/* $NetBSD: vga_subr.c,v 1.26 2023/05/06 21:34:40 andvar Exp $ */

/*
* Copyright (c) 1998
*      Matthias Drochner.  All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
*    notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
*    notice, this list of conditions and the following disclaimer in the
*    documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/

#include <sys/cdefs.h>
__KERNEL_RCSID(0, "$NetBSD: vga_subr.c,v 1.26 2023/05/06 21:34:40 andvar Exp $");

/* for WSDISPLAY_BORDER_COLOR */
#include "opt_wsdisplay_border.h"

#include <sys/param.h>
#include <sys/systm.h>
#include <sys/device.h>
#include <sys/queue.h>
#include <sys/bus.h>

#include <dev/ic/mc6845reg.h>
#include <dev/ic/pcdisplay.h>
#include <dev/ic/pcdisplayvar.h>
#include <dev/ic/vgareg.h>
#include <dev/ic/vgavar.h>

#include <dev/wscons/wsdisplayvar.h>

static void fontram(struct vga_handle *);
static void textram(struct vga_handle *);

static void
fontram(struct vga_handle *vh)
{

       /* program sequencer to access character generator */

       vga_ts_write(vh, syncreset, 0x01);      /* synchronous reset */
       vga_ts_write(vh, wrplmask, 0x04);       /* write to map 2 */
       vga_ts_write(vh, memmode, 0x07);        /* sequential addressing */
       vga_ts_write(vh, syncreset, 0x03);      /* clear synchronous reset */

       /* program graphics controller to access character generator */

       vga_gdc_write(vh, rdplanesel, 0x02);    /* select map 2 for CPU reads */
       vga_gdc_write(vh, mode, 0x00);  /* disable odd-even addressing */
       vga_gdc_write(vh, misc, 0x04);  /* map starts at 0xA000 */
}

static void
textram(struct vga_handle *vh)
{

       /* program sequencer to access video ram */

       vga_ts_write(vh, syncreset, 0x01);      /* synchronous reset */
       vga_ts_write(vh, wrplmask, 0x03);       /* write to map 0 & 1 */
       vga_ts_write(vh, memmode, 0x03);        /* odd-even addressing */
       vga_ts_write(vh, syncreset, 0x03);      /* clear synchronous reset */

       /* program graphics controller for text mode */

       vga_gdc_write(vh, rdplanesel, 0x00);    /* select map 0 for CPU reads */
       vga_gdc_write(vh, mode, 0x10);          /* enable odd-even addressing */
       /* map starts at 0xb800 or 0xb000 (mono) */
       vga_gdc_write(vh, misc, (vh->vh_mono ? 0x0a : 0x0e));
}

#ifndef VGA_RASTERCONSOLE
void
vga_loadchars(struct vga_handle *vh, int fontset, int first, int num, int lpc,
             const char *data)
{
       int offset, i, j, s;

       /* fontset number swizzle done in vga_setfontset() */
       offset = (fontset << 13) | (first << 5);

       s = splhigh();
       fontram(vh);

       for (i = 0; i < num; i++)
               for (j = 0; j < lpc; j++)
                       bus_space_write_1(vh->vh_memt, vh->vh_allmemh,
                           offset + (i << 5) + j, data[i * lpc + j]);

       textram(vh);
       splx(s);
}

void
vga_readoutchars(struct vga_handle *vh, int fontset, int first, int num,
                int lpc, char *data)
{
       int offset, i, j, s;

       /* fontset number swizzle done in vga_setfontset() */
       offset = (fontset << 13) | (first << 5);

       s = splhigh();
       fontram(vh);

       for (i = 0; i < num; i++)
               for (j = 0; j < lpc; j++)
                       data[i * lpc + j] = bus_space_read_1(vh->vh_memt,
                           vh->vh_allmemh, offset + (i << 5) + j);

       textram(vh);
       splx(s);
}

#ifdef VGA_CONSOLE_ATI_BROKEN_FONTSEL
void
vga_copyfont01(struct vga_handle *vh)
{
       int s;

       s = splhigh();
       fontram(vh);

       bus_space_copy_region_1(vh->vh_memt, vh->vh_allmemh, 0,
           vh->vh_allmemh, 1 << 13, 1 << 13);

       textram(vh);
       splx(s);
}
#endif

void
vga_setfontset(struct vga_handle *vh, int fontset1, int fontset2)
{
       uint8_t cmap;
       static const uint8_t cmaptaba[] = {
               0x00, 0x10, 0x01, 0x11,
               0x02, 0x12, 0x03, 0x13
       };
       static const uint8_t cmaptabb[] = {
               0x00, 0x20, 0x04, 0x24,
               0x08, 0x28, 0x0c, 0x2c
       };

       /* extended font if fontset1 != fontset2 */
       cmap = cmaptaba[fontset1] | cmaptabb[fontset2];

       vga_ts_write(vh, fontsel, cmap);
}

void
vga_setscreentype(struct vga_handle *vh, const struct wsscreen_descr *type)
{

       vga_6845_write(vh, maxrow, type->fontheight - 1);

