/* $NetBSD: style,v 1.77 2024/01/29 05:42:41 rin Exp $ */

/*
* The revision control tag appears first, with a blank line after it.
* Copyright text appears after the revision control tag.
*/

/*
* The NetBSD source code style guide.
* (Previously known as KNF - Kernel Normal Form).
*
*      from: @(#)style 1.12 (Berkeley) 3/18/94
*/
/*
* An indent(1) profile approximating the style outlined in
* this document lives in /usr/share/misc/indent.pro.  It is a
* useful tool to assist in converting code to KNF, but indent(1)
* output generated using this profile must not be considered to
* be an authoritative reference.
*/

/*
* Source code revision control identifiers appear after any copyright
* text.  Use the appropriate macros from <sys/cdefs.h>.  Usually only one
* source file per program contains a __COPYRIGHT() section.
* Historic Berkeley code may also have an __SCCSID() section.
* Only one instance of each of these macros can occur in each file.
* Don't use newlines in the identifiers.
*/
#include <sys/cdefs.h>
__COPYRIGHT("@(#) Copyright (c) 2008\
The NetBSD Foundation, inc. All rights reserved.");
__RCSID("$NetBSD: style,v 1.77 2024/01/29 05:42:41 rin Exp $");

/*
* VERY important single-line comments look like this.
*/

/* Most single-line comments look like this. */

/*
* Multi-line comments look like this.  Make them real sentences.  Fill
* them so they look like real paragraphs.
*/

/*
* Attempt to wrap lines longer than 80 characters appropriately.
* Refer to the examples below for more information.
*/

/*
* EXAMPLE HEADER FILE:
*
* A header file should protect itself against multiple inclusion.
* E.g, <sys/socket.h> would contain something like:
*/
#ifndef _SYS_SOCKET_H_
#define _SYS_SOCKET_H_

/*
* Include other header files only as necessary, mainly for type
* definitions or macros that are necessary to use in this header file.
*
* Avoid relying on transitive inclusions.
*
* Avoid header files dependencies just for struct and union types that
* are used in pointer types, which don't require type definitions.
* Instead, use forward declarations of the struct or union tag.
*/
#include <sys/foobar.h>

/*
* Forward declarations for struct and union tags that don't need
* definitions go next.
*/
struct dirent;

/*
* Define public structs and unions, only if they are user-allocated or
* otherwise exposed to users for a good reason; otherwise keep them
* private to .c files or `_impl.h' or `_private.h' files.
*
* Do not create a typedef like `typedef struct example example_t;' or
* `typedef struct example *example_t;'.  Use `struct example' or
* `struct example *' in the public API; that way, other header files
* which declare functions or define struct or union types that involve
* only pointers to `struct example' need not pull in unnecessary
* header files.
*/
struct example {
       struct data *p;
       int x;
       char y;
};

/*
* Use typedefs judiciously.
*
* Function or function pointer types:
*/
typedef void sighandler_t(int);

/*
* Aliases for arithmetic types:
*/
typedef uint16_t nlink_t;

/*
* Types that might be defined differently in some contexts, like
* uint8_t on one port, a pointer to a struct on another port, and an
* in-line struct larger than a pointer on a third port:
*/
typedef uint8_t foo_t;          /* Hypothetical leg26 definition */
typedef struct foo *foo_t;      /* Hypothetical i786 definition */
typedef struct {                /* Hypothetical risc72 definition */
       uint32_t p;
       uint32_t q;
       uint8_t t;
} foo_t;

/*
* For opaque data structures that are always represented by a pointer
* when stored in other data structures or passed to functions, don't
* use a type `foo_t' with `typedef void *foo_t'.  Use `struct foo *'
* with no public definition for `struct foo', so the compiler can
* detect type errors, and other header files can use `struct foo *'
* without creating header file dependencies.
*/

/*
* extern declarations must only appear in header files, not in .c
* files, so the same declaration is used by the .c file defining it
* and the .c file using it, giving the compiler the opportunity to
* detect type errors.
*
* extern function declarations should not use the extern keyword,
* which is unnecessary.
*
* Exception: A subroutine written in assembly in an adjacent .S file,
* which is used only in one .c file, may be declared in the .c file.
*/
extern int frotz;

int frobnicate(const char *, struct dirent *, foobar_t);

/*
* Contents of #include file go between the #ifndef and the #endif at the end.
*/
#endif /* !_SYS_SOCKET_H_ */
/*
* END OF EXAMPLE HEADER FILE.
*/

/*
* If a header file requires structures, defines, typedefs, etc. from
* another header file it should include that header file and not depend
* on the including file for that header including both.  If there are
* exceptions to this for specific headers it should be clearly documented
* in the headers and, if appropriate, the documentation.  Nothing in this
* rule should suggest relaxation of the multiple inclusion rule and the
* application programmer should be free to include both regardless.
*/

