RED MOON
Level 9
Walk Through by Dorothy Millard (C64 Version)

Notes
1. SAVE won't work if you are carrying iron, ie. the crowbar, coins, chain
mail or horseshoe.
2. Magic won't work if iron is present, ie. the crowbar, coins, chain mail
or horseshoe.
3. In this walk through the cheat "BURY....." is used when dealing with
other creatures.

Walk Through
(Start on a wide, flat grassy plain), DIG (find a crown), EXAMINE CROWN
(bejewelled), N, NW, NW, NW, N (volcanic crater), GET GLOVES, EXAMINE
GLOVES (thick leather), S, SE, W (edge of cliff), GET DAGGER, EXAMINE
DAGGER (blunt), E, SE, W, W, S (dry plain), GET HORSESHOE, EXAMINE
HORSESHOE (feels vaguely magical - made of iron), SE, E, S (ruined stone
house - an ideal place to cache your loot), DROP CROWN, DROP GLOVES, DROP
DAGGER, GET LAMP, EXAMINE LAMP (very old), SCORE (100/1000).

N, E, N, SE, S, S, E, N, N (lakeside folly), EXAMINE HOLE (small and lined
with brass), EXAMINE BUSHES (find a handle and a key), INSERT HANDLE (it
fits the hole perfectly), TURN HANDLE (it opens the sluices to drain the
lake), N (dry lake bed), EXAMINE OYSTER FUNGUS (an unusual plant - you find
a pearl), EXAMINE PEARL (black), N (castle entrance), E (it's dark), LIGHT
LAMP (you are in the entrance hall), N (grain store), BURY RAT, N (side
alcove), GET DULCIMER, EXAMINE DULCIMER (a musical instrument), E, E, E
(far east alcove), OPEN DOOR, D, E, S, S (dimly lit room), BURY SOG (the
Newtling), E, S, S, S, W, S, W, SW, NW (walk-in wardrobe), GET BRACERS,
EXAMINE BRACERS (robust), WEAR BRACERS (you feel stronger, but you can't
take them off again - in fact you can now carry up to twelve items), TAKE
SHIRT, EXAMINE SHIRT (padded), SE, SW, SW, W (blocked well), EXAMINE
GRATING (stout), WAVE HORSESHOE (the magnet captures the coins), EXAMINE
COINS (rare and made of iron), E, NE, NE, N, N, E, NW (winding tunnel),
BURY BLETCH (the Scorpion Man), N, N, W, S, NW, W, W, SW (wide gateway),
UNLOCK GATE WITH KEY (the gate creaks open and the key turns to dust), SW,
S, W, W, S (ruined stone house), DROP HORSESHOE, DROP COINS, DROP PEARL,
DROP SHIRT, SCORE (250/1000).

N, W, S (beside marble tower), SAY HUMAK (you hear a bolt slide back), OPEN
DOOR, IN (marble tower), GET BOOK, READ BOOK ("The Codex Odeipus" - in it
is written "Obis to open" and "Ollabin for dust" - these words are used
later to deal with the mummy), D, D (Xiiz is here and demands a treasure to
let you pass), GIVE BOOK (you can recall this later using magic), D, S, SE,
SW (tiny passage), GET MEDALLION, EXAMINE MEDALLION (gold), NE, NW, N, U,
U, U, SAY HUMAK (the bolt slides back), OPEN DOOR, OUT, N, E, S (ruined
stone house), DROP MEDALLION, SAY SATARH (the book you gave to Xiiz is
returned), SCORE (350/1000).

