512" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" isDark="yes" description="" roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="78" name="" description="" startText="up" endText="down">
                       <dock index="0" id="77" port="nnw" />
                       <dock index="1" id="37" port="ssw" />
               </line>
               <room id="79" name="Tunnel Entrance" subtitle=" (Grueslayer)" x="-416" y="256" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="The ladder leading down the funnel ends here at a brick wall with one or two interesting features. Only a little light shines through the funnel and bathes the surroundings in eerie shadows. The ground seems to be made up of treaded down dirt. A masoned, semi-circular tunnel leads southeast, the walls made up from the same musty red bricks as the wall marking its end. The tunnel is about six feet high and leads into total, ominously silent darkness. Rolled up on the ground in the southwestern corner is a pile of rags." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="80" name="" description="">
                       <dock index="0" id="79" port="se" />
                       <dock index="1" id="77" port="nw" />
               </line>
               <room id="85" name="Small Chamber" subtitle=" (Grueslayer)" x="-256" y="128" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="It takes a while to adjust to the darkness here, but finally you can at least make out some shapes and colours. The little light that falls in through the opening the &quot;altar&quot; left reveals a small space of about ten by six feet, no more than five feet high, meaning you can't even stand. The walls are roughly hewn and show no sign of renovation. Three freight crates and an empty bottle indicate that this secret space had probably been used by smugglers. How mundane. The exit is southwest." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="86" name="" description="">
                       <dock index="0" id="79" port="ne" />
                       <dock index="1" id="85" port="sw" />
               </line>
               <room id="87" name="Foyer" subtitle=" (Greg Frost)" x="1696" y="-960" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="Standing in the narrow entry hall is like being at the mouth of a cave. The only light comes in through tall windows on either side of the door and a half-round window above. All of the furniture has been removed from the foyer, leaving tracks in the heavy dust. This house must have been abandoned for years. It's empty, and silent, and cold." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="88" name="" description="">
                       <dock index="0" id="53" port="n" />
                       <dock index="1" id="87" port="s" />
               </line>
               <room id="89" name="Gallery" subtitle=" (YerrikTRB/Erica Newman)" x="1856" y="-960" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="A long and narrow room, with a satin wallcovering in rich, patterned green above the creamy wainscot paneling. The room is overcrowded with paintings and furniture. The door behind you exits to the west, and a door at the end of the gallery on the left wall leads to the north." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <room id="91" name="Rec Room" subtitle=" (Zack Johnson)" x="1856" y="-1088" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="The manor's rec room is short for the manor's recreation room.  Even though it's as old as the manor itself, it looks, as all rec rooms do, like it's stuck in the 1970s." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <room id="94" name="The Music Room" subtitle=" (Wade Clarke)" x="2016" y="-1088" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="You are in a large modern studio space, not unlike a concert hall but without any seating. Dark, golden-hued wooden paneling lines the floor and walls, imbuing the area with an intimate atmosphere in spite of its size. The walls curve inwards in what appears to be a carefully designed asymmetrical fashion (some kind of acoustic treatment?) and electric-bulbed faux chandeliers fill the place with ruddy light." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <room id="92" name="Court" subtitle=" (Ryan Veeder)" x="1536" y="-960" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="Walls paneled with elaborate boiseries curl slowly around this ovular hall. The western vertex of the ellipse is dominated by an enormous window; at the opposite end, a low archway leads east to the foyer. A glass display case is set into the north wall." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="96" name="" description="">
                       <dock index="0" id="87" port="w" />
                       <dock index="1" id="92" port="e" />
               </line>
