Start of a transcript of
Son of a...
By C.S.Woodrow
Release 1 / Serial number 050927 / Inform v6.30 Library 6/11 SX
Standard interpreter 1.0 (6F) / Library serial number 040227

>verbose
Son of a... is now in its "verbose" mode, which always gives long descriptions
of locations (even if you've been there before).

>open glovebox
You open the glovebox, revealing a manual, a cellphone and a charging cradle.

>take cell
Taken.

[Your score has just gone up by five points.]

>take cradle
Taken.

[Your score has just gone up by five points.]

>n

Outside Your Car
The road stretches from horizon to horizon in a straight line. It's gotta be the
least traveled stretch of road on the planet. To the north lies a vast expanse
of empty prairie. Your car is to the south. The road runs east and west. A
gravel driveway is southeast.

You can see Your '81 Furdler Weasel here.

>se

Motel Driveway
The gravel driveway is so overgrown with brush you can scarcely tell it's there.
The only trace of it is the depressions in the ground from the passing of
vehicles a long time ago. You can see a motels ancient sign here. Your car lies
to the northwest, while the driveway continues southeast.

You can see the motel sign here.

>se

Motel Parking Lot
You stand in the parking lot of a dilapidated and abandoned motel. The asphalt
is cracked into little pieces, like dried out mud after a drought. Looking north
you can see the motel check-in office. The horseshoe shaped strip of flat-roofed
suites wraps around the perimeter of the property. Westward is a heavily
overgrown patch of land, apparently once a garden. To the southeast a path leads
around to behind the suites. The driveway lies to the northwest.

>w

Garden
A small concrete walkway leads west through the garden to an empty swimming
pool, which is surrounded by an wrought iron fence. A gate provides access. The
weeds grow to waist height. To the north lies the motels ramshackle tavern.
Eastwards you can see the parking lot.

You can see a gate, a gnome and a bench here.

>take gnome
Taken.

[Your score has just gone up by five points.]

>n

In Front Of The Tavern
A pair of heavy wooden double doors stand guarding the entrance. The lock has
been broken by looters looking for booze. Above, a well weathered hand painted
sign reads "TAVERN".

You can see some tavern doors here.

>open doors
You open the tavern doors.

>n

Tavern
The tavern is void of furniture. A long wooden bar is towards the north side of
the room, behind which are several dust covered glass shelves, backed by cheesy
looking gold accented mirrors. The hardwood floor is heavily grooved, and well
worn. Westwards a set of swinging doors looking like they were borrowed from the
set of a cheap western movie lead into a kitchen. A chandelier made from an old
wagon wheel hangs from the ceiling.

You can see some tavern doors here.

[Your score has just gone up by ten points.]

>n

Behind The Bar
The floor bears a deep scar from the years of supporting a busy bartender. A low
countertop supports a thick layer of dust, like a miniature filth desert.

You can see a Lost and Found box (in which is false teeth) here.

>take teeth
Taken.

[Your score has just gone up by five points.]

>s

Tavern
The tavern is void of furniture. A long wooden bar is towards the north side of
the room, behind which are several dust covered glass shelves, backed by cheesy
looking gold accented mirrors. The hardwood floor is heavily grooved, and well
worn. Westwards a set of swinging doors looking like they were borrowed from the
set of a cheap western movie lead into a kitchen. A chandelier made from an old
wagon wheel hangs from the ceiling.

You can see some tavern doors here.

>w

Kitchen
It appears to be a small kitchen, with a household style range parked against a
grease stained tile wall. An old deep fryer is built into the counter.

You can see an oven (which is closed) here.

[Your score has just gone up by ten points.]

>x range
The oven is a well worn electric range. It's badly chipped enamel finish is
interrupted with spots of heavy rust and decay. It's filthy control panel has
accumulated a thick armor of food particles and splatters. Disgusting.

>open panel
You open the control panel, revealing a fuse.

>take fuse
Taken.

[Your score has just gone up by five points.]

>e

Tavern
The tavern is void of furniture. A long wooden bar is towards the north side of
the room, behind which are several dust covered glass shelves, backed by cheesy
looking gold accented mirrors. The hardwood floor is heavily grooved, and well
worn. Westwards a set of swinging doors looking like they were borrowed from the
set of a cheap western movie lead into a kitchen. A chandelier made from an old
wagon wheel hangs from the ceiling.

You can see some tavern doors here.