GET GLOVES, N, E, E, D (the pothole), SE, S (low crawl), E, E, SE, GET
MUSHROOM, NW, W, W (giant forge), BURY GIANT, GET SWORD (it's hot), WEAR
GLOVES, GET SWORD, SE, S (windy cave), GET FLASK, N, NW, W, S, S (windy
store room), EXAMINE BEANS (the hill of beans is rotting - there's a
trapdoor underneath), OPEN TRAPDOOR, D, S, S (tube room), GET TUBING,
EXAMINE TUBING (with screw and socket ends - this together with the gas
mask is your underwater swimming gear), N, NE, SE (into the treasure
vault), EXAMINE SAFE (tight shut), TURN DIAL (you hear a whirr), TURN SAFE
(it has no back - there's a box inside), GET BOX, EXAMINE BOX (it has a
loose lid - do not open it yet), SW (guardian cave), BURY GUARDIAN, NW, NE
(complex junction), E.

NE (into a workroom belonging to Ziix - Ziix the magician says "If you let
me live I will give you these spices"), YES, GET SPICES, SW, W, SE, SW, N,
NW, N, NW, E, NW, N (bronze stairway), U, U, U (marble tower), SAY HUMAK
(the bolt slides back), OPEN DOOR, OUT, N, E, E, E, D (the pothole), SE, D,
D (small neat cave), OPEN DOOR, E (the door is too small to let you
through), EAT MUSHROOM (you shrink), E (into a secret cupboard), GET CHAIN
MAIL, GET GAS MASK, OPEN DOOR, W (you return to normal size), EXAMINE CHAIN
MAIL (robust - made of iron), EXAMINE GAS MASK (airtight with socket
attachment), U, U, NW, U, W, W, S (ruined stone house), DROP SWORD, DROP
GLOVES, DROP SPICES, DROP CHAIN MAIL, N (grassy mound), WEAR GAS MASK, OPEN
BOX (contains a large emerald but poison gas squirts out - your mask saves
you), GET EMERALD, DROP BOX, S, DROP EMERALD, DROP MASK (to remove it), GET
MASK, SCORE (400/1000).

N, E, E, N, NE, NE, E, E, NE (stinking corridor), N, E, D, E, E (sanctum of
alchemy belonging to Nezzon the alchemist), BURY NEZZON, GET PINK PILLS,
GET CHALK, W, S, S, E, S, S (south alcove), S, D, SE, W, W, SW, NW
(beautiful room - Bostog the dwarf hoped for some entertainment), PLAY
DULCIMER (he tells you that there is a spell which can turn an acorn into a
bridge), SE (platform), WEAR MASK (so you can breathe underwater), S (into
a watery passage), W, S (pedestal), GET RING, N, E, E, S, E, N, N, N, E, NW
(stained room), U, W, S, S, S, E (into a cabinet of dead wood), DROP MASK
(to remove it), GET MASK, EXAMINE LEAVES (find an acorn), W, N, N, W, SW,
N, N, E, NW, N (library), GET SCROLL, EXAMINE SCROLL (a spell for chasms),
N, W, N, N, E (far east alcove), D, E, S, S, E, S, S, S (small alcove), D,
SE (north wall of chasm), DROP ACORN, READ SCROLL (the acorn expands to
form a bridge across the chasm), S (in a helix of Het), E, S, S, E
(fountain abyss), DROP CHALK (into the pool of acid - it reacts to form a
harmless solution), N, NW (chamber of jade), GET SILVER BARS, N (room of
blinding light), GET FAN, CAST ESCAPE (you are transported to the grassy
mound), S (into ruined stone house), DROP SILVER BARS, DROP RING, DROP
SCROLL, DROP FAN, DROP PILLS, SCORE (500/1000).

N, E, E, D, SE, S, E, E, SE, N (well), WEAR MASK (so you can breathe
underwater), D (the well), D, S, S, U, E, N (stone cell), GET CLOAK, W, S,
E, D, S (flooded tunnel), GET CROWBAR, S, U, N, DROP MASK (to remove it),
GET MASK, N, N, W, SW, N, N, W, WEAR CLOAK, NW (to where the cloaked statue
is), E (temple to Litter Murdox, who is the god of light and darkness), GET
BALL (black), W, W (rubber room), GET BOOTS (Wellington), E, SE, DROP CLOAK
(to remove it), GET CLOAK, E, S, S, S, S (you receive an electric shock and
jump back), WEAR BOOTS, S (metal room), E (river tunnel), GET CRUCIFIX, W,
N, N, N, N, E, NW, N (into library), N, W, S, NW, W, W, SW, SW, S, W, W, S
(ruined stone house), DROP CLOAK, DROP CRUCIFIX, DROP BOOKS, DROP BALL (the
room is blacked out for several seconds and extinguishes your lamp), LOOK,
LIGHT LAMP, SCORE (500/1000).