               <room id="97" name="Landing at the Bottom of Stairs" subtitle=" (Mark Sample)" x="1696" y="-1088" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="This is a dark alcove with a narrow stairway rising into the gloom upstairs. The landing feels unwanted, neglected, as if its sole purpose were to get you somewhere else more important. You know that feeling well. You touch your wedding ring in an offhand way." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <room id="99" name="Dining Room" subtitle=" (Roberto Colnaghi)" x="1696" y="-1344" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="Three men are sitting at a long table, intently sipping coffee at the end of a formal dinner and conversing about serious-sounding matters. They don't seem to be aware of your presence. You notice a calendar on the wall." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <room id="101" name="The Kitchen" subtitle=" (Edward B)" x="1536" y="-1344" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="The Cragne family kitchen. Light from a naked bulb feeds shadow down the spaces between old cabinets, counters and bookshelves. A dusty, doorless fridge overlooks an oven just as worse for wear. You'd guess it's been a minute sinc e anyone's used this room to cook. A doorway leads east, and a wooden door set in the floor appears to lead to a cellar or basement." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="90" name="" description="">
                       <dock index="0" id="101" port="e" />
                       <dock index="1" id="99" port="w" />
               </line>
               <line id="93" name="" description="">
                       <dock index="0" id="99" port="s" />
                       <dock index="1" id="97" port="n" />
               </line>
               <line id="95" name="" description="">
                       <dock index="0" id="97" port="s" />
                       <dock index="1" id="87" port="n" />
               </line>
               <line id="98" name="" description="">
                       <dock index="0" id="89" port="w" />
                       <dock index="1" id="87" port="e" />
               </line>
               <line id="100" name="" description="">
                       <dock index="0" id="89" port="n" />
                       <dock index="1" id="91" port="s" />
               </line>
               <line id="102" name="" description="">
                       <dock index="0" id="91" port="e" />
                       <dock index="1" id="94" port="w" />
               </line>
               <room id="103" name="Sitting Room" subtitle=" (Buster Hudson)" x="1856" y="-1344" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="The floorboards groan against your footsteps as you enter the dusty sitting room. Light struggles to penetrate the grimy bay window, hinting at the space around you. Various pieces of furniture are covered by moldy, moth-bitten sheets. The remains of a portrait hang above the fireplace. Leaning against a wall is a large mirror." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="104" name="" description="">
                       <dock index="0" id="99" port="e" />
                       <dock index="1" id="103" port="w" />
               </line>
               <room id="105" name="Top of Stairs" subtitle=" (Q. Pheevr)" x="896" y="-1632" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="You are at the top of a staircase, which leads down to Landing at the Bottom of Stairs (Mark Sample). An archway leads east." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="106" name="" description="" startText="up" endText="down">
                       <dock index="0" id="97" port="nnw" />
                       <dock index="1" id="105" port="ssw" />
               </line>
               <room id="107" name="Upstairs Hall" subtitle=", north end (Jason Love)" x="1056" y="-1632" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="Despite all the irregularities of Cragne Manor, the inconsistencies, the unaccountable changes, to say nothing of the disparate and clashing architecture and d�cor, you have at least attained a certain expectation regarding its hallways: close walls and high ceilings, wreathed in shadow, with the occasional door looming obelisk-like through the gloom. Its architects must have had crooked rulers, as you can never quite make out the end of a hallway until you've nearly reached it--and just such a hallway winds away to the south." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="108" name="" description="">
                       <dock index="0" id="105" port="e" />
                       <dock index="1" id="107" port="w" />
               </line>
               <room id="109" name="Hallway South" subtitle=" (Matt Schneider)" x="1056" y="-1504" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="The threadbare carpet holds only the vaguest hints of its original hue, and the yellowing wallpaper is crisscrossed with a web of cracks." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="110" name="" description="">
                       <dock index="0" id="107" port="s" />
                       <dock index="1" id="109" port="n" />
               </line>
               <room id="111" name="Study" subtitle=" (Ian Holmes)" x="640" y="-1504" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="&quot;Kind people call them sunbeams,&quot; your mother told you, as a child, when you asked about the dust particles catching the light in your living room. Later, you read that much of it was arthropod waste: shredded cobwebs, insect corpses, mites fed on human skin." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="112" name="" description="">
                       <dock index="0" id="109" port="w" />
                       <dock index="1" id="111" port="e" />
               </line>
               <room id="113" name="Library" subtitle=" (Mike Spivey)" x="1216" y="-1504" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="This library features dark paneling, polished hardwood floors, and thousands of books.  A mahogany desk sits against the one part of the walls not lined with books.  Above the desk hangs an ominous-looking painting.  An antique win gback chair provides a place for quiet study, while in the center of the room is a reading podium.  The only exit is west, back to the hallway." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="114" name="" description="">
