<?xml version="1.0" ?>
<game title="Caverns of Doom" author="
[email protected]">
<maxscore>100</maxscore>
<monster number = "0"> --------------------------- The PC
<loc>200</loc>
<name>Adventurer</name>
<noun>adventurer</noun>
<desc>You're a brave adventurer, hardened by years of battling dangerous monsters and recovering ancient treasures.</desc>
<hp>100</hp>
<hitchance>80</hitchance>
<dodgechance>40</dodgechance>
<ldamage>1</ldamage>
<hdamage>20</hdamage>
<attack>You launch an attack at your opponent's head.
</attack>
<hitmsg>You deal a crushing blow!
</hitmsg>
<missmsg>Your timing is off, and you miss by a few inches.
</missmsg>
<dodgemsg>You step nimbly aside, and the blow whizzes past.
</dodgemsg>
<painmsg>You howl in pain!
</painmsg>
<flammable/>
</monster>
<thing number = "100"> ----------------------------- Sword
<loc>200</loc>
<name>long sword</name>
<noun>sword</noun>
<adj>long</adj>
<desc>A well-balanced three feet of strong, flexible and very sharp steel. Just the kind of thing you need to deal with monsters.</desc>
<hp>100</hp>
<weight>15</weight>
<ammo>10</ammo>
<outofammo>The edge of the sword is blunted! You'll have to sharpen it somehow.</outofammo>
<pickupable/>
<onfire/>
<poisonous/>
<visible/>
<weapon/>
<treasure/>
</thing>
<room number = "200"> ---------------------------- Outside the cave
<name>Outside the Cave</name>
<desc>You pause for a moment, mentally preparing yourself to enter the infamous Caverns of Doom. Who knows what dangers lie within?</desc>
<lighted/>
</room>
<room number = "201"> ---------------------------- Inside the cave
<name>Cave</name>
<desc>This dusty cave appears to contain only stalactites and bats, but your adventurer's nose tells you that treasure is nearby!</desc>
<lighted/>
</room>
<connection number = "2000"> --------------------- Outside -> Inside
<from>200</from>
<to>201</to>
<dir>n</dir>
</connection>
<connection number = "2010"> --------------------- Inside -> Outside
<from>201</from>
<to>200</to>
<dir>s</dir>
</connection>
<monster number = "300"> ------------------------- Goblin
<loc>201</loc>
<name>goblin</name>
<noun>goblin</noun>
<adj>nasty</adj>
<desc>The goblin is small, green and bad-tempered.</desc>
<hp>100</hp>
<hitchance>60</hitchance>
<dodgechance>20</dodgechance>
<ldamage>1</ldamage>
<hdamage>20</hdamage>
<turnstofight>3</turnstofight>
<visible/>
<flammable/>
<poisonous/>
</monster>
<room number = "9999"/>
</game>