#       $NetBSD: bsd.files.mk,v 1.43 2013/04/06 15:39:19 uebayasi Exp $

if !defined(_BSD_FILES_MK_)
_BSD_FILES_MK_=1

include <bsd.init.mk>

if !target(__fileinstall)
##### Basic targets
realinstall:    filesinstall
realall:        filesbuild

##### Default values
FILESDIR?=      ${BINDIR}
FILESOWN?=      ${BINOWN}
FILESGRP?=      ${BINGRP}
FILESMODE?=     ${NONBINMODE}

##### Build rules
filesbuild:
PHONY:          filesbuild

##### Install rules
filesinstall::  # ensure existence
PHONY:          filesinstall

configfilesinstall:: .PHONY

__fileinstall: .USE
       ${_MKTARGET_INSTALL}
       ${INSTALL_FILE} \
           -o ${FILESOWN_${.ALLSRC:T}:U${FILESOWN}} \
           -g ${FILESGRP_${.ALLSRC:T}:U${FILESGRP}} \
           -m ${FILESMODE_${.ALLSRC:T}:U${FILESMODE}} \
           ${SYSPKGTAG} ${.ALLSRC} ${.TARGET}

endif # !target(__fileinstall)


for F in ${FILES:O:u}
_FDIR:=         ${FILESDIR_${F}:U${FILESDIR}}           # dir override
_FNAME:=        ${FILESNAME_${F}:U${FILESNAME:U${F:T}}} # name override
_F:=            ${DESTDIR}${_FDIR}/${_FNAME}            # installed path
_FDOBUILD:=     ${FILESBUILD_${F}:U${FILESBUILD:Uno}}

if ${MKUPDATE} == "no"
${_F}!          ${F} __fileinstall                      # install rule
if !defined(BUILD) && !make(all) && !make(${F}) && (${_FDOBUILD} == "no")
${_F}!          .MADE                                   # no build at install
endif
else
${_F}:          ${F} __fileinstall                      # install rule
if !defined(BUILD) && !make(all) && !make(${F}) && (${_FDOBUILD} == "no")
${_F}:          .MADE                                   # no build at install
endif
endif

if ${_FDOBUILD} != "no"
filesbuild:     ${F}
CLEANFILES+=    ${F}
endif

filesinstall::  ${_F}
PRECIOUS:       ${_F}                                   # keep if install fails
endfor


#
# CONFIGFILES
#
configinstall:  configfilesinstall

for F in ${CONFIGFILES:O:u}
_FDIR:=         ${FILESDIR_${F}:U${FILESDIR}}           # dir override
_FNAME:=        ${FILESNAME_${F}:U${FILESNAME:U${F:T}}} # name override
_F:=            ${DESTDIR}${_FDIR}/${_FNAME}            # installed path
_FDOBUILD:=     ${FILESBUILD_${F}:U${FILESBUILD:Uno}}

if ${MKUPDATE} == "no"
${_F}!          ${F} __fileinstall      # install rule
if !defined(BUILD) && !make(all) && !make(${F}) && (${_FDOBUILD} == "no")
${_F}!          .MADE                                   # no build at install
endif
else
${_F}:          ${F} __fileinstall      # install rule
if !defined(BUILD) && !make(all) && !make(${F}) && (${_FDOBUILD} == "no")
${_F}:          .MADE                                   # no build at install
endif
endif

if ${_FDOBUILD} != "no"
filesbuild:     ${F}
CLEANFILES+=    ${F}
endif

configfilesinstall::    ${_F}
PRECIOUS:       ${_F}                                   # keep if install fails
endfor

undef _FDIR
undef _FNAME
undef _F


#
# BUILDSYMLINKS
#
if defined(BUILDSYMLINKS)                                       # {

for _SL _TL in ${BUILDSYMLINKS}
BUILDSYMLINKS.s+=       ${_SL}
BUILDSYMLINKS.t+=       ${_TL}
${_TL}: ${_SL}
       ${_MKMSG} "symlink " ${.CURDIR:T}/${.TARGET}
       rm -f ${.TARGET}
       ln -s ${.ALLSRC} ${.TARGET}
endfor

realall: ${BUILDSYMLINKS.t}

CLEANDIRFILES+= ${BUILDSYMLINKS.t}

endif                                                           # }

#
# .uue -> "" handling (i.e. decode a given binary/object)
#
# UUDECODE_FILES -      List of files which are stored in the source tree
#                       as <file>.uue and should be uudecoded.
#
# UUDECODE_FILES_RENAME_fn - For this file, rename its output to the provided
#                            name (handled via -p and redirecting stdout)

if defined(UUDECODE_FILES)                                      # {
SUFFIXES:       .uue

uue:
       ${_MKTARGET_CREATE}
       rm -f ${.TARGET}
       ${TOOL_UUDECODE} -p ${.IMPSRC} > ${.TARGET}

if defined(UUDECODE_FILES_RENAME_${UUDECODE_FILES})
${UUDECODE_FILES_RENAME_${UUDECODE_FILES}}: ${UUDECODE_FILES}
       cp ${.ALLSRC} ${.TARGET}
endif

realall: ${UUDECODE_FILES}

CLEANUUDECODE_FILES=${UUDECODE_FILES}
for i in ${UUDECODE_FILES}
CLEANUUDECODE_FILES+=${UUDECODE_FILES_RENAME_${i}}
endfor

CLEANFILES+= ${CLEANUUDECODE_FILES}
endif                                                           # }

##### Pull in related .mk logic
include <bsd.obj.mk>
include <bsd.sys.mk>
include <bsd.clean.mk>

endif   # !defined(_BSD_FILES_MK_)