!!
!! GoldSkulX.inf
!! -------------
!!
!! This is an example of an Inform game which uses the
!! styled text facilities of the ZeX interpreter.
!!
!! Greg Ewing
!!
[email protected]
!!
Constant Story "{&lmargin(36) &parindent(0) {&size(24) &skip Gold Skull^}}";
Constant Headline
"{&lmargin(36) &parindent(0) {&size(9)& ^}\
{&size(14) An Interactive Diversion with {&em Style}} ^\
{&size(10) Ported by {&bold John Holder} from a TADS demo by {&bold Mike Roberts}.^\
Modified to demonstrate {&tt ZeX}'s styled text facilites by {&bold Greg Ewing}.^}\
&size(14)& ^}";
#include "Parser";
#include "VerbLib";
Object Outside_Cave "Outside Cave"
with
short_name "{&bold Outside Cave}",
description "You are standing outside out a nasty looking cave which \
is to your north.",
n_to Cave, cant_go "The only exit is to the north.",
has light;
Nearby smallRock "small rock"
with name "small" "rock",
description "It's a rather ordinary looking rock that weighs several \
kilos.",
before
[; PutOn: if (second == pedestal)
{
give pedestal general;
}
Take: if ((pedestal hasnt general) && (self in pedestal))
{
deadflag=1;
"As you lift the small rock from its resting \
place, the center of the pedestal rises up. To your great \
suprise, {&em a volley of poisoned arrows springs through the \
air from a hidden recess and into your body.}";
}
if ((self in pedestal) && (goldSkull in pedestal))
{
give pedestal ~general;
}
];
Object Cave "Cave"
with
short_name "{&bold Cave}",
description "The cave is brightly lit by the sunlight pouring through \
its entrance to the south, revealing an even more grusome-\
looking cave than you imagined.",
s_to Outside_Cave, cant_go "The only exit is out of the cave to the south.",
has light;
Nearby pedestal "pedestal"
with name "pedestal",
has supporter static;
Object goldSkull "gold skull" pedestal
with name "gold" "skull",
description "The gold skull gleams wickedly in the light.",
before
[; Take: if ((pedestal hasnt general) && (self in pedestal))
{
deadflag=1;
"As you greedily lift the gold skull from its resting \
place, the center of the pedestal rises up. To your great \
suprise, {&em a volley of poisoned arrows springs through the \
air from a hidden recess and into your body.}";
}
if ((self in pedestal) && (smallRock in pedestal))
{
give pedestal ~general;
}
PutOn: if (second == pedestal)
{
give pedestal general;
}
];
[ Initialise;
0->1 = 0->1 + 127; !! Enable ZeX formatting
location = Outside_Cave;
print "^^^^^This is a {&em cheaper}, more {&em intelligent} and more \
{&em stylish} port of {&tt goldskul.t}, a TADS demo by {&bold Mike Roberts}.\
^^";
];
#include "Grammar";
end;