                       <dock index="0" id="109" port="e" />
                       <dock index="1" id="113" port="w" />
               </line>
               <room id="116" name="Family Crypt" subtitle=" (Justin Melvin)" x="2432" y="-1088" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="You are in a long-neglected, dusty, and surprisingly cold crypt, about the size of a garage. The walls are covered with a dark mold creeping from the floor, and the whole place smells unsettlingly like cured meat and leather. There are numerous plaques on the floor, and it is difficult to navigate the room without stepping on one of them. Your eyes are drawn to the only other object in the room: a large ornately decorated stone coffin. The only exit is the door you came in through leading back outside." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="117" name="" description="" startText="in" endText="out">
                       <dock index="0" id="73" port="ene" />
                       <dock index="1" id="116" port="wnw" />
               </line>
               <room id="115" name="Basement" subtitle="Ivan Roth" x="1120" y="64" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="It's dark and chilly down here. A damp, mildewy carpet of dimly visible design covers half the floor. It must have been luxuriously soft before it started rotting." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <room id="118" name="Cragne Library Forbidden Annex" subtitle=" - Under the Basement (Ivan Roth)" x="1312" y="256" w="128" h="96" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="You're in a rocky cavern, colder and wetter even than the dank basement. It is also dim and shadowy, but you can make out strange carvings on the rock walls, a sinister iron cage that dangles from the roof of the cave, and a large black cabinet of ornate design, set into the western wall. An ink-black tunnel entrance leads north." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="119" name="" description="" startText="up" endText="down">
                       <dock index="0" id="118" port="nnw" />
                       <dock index="1" id="115" port="ssw" />
               </line>
               <room id="120" name="Cold Storage Room" subtitle=" (Jeremy Freese)" x="1120" y="-64" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="Aunt Mavis used to keep her peaches in a room that didn't look at all like this.  On the walls is a message written in blood, composed in an ancient language you know intimately." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="121" name="" description="">
                       <dock index="0" id="120" port="s" />
                       <dock index="1" id="115" port="n" />
               </line>
               <room id="122" name="Pantry" subtitle=" (Chris Conley)" x="1280" y="64" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="You are in a pantry lined with metal shelves stretching the entire length of both walls. Most of the metal shelves' contents lie deep in shadow, as the room is lit by only a single bare bulb hanging three feet above your head. The flat dark stones echo as you walk, and the air down here is cold and damp." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="123" name="" description="">
                       <dock index="0" id="122" port="w" />
                       <dock index="1" id="115" port="e" />
               </line>
               <room id="124" name="Workroom" subtitle=" (Andrew Plotkin)" x="1600" y="64" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="You are in a circular chamber, walled in the same decaying brickwork which runs all through the manor's basement. A ritual bound of oddly-angled runes has been carved around the perimeter of the room. The only exit is west." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="125" name="" description="">
                       <dock index="0" id="122" port="e" />
                       <dock index="1" id="124" port="w" />
               </line>
               <room id="126" name="Wine Cellar" subtitle=" (Nathaniel Edwards)" x="960" y="64" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="You feel cool air swirling around you as you stand in the manor's wine cellar. Stone floors, stone walls, and dim lighting keep the household's dwindling wine collection fresh and oaky." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="127" name="" description="">
                       <dock index="0" id="126" port="e" />
                       <dock index="1" id="115" port="w" />
               </line>
               <room id="128" name="Laboratory" subtitle=" (Michael Gentry)" x="800" y="64" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="Hard, white light reflected from steel walls pricks painfully at your eyes. Through the glare you can make out the implements of some sort of laboratory, squirming sculptures of metal and glass dripping curdled fluids and spurting foul-smelling puffs of steam. A way out lies east, but otherwise there seem to be no other exits from this place." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="129" name="" description="">
                       <dock index="0" id="126" port="w" />
                       <dock index="1" id="128" port="e" />
               </line>
               <line id="130" name="" description="" startText="up" endText="down">