>s

In Front Of The Tavern
A pair of heavy wooden double doors stand guarding the entrance. The lock has
been broken by looters looking for booze. Above, a well weathered hand painted
sign reads "TAVERN".

You can see some tavern doors here.

>e

In Front Of The Office
The office door has been sealed shut with heavy boards nailed to the frame.
Turquoise paint peels from the wooden window frame, exposing it's rotting
members.

You can see an office door, a window, a "FOR SALE" sign and a telephone here.

>throw gnome at window
You heave the gnome over your head toward the window. The glass implodes in a
shower of shards. The sign falls the floor inside with a loud clap.

>n

Office
You stand in front of a large wooden desk, with a sloped front. It contains a
large sliding drawer. To the north is the back room, and to the south lies the
parking lot.

On the office floor are busted gnome parts, a "FOR SALE" sign and shards of
broken glass.

You can see a desk (on which is a telephone) and a drawer (which is closed)
here.

[Your score has just gone up by ten points.]

>open drawer
You open the drawer, revealing a small key, a utility key and a master key.

>take small key
Taken.

[Your score has just gone up by five points.]

>take utility key
Taken.

[Your score has just gone up by five points.]

>take master key
Taken.

[Your score has just gone up by five points.]

>n

Back Room
It's a small windowless room, about the size of a prison cell. The cinderblock
walls are painted a depressing institutional yellow. To the north is a door
marked "EXIT". South, is the office.

You can see a refrigerator, a table and a chair here.

>take chair
Taken.

[Your score has just gone up by five points.]

>push fridge
You push the fridge aside revealing an electrical outlet, and the refrigerators
cord.

>x outlet
A yellowed and cracked plastic cover surrounds the receptacle. Someone has
written "#4" on it with black marker.

>s

Office
You stand in front of a large wooden desk, with a sloped front. It contains a
large sliding drawer. To the north is the back room, and to the south lies the
parking lot.

On the office floor are busted gnome parts, a "FOR SALE" sign and shards of
broken glass.

You can see a desk (on which is a telephone) and a drawer (which is empty) here.

>s

In Front Of The Office
The office door has been sealed shut with heavy boards nailed to the frame.
Turquoise paint peels from the wooden window frame, exposing it's rotting
members.

You can see shards of broken glass and an office door here.

>s

Motel Parking Lot
You stand in the parking lot of a dilapidated and abandoned motel. The asphalt
is cracked into little pieces, like dried out mud after a drought. Looking north
you can see the motel check-in office. The horseshoe shaped strip of flat-roofed
suites wraps around the perimeter of the property. Westward is a heavily
overgrown patch of land, apparently once a garden. To the southeast a path leads
around to behind the suites. The driveway lies to the northwest.

>w

Garden
A small concrete walkway leads west through the garden to an empty swimming
pool, which is surrounded by an wrought iron fence. A gate provides access. The
weeds grow to waist height. To the north lies the motels ramshackle tavern.
Eastwards you can see the parking lot.

You can see a gate and a bench here.

>s

South Wing
You are standing in front of a string of suites. Each room has scraps of wood
nailed firmly over their windows and doors. To the south, one of the door frames
has rotted away, leaving it unprotected. To the north is the garden, and the
another row of suites lies to the west.

You can see a motel room door here.

>unlock door with master key
You unlock the motel room door.

>open door
You open the motel room door.

>s

Motel Room
You are standing in a disused hotel room. The floor is covered in purple shag
carpeting, with a geography of stains. A mildew riddled mattress lies on the
floor like a passed out derelict. The ceiling sports a variety of stains and
peeling paint. To the south is the suites bathroom.

You can see a motel room door, a welcome mat and paint chips here.

[Your score has just gone up by ten points.]

>take mat
Taken.

[Your score has just gone up by five points.]

>n

South Wing
You are standing in front of a string of suites. Each room has scraps of wood
nailed firmly over their windows and doors. To the south, one of the door frames
has rotted away, leaving it unprotected. To the north is the garden, and the
another row of suites lies to the west.

You can see a motel room door here.

>n

Garden
A small concrete walkway leads west through the garden to an empty swimming
pool, which is surrounded by an wrought iron fence. A gate provides access. The
weeds grow to waist height. To the north lies the motels ramshackle tavern.
Eastwards you can see the parking lot.

You can see a gate and a bench here.

>e

Motel Parking Lot
You stand in the parking lot of a dilapidated and abandoned motel. The asphalt
is cracked into little pieces, like dried out mud after a drought. Looking north
you can see the motel check-in office. The horseshoe shaped strip of flat-roofed
suites wraps around the perimeter of the property. Westward is a heavily
overgrown patch of land, apparently once a garden. To the southeast a path leads
around to behind the suites. The driveway lies to the northwest.