GET FAN, N, E, E, D (the pothole), SE, S, E (dormitory cavern), DROP
CROWBAR, W (into the giant forge), CAST EXTINGUISH, LOOK (the fire is out),
LIGHT LAMP, E, U (into chimney - you see a grill), REMOVE GRILL (what
with?), CROWBAR, U (into chimney stack), GET NECKLACE, D, D, W, S, S, D, E,
SE, SW, N (into a tiny passage), NW, N, NW, E, NW (bronze stairway), N, U,
U, U (marble tower), SAY HUMAK (a bolt slides back), OPEN DOOR, OUT, N, E,
S (ruined stone house), DROP CROWBAR, DROP NECKLACE, DROP FAN, SCORE
(550/1000).

N, E, E, N, NE, NE, E, E, NE (stinking corridor), N, E, D, E, S, S, D
(straw-strewn room), S (hospital chamber), GET POTION (purple), N, W, N
(castle kitchen), GET MEAT, W, N, N, E (far east alcove), D, E, S, S, E, N
(room of mirrors), BURY REFLECTION, GET BOTTLE, SE, S, S, S, W, S, S, S, S
(brown corridor), WEAR MASK (so you can breathe underwater), D, N, N, U, N,
W, S, D, N, N, U (well bottom), FILL BOTTLE (with water), D, S, S, U, E, D,
S, S, U, N, N, N (semi-circular room), DROP MASK (to remove it), GET MASK,
NE, D, SE, W, W, NW (armoury), GET SHIELD, E (cubbyhole - you see Kelf who
is dying of thirst), GIVE BOTTLE (he drinks gratefully and offers the
rumour that mummies can only be slain by magic), CAST ESCAPE (you are back
at the grassy mound), DROP POTION, S, DROP TUBING, DROP FLASK, DROP MASK,
DROP SHIELD, SCORE (600/1000).

GET CRUCIFIX, GET FAN, GET PILLS, N, CAST ESCAPE (you are in cubbyhole), W,
SE, SW, NW, N (cave of sloping slabs), BURY GRASPER, N (crypt of evil mist
- you see Modana the Vampire who won't attack because of the crucifix), NE,
N, NW, N (tomb), SAY OBIS (the sarcophagus opens revealing a brooch lying
on a mummy), SAY OLLABIN (the mummy disintegrates to a pile of dust), GET
BROOCH, E (sun temple), GET RAISIN, N, E, S, S (debris pile), INSERT PILLS
(you carefully hide them in the meat), E (stone kennel - you are confronted
by a watchdog), GIVE MEAT TO DOG (it eats it and seconds later dies), OPEN
DOOR, N, E, S (red room - as you enter a demonic voice hisses "Be warned
human, I must kill anyone who crosses the line on the floor"), ERASE LINE
(that way you don't have to cross it).

S, E (you are temporarily blinded by flashing lights), CAST EXTINGUISH (the
room is blacked out for a few seconds), LOOK, E (vault), GET MOON CRYSTAL
(as you pick up the crystal two dragons encircle you, leaving no exit),
WAVE FAN (it produces a strong wind which blows the dragons' fire back at
them and they disappear), W, W, N, LIGHT LAMP, N, N, U, D, S, SE, SE, SE,
S, W (grassy mound), GET POTION, DRINK POTION (your "hit points" are
restored to their original value of 50), S (into the ruined stone house).

CONGRATULATIONS
You have completed Red Moon and saved the Kingdom of Baskalos
Your score 1000/1000 and are a Grandmaster Adventurer.

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