                       <dock index="0" id="115" port="nne" />
                       <dock index="1" id="101" port="ssw" />
               </line>
               <room id="131" name="Carol's Room" subtitle=" (Ben Collins-Sussman)" x="1056" y="-1888" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="A dusty room, unvisited for more than two decades." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="132" name="" description="">
                       <dock index="0" id="107" port="n" />
                       <dock index="1" id="131" port="s" />
               </line>
               <room id="133" name="Narthex" subtitle=" (Hanon Ondricek)" x="-256" y="-128" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="This shallow space extends the width of the church. What do you call this? The church-lobby? Surely there's a better name for it... Despite the gloominess, it's not that unwelcoming. You'd guess renovations happened mid-1980s--the color scheme is that sponge-painted beigy-peach which goes great with industrial linoleum floor tiles. They checkerboard underfoot in grayish green and grayish white squares with dark speckles. A stamped powder-blue accent border provides a homey feel for church-lady potlucks." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="134" name="" description="" startText="in" endText="out">
                       <dock index="0" id="11" port="ene" />
                       <dock index="1" id="133" port="wnw" />
               </line>
               <room id="135" name="Women's Restroom" subtitle="" x="-96" y="-128" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="The women's restroom is tidy as church facilities go. There is only one way out, unless you count the bathroom stall door reflected in the mirror above the sink." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="136" name="" description="" startText="in" endText="out">
                       <dock index="0" id="133" port="ene" />
                       <dock index="1" id="135" port="wnw" />
               </line>
               <room id="137" name="Chapel" subtitle=" (s. hammack)" x="-416" y="-128" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="You are in the main worship area of the church. Whom or what this chapel is used to worship is not immediately apparent. The accommodations are fairly modest: several rows of pews face toward the west end of the room, where a pulpit stands in front of an altar. In the corner of the room is a cheap-looking electric organ. The one lavish decoration is an elaborate stained glass window taking up most of the wall behind the altar." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="138" name="" description="">
                       <dock index="0" id="133" port="w" />
                       <dock index="1" id="137" port="e" />
               </line>
               <room id="139" name="Steeple" subtitle=" (Michael D. Hilborn)" x="-256" y="-256" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="(First-time players should type ABOUT!)" roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="140" name="" description="" startText="up" endText="down">
                       <dock index="0" id="133" port="nnw" />
                       <dock index="1" id="139" port="ssw" />
               </line>
               <room id="141" name="Church Office" subtitle=" (Llew Mason)" x="-416" y="0" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="The church office is a tiny windowless room. Stark whitewashed brick walls close in on all sides beneath a low vaulted ceiling. There is something fundamentally wrong with the architecture in here. Lines that should be parallel or perpendicular seem ever so slightly off, making you feel distinctly uneasy." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="142" name="" description="">
                       <dock index="0" id="137" port="s" />
                       <dock index="1" id="141" port="n" />
               </line>
               <room id="143" name="Church Basement" subtitle=" (Sean M. Shore)" x="-416" y="128" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="A small wall-mounted sodium lamp bathes this area in a sickly yellow light, and produces a faint buzz that reverberates off the close, mildewed walls.  This is an unfinished, spidery basement, damp and dank and one might even say disused, but on further inspection, that may not be the case.  Some obviously dangerous wooden stairs ascend grudgingly, and an opening in the floor gives way to the tunnel below." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="144" name="" description="" startText="down" endText="up">
                       <dock index="0" id="141" port="ssw" />
                       <dock index="1" id="143" port="nnw" />
               </line>
               <line id="146" name="" description="" startText="down" endText="up">
                       <dock index="0" id="143" port="ssw" />
                       <dock index="1" id="79" port="nnw" />
               </line>
               <room id="81" name="Narrow Straits" subtitle=" (Mathbrush)" x="320" y="512" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="A smell like a used kitchen sponge assaults your nose as you pass through the door. You can feel your breath rattle in your lungs. There's something wrong with the air." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="82" name="" description="">
                       <dock index="0" id="81" port="w" />
                       <dock index="1" id="77" port="e" />
