/*      $NetBSD: kbdmap.h,v 1.3 2024/01/07 07:58:33 isaki Exp $ */

#ifndef _X68K_KBDMAP_H_
#define _X68K_KBDMAP_H_

#define NUL     0
#define SOH     1
#define STX     2
#define ETX     3
#define EOT     4
#define ENQ     5
#define ACK     6
#define BEL     7
#define BS      8
#define HT      9
#define LF      10
#define VT      11
#define FF      12
#define CR      13
#define SO      14
#define SI      15
#define DLE     16
#define DC1     17
#define DC2     18
#define DC3     19
#define DC4     20
#define NAK     21
#define SYN     22
#define ETB     23
#define CAN     24
#define EM      25
#define SUB     26
#define ESC     27
#define FS      28
#define GS      29
#define RS      30
#define US      31
#define DEL     127
#define IND     132
#define NEL     133
#define SSA     134
#define ESA     135
#define HTS     136
#define HTJ     137
#define VTS     138
#define PLD     139
#define PLU     140
#define RI      141
#define SS2     142
#define SS3     143
#define DCS     144
#define PU1     145
#define PU2     146
#define STS     147
#define CCH     148
#define MW      149
#define SPA     150
#define EPA     151
#define CSI     155
#define ST      156
#define OSC     157
#define PM      158
#define APC     159


/* a normal x68k keyboard has 0x6d `normal' keys, plus modifier keys that
  don't appear in the keymap */
#define KBD_NUM_KEYS    0x6d

/* size of string table */
#define KBD_STRTAB_SIZE 255

/* for dead keys, index into acctable */
#define KBD_ACC_GRAVE   0
#define KBD_ACC_ACUTE   1
#define KBD_ACC_CIRC    2
#define KBD_ACC_TILDE   3
#define KBD_ACC_DIER    4
#define KBD_NUM_ACC     5


struct key {
       unsigned char   mode;   /* see possible values below */
       unsigned char   code;
};

#define KBD_MODE_STRING (1<<0)  /* code is index into strings[] */
#define KBD_MODE_DEAD   (1<<1)  /* acc-index in upper nibble, code = plain acc */
#define KBD_MODE_CAPS   (1<<2)  /* key is capsable. Only used in non-shifted maps */
#define KBD_MODE_KPAD   (1<<3)  /* key is on keypad */
#define KBD_MODE_GRAVE  (KBD_ACC_GRAVE << 4)
#define KBD_MODE_ACUTE  (KBD_ACC_ACUTE << 4)
#define KBD_MODE_CIRC   (KBD_ACC_CIRC  << 4)
#define KBD_MODE_TILDE  (KBD_ACC_TILDE << 4)
#define KBD_MODE_DIER   (KBD_ACC_DIER  << 4)
#define KBD_MODE_ACCENT(m) ((m) >> 4)   /* get accent from mode */
#define KBD_MODE_ACCMASK  (0xf0)

struct kbdmap {
       struct key      keys[KBD_NUM_KEYS],
                       shift_keys[KBD_NUM_KEYS],
                       alt_keys[KBD_NUM_KEYS],
                       alt_shift_keys[KBD_NUM_KEYS];
       unsigned char   strings[KBD_STRTAB_SIZE];
};

#endif