"Fourin1" solution by pjg
This is not the "official" solution
Feel free to write and upload a better solution if you want.
Otherwise, corrective modifications to this
solution are welcomed and encouraged.

For game version 1.
Other game versions may be slightly different.

If you get stuck then consult the relevant
section of the solution for help.
Save game files are named according to the score.

Takes, at most, 120 moves
Comments and points are in ()
--------------------------------------------------------------------------------
(your purpose in this game is to get all four Marx brothers
on the set and film scene 62)

(This game has a lot of random character movement and
character actions in it. As such, this solution can only
give the nominal actions in the correct order. You may have
to compensate accordingly)

(Much of the fun in this game comes from interacting
with the various characters and seeing what they
do and say. Groucho and Scotty, in particular, have
a LOT to say)

(If Groucho leaves because of fighting between Chico and Harpo
then either stay with Groucho to prevent the brothers from
splitting apart or restore a much earlier saved game)

(If Harpo chases one of the women out of the room
then restore an earlier saved game and replay)

-------------------------------------

(You begin outside Irving's office)
No
Knock on doors then open it.
N. X all
(notice the view, the hidden easter egg
is to visit these spots)
S.
Help
Hint.
Y,y,y,y

Restart
Yes. Yes


Outside Irving's office
-----------------------
S, S, S
save "s0.sav"

Take 15
-------
Scotty, ready
Rehearse (1/1)
Action

(things fall apart...)
S, NE
Val, find Harpo
(Groucho will come in and close the door,
don't leave until he does since it takes
less time to open Groucho's door from the inside)
SW, SE
save "s1.sav"

Easter Egg Hunt
---------------
Play Harp
(if Harpo is in the room then
start the game over)
(if you don't make beautiful music then
UNDO
and try again)

NW, N, N, N
Wait
Again
(you may have to wait a little until Harpo
shows up. When he does then follow him...)

NE, SE, SW, NW
(notice the noise east of you...)
E (1/2)
W
save "s2.sav"

(Back to gathering the Marx bros...)
------------------------------------
S
Get Zeppo
(Zeppo is normally using the north phone)
N, N
Open doors
N
(Harpo is normally in here after the egg hunt,
you must force him to go South of Zeppo.
He will leave when you bring in Zeppo)
Val, find Harpo
Drop Zeppo
S.
save "s22.sav"

(you must go and find Harpo.
Val will eventually find him for you
or you can go and ask Scotty...)

S, S, S
Scotty, where is Harpo

(go and
GET HARPO
and then return to the set)

S, NE
(you left Groucho's door open so you don't
have to waste time with Harpo's leg and
trying to knock)
Drop Harpo

SW, N, N
Get Zeppo
S, S, NE
Get all
SW, SW
Get all (1/3)
(you now have all 4 Marx bros)
(this also helps to clear out Chico's room)

NE, N
save "s3.sav"

Take 16
-------
Scotty, ready
Rehearse (1/4)
Action
(more problems...)
save "s4.sav"

(Harpo will still be following you)
S, NE
Drop all

SW, N, N
Get Zeppo
S, S
Knock on G door then open it
NE
Get Harpo, Groucho
save "s44.sav"

SW, SW
Get all
(the extra actors go into Chico's room around moves
36, 48, 72, 113. You need them all for a good shot)

(people will come into Chico's room every 12 moves or so.
The crowds will force you SW. You may have to move
NE
just to reach the door)

(Usually, Chico and Harpo will start a fight and
then Groucho will leave. You can keep everyone together
by staying with Groucho when he leaves)

(If Harpo chases one of the women out of the room,
then RESTORE a previous game and replay)

NE
(in case you need to go and get Groucho again...)
NE
Get all
(you now have all 4 of them again,
and some of the extras)

SW, N
save "s444.sav"

Take 17
-------
Scotty, ready
Rehearse (1/5)
Action   (5/10)
save "s10.sav"
(Full. Undo)

Scotty, ready
(Irving will show up...)
Yes  (No. Action)

-------------------------------------------------------------------------------





For fun have you:
-- figured out how the Marx brothers
  interact with each other?
-- figured out what day of the week it is?
-- asked any character about <anything>?
-- asked Groucho about the reporter?
-- called Buster on the phone?
-- seen the 3 vehicles that the Marx bros drive?
-- seen what Harpo does with the note?
-- looked at the books?
-- gotten the key?
-- found the cards?
-- found out who Norma is?
-- found out who is a terrible tailor?
-- found out who the parser is?
-- read scene 62 in the script?
-- said "Xyzzy" when Harpo's around?
-- figured out whose shoes are on the wrong feet?
-- taken at least 3 of the Marx's into Irving's office?
  (easiest to do right after "s3.sav")
-- managed to get more than 10 points?

-- read the game author's comments of 18 Nov 98
  on Deja News?
-- read the game author's programming log?