               </line>
               <room id="83" name="Amorphous Tunnel" subtitle=" (Bill Maya)" x="480" y="512" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="This tunnel bends to the northeast. The walls shimmer slightly, gently undulating in the spectral darkness. To the west, set into the wall, almost invisible in the mortal dimness, is an antedilu vian door. Daylight and a slight breeze wafts down some non-euclidean steps that lead up." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="84" name="" description="">
                       <dock index="0" id="81" port="e" />
                       <dock index="1" id="83" port="w" />
               </line>
               <room id="148" name="Courtyard" subtitle=" (Finn Rosenloev)" x="480" y="256" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="As you walk cross the square courtyard, you are repeatedly twisting your legs, and you cannot help but wonder how many broken legs these cobblestones have caused over time." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="150" name="" description="" startText="up" endText="down">
                       <dock index="0" id="83" port="nnw" />
                       <dock index="1" id="148" port="ssw" />
               </line>
               <room id="151" name="Curiosity Shop" subtitle=" (Rachel Spitler)" x="640" y="256" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="A mingling of comfortable scents welcomes you to the small shop -- coffee, apples, cedar, soap, peppercorn -- and below it, just a hint of something metallic you can't quite recognize. The large windows behind you cast a dappled sort of light over the rug-strewn floors, the cheerful back counter with its display case underneath, the walls crowded with goods for sale. The courtyard lies back out to the west." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="152" name="" description="">
                       <dock index="0" id="148" port="e" />
                       <dock index="1" id="151" port="w" />
               </line>
               <room id="147" name="Malign Tunnel" subtitle=" (Damon L. Wakes)" x="1120" y="352" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="The space beneath the boiler room is damp and narrow, little more than a dogleg corridor set into the earth. Something about its shape, its proportions, is deeply unsettling to you. There is a rusting iron ladder leading to the floor above, and a green door leading to the southwest, its paint flaking onto the uneven stone floor. The curving brick walls on either side of you arc gracefully inwards to form a vaulted ceiling. You would be able to stand comfortably were it not for the pipes that stretch like tendons above your head." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="149" name="" description="">
                       <dock index="0" id="83" port="ne" />
                       <dock index="1" id="147" port="sw" />
               </line>
               <line id="153" name="" description="">
                       <dock index="0" id="147" port="sw" />
                       <dock index="1" id="147" port="sw" />
               </line>
               <room id="154" name="Boiler Room" subtitle=" (Eric W. Brown)" x="1120" y="224" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="The western side of this windowless brick room is dominated by a huge boiler connected to a confusing network of pipes that eventually delivers heat to the rest of the manor. Between the unpleasant humming, the smell of fuel oil, and the heat leaking out, the boiler is leaving you feeling a little lightheaded." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="155" name="" description="" startText="up" endText="down">
                       <dock index="0" id="147" port="nnw" />
                       <dock index="1" id="154" port="ssw" />
               </line>
               <line id="157" name="" description="">
                       <dock index="0" id="154" port="n" />
                       <dock index="1" id="115" port="s" />
               </line>
               <room id="145" name="Balcony" subtitle=" (Reina Adair)" x="1056" y="-1376" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="The balcony has definitely seen better days.  Once it was more than likely a fine place to sit and look out over the skyline or whatever one desired to do out here.  However, its charm has been lost with the passage of time.  The wood, once more than likely shiny and well polished, is now rotten and peeling in various spots.  Somehow, despite the way the architecture has aged, the railing at the end of the balcony itself is still somewhat sturdy.  All around, the view of the scenery is breathtaking, albeit somewhat unsettling for some reason.  Occasionally, a slight breeze blows past you, but you can't tell if its supposed to be warm or cool.  The only exit from here is to the north." roomFill="" secon
dFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="156" name="" description="" startText="up" endText="down">
                       <dock index="0" id="109" port="s" />
                       <dock index="1" id="145" port="n" />
               </line>
               <room id="159" name="MASTER BEDROOM" subtitle="ROWAN LIPKOVITS" x="1216" y="-1632" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="" roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="160" name="" description="">
                       <dock index="0" id="159" port="w" />
                       <dock index="1" id="107" port="e" />
               </line>
