/*      $KAME: sctp_structs.h,v 1.13 2005/03/06 16:04:18 itojun Exp $   */
/*      $NetBSD: sctp_structs.h,v 1.4 2023/08/10 06:44:12 andvar Exp $ */

#ifndef __SCTP_STRUCTS_H__
#define __SCTP_STRUCTS_H__

/*
* Copyright (c) 2001, 2002, 2003, 2004 Cisco Systems, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
*    notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
*    notice, this list of conditions and the following disclaimer in the
*    documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
*    must display the following acknowledgement:
*      This product includes software developed by Cisco Systems, Inc.
* 4. Neither the name of the project nor the names of its contributors
*    may be used to endorse or promote products derived from this software
*    without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY CISCO SYSTEMS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED.  IN NO EVENT SHALL CISCO SYSTEMS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <sys/queue.h>

#include <sys/callout.h>

#ifdef IPSEC
#include <netipsec/ipsec.h>
#include <netipsec/key.h>
#endif

#include <netinet/sctp_header.h>
#include <netinet/sctp_uio.h>

struct sctp_timer {
       struct callout timer;
       int type;
       /*
        * Depending on the timer type these will be setup and cast with
        * the appropriate entity.
        */
       void *ep;
       void *tcb;
       void *net;
};

/*
* This is the information we track on each interface that we know about        * from the distant end.
*/
TAILQ_HEAD(sctpnetlisthead, sctp_nets);

/*
* Users of the iterator need to malloc a iterator with a call to
* sctp_initiate_iterator(func, pcb_flags, asoc_state, void-ptr-arg, u_int32_t,
*                        u_int32-arg, end_func, inp);
*
* Use the following two defines if you don't care what pcb flags are on the
* EP and/or you don't care what state the association is in.
*
* Note that if you specify an INP as the last argument then ONLY each
* association of that single INP will be executed upon. Note that the
* pcb flags STILL apply so if the inp you specify has different pcb_flags
* then what you put in pcb_flags nothing will happen. use SCTP_PCB_ANY_FLAGS
* to assure the inp you specify gets treated.
*/
#define SCTP_PCB_ANY_FLAGS  0x00000000
#define SCTP_ASOC_ANY_STATE 0x00000000

typedef void (*asoc_func)(struct sctp_inpcb *, struct sctp_tcb *, void *ptr,
                         u_int32_t val);
typedef void (*end_func)(void *ptr, u_int32_t val);

#define SCTP_ITERATOR_DO_ALL_INP        0x00000001
#define SCTP_ITERATOR_DO_SINGLE_INP     0x00000002

struct sctp_iterator {
       LIST_ENTRY(sctp_iterator) sctp_nxt_itr;
       struct sctp_timer tmr;
       struct sctp_inpcb *inp; /* ep */
       struct sctp_tcb *stcb;  /* assoc */
       asoc_func function_toapply;
       end_func function_atend;
       void *pointer;          /* pointer for apply func to use */
       u_int32_t val;          /* value for apply func to use */
       u_int32_t pcb_flags;
       u_int32_t asoc_state;
       u_int32_t iterator_flags;
};

LIST_HEAD(sctpiterators, sctp_iterator);

struct sctp_copy_all {
       struct sctp_inpcb *inp; /* ep */
       struct mbuf *m;
       struct sctp_sndrcvinfo sndrcv;
       int sndlen;
       int cnt_sent;
       int cnt_failed;
};

union sctp_sockstore {
#ifdef AF_INET
       struct sockaddr_in  sin;
#endif
#ifdef AF_INET6
       struct sockaddr_in6 sin6;
#endif
       struct sockaddr     sa;
};

struct sctp_nets {
       TAILQ_ENTRY(sctp_nets) sctp_next;       /* next link */

       /* Things on the top half may be able to be split
        * into a common structure shared by all.
        */
       struct sctp_timer pmtu_timer;

       /*
        * The following two in combination equate to a route entry for
        * v6 or v4.
        */
#if 0
       struct sctp_route {
               struct rtentry *ro_rt;
               union sctp_sockstore _l_addr;   /* remote peer addr */
               union sctp_sockstore _s_addr;   /* our selected src addr */
       } ro;
#endif
       struct route ro;
       /* union sctp_sockstore _l_addr; */
       union sctp_sockstore _s_addr;
       /* mtu discovered so far */
       u_int32_t mtu;
       u_int32_t ssthresh;             /* not sure about this one for split */