>se

Path
The path is surrounded by tall grass and weeds. It leads southwest to behind the
motel, and northwest to the parking lot.

>sw

Behind The Motel
Standing on an empty expanse of gravel, you can see a path to the northeast
leading back to the parking lot. To the west lies a grey cinderblock utlity
shack.

>w

Outside The Utility Shack Fence
The utility shack is surrounded by an eight foot tall chain-link fence, topped
by barbed wire.

You can see a gate and a padlock here.

>drop chair
Dropped.

>stand on chair
You get onto the chair.

>u
You grasp the top of the fence and pull yourself up.

The Top Of The Fence
You cling to the upper edge of the fence.

You can see barbed wire here.

>put mat on fence
You put the welcome mat on barbed wire.

>u
Climbing the last few inches you pull yourself over the mat, and drop down to
the ground inside the fence.

Inside The Utility Shack Fence
You stand on a gravel covered patch of ground. A small cinderblock utility shack
stands to the west. You can go around the back of the shack to the southwest.

You can see an utility shack door, a gate, barbed wire (on which is a welcome
mat) and a barrel (which is closed) here.
You can go only west or southwest.

[Your score has just gone up by ten points.]

>open barrel
You open the barrel, revealing a sack.

>take sack
Taken.

[Your score has just gone up by five points.]

>unlock door with utility key
You unlock the utility shack door.

>open door
You open the utility shack door.

>w

Utility Shack
The small eight by eight concrete room reminds you of a tomb. A musty smell
wafts from the moldy interior. Mounted on the back wall is an electrical panel
and a large circuit breaker.

You can see an utility shack door, a fuse panel (which is closed) and a breaker
here.

[Your score has just gone up by ten points.]

>turn off breaker
You switch the breaker off.

>open panel
You open the fuse panel.

>put fuse in socket four
The fuse screws smoothly into the threads.

>turn on breaker
You switch the breaker on.

>e

Inside The Utility Shack Fence
You stand on a gravel covered patch of ground. A small cinderblock utility shack
stands to the west. You can go around the back of the shack to the southwest.

You can see an utility shack door, a gate, barbed wire (on which is a welcome
mat) and a barrel (which is empty) here.

>sw

Behind the utility shack
You stand in a narrow corridor between the back wall of the shack and the fence.

You can see a wooden ladder (on which is a wasps nest) here.

>put nest in sack
You deftly pull the sack over the nest and pull it's drawstring tight. The wasps
buzz furiously inside.
>u

Outside The Utility Shack Fence
The utility shack is surrounded by an eight foot tall chain-link fence, topped
by barbed wire.

You can see a gate, a chair and a padlock here.

>take chair
Taken.

>e

Behind The Motel
Standing on an empty expanse of gravel, you can see a path to the northeast
leading back to the parking lot. To the west lies a grey cinderblock utlity
shack.

>n
You can go only west or northeast.

>ne

Path
The path is surrounded by tall grass and weeds. It leads southwest to behind the
motel, and northwest to the parking lot.

>nw

Motel Parking Lot
You stand in the parking lot of a dilapidated and abandoned motel. The asphalt
is cracked into little pieces, like dried out mud after a drought. Looking north
you can see the motel check-in office. The horseshoe shaped strip of flat-roofed
suites wraps around the perimeter of the property. Westward is a heavily
overgrown patch of land, apparently once a garden. To the southeast a path leads
around to behind the suites. The driveway lies to the northwest.

>n

In Front Of The Office
The office door has been sealed shut with heavy boards nailed to the frame.
Turquoise paint peels from the wooden window frame, exposing it's rotting
members.

You can see shards of broken glass and an office door here.

>n

Office
You stand in front of a large wooden desk, with a sloped front. It contains a
large sliding drawer. To the north is the back room, and to the south lies the
parking lot.

On the office floor are busted gnome parts, a "FOR SALE" sign and shards of
broken glass.

You can see a desk (on which is a telephone) and a drawer (which is empty) here.

>n

Back Room
It's a small windowless room, about the size of a prison cell. The cinderblock
walls are painted a depressing institutional yellow. To the north is a door
marked "EXIT". South, is the office.

You can see an electrical outlet (which is empty), a refrigerator and a table
here.

>put charger in outlet
The charging cradle plugs snugly into the outlet.

