# ------------------------------------------------------------------
#
# Gargoyle Glk configuration - Customizations for TALES_TS
#
# If you are using Gargoyle and would like to use your own default
# settings instead of the "CUSTOM" Swordsman theme, simply delete
# this file (tales_ts.ini) and re-start Gargoyle. This does not
# apply to native Hugo runners (type "THEME NORMAL" in the game).
#
# ------------------------------------------------------------------
#CHANGED to comment out - use the player's default setting.
#scrollwidth 0 # set to 8 to make a nice scrollbar
scrollbg e0e0d0
scrollfg c0c0b0
stylehint 1 # set this to 0 if the game uses really bad colors
cols 60 # nice good line length for reading. but...
rows 25 # see the bottom for terp-specific over-rides
#CHANGED justify setting for TALES_TS
#justify 0 # 0=ragged-right 1=justified
justify 1 # 0=ragged-right 1=justified
quotes 2 # Smart quotes and dashes -- 0=off 1=normal 2=rabid
spaces 1 # Spaces after a full stop -- 0=game-set 1=one 2=two
# ------------------------------------------------------------------
# Fonts, sizes and spaces.
# Tweak this if you choose other fonts, or want bigger text.
#
# The eight 'standard' fonts.
# Specify either the builtin fonts as below,
# or give the full path to a font file.
#CHANGED so that we won't override player's Hugo margins.
#wmarginx 20 # space around the window frame
#wmarginy 20
wpaddingx 0 # space between windows
wpaddingy 0
wborderx 0 # border line width between windows
wbordery 0
tmarginx 7 # internal margin of text windows
tmarginy 7
propsize 14.7 # Proportional font size
monosize 12.6 # Monospaced tend to be bigger -- compensate
leading 20 # Also known as linespacing
baseline 15 # Offset from top of line to baseline
# ------------------------------------------------------------------
# Colors and style definitions.
#
# Default here is for black text on a white background.
#
# If you choose the reverse, light text on a dark background,
# you may want to set gamma to 0.7 or similar to make the
# text fatter.
#
# Depending on your screen you may want to tweak the gamma.
# Good values to try are 0.7, 1.0 and 1.4.
#
# There are separate colors for TextBuffer and TextGrid windows.
# TextBuffers are main text windows, TextGrids are used mainly for
# status bars and such.
#
# #CHANGED to make text a little bolder for TALES_TS
gamma 1.0 # this only affects text rendering, not other colors
# gamma 0.7 # this only affects text rendering, not other colors
windowcolor ffffff # overall window background color
#CHANGED so that the border line is blue.
#bordercolor 000000 # border line color
bordercolor 8080ff # border line color
caretcolor 000000 # input caret color
#CHANGED to gray for TALES_TS
#morecolor 006000 # more prompt color
morecolor 606060 # more prompt color
# Colors for text buffer windows
#CHANGED normal-text color for TALES_TS
#tcolor 0 000000 ffffff # Normal
tcolor 0 080808 ffffff # Normal
#CHANGED italics-pause color for TALES_TS
#tcolor 1 000000 ffffff # Emphasized
tcolor 1 808080 ffffff # Emphasized
tcolor 2 000000 ffffff # Preformatted
tcolor 3 000000 ffffff # Header
#CHANGED room-header color for TALES_TS
#tcolor 4 000000 ffffff # Subheader
tcolor 4 0000FF ffffff # Subheader
tcolor 5 000000 ffffff # Alert
tcolor 6 000000 ffffff # Note
tcolor 7 000000 ffffff # BlockQuote
#CHANGED input color for TALES_TS
#tcolor 8 006000 ffffff # Input
tcolor 8 007F7F ffffff # Input
tcolor 9 000000 ffffff # User1
tcolor 10 000000 ffffff # User2
# Colors for text grid windows
#CHANGED for the status bar color.
#gcolor 0 000000 000000 # Normal
gcolor 0 0000d0 e8e8e8 # Normal
gcolor 1 000000 ffffff # Emphasized
gcolor 2 000000 ffffff # Preformatted
gcolor 3 000000 ffffff # Header
#CHANGED for the status bar bold color.
#gcolor 4 000000 ffffff # Subheader
gcolor 4 0000d0 e8e8e8 # Subheader
gcolor 5 000000 ffffff # Alert
gcolor 6 000000 ffffff # Note
gcolor 7 000000 ffffff # BlockQuote
gcolor 8 000000 ffffff # Input
gcolor 9 ffffff 606060 # User1
gcolor 10 ffffff 606060 # User2
# ------------------------------------------------------------------
#
# You can add sections here to over-ride settings.
# List all the executables to be affected in the [ selector list ]
# The name of a game file can also be used.
#
# CHANGED to remove reference to other interpreters and games.
#
[ Hugo ]
# Hugo has ugly status bars with no padding.
# Hugo also uses grid windows for arbitrarily placed text.
# Add a thin border line between windows.
wborderx 1
#CHANGED to make a fatter border line under the header.
#wbordery 1
wbordery 2