       /* smoothed average things for RTT and RTO itself */
       int lastsa;
       int lastsv;
       unsigned int RTO;

       /* This is used for SHUTDOWN/SHUTDOWN-ACK/SEND or INIT timers */
       struct sctp_timer rxt_timer;

       /* last time in seconds I sent to it */
       struct timeval last_sent_time;
       int ref_count;

       /* Congestion stats per destination */
       /*
        * flight size variables and such, sorry Vern, I could not avoid
        * this if I wanted performance :>
        */
       u_int32_t flight_size;
       u_int32_t cwnd; /* actual cwnd */
       u_int32_t prev_cwnd; /* cwnd before any processing */
       u_int32_t partial_bytes_acked; /* in CA tracks when to incr a MTU */

       /* tracking variables to avoid the aloc/free in sack processing */
       unsigned int net_ack;
       unsigned int net_ack2;
       /*
        * These only are valid if the primary dest_sstate holds the
        * SCTP_ADDR_SWITCH_PRIMARY flag
        */
       u_int32_t next_tsn_at_change;
       u_int32_t heartbeat_random1;
       u_int32_t heartbeat_random2;

       /* if this guy is ok or not ... status */
       u_int16_t dest_state;
       /* number of transmit failures to down this guy */
       u_int16_t failure_threshold;
       /* error stats on destination */
       u_int16_t error_count;

       /* Flags that probably can be combined into dest_state */
       u_int8_t rto_pending;           /* is segment marked for RTO update  ** if we split?*/
       u_int8_t fast_retran_ip;        /* fast retransmit in progress */
       u_int8_t hb_responded;
       u_int8_t cacc_saw_newack;       /* CACC algorithm flag */
       u_int8_t src_addr_selected;     /* if we split we move */
       u_int8_t indx_of_eligible_next_to_use;
       u_int8_t addr_is_local;         /* its a local address (if known) could move in split */
#ifdef SCTP_HIGH_SPEED
       u_int8_t last_hs_used;          /* index into the last HS table entry we used */
#endif
};


struct sctp_data_chunkrec {
       u_int32_t TSN_seq;  /* the TSN of this transmit */
       u_int16_t stream_seq; /* the stream sequence number of this transmit */
       u_int16_t stream_number; /* the stream number of this guy */
       u_int32_t payloadtype;
       u_int32_t context;      /* from send */

      /* ECN Nonce: Nonce Value for this chunk */
       u_int8_t ect_nonce;

       /* part of the Highest sacked algorithm to be able to
        * stroke counts on ones that are FR'd.
        */
       u_int32_t fast_retran_tsn;      /* sending_seq at the time of FR */
       struct timeval timetodrop;      /* time we drop it from queue */
       u_int8_t doing_fast_retransmit;
       u_int8_t rcv_flags; /* flags pulled from data chunk on inbound
                          * for outbound holds sending flags.
                          */
       u_int8_t state_flags;
};

TAILQ_HEAD(sctpchunk_listhead, sctp_tmit_chunk);

#define CHUNK_FLAGS_FRAGMENT_OK 0x0001

struct sctp_tmit_chunk {
       union {
               struct sctp_data_chunkrec data;
               int chunk_id;
       } rec;
       int32_t   sent;         /* the send status */
       int32_t   snd_count;                    /* number of times I sent */
       u_int32_t flags;                /* flags, such as FRAGMENT_OK */
       u_int32_t   send_size;
       u_int32_t   book_size;
       u_int32_t   mbcnt;
       struct sctp_association *asoc;  /* bp to asoc this belongs to */
       struct timeval sent_rcv_time;   /* filled in if RTT being calculated */
       struct mbuf *data;              /* pointer to mbuf chain of data */
       struct sctp_nets *whoTo;
       TAILQ_ENTRY(sctp_tmit_chunk) sctp_next; /* next link */
       uint8_t do_rtt;
};


/*
* this struct contains info that is used to track inbound stream data
* and help with ordering.
*/
TAILQ_HEAD(sctpwheelunrel_listhead, sctp_stream_in);
struct sctp_stream_in {
       struct sctpchunk_listhead inqueue;
       TAILQ_ENTRY(sctp_stream_in) next_spoke;
       uint16_t stream_no;
       uint16_t last_sequence_delivered;       /* used for re-order */
};

/* This struct is used to track the traffic on outbound streams */
TAILQ_HEAD(sctpwheel_listhead, sctp_stream_out);
struct sctp_stream_out {
       struct sctpchunk_listhead outqueue;
       TAILQ_ENTRY(sctp_stream_out) next_spoke; /* next link in wheel */
       uint16_t stream_no;
       uint16_t next_sequence_sent; /* next one I expect to send out */
};