>put cell in charger
The cellphone slides into the charger with an audible click.

>take cell
Taken.

>open door
You open the exit door.

>n

Behind The Office
Westward you can see an expanse of graffitied cinderblock wall, forming the back
of a row of suites. To the south is the back door to the office. A ladder leads
up to the roof.

You can see a ladder here.

>drop chair
Dropped.

>stand on chair
You get onto the chair.

>u
You grasp the rungs and climb up.

Motel Roof
The gravel covered roof is spotted with patches of green moss.

You can see a ladder here.

[Your score has just gone up by ten points.]

>i
You are carrying:
 a cellphone
 a sack (which is closed)
   a wasps nest
 a master key
 a utility key
 a small key
 false teeth
 a wallet (which is closed)

>open wallet
You open the wallet, revealing a business card.

>take card
Taken.

[Your score has just gone up by five points.]

>x card
This little card has saved your butt many times. It reads: "Tows r' Us" "Towing
and Roadside Assistance ANYWHERE in North America!" "Dial TOWS (8697)on your
StaticNet cellphone."

>turn on cell
The cellphone powers on and plays its cheerful welcome tone!


>dial 8697

Ring...

Ring...

Ring...

'Tows 'R Us' ... How may I help you?

>I need a tow truck at the old Royal Motor Hotel.

All the way out there!?! Okay. Let me see who is out in that area...

I'll dispatch uhm... Jeb.

>Thanks!

He should be there in about fifteen minutes. Please have your payment ready!

>Uhmmm... yeah... um... payment. Right.

Thanks for calling 'Tows 'R Us'! Have a great day! Bye! *Click*


>d

Behind The Office
Westward you can see an expanse of graffitied cinderblock wall, forming the back
of a row of suites. To the south is the back door to the office. A ladder leads
up to the roof.

You can see a ladder and a chair here.

>s

Back Room
It's a small windowless room, about the size of a prison cell. The cinderblock
walls are painted a depressing institutional yellow. To the north is a door
marked "EXIT". South, is the office.

You can see an electrical outlet (in which is a charging cradle (which is
empty)), a refrigerator and a table here.

>s

Office
You stand in front of a large wooden desk, with a sloped front. It contains a
large sliding drawer. To the north is the back room, and to the south lies the
parking lot.

On the office floor are busted gnome parts, a "FOR SALE" sign and shards of
broken glass.

You can see a desk (on which is a telephone) and a drawer (which is empty) here.

>s

In Front Of The Office
The office door has been sealed shut with heavy boards nailed to the frame.
Turquoise paint peels from the wooden window frame, exposing it's rotting
members.

You can see shards of broken glass and an office door here.

>s

Motel Parking Lot
You stand in the parking lot of a dilapidated and abandoned motel. The asphalt
is cracked into little pieces, like dried out mud after a drought. Looking north
you can see the motel check-in office. The horseshoe shaped strip of flat-roofed
suites wraps around the perimeter of the property. Westward is a heavily
overgrown patch of land, apparently once a garden. To the southeast a path leads
around to behind the suites. The driveway lies to the northwest.

>nw

Motel Driveway
The gravel driveway is so overgrown with brush you can scarcely tell it's there.
The only trace of it is the depressions in the ground from the passing of
vehicles a long time ago. You can see a motels ancient sign here. Your car lies
to the northwest, while the driveway continues southeast.

You can see the motel sign here.

>nw

Outside Your Car
The road stretches from horizon to horizon in a straight line. It's gotta be the
least traveled stretch of road on the planet. To the north lies a vast expanse
of empty prairie. Your car is to the south. The road runs east and west. A
gravel driveway is southeast.

The tow truck driver greets you with a gummy smile.
You can also see a tow truck and Your '81 Furdler Weasel here.

Jeb taps his foot and glances at his watch impatiently.

>ask jeb about tow
"Sure! It's $50 for a tow. Will that be cash or charge?"

The tow truck driver breaks wind with a comical reverberation. He looks around
innocently, as if to shift blame to an imaginary passer-by.

>give teeth
(to Jeb)
"Well... they are nice." He slips them into his mouth and makes a chomping
motion. "And they fit good too. Okay, you got yerself a deal!"

Jeb brings you and your scrap heap back to civilization. You make it to school,
pass your exam and go on to graduate! (And buy yourself a decent car.)


   *** You have won ***


In that game you scored 130 out of a possible 130, in 98 turns.

Would you like to RESTART, RESTORE a saved game or QUIT?