               <room id="158" name="A Shadowy Closet" subtitle="Molly Ying" x="1376" y="-1632" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="A shaft of light through the door to the west falls upon as tidy a closet as ever you've seen. The shelves are clear, and now you can see a trapdoor in the ceiling above them." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="161" name="" description="">
                       <dock index="0" id="158" port="w" />
                       <dock index="1" id="159" port="e" />
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               <room id="162" name="Attic" subtitle=" (Lane Puetz)" x="1408" y="-1920" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="You emerge from the rickety staircase into Cragne Manor's attic, a cavernous black womb." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="163" name="" description="" startText="up" endText="down">
                       <dock index="0" id="158" port="nnw" />
                       <dock index="1" id="162" port="sw" />
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               <room id="164" name="Disheveled Studio" subtitle=" (Katherine Morayati)" x="1408" y="-1792" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="Even in half-light, you can tell the studio must have been abandoned in a hurry. The bookshelves are ransacked, the easel in pieces on the floor, bulbs torn out of two of the ceiling lights. The only thing undisturbed is a table, solid like a slab, precisely in the center of the room. Several layers of heavy curtain block off crawlspaces to the north and southeast." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <room id="167" name="Abandoned Nursery" subtitle=" (Harrison Gerard)" x="1568" y="-1664" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="An octagonal room. Dust coats the walls. In one corner, a crib. In the other, a dollhouse. Exits lead northwest, north, and northeast." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="168" name="" description="">
                       <dock index="0" id="164" port="se" />
                       <dock index="1" id="167" port="nw" />
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               <line id="170" name="" description="">
                       <dock index="0" id="167" port="nw" />
                       <dock index="1" id="167" port="nw" />
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               <line id="171" name="" description="">
                       <dock index="0" id="167" port="nw" />
                       <dock index="1" id="167" port="nw" />
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               <room id="169" name="Science Tower" subtitle=" (Riff Conner)" x="1696" y="-1760" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="This round, tall room must be a tower. I don't know if you were given a description of the manor from the outside, or if it mentioned a tower if you were, but if you were and it did, this is probably that tower. At a guess it's around fifty feet tall, although it's very shadowy up at the top so it's difficult to estimate it accurately." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="172" name="" description="">
                       <dock index="0" id="167" port="ne" />
                       <dock index="1" id="169" port="sw" />
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               <room id="173" name="Branching Corridor" subtitle=" (Zachary Hodgens)" x="1856" y="-1760" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="A trace amount of sunlight filters in impossibly through imperceivable cracks in the ceiling, illuminating the barren wooden walls and floorboards of this narrow passageway. A short distance away you find yourself in a crossroads of sorts. Corridors leading elsewhere go off toward the northwest, west, and east. Another corridor to the southeast dead-ends suddenly, blocked by a pair of large potted cacti." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
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                       <dock index="0" id="169" port="e" />
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               <room id="177" name="Invasive Library" subtitle=" (Justin de Vesine)" x="1664" y="-1920" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="Once a study or a small sitting room, a particularly invasive species of library has taken over this space. Walls obscured by stacks of books. Ceiling hidden by stacks of books. The floor might as well be tiled with books. There's a path of sorts from a small doorway to the south to a desk amidst the overgrown collection, and to the southeast, a bookshelf has been shoved aside to reveal a passage through the wall." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="178" name="" description="">
                       <dock index="0" id="173" port="nw" />
                       <dock index="1" id="177" port="se" />
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               <line id="179" name="" description="">
                       <dock index="0" id="177" port="s" />
                       <dock index="1" id="167" port="n" />
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               <line id="175" name="" description="">
                       <dock index="0" id="173" port="e" />
                       <dock index="1" id="162" port="w" />
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                       <dock index="0" id="164" port="n" />