/* used to keep track of the addresses yet to try to add/delete */
TAILQ_HEAD(sctp_asconf_addrhead, sctp_asconf_addr);
struct sctp_asconf_addr {
       TAILQ_ENTRY(sctp_asconf_addr) next;
       struct sctp_asconf_addr_param ap;
       struct ifaddr *ifa;     /* save the ifa for add/del ip */
       uint8_t sent;           /* has this been sent yet? */
};


/*
* Here we have information about each individual association that we
* track. We probably in production would be more dynamic. But for ease
* of implementation we will have a fixed array that we hunt for in a
* linear fashion.
*/
struct sctp_association {
       /* association state */
       int state;
       /* queue of pending addrs to add/delete */
       struct sctp_asconf_addrhead asconf_queue;
       struct timeval time_entered;            /* time we entered state */
       struct timeval time_last_rcvd;
       struct timeval time_last_sent;
       struct timeval time_last_sat_advance;
       struct sctp_sndrcvinfo def_send;        /* default send parameters */

       /* timers and such */
       struct sctp_timer hb_timer;             /* hb timer */
       struct sctp_timer dack_timer;           /* Delayed ack timer */
       struct sctp_timer asconf_timer;         /* Asconf */
       struct sctp_timer strreset_timer;       /* stream reset */
       struct sctp_timer shut_guard_timer;     /* guard */
       struct sctp_timer autoclose_timer;      /* automatic close timer */
       struct sctp_timer delayed_event_timer;  /* timer for delayed events */

       /* list of local addresses when add/del in progress */
       struct sctpladdr sctp_local_addr_list;
       struct sctpnetlisthead nets;

       /* Control chunk queue */
       struct sctpchunk_listhead control_send_queue;

       /* Once a TSN hits the wire it is moved to the sent_queue. We
        * maintain two counts here (don't know if any but retran_cnt
        * is needed). The idea is that the sent_queue_retran_cnt
        * reflects how many chunks have been marked for retranmission
        * by either T3-rxt or FR.
        */
       struct sctpchunk_listhead sent_queue;
       struct sctpchunk_listhead send_queue;


       /* re-assembly queue for fragmented chunks on the inbound path */
       struct sctpchunk_listhead reasmqueue;

       /*
        * this queue is used when we reach a condition that we can NOT
        * put data into the socket buffer. We track the size of this
        * queue and set our rwnd to the space in the socket minus also
        * the size_on_delivery_queue.
        */
       struct sctpchunk_listhead delivery_queue;

       struct sctpwheel_listhead out_wheel;

       /* If an iterator is looking at me, this is it */
       struct sctp_iterator *stcb_starting_point_for_iterator;

       /* ASCONF destination address last sent to */
       struct sctp_nets *asconf_last_sent_to;

       /* ASCONF save the last ASCONF-ACK so we can resend it if necessary */
       struct mbuf *last_asconf_ack_sent;

       /*
        * if Source Address Selection happening, this will rotate through
        * the link list.
        */
       struct sctp_laddr *last_used_address;

       /* stream arrays */
       struct sctp_stream_in  *strmin;
       struct sctp_stream_out *strmout;
       u_int8_t *mapping_array;
       /* primary destination to use */
       struct sctp_nets *primary_destination;

       /* last place I got a data chunk from */
       struct sctp_nets *last_data_chunk_from;
       /* last place I got a control from */
       struct sctp_nets *last_control_chunk_from;

       /* circular looking for output selection */
       struct sctp_stream_out *last_out_stream;

       /* wait to the point the cum-ack passes
        * pending_reply->sr_resp.reset_at_tsn.
        */
       struct sctp_stream_reset_response *pending_reply;
       struct sctpchunk_listhead pending_reply_queue;

       u_int32_t cookie_preserve_req;
       /* ASCONF next seq I am sending out, inits at init-tsn */
       uint32_t asconf_seq_out;
       /* ASCONF last received ASCONF from peer, starts at peer's TSN-1 */
       uint32_t asconf_seq_in;

       /* next seq I am sending in str reset messages */
       uint32_t str_reset_seq_out;

       /* next seq I am expecting in str reset messages */
       uint32_t str_reset_seq_in;
       u_int32_t str_reset_sending_seq;