       /* lo byte */
       vga_6845_write(vh, vde, type->fontheight * type->nrows - 1);

#ifndef PCDISPLAY_SOFTCURSOR
       /* set cursor to last 2 lines */
       vga_6845_write(vh, curstart, type->fontheight - 2);
       vga_6845_write(vh, curend, type->fontheight - 1);
#endif
       /*
        * disable colour plane 3 if needed for font selection
        */
       if (type->capabilities & WSSCREEN_HILIT) {
               /*
                * these are the screens which don't support
                * 512-character fonts
                */
               vga_attr_write(vh, colplen, 0x0f);
       } else
               vga_attr_write(vh, colplen, 0x07);
}

#else /* !VGA_RASTERCONSOLE */
void
vga_load_builtinfont(struct vga_handle *vh, uint8_t *font, int firstchar,
       int numchars)
{
       int i, s;

       s = splhigh();
       fontram(vh);

       for (i = firstchar; i < firstchar + numchars; i++)
               bus_space_read_region_1(vh->vh_memt, vh->vh_allmemh, i * 32,
                   font + i * 16, 16);

       textram(vh);
       splx(s);
}
#endif /* !VGA_RASTERCONSOLE */

/*
* vga_reset():
*      Reset VGA registers to put it into 80x25 text mode. (mode 3)
*      This function should be called from MD consinit() on ports
*      whose firmware does not use text mode at boot time.
*/
void
vga_reset(struct vga_handle *vh, void (*md_initfunc)(struct vga_handle *))
{
       uint8_t reg;

       if (bus_space_map(vh->vh_iot, 0x3c0, 0x10, 0, &vh->vh_ioh_vga))
               return;

       reg = vga_raw_read(vh, VGA_MISC_DATAR);
       vh->vh_mono = !(reg & 0x01);

       if (bus_space_map(vh->vh_iot, vh->vh_mono ? 0x3b0 : 0x3d0, 0x10,
           0, &vh->vh_ioh_6845))
               goto out1;

       if (bus_space_map(vh->vh_memt, 0xa0000, 0x20000, 0, &vh->vh_allmemh))
               goto out2;

       if (bus_space_subregion(vh->vh_memt, vh->vh_allmemh,
           vh->vh_mono ? 0x10000 : 0x18000, 0x8000, &vh->vh_memh))
               goto out3;

       /* check if VGA already in text mode. */
       if ((vga_gdc_read(vh, misc) & 0x01) == 0)
               goto out3;

       /* initialize common VGA registers */
       vga_initregs(vh);

       /* initialize chipset specific registers */
       if (md_initfunc != NULL)
               (*md_initfunc)(vh);

       delay(10000);

       /* clear text buffer RAM */
       bus_space_set_region_2(vh->vh_memt, vh->vh_memh, 0,
           ((BG_BLACK | FG_LIGHTGREY) << 8) | ' ', 80 * 25 /*XXX*/);

out3:
       bus_space_unmap(vh->vh_memt, vh->vh_allmemh, 0x20000);
out2:
       bus_space_unmap(vh->vh_iot, vh->vh_ioh_6845, 0x10);
out1:
       bus_space_unmap(vh->vh_iot, vh->vh_ioh_vga, 0x10);
}

/*
* values to initialize registers.
*/

/* miscellaneous output register */
#define VGA_MISCOUT     0x66

/* sequencer registers */
static const uint8_t vga_ts[] = {
       0x03,   /* 00: reset */
       0x00,   /* 01: clocking mode */
       0x03,   /* 02: map mask */
       0x00,   /* 03: character map select */
       0x02    /* 04: memory mode */
};

/* CRT controller registers */
static const uint8_t vga_crtc[] = {
       0x5f,   /* 00: horizontal total */
       0x4f,   /* 01: horizontal display-enable end */
       0x50,   /* 02: start horizontal blanking */
       0x82,   /* 03: display skew control / end horizontal blanking */
       0x55,   /* 04: start horizontal retrace pulse */
       0x81,   /* 05: horizontal retrace delay / end horizontal retrace */
       0xbf,   /* 06: vertical total */
       0x1f,   /* 07: overflow register */
       0x00,   /* 08: preset row scan */
       0x4f,   /* 09: overflow / maximum scan line */
       0x0d,   /* 0A: cursor off / cursor start */
       0x0e,   /* 0B: cursor skew / cursor end */
       0x00,   /* 0C: start regenerative buffer address high */
       0x00,   /* 0D: start regenerative buffer address low */
       0x00,   /* 0E: cursor location high */
       0x00,   /* 0F: cursor location low */
       0x9c,   /* 10: vertical retrace start */
       0x8e,   /* 11: vertical interrupt / vertical retrace end */
       0x8f,   /* 12: vertical display enable end */
       0x28,   /* 13: logical line width */
       0x00,   /* 14: underline location */
       0x96,   /* 15: start vertical blanking */
       0xb9,   /* 16: end vertical blanking */
       0xa3,   /* 17: CRT mode control */
       0xff    /* 18: line compare */
};