/*
* Kernel include files come first.
*/
#include <sys/param.h>          /* <sys/param.h> first, */
#include <sys/types.h>          /*   <sys/types.h> next, */
#include <sys/ioctl.h>          /*   and then the rest, */
#include <sys/socket.h>         /*   sorted lexicographically.  */
#include <sys/stat.h>
#include <sys/wait.h>           /* Non-local includes in brackets.  */

/*
* If it's a network program, put the network include files next.
* Group the include files by subdirectory.
*/
#include <net/if.h>
#include <net/if_dl.h>
#include <net/route.h>
#include <netinet/in.h>
#include <protocols/rwhod.h>

/*
* Then there's a blank line, followed by the /usr include files.
* The /usr include files should be sorted lexicographically!
*/
#include <assert.h>
#include <errno.h>
#include <inttypes.h>
#include <stdio.h>
#include <stdlib.h>

/*
* Global pathnames are defined in /usr/include/paths.h.  Pathnames local
* to the program go in pathnames.h in the local directory.
*/
#include <paths.h>

/* Then, there's a blank line, and the user include files. */
#include "pathnames.h"          /* Local includes in double quotes. */

/*
* Declarations for file-static functions go at the top of the file.
* Don't associate a name with the parameter types.  I.e. use:
*      void function(int);
* Use your discretion on indenting between the return type and the name, and
* how to wrap a prototype too long for a single line.  In the latter case,
* lining up under the initial left parenthesis may be more readable.
* In any case, consistency is important!
*/
static char *function(int, int, float, int);
static int dirinfo(const char *, struct stat *, struct dirent *,
                  struct statfs *, int *, char **[]);
static void usage(void) __dead; /* declare functions that don't return dead */

/*
* Macros are capitalized, parenthesized, and should avoid side-effects.
* Spacing before and after the macro name may be any whitespace, though
* use of TABs should be consistent through a file.
* If they are an inline expansion of a function, the function is defined
* all in lowercase, the macro has the same name all in uppercase.
* If the macro is an expression, wrap the expression in parentheses.
* If the macro is more than a single statement, use ``do { ... } while (0)''
* or ``do { ... } while (false)'', so that a trailing semicolon works.
* Right-justify the backslashes; it makes it easier to read.
*/
#define MACRO(v, w, x, y)                                               \
do {                                                                    \
       v = (x) + (y);                                                  \
       w = (y) + 2;                                                    \
} while (0)

#define DOUBLE(x) ((x) * 2)

/* Enum constants are capitalized.  No comma on the last element. */
enum enumtype {
       ONE,
       TWO
};

/*
* Sometimes we want a macro to be conditionally defined for debugging
* and expand to nothing (but still as statement) when we are not debugging:
*/
#ifdef FOO_DEBUG
# define DPRINTF(...) printf(__VA_ARGS__)
#else
# define DPRINTF(...) __nothing
#endif

/*
* When declaring variables in structures, declare them organized by use in
* a manner to attempt to minimize memory wastage because of compiler alignment
* issues, then by size, and then by alphabetical order. E.g, don't use
* ``int a; char *b; int c; char *d''; use ``int a; int b; char *c; char *d''.
* Each variable gets its own type and line, although an exception can be made
* when declaring bitfields (to clarify that it's part of the one bitfield).
* Note that the use of bitfields in general is discouraged.
*
* Major structures should be declared at the top of the file in which they
* are used, or in separate header files, if they are used in multiple
* source files.  Use of the structures should be by separate declarations
* and should be "extern" if they are declared in a header file.
*
* It may be useful to use a meaningful prefix for each member name.
* E.g, for ``struct softc'' the prefix could be ``sc_''.
*
* Don't create typedef aliases for struct or union types.  That way,
* other header files can use pointer types to them without the header
* file defining the typedef.
*/
struct foo {
       struct foo *next;       /* List of active foo */
       struct mumble amumble;  /* Comment for mumble */
       int bar;
       unsigned int baz:1,     /* Bitfield; line up entries if desired */
                    fuz:5,
                    zap:2;
       uint8_t flag;
};
struct foo *foohead;            /* Head of global foo list */

/* C99 uintN_t is preferred over u_intN_t. */
uint32_t zero;

/*
* All major routines should have a comment briefly describing what
* they do.  The comment before the "main" routine should describe
* what the program does.
*/
int
main(int argc, char *argv[])
{
       long num;
       int ch;
       char *ep;

       /*
        * At the start of main(), call setprogname() to set the program
        * name.  This does nothing on NetBSD, but increases portability
        * to other systems.
        */
       setprogname(argv[0]);

