/*-
* Copyright (c) 2011, 2012 Genetec corp. All rights reserved.
* Written by Hashimoto Kenichi for Genetec corp.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
for (y=0; y < sc->geometry->panel_height; ++y) {
line = (uint16_t *)(buf + scr->stride * y);
for (x=0; x < sc->geometry->panel_width; ++x) {
switch (((x/30) + (y/10)) % 8) {
default:
case 0: color = rgb(0x00, 0x00, 0x00); break;
case 1: color = rgb(0x00, 0x00, 0x1f); break;
case 2: color = rgb(0x00, 0x3f, 0x00); break;
case 3: color = rgb(0x00, 0x3f, 0x1f); break;
case 4: color = rgb(0x1f, 0x00, 0x00); break;
case 5: color = rgb(0x1f, 0x00, 0x1f); break;
case 6: color = rgb(0x1f, 0x3f, 0x00); break;
case 7: color = rgb(0x1f, 0x3f, 0x1f); break;
}
line[x] = color;
}
}
for (x=0; x < MIN(sc->geometry->panel_height,
sc->geometry->panel_width); ++x) {
line = (uint16_t *)(buf + scr->stride * x);
line[x] = rgb(0x1f, 0x3f, 0x1f);
}
}
#endif