The 6th Annual Interactive Fiction Competition

  Introduction
  ------------

  What began six years ago as an effort to encourage the development
  of short works of interactive fiction has grown into a competition
  involving some fifty authors and around two-hundred judges. Each
  year people from around the world write text adventures that can be
  played in two hours or less. In recent years the definition of what
  interactive fiction is has changed; this year there are several
  "text" adventures which include graphics and sound.

  Whether you've never played a text adventure before in your life,
  or you've judged in every competition since 1995, we're glad you're
  taking part.

  Welcome to the Sixth Annual Interactive Fiction Competition.


  Playing The Games
  -----------------

  (Note: for the latest information, please visit the competition
   web site at http://www.textfire.com/comp00)

  You may play the competition games in any order you
  choose. However, if you don't think you'll have time to play all of
  the games before the end of the voting period, you are encouraged
  to use Comp00.z5. Comp00 is a front end for the competition which
  is designed to look like a text adventure. It has information about
  all of the games, and will present them to you in random
  order. That way, even if you don't play all of the games you will
  have played a random sampling of them. Comp00 can also keep track
  of the scores you give each game. You don't have to use Comp00, but
  if you decide to give it a try, load it using WinFrotz (more on
  WinFrotz in a moment) and type ABOUT for more information.  There
  are two types of competition games: interpreted games and
  platform-specific executables.


  Interpreted Games

  Interpreted games are written using a computer-independent
  language, and can thus in general be run under many different
  operating systems. To play an interpreted game, you need an
  interpreter. There are several types of interpreted games in the
  competition.

  The first are TADS games. They are found in the tads folder of the
  competition directory. The filenames of TADS games end in .gam, and
  they are run using a TADS interpreter. You can find TADS interpreters
  at
  http://ifarchive.org/indexes/if-archiveXprogrammingXtadsXexecutables.html

  The second are Inform, or z-machine, games. They are found in the
  inform folder of the competition directory. The filenames of Inform
  games end in either .z5 or .z8, and are run using a z-machine
  interpreter. Z-machine interpreters can be found at
  http://ifarchive.org/indexes/if-archiveXinfocomXinterpreters.html

  The third are Hugo games. They are found in the hugo folder of the
  competition directory. Hugo games end in .hex, and are run using
  some variation of HE, the Hugo Engine. You can find a Hugo
  interpreter at
  http://ifarchive.org/indexes/if-archiveXprogrammingXhugoXexecutables.html

  The fourth are AGT games. They are found in the agt folder of the
  competition directory. AGT games end in any number of extensions,
  and are run using AGiliTy. You can get a copy of AGiliTy from
  http://ifarchive.org/indexes/if-archiveXprogrammingXagtXagility.html

  The fifth are ADRIFT games. They are found in the adrift folder of
  the competition directory. ADRIFT games run only on Windows
  systems. You can get the ADRIFT Runner at
  http://www.tardis.ed.ac.uk/~jcw/adventure/

  The sixth are BASIC games. This year there is one game written in
  BASIC. It can be found in the basic folder of the competition
  directory. An executable version is included for MSDOS. If you need
  a BASIC interpreter for another platform, you can find one at
  http://www.fys.ruu.nl/~bergmann/compilers.html

  Platform-Specific Games

  This year there are two types of platform-specific games: MSDOS and
  Windows games. The MSDOS games are found in the msdos folder of the
  competition directory. The Windows games are found in the windows
  folder of the competition directory. They are playable only on DOS
  and Windows systems or with a DOS or Windows emulator.


  Rating The Games
  ----------------

  You rate each game you've played by giving it a whole-number score
  from 1 to 10. Larger numbers are better. Your rating must be based
  on no more than two hours of cumulative playing time. If, after
  playing a game for two hours, you want to keep playing it, you must
  give it a score and not change that score later.

  Comp00 can keep track of your scores for you, which will make
  submitting them easier. You must submit them before November 15th,
  2000.


  Submitting Your Scores
  ----------------------

  Once you have played and rated as many games as you can before the
  November 15th deadline, you need to submit your scores. You do not
  need to have played all the games to vote; however, you must play
  at least five games. There are three ways to do this. The first is
  to use the web-based interface located at
  http://www.textfire.com/cgi-bin/vote.cgi. The second is to use
  Comp00. Comp00 will create a file called rating.txt with all of
  your ratings. You can e-mail that file to the vote-counter, Mark
  Musante, at [email protected]. The third is to put all of your
  ratings in an e-mail message and send that to Mark. You may submit
  different ratings, and only the last one you send in will be
  counted.

  If you choose to e-mail your votes to Mark and you do not use
  Comp00's rating.txt file, use the following format for your
  e-mail. In the subject line of your message, put "VOTE". In the
  body of the message, put the name of each game you are rating
  followed by its rating, with one game name and rating per
  line. Send your message as plain ASCII. Do not use HTML or send
  your votes as an attached non-ASCII file like a Microsoft Word
  document.

  Remember, you must vote before the end of the day on November 15th,
  2000. Votes submitted after that date will not be counted, so if
  you won't have access to the Internet around that time, be sure to
  vote early. You can always change your votes at a later date.


  CDs and T-Shirts
  ----------------

  All of the competition games along with all necessary interpreters
  for Windows and Mac are available on a CD. It's intended to make
  things easier for people who'd rather not have to download all of
  the games, or who want a nice souvenir of the competition. This CD
  will only be available for a limited time. It will cost $4 in US
  dollars, and will be sent as soon as possible after the start of
  the competition. You can see what the CD will look like further
  down on this page.

  I am also selling competition t-shirts. They will be short-sleeve
  cotton shirts with the competition logo on the front and a list of
  the games and their authors on the back. The cost in US dollars
  will be $15 for people living in the US or Canada, $20 for people
  living in other countries. The shirts will be sent out after the
  competition ends. We will be taking orders for both items through
  November 10th, 2000.

  If you would like a shirt and/or a CD, you have two payment
  options. One, if you live in the US, you may use the online service
  PayPal to pay via credit card. You will have to sign up with their
  service to do so. You may sign up at
  https://secure.paypal.x.com/refer/pal=sgranade%40phy.duke.edu. Note
  that this will give a credit of $5 to me should you sign up; I will
  turn this money into a competition prize. Should you wish to pay in
  this fashion, pay the appropriate amount ($4 for the CD, $15 for
  the shirt if you live in the US or Canada, $20 for the shirt if you
  live outside the US or Canada) using PayPal and send an e-mail to
  [email protected] containing your name, shipping address, a
  list of what you're ordering, and a requested shirt size if
  necessary (S, M, L, XL).

  If you live overseas or would prefer not to use PayPal, send a
  check, money order, or cash for the appropriate amount ($4 for the
  CD, $15 for the shirt if you live in the US or Canada, $20 for the
  shirt if you live outside the US or Canada) along with a card
  containing your name, shipping address, and requested shirt size if
  necessary (S, M, L, XL) to:

  Stephen Granade
  1221 C Rosedale Ave.
  Durham, NC 27707
  U.S.A.

  (Shirts larger than XL are available for an additional $1 per X above XL.)

  I can only take cash, checks, or money orders outside of PayPal,
  and they must be in US dollars. If your order will not reach me by
  November 10th, do not send it. This is a very limited-time
  offer.