       /* various verification tag information */
       u_int32_t my_vtag;      /*
                                * The tag to be used. if assoc is
                                * re-initited by remote end, and
                                * I have unlocked this will be
                                * regenerated to a new random value.
                                */
       u_int32_t peer_vtag;    /* The peers last tag */

       u_int32_t my_vtag_nonce;
       u_int32_t peer_vtag_nonce;


       /* This is the SCTP fragmentation threshold */
       u_int32_t smallest_mtu;

       /*
        * Special hook for Fast retransmit, allows us to track the highest
        * TSN that is NEW in this SACK if gap ack blocks are present.
        */
       u_int32_t this_sack_highest_gap;

       /*
        * The highest consecutive TSN that has been acked by peer on my
        * sends
        */
       u_int32_t last_acked_seq;

       /* The next TSN that I will use in sending. */
       u_int32_t sending_seq;

       /* Original seq number I used ??questionable to keep?? */
       u_int32_t init_seq_number;

       /*
        * We use this value to know if FR's are allowed, i.e. did the
        * cum-ack pass this point or equal it so FR's are now allowed.
        */
       u_int32_t t3timeout_highest_marked;

       /* The Advanced Peer Ack Point, as required by the PR-SCTP */
       /* (A1 in Section 4.2) */
       u_int32_t advanced_peer_ack_point;

       /*
        * The highest consequetive TSN at the bottom of the mapping
        * array (for his sends).
        */
       u_int32_t cumulative_tsn;
       /*
        * Used to track the mapping array and its offset bits. This
        * MAY be lower then cumulative_tsn.
        */
       u_int32_t mapping_array_base_tsn;
       /*
        * used to track highest TSN we have received and is listed in
        * the mapping array.
        */
       u_int32_t highest_tsn_inside_map;

       u_int32_t last_echo_tsn;
       u_int32_t last_cwr_tsn;
       u_int32_t fast_recovery_tsn;
       u_int32_t sat_t3_recovery_tsn;

       u_int32_t tsn_last_delivered;

       /*
        * window state information and smallest MTU that I use to bound
        * segmentation
        */
       u_int32_t peers_rwnd;
       u_int32_t my_rwnd;
       u_int32_t my_last_reported_rwnd;
       u_int32_t my_rwnd_control_len;

       u_int32_t total_output_queue_size;
       u_int32_t total_output_mbuf_queue_size;

       /* 32 bit nonce stuff */
       u_int32_t nonce_resync_tsn;
       u_int32_t nonce_wait_tsn;

       int ctrl_queue_cnt; /* could be removed  REM */
       /*
        * All outbound datagrams queue into this list from the
        * individual stream queue. Here they get assigned a TSN
        * and then await sending. The stream seq comes when it
        * is first put in the individual str queue
        */
       unsigned int stream_queue_cnt;
       unsigned int send_queue_cnt;
       unsigned int sent_queue_cnt;
       unsigned int sent_queue_cnt_removeable;
       /*
        * Number on sent queue that are marked for retran until this
        * value is 0 we only send one packet of retran'ed data.
        */
       unsigned int sent_queue_retran_cnt;

       unsigned int size_on_reasm_queue;
       unsigned int cnt_on_reasm_queue;
       /* amount of data (bytes) currently in flight (on all destinations) */
       unsigned int total_flight;
       /* Total book size in flight */
       unsigned int total_flight_count;        /* count of chunks used with book total */
       /* count of destination nets and list of destination nets */
       unsigned int numnets;

       /* Total error count on this association */
       unsigned int overall_error_count;

       unsigned int size_on_delivery_queue;
       unsigned int cnt_on_delivery_queue;

       unsigned int cnt_msg_on_sb;

       /* All stream count of chunks for delivery */
       unsigned int size_on_all_streams;
       unsigned int cnt_on_all_streams;

       /* Heart Beat delay in ticks */
       unsigned int heart_beat_delay;

       /* autoclose */
       unsigned int sctp_autoclose_ticks;

       /* how many preopen streams we have */
       unsigned int pre_open_streams;

       /* How many streams I support coming into me */
       unsigned int max_inbound_streams;

       /* the cookie life I award for any cookie, in seconds */
       unsigned int cookie_life;

       unsigned int numduptsns;
       int dup_tsns[SCTP_MAX_DUP_TSNS];
       unsigned int initial_init_rto_max;      /* initial RTO for INIT's */
       unsigned int initial_rto;               /* initial send RTO */
       unsigned int minrto;                    /* per assoc RTO-MIN */
       unsigned int maxrto;                    /* per assoc RTO-MAX */
       /* Being that we have no bag to collect stale cookies, and
        * that we really would not want to anyway.. we will count
        * them in this counter. We of course feed them to the
        * pigeons right away (I have always thought of pigeons
        * as flying rats).
        */
       u_int16_t stale_cookie_count;

