<?xml version="1.0" encoding="UTF-8"?>
<game title="Office Ahoy!" author="Ken Taylor">
  <monster number="0">
     <noun>claudia</noun>
     <adj>sexy</adj>
     <desc>You are a young and sexy woman!</desc>
     <hp>100</hp>
     <hitchance>80</hitchance>
     <dodgechance>40</dodgechance>
     <ldamage>10</ldamage>
     <hdamage>30</hdamage>
     <loc>1</loc>
     <visible />
     <pickupable />
     <name>You</name>
     <attack>You punch violently!  </attack>
  </monster>
  <room number="9999">
     <name>Ship's Cabin</name>
     <desc>This is your cabin! Drop your stuff here and prepare for a new life!</desc>
     <mdesc>Your cabin.</mdesc>
     <smelldesc>It's smells briny like the sea.</smelldesc>
     <sounddesc>you can here a merry sea shanty!</sounddesc>
     <lighted />
  </room>
  <winmessage>YOU HAVE WON WELL DONE! ! !</winmessage>
  <losemessage>SORRY YOU'RE DEAD !</losemessage>
  <instructions>You are a young, sexy and vibrant woman on the verge of a new and exciting adventure!  You have decided to ditch your boring old office job (and the whole secretary vibe that went with it) and you are off to join the navy! Good Luck!</instructions>
  <room number="1">
     <name>Office</name>
     <desc>This is your office.  Dull!  You can't WAIT to leave this place, but you have to get rid of that nasty image first! You can leave to the north.</desc>
     <mdesc>Your office.  You want to get out of here!</mdesc>
     <smelldesc>This room smells musty and dull!</smelldesc>
     <sounddesc>All you can here is the sound of the clock ticking away.</sounddesc>
     <lighted />
  </room>
  <thing number="2">
     <name>Dress</name>
     <adj>boring</adj>
     <noun>dress</noun>
     <desc>This is your boring grey dress!  You hate wearing it!</desc>
     <hp>15</hp>
     <loc>3</loc>
     <clothing />
     <worn />
     <pickupable />
     <box />
     <visible />
  </thing>
  <thing number="3">
     <name>Jacket</name>
     <loc>0</loc>
     <adj>boring</adj>
     <noun>jacket</noun>
     <desc>your boring black jacket.</desc>
     <hp>20</hp>
     <worn />
     <clothing />
     <pickupable />
     <visible />
  </thing>
  <thing number="4">
     <name>Panties</name>
     <noun>panties</noun>
     <adj>white</adj>
     <desc>nice frilly white panties, your one adventurous piece of clothing for work.</desc>
     <hp>5</hp>
     <visible />
     <pickupable />
     <open />
     <clothing />
     <worn />
     <loc>2</loc>
  </thing>
  <thing number="5">
     <name>Box</name>
     <adj>cardboard</adj>
     <noun>box</noun>
     <desc>This box has THINGS YOU NEED inside!</desc>
     <box />
     <visible />
     <pickupable />
     <loc>1</loc>
  </thing>
  <thing number="6">
     <name>Uniform</name>
     <adj>Naval</adj>
     <noun>uniform</noun>
     <desc>This is your smart new naval uniform!</desc>
     <hp>40</hp>
     <value>20</value>
     <loc>5</loc>
     <clothing />
     <visible />
     <pickupable />
     <treasure />
  </thing>
  <thing number="7">
     <name>Supplies</name>
     <adj>useful</adj>
     <noun>supplies</noun>
     <desc>These are useful things you will need for your new life!</desc>
     <value>30</value>
     <loc>5</loc>
     <clothing />
     <visible />
     <treasure />
     <pickupable />
  </thing>
  <room number="9">
     <name>Dock</name>
     <desc>This is the busy bustling dock! You can join the navy here! There is a ship north and your office is south (but you DON'T WANT TO GO BACK EVER).</desc>
     <mdesc>This is a rowdy dock where you must FIGHT.</mdesc>
     <smelldesc>It smells like the sea.</smelldesc>
     <sounddesc>You can here seagulls.</sounddesc>
     <lighted />
  </room>
  <monster number="8">
     <name>Sailor</name>
     <adj>burly</adj>
     <value>20</value>
     <desc>He is a big burly sailor! You must kill him to join the navy!</desc>
     <noun>sailor</noun>
     <loc>9</loc>
     <hitchance>60</hitchance>
     <dodgechance>20</dodgechance>
     <ldamage>2</ldamage>
     <hdamage>5</hdamage>
     <challenge>The sailor looks at you with a glint in his eye.  "You wimp!" he yells.  </challenge>
     <attack>The sailor lunges at you with a flash of steel!  </attack>
     <hitmsg>The sailor cuts you, and roars in glee!  </hitmsg>
     <missmsg>The sailor misses, and curses profusely  !</missmsg>
     <dodgemsg>You miss and the sailor sneers at you!  </dodgemsg>
     <painmsg>The sailor yelps and glares at you.  </painmsg>
     <death>The sailor keels over, and is dragged away by some other men.  There's a scroll left behind on the floor for you, proving that you won. You are in the navy now!</death>
     <visible />
     <corpse>13</corpse>
     <turnstofight>1</turnstofight>
     <hp>20</hp>
  </monster>
  <connection number="12">
     <from>9</from>
     <to>9999</to>
     <dir>n</dir>
     <key>13</key>
     <locked />
  </connection>
  <thing number="13">
     <name>Scroll</name>
     <adj>shiny</adj>
     <noun>scroll</noun>
     <desc>This scroll shows that you're in the navy! well done!</desc>
     <value>10</value>
     <hp>200</hp>
     <treasure />
     <pickupable />
     <visible />
  </thing>
  <countdown number="14">
     <triggers>
        <onwear target="6" firstonly="true" />
     </triggers>
     <conditions logic="or">
        <isworn not="false" target="6" />
     </conditions>
     <event>
        <changeconnection connection="16" to="9" />
     </event>
  </countdown>
  <room number="15">
     <name>Outside</name>
     <desc>You're outside! You can't join the navy like that, can you? Go get ready before you leave the office! The office is south.</desc>
     <mdesc>You're outisde!</mdesc>
     <smelldesc>The outside smells like the outside.</smelldesc>
     <sounddesc>The noise of cars and people everywhere.</sounddesc>
     <lighted />
  </room>
  <connection number="16">
     <from>1</from>
     <to>15</to>
     <dir>n</dir>
  </connection>
  <connection number="10">
     <from>15</from>
     <to>1</to>
     <dir>s</dir>
  </connection>
  <connection number="11">
     <from>9</from>
     <to>1</to>
     <dir>s</dir>
  </connection>
</game>