GNOME RANGER
                                  (Level 9)

   PART ONE.
   KNOCK ON DOOR
   WAIT
   IN
   WAIT (until The Centaur offers you an envelope)
   TAKE ENVELOPE
   TAKE SHOVEL
   GO TO PUDDLE
   TAKE COIN
   GO TO BRAMBLES
   TAKE HAIR
   GO TO MARSH
   TAKE ALL
   WAIT (until the Eagle picks you up  and takes you to her nest)
   HIT CHICKS WITH SHOVEL (the eagle is so pleased that she takes you back
   to the base of the Pinnacle and gives you a little Bell)
   GO TO LLAMA
   TAKE FLOWER
   GO TO COTTAGE
   RING BELL
   WAIT (until the eagle arrives)
   EAGLE, GO NORTH AND TAKE PEG THEN FIND ME AND GIVE PEG TO ME
   WAIT (until the eagle returns with the peg and gives it to you)
   (At this point a dog should arrive from the North)
   FOLLOW DOG (until it meets a pack of dogs, who are so grateful that
   they present you with a Whistle)
   GO TO COTTAGE
   W
   DROP ALL
   LIFT ROCK
   TAKE BRIDLE
   TAKE ALL
   GO TO FOREST
   E (as far East as you can go!).

   WAIT (until a Nymph appears from between the trees)
   GIVE FLOWER TO NYMPH
   NYMPH, HELLO
   NYMPH, FOLLOW ME
   GO TO WATERFALL
   W
   GIVE SHOVEL TO NYMPH
   NYMPH, GO EAST AND DIG
   WAIT (until the Nymph uncovers a crock of gold)
   E
   GET GOLD
   GIVE GOLD TO LEPRACHAUN (he will be delighted and offer his help)
   NYMPH, FOLLOW ME
   BLOW WHISTLE
   DOGS, FIND UNICORN
   FOLLOW DOGS (when Nymph and Unicorn meet, they fall in love and give
   you a set of Pipes)
   GO TO COTTAGE
   N
   NE
   NW
   PLAY PIPES (the Unicorn arrives)
   UNICORN, BREAK DOOR (NOTE: 'SAVE' game at this point as timing is of
   the essence!)
   S
   SNAP FINGERS (the Leprechaun will arrive and, hopefully, will not run
   south!)
   LEPRECHAUN, FOLLOW ME (to keep him by your side!)
   WAIT (until the Witch arrives)
   LEPRECHAUN, BREAK WAND.


   PART TWO.
   (The Old Alchemist takes you into his garden)
   TAKE THISTLE FLOWER
   TAKE ELDER BERRY
   TAKE ROWAN BERRY
   TAKE MINT LEAF
   TAKE COMPOST
   TAKE TEA LEAF (the tea leaf withers and dies and the Old Alchemist runs
   off sobbing!)
   GO TO KITCHEN
   TAKE BULB
   TAKE SEED
   W
   READ BOOK (keep repeating "READ BOOK" until you have collected all the
   hints and tips from the many books on the making of potions)
   E
   PUT ELDER BERRY IN IRON POT
   PUT THISTLE FLOWER IN IRON POT
   PUT ROWAN BERRY IN IRON POT
   PUT MINT LEAF IN IRON POT (you have now made the 'Animate' potion and
   you take it)
   GO TO GARDEN
   PLANT SEED
   PLANT BULB
   TAKE ALL
   PUT ANIMATE POTION ON GREENSLAVE
   E
   DROP COMPOST
   W
   GREENSLAVE, FOLLOW ME
   TREEHOUSE, FOLLOW ME
   TAKE THISTLE FLOWER
   TAKE ELDER BERRY
   TAKE ROWAN BERRY
   TAKE MINT LEAF
   GO TO KITCHEN.

   PUT THISTLE FLOWER IN IRON POT
   PUT ELDER BERRY IN IRON POT
   PUT MINT LEAF IN IRON POT
   PUT ROWAN BERRY IN IRON POT (you have now made a 'Weedkiller' potion
   and you take it)
   PUT WEEDKILLER POTION ON ME
   E
   N
   E
   E
   PUT WHITE TELELILY ON BEANSTALK
   E
   PUT BLUE TELELILY IN POND
   W
   WAIT (until the beanstalk explodes and the wall is demolished)
   UP
   TREEHOUSE, PUSH ROCK
   GREENSLAVE, PUSH ROCK, PUSH ROCK (you may have to repeat these commands
   until the rock is pushed over)
   EXAMINE FERN
   TAKE FERN SHOOT
   GO TO GARDEN
   TAKE THISTLE FLOWER
   TAKE ROWAN BERRY
   TAKE MINT LEAF
   TAKE ELDER BERRY
   GO TO KITCHEN
   PUT THISTLE FLOWER IN IRON POT
   PUT ELDER BERRY IN IRON POT
   PUT MINT LEAF IN IRON POT
   PUT ROWAN BERRY IN IRON POT (you make some MORE 'Weedkiller' potion and
   you take it).