       /* For the partial delivery API, if up, invoked
        * this is what last TSN I delivered
        */
       u_int16_t str_of_pdapi;
       u_int16_t ssn_of_pdapi;


       /* counts of actual built streams. Allocation may be more however */
       /* could re-arrange to optimize space here. */
       u_int16_t streamincnt;
       u_int16_t streamoutcnt;

       /* my maximum number of retrans of INIT and SEND */
       /* copied from SCTP but should be individually setable */
       u_int16_t max_init_times;
       u_int16_t max_send_times;

       u_int16_t def_net_failure;

       /*
        * lock flag: 0 is ok to send, 1+ (duals as a retran count) is
        * awaiting ACK
        */
       u_int16_t asconf_sent;   /* possibly removable REM */
       u_int16_t mapping_array_size;

       u_int16_t chunks_on_out_queue; /* total chunks floating around */
       int16_t num_send_timers_up;
       /*
        * This flag indicates that we need to send the first SACK. If
        * in place it says we have NOT yet sent a SACK and need to.
        */
       u_int8_t first_ack_sent;

       /* max burst after fast retransmit completes */
       u_int8_t max_burst;

       u_int8_t sat_network;   /* RTT is in range of sat net or greater */
       u_int8_t sat_network_lockout;/* lockout code */
       u_int8_t burst_limit_applied;   /* Burst limit in effect at last send? */
       /* flag goes on when we are doing a partial delivery api */
       u_int8_t hb_random_values[4];
       u_int8_t fragmented_delivery_inprogress;
       u_int8_t fragment_flags;
       u_int8_t hb_ect_randombit;
       u_int8_t hb_random_idx;

       /* ECN Nonce stuff */
       u_int8_t receiver_nonce_sum; /* nonce I sum and put in my sack */
       u_int8_t ecn_nonce_allowed;  /* Tells us if ECN nonce is on */
       u_int8_t nonce_sum_check;    /* On off switch used during re-sync */
       u_int8_t nonce_wait_for_ecne;/* flag when we expect a ECN */
       u_int8_t peer_supports_ecn_nonce;

       /*
        * This value, plus all other ack'd but above cum-ack is added
        * together to cross check against the bit that we have yet to
        * define (probably in the SACK).
        * When the cum-ack is updated, this sum is updated as well.
        */
       u_int8_t nonce_sum_expect_base;
       /* Flag to tell if ECN is allowed */
       u_int8_t ecn_allowed;

       /* flag to indicate if peer can do asconf */
       uint8_t peer_supports_asconf;
       uint8_t peer_supports_asconf_setprim; /* possibly removable REM */
       /* pr-sctp support flag */
       uint8_t peer_supports_prsctp;

       /* stream resets are supported by the peer */
       uint8_t peer_supports_strreset;

       /*
        * packet drop's are supported by the peer, we don't really care
        * about this but we bookkeep it anyway.
        */
       uint8_t peer_supports_pktdrop;

       /* Do we allow V6/V4? */
       u_int8_t ipv4_addr_legal;
       u_int8_t ipv6_addr_legal;
       /* Address scoping flags */
       /* scope value for IPv4 */
       u_int8_t ipv4_local_scope;
       /* scope values for IPv6 */
       u_int8_t local_scope;
       u_int8_t site_scope;
       /* loopback scope */
       u_int8_t loopback_scope;
       /* flags to handle send alternate net tracking */
       u_int8_t used_alt_onsack;
       u_int8_t used_alt_asconfack;
       u_int8_t fast_retran_loss_recovery;
       u_int8_t sat_t3_loss_recovery;
       u_int8_t dropped_special_cnt;
       u_int8_t seen_a_sack_this_pkt;
       u_int8_t stream_reset_outstanding;
       u_int8_t delayed_connection;
       u_int8_t ifp_had_enobuf;
       u_int8_t saw_sack_with_frags;
       /*
        * The mapping array is used to track out of order sequences above
        * last_acked_seq. 0 indicates packet missing 1 indicates packet
        * rec'd. We slide it up every time we raise last_acked_seq and 0
        * trailing locactions out.  If I get a TSN above the array
        * mappingArraySz, I discard the datagram and let retransmit happen.
        */
};

#endif