/* graphics controller registers */
static const uint8_t vga_gdc[] = {
       0x00,   /* 00: set/reset map */
       0x00,   /* 01: enable set/reset */
       0x00,   /* 02: color compare */
       0x00,   /* 03: data rotate */
       0x00,   /* 04: read map select */
       0x10,   /* 05: graphics mode */
       0x0e,   /* 06: miscellaneous */
       0x00,   /* 07: color don't care */
       0xff    /* 08: bit mask */
};

/* attribute controller registers */
static const uint8_t vga_atc[] = {
       0x00,   /* 00: internal palette  0 */
       0x01,   /* 01: internal palette  1 */
       0x02,   /* 02: internal palette  2 */
       0x03,   /* 03: internal palette  3 */
       0x04,   /* 04: internal palette  4 */
       0x05,   /* 05: internal palette  5 */
       0x14,   /* 06: internal palette  6 */
       0x07,   /* 07: internal palette  7 */
       0x38,   /* 08: internal palette  8 */
       0x39,   /* 09: internal palette  9 */
       0x3a,   /* 0A: internal palette 10 */
       0x3b,   /* 0B: internal palette 11 */
       0x3c,   /* 0C: internal palette 12 */
       0x3d,   /* 0D: internal palette 13 */
       0x3e,   /* 0E: internal palette 14 */
       0x3f,   /* 0F: internal palette 15 */
       0x0c,   /* 10: attribute mode control */
       WSDISPLAY_BORDER_COLOR, /* 11: overscan color */
       0x0f,   /* 12: color plane enable */
       0x08,   /* 13: horizontal PEL panning */
       0x00    /* 14: color select */
};

/* video DAC palette registers */
/* XXX only set up 16 colors used by internal palette in ATC registers */
static const uint8_t vga_dacpal[] = {
       /* R     G     B */
       0x00, 0x00, 0x00,       /* BLACK        */
       0x00, 0x00, 0x2a,       /* BLUE         */
       0x00, 0x2a, 0x00,       /* GREEN        */
       0x00, 0x2a, 0x2a,       /* CYAN         */
       0x2a, 0x00, 0x00,       /* RED          */
       0x2a, 0x00, 0x2a,       /* MAGENTA      */
       0x2a, 0x15, 0x00,       /* BROWN        */
       0x2a, 0x2a, 0x2a,       /* LIGHTGREY    */
       0x15, 0x15, 0x15,       /* DARKGREY     */
       0x15, 0x15, 0x3f,       /* LIGHTBLUE    */
       0x15, 0x3f, 0x15,       /* LIGHTGREEN   */
       0x15, 0x3f, 0x3f,       /* LIGHTCYAN    */
       0x3f, 0x15, 0x15,       /* LIGHTRED     */
       0x3f, 0x15, 0x3f,       /* LIGHTMAGENTA */
       0x3f, 0x3f, 0x15,       /* YELLOW       */
       0x3f, 0x3f, 0x3f        /* WHITE        */
};

void
vga_initregs(struct vga_handle *vh)
{
       int i;

       /* disable video */
       vga_ts_write(vh, mode, vga_ts[1] | VGA_TS_MODE_BLANK);

       /* synchronous reset */
       vga_ts_write(vh, syncreset, 0x01);
       /* set TS registers */
       for (i = 2; i < VGA_TS_NREGS; i++)
               _vga_ts_write(vh, i, vga_ts[i]);
       /* clear synchronous reset */
       vga_ts_write(vh, syncreset, 0x03);

       /* unprotect CRTC registers */
       vga_6845_write(vh, vsynce, vga_6845_read(vh, vsynce) & ~0x80);
       /* set CRTC registers */
       for (i = 0; i < MC6845_NREGS; i++)
               _vga_6845_write(vh, i, vga_crtc[i]);

       /* set GDC registers */
       for (i = 0; i < VGA_GDC_NREGS; i++)
               _vga_gdc_write(vh, i, vga_gdc[i]);

       /* set ATC registers */
       for (i = 0; i < VGA_ATC_NREGS; i++)
               _vga_attr_write(vh, i, vga_atc[i]);

       /* set DAC palette */
       if (!vh->vh_mono) {
               for (i = 0; i < 16; i++) {
                       vga_raw_write(vh,
                           VGA_DAC_ADDRW, vga_atc[i]);
                       vga_raw_write(vh,
                           VGA_DAC_PALETTE, vga_dacpal[i * 3 + 0]);
                       vga_raw_write(vh,
                           VGA_DAC_PALETTE, vga_dacpal[i * 3 + 1]);
                       vga_raw_write(vh,
                           VGA_DAC_PALETTE, vga_dacpal[i * 3 + 2]);
               }
       }

       /* set misc output register */
       vga_raw_write(vh,
           VGA_MISC_DATAW, VGA_MISCOUT | (vh->vh_mono ? 0 : 0x01));

       /* reenable video */
       vga_ts_write(vh, mode, vga_ts[1] & ~VGA_TS_MODE_BLANK);
}