/*
* Copyright (c) 1993 Markus Wild
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by Markus Wild.
* 4. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* A total of 0x80 scancode are defined for the atari keyboard.
*/
#define KBD_NUM_KEYS 0x80
/* size of string table */
#define KBD_STRTAB_SIZE 255
/* for dead keys, index into acctable */
/* FIXME: What the hell are dead keys?? */
#define KBD_ACC_GRAVE 0
#define KBD_ACC_ACUTE 1
#define KBD_ACC_CIRC 2
#define KBD_ACC_TILDE 3
#define KBD_ACC_DIER 4
#define KBD_NUM_ACC 5
struct key {
unsigned char mode; /* see possible values below */
unsigned char code;
};
#define KBD_MODE_STRING (0x01) /* code is index into strings[] */
#define KBD_MODE_DEAD (0x02) /* acc-index in upper nibble, code = plain acc */
#define KBD_MODE_CAPS (0x04) /* key is capsable. Only in non-shifted maps */
#define KBD_MODE_KPAD (0x08) /* key is on keypad */
#define KBD_MODE_GRAVE (KBD_ACC_GRAVE << 4)
#define KBD_MODE_ACUTE (KBD_ACC_ACUTE << 4)
#define KBD_MODE_CIRC (KBD_ACC_CIRC << 4)
#define KBD_MODE_TILDE (KBD_ACC_TILDE << 4)
#define KBD_MODE_DIER (KBD_ACC_DIER << 4)
#define KBD_MODE_ACCENT(m) ((m) >> 4) /* get accent from mode */
#define KBD_MODE_ACCMASK (0xf0)