   GO TO TREEHOUSE
   TREEHOUSE, GO WEST
   TAKE COMPOST
   GO TO CAVE
   DROP COMPOST
   GO TO TREEHOUSE
   TREEHOUSE, FOLLOW ME (make your way to the Cave WITHOUT stepping on to
   the road until the last moment when the Treehouse can safely stand on
   the compost)
   PUT WEEDKILLER POTION ON ME
   TREEHOUSE, HOLD CAVE OPEN THEN HOLD CAVE OPEN
   W
   W
   EXAMINE STINKWORT PLANT
   TAKE STINKWORT SHOOT (At this point you get thrown out of the cave
   without the Stinkwort Shoot!)
   TREEHOUSE, HOLD CAVE OPEN
   GREENSLAVE, FIND STINKWORT SHOOT AND TAKE IT THEN FIND ME AND GIVE
   STINKWORT SHOOT TO ME (you may have to repeat the last two commands
   until Greenslave returns with the shoot!)
   GO TO GARDEN (take whatever herbs are there)
   GO TO KITCHEN
   PUT FERN SHOOT INTO IRON POT
   PUT MINT LEAF INTO IRON POT
   PUT STINKWORT SHOOT INTO IRON POT
   PUT ELDER BERRY INTO IRON POT (you have now made the 'Antidote' potion
   and you take it).

   GO TO CAVE
   DRINK ANTIDOTE POTION
   E
   E
   E
   EXAMINE AIRPLANT
   W
   TREEHOUSE, GO EAST AND TAKE AIR FLOWER
   WAIT
   E
   TREEHOUSE, GIVE AIR FLOWER TO ME
   GO TO GARDEN (take whatever herbs are there)
   GO TO KITCHEN
   PUT MINT LEAF IN IRON POT
   PUT ROWAN BERRY IN IRON POT
   PUT ELDER BERRY IN IRON POT
   PUT AIR FLOWER IN IRON POT (you have now made the 'Fertilizer' potion
   and you take it)
   GO TO GARDEN
   PUT FERTILIZER POTION ON TEA BUSH
   TAKE TEA LEAF (take whatever herbs are there)
   GO TO KITCHEN
   PUT TEA LEAF IN IRON POT
   PUT ROWAN BERRY IN IRON POT
   PUT MINT LEAF IN IRON POT
   PUT THISTLE FLOWER IN IRON POT (you have now made the herb
   tea..........the Old Alchemist returns just in time for a nice
   cuppa!!).


   PART THREE.
   EXAMINE GATE
   SW
   W
   IN
   W
   W
   W
   UNLOCK DOOR
   W
   TAKE ICECHILD
   PUT ICECHILD INTO SACK
   E
   S
   S
   S (the Icepeople are grateful for the return of their child)
   ICEJESTER, FOLLOW ME
   ICEPEOPLE, FOLLOW ME
   GO TO ICEFALL
   WAIT (until everyone is assembled)
   (SAVE game here)
   ICEJESTER, PUSH ICEFALL THEN WAIT THEN PUSH ICEFALL THEN WAIT THEN PUSH
   ICEFALL
   ICEPEOPLE, PUSH ICEFALL THEN PUSH ICEFALL THEN PUSH ICEFALL THEN PUSH
   ICEFALL
   DROP SACK
   S
   WAIT (until the level of the river drops)
   E
   TAKE RUBY
   W
   N
   PUT RUBY IN SACK (SAVE game again).

   ICEJESTER, PUSH ICEFALL THEN WAIT THEN PUSH ICEFALL THEN WAIT THEN PUSH
   ICEFALL
   ICEPEOPLE, PUSH ICEFALL THEN PUSH ICEFALL THEN PUSH ICEFALL THEN PUSH
   ICEFALL
   S
   WAIT (until the water level drops some more)
   E
   TAKE KEY LOG
   W
   N (you should now hear cheering because you have unblocked the river
   and the war is over!).

   TAKE SACK
   GO TO PENGUIN
   TAKE EGG
   PENGUIN, FOLLOW ME
   GO TO WEST BANK OF LAKE
   PENGUIN, WAIT
   SW
   S (you are now drifting on an icefloe, and when you pass the Penguin
   she will jump on with you!)
   PENGUIN, GO EAST (this command may have to be repeated until she takes
   you to the Iceberg)
   TAKE SAPPHIRE
   STAND ON ICEFLOE
   PADDLE (or "PUSH") ICEFLOE WEST (the Penguins will now help you to
   reach the Mountain Peak).

   W
   SW
   W
   NW
   NW
   TAKE ALL
   SE
   SE
   E
   NE
   E
   GO TO GATE
   GO TO ICEWARRIOR
   ICEWARRIOR, FOLLOW ME
   GO TO TREETRUNK
   ICEWARRIOR, STAND ON TREETRUNK
   ICEWARRIOR, WAIT THEN WAIT THEN WAIT THEN WAIT THEN WAIT THEN PUSH
   TREETRUNK
   NE
   S
   GIVE DIAMOND TO GNOME
   TAKE DIAMOND
   TAKE EMERALD
   WAIT (until the treetrunk and Icewarrior come into sight)
   TAKE TREETRUNK
   STAND ON TREETRUNK
   PUSH TREETRUNK
   WAIT (until you drift to the West side of the Lake)
   JUMP OFF TREETRUNK
   GO TO GATE
   PUT DIAMOND IN GATE
   PUT SAPPHIRE IN GATE
   PUT EMERALD IN GATE
   PUT RUBY IN GATE (it should now open for you!!)
   N...............you gleefully leave the strange Wilderness and find
   yourself very near home.......in no time at all you are safely back at
   Gnettlefield Farm!!


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