       /*
        * For consistency, getopt should be used to parse options.
        * Options should be sorted in the getopt call and the switch
        * statement, unless parts of the switch cascade.  For the
        * sorting order, see the usage() example below.  Don't forget
        * to add option descriptions to the usage and the manpage.
        * Elements in a switch statement that cascade should have a
        * FALLTHROUGH comment.  Numerical arguments should be checked
        * for accuracy.  Code that cannot be reached should have a
        * NOTREACHED comment.
        */
       while ((ch = getopt(argc, argv, "abn:")) != -1) {
               switch (ch) {           /* Indent the switch. */
               case 'a':               /* Don't indent the case. */
                       aflag = 1;
                       /* FALLTHROUGH */
               case 'b':
                       bflag = 1;
                       break;
               case 'n':
                       errno = 0;
                       num = strtol(optarg, &ep, 10);
                       if (num <= 0 || *ep != '\0' || (errno == ERANGE &&
                           (num == LONG_MAX || num == LONG_MIN)) ) {
                               errx(1, "illegal number -- %s", optarg);
                       }
                       break;
               case '?':
               default:
                       usage();
                       /* NOTREACHED */
               }
       }
       argc -= optind;
       argv += optind;

       /*
        * Space after keywords (while, for, return, switch).
        *
        * Braces around single-line bodies are optional; use discretion.
        *
        * Use narrow scopes for loop variables where possible.
        */
       for (char *p = buf; *p != '\0'; ++p)
               continue;               /* Explicit no-op */

       /*
        * Forever loops are done with for's, not while's.
        */
       for (;;)
               stmt;

       /*
        * Parts of a for loop may be left empty.  Don't put declarations
        * inside blocks unless the routine is unusually complicated.
        */
       for (; cnt < 15; cnt++) {
               stmt1;
               stmt2;
       }

       /* Second level indents are four spaces. */
       while (cnt < 20) {
               z = a + really + long + statement + that + needs + two + lines +
                   gets + indented + four + spaces + on + the + second +
                   and + subsequent + lines;
       }

       /*
        * Closing and opening braces go on the same line as the else.
        */
       if (test) {
               /*
                * I have a long comment here.
                */
#ifdef zorro
               z = 1;
#else
               b = 3;
#endif
       } else if (bar) {
               stmt;
               stmt;
       } else {
               stmt;
       }

       /* No spaces after function names. */
       if ((result = function(a1, a2, a3, a4)) == NULL)
               exit(EXIT_FAILURE);

       /*
        * Unary operators don't require spaces, binary operators do.
        * Don't excessively use parentheses, but they should be used if a
        * statement is really confusing without them, such as:
        * a = b->c[0] + ~d == (e || f) || g && h ? i : j >> 1;
        */
       a = ((b->c[0] + ~d == (e || f)) || (g && h)) ? i : (j >> 1);
       k = !(l & FLAGS);

       /*
        * Exits should be EXIT_SUCCESS on success, and EXIT_FAILURE on
        * failure.  Don't denote all the possible exit points, using the
        * integers 1 through 127.  Avoid obvious comments such as "Exit
        * 0 on success.". Since main is a function that returns an int,
        * prefer returning from it, than calling exit.
        */
       return EXIT_SUCCESS;
}

/*
* The function type must be declared on a line by itself
* preceding the function.
*/
static char *
function(int a1, int a2, float fl, int a4)
{
       /*
        * When declaring variables in functions, multiple variables per line
        * are okay. If a line overflows reuse the type keyword.
        *
        * Function prototypes and external data declarations should go in a
        * suitable include file.
        *
        * Avoid initializing variables in the declarations; move
        * declarations next to their first use, and initialize
        * opportunistically. This avoids over-initialization and
        * accidental bugs caused by declaration reordering.
        */
       struct foo three, *four;
       double five;
       int *six, seven;
       char *eight, *nine, ten, eleven, twelve, thirteen;
       char fourteen, fifteen, sixteen;

       /*
        * Casts and sizeof's are not followed by a space.
        *
        * We parenthesize sizeof expressions to clarify their precedence:
        *
        *      sizeof(e) + 4
        * not:
        *      sizeof e + 4
        *
        * We don't put a space before the parenthesis so that it looks like
        * a function call. We always parenthesize the sizeof expression for
        * consistency.
        *
        * On the other hand, we don't parenthesize the return statement
        * because there is never a precedence ambiguity situation (it is
        * a single statement).
        *
        * NULL is any pointer type, and doesn't need to be cast, so use
        * NULL instead of (struct foo *)0 or (struct foo *)NULL.  Also,
        * test pointers against NULL because it indicates the type of the
        * expression to the user. I.e. use:
        *
        *      (p = f()) == NULL
        * not:
        *      !(p = f())
        *
        * The notable exception here is variadic functions. Since our
        * code is designed to compile and work on different environments
        * where we don't have control over the NULL definition (on NetBSD
        * it is defined as ((void *)0), but on other systems it can be
        * defined as (0) and both definitions are valid), it
        * is advised to cast NULL to a pointer on variadic functions,
        * because on machines where sizeof(pointer) != sizeof(int) and in
        * the absence of a prototype in scope, passing an un-casted NULL,
        * will result in passing an int on the stack instead of a pointer.
        *
        * Don