                       <dock index="1" id="162" port="s" />
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               <room id="166" name="The Observatory" subtitle=" (Joey Jones)" x="2048" y="-1600" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="The observatory is a cramped domed room cluttered with all manner of mechanical contrivance. The way out is northwest." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <room id="6" name="Station Security Room" subtitle=" (Monique Padelis)" x="-224" y="-928" w="128" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="As you step into the room you breathe out deeply and relax your shoulders. You realise your body has felt constricted ever since you arrived in Backwater." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
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                       <dock index="0" id="2" port="e" />
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               <room id="181" name="Inside the Shack" subtitle=" (Daniel Ravipinto)" x="448" y="-576" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="The shadows pool in strange shapes along the earthen floor of the shack, the only light coming from the cracks in the surprisingly high ceiling and through the opened door. Piles of accumulated junk that Peter's family must have stored here over the decades lie against the inner walls, which have turned grey with either dust or the mere passage of time." roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
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                       <dock index="0" id="18" port="ene" />
                       <dock index="1" id="181" port="wnw" />
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               <room id="183" name="Backwater Jail" subtitle="(Marshal Tenner Winter)" x="1536" y="-512" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="" roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <room id="184" name="Padded Cell" subtitle="(Marius Müller)" x="1536" y="-608" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="" roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSubtitleColor="" roomSmallText="" ZOrder="0" />
               <line id="185" name="" description="">
                       <dock index="0" id="47" port="n" />
                       <dock index="1" id="183" port="s" />
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               <line id="186" name="" description="">
                       <dock index="0" id="184" port="s" />
                       <dock index="1" id="183" port="n" />
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               <line id="176" name="" description="">
                       <dock index="0" id="166" port="nw" />
                       <dock index="1" id="173" port="se" />
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               <colors>
                       <canvas>White</canvas>
                       <border>MidnightBlue</border>
                       <line>MidnightBlue</line>
                       <selectedLine>Gold</selectedLine>
                       <hoverLine>DarkOrange</hoverLine>
                       <subTitle>MidnightBlue</subTitle>
                       <smallText>MidnightBlue</smallText>
                       <lineText>MidnightBlue</lineText>
                       <grid>#F5F5F5</grid>
                       <startRoom>GreenYellow</startRoom>
                       <endRoom>Red</endRoom>
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               <regions>
                       <NoRegion Name="NoRegion" TextColor="Blue">White</NoRegion>
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                       <room size="13">Arial</room>
                       <object size="11">Arial</object>
                       <subTitle size="9">Arial</subTitle>
                       <line size="9">Arial</line>
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               <grid>
                       <snapTo>yes</snapTo>
                       <visible>yes</visible>
                       <showOrigin>yes</showOrigin>
                       <size>32</size>
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               <lines>
                       <width>2</width>
                       <arrowSize>12</arrowSize>
                       <textOffset>4</textOffset>
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               <rooms>
                       <darknessStripeSize>24</darknessStripeSize>
                       <objectListOffset>4</objectListOffset>
                       <connectionStalkLength>32</connectionStalkLength>
                       <preferredDistanceBetweenRooms>64</preferredDistanceBetweenRooms>
                       <defaultRoomName>Cave</defaultRoomName>
                       <defaultRoomShape>0</defaultRoomShape>
               </rooms>
               <ui>
                       <handleSize>12</handleSize>
                       <snapToElementSize>16</snapToElementSize>
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               <margins>
                       <documentSpecific>no</documentSpecific>
                       <horizontal>0</horizontal>
                       <vertical>0</vertical>
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               <keypadNavigation>
                       <creationModifier>control</creationModifier>
                       <unexploredModifier>alt</unexploredModifier>
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       </settings>
</trizbort>