Lost Treasures of Infocom I neglects to include a piece of information needed
to solve Zork Zero...namely the "scrap of parchment" mentioned at the end of
the game. The torn scrap reads something like this:

"...(s)e cannot be halted
...(e)pt by two items belonging
...each of the accursed twelve!
...     *  * *  *  **   *
...(s)ing it into the cauldron...
...       * ** *   *  * *  *
...hen uttering the sacred word."

Letters in parentheses ( ) are "cut off" at the torn edge of the scrap.