Concept behind IF Art.

The same perception at different times...
    _________________________________________________________________

  Re: Painting IF (or how do YOU create IF)
  Author: Carl Klutzke
  Date:1998/02/09
  Forum: rec.arts.int-fiction

  Philip Bartol wrote:
  > Often times when they show you how to paint, you start with a rough
  > sketch on a canvas, darken in some of the lines. Then you start applying
  > the paint, blending and adding details untill the whole is done....

  Art is art. I've considered the parallels between painting/drawing and
  writing before. Probably any work of art must be created the way you describe.

  I also find that good writing (and IF by extension) has parallels with
  music. I don't know much about writing music, but I know it has themes and
  different lines. It creates tension and releases it. It has a beginning and
  a middle and an end. Both are artforms that are experienced serially, which
  probably has a lot to do with the parallels.

  I'm also willing to bet that IF has more in common with sculpture (another
  art I don't know much about) than traditional fiction does. Not only is IF
  serial, it's deep. In good IF you move around, change perspective.

  Carl
    _________________________________________________________________

  Re: Why so little Puzzleless IF?
  Author: [email protected] (Doeadeer3)
  Date: 3/4/99
  Forum: rec.arts.int-fiction

  ...Just as static fiction is one-dimension, IF is usually two-dimensional
  (even in a story-puzzleless kind of IF...). I suppose that is a major
  difference that I see between IF and static fiction that seems to get
  overlooked a lot.

  Usually more important in some kind of modeling IF (simulation, whatever)
  -- I don't think one-dimensional fiction authors have to think this way at
  all...

  For me it is like the difference between creating a painting and a sculpture.
  One is one-dimensional, meant to be viewed straight on, one is two-dimensional,
  meant to be walked around and even touched. Both require skills, but they
  are DIFFERENT skills.

  That was my point about IF, it is two-dimensional. Characters are meant to
  be "walked around" viewed from more than a straight-on flat-on-the-page
  perspective -- maybe talked to, interacted with in some way, hit, kissed,
  queried, whatever. Scenery is meant to be looked at more than straight-on.

  The real world may be modeled or simulated in some way... This is what I
  think is DISTINCTLY interesting about IF, that makes it QUITE different
  from static fiction. It's why I tend to object when people mention writing
  IF as being the same as writing fiction (or very similar).

  They AREN'T...

  Doe :-)
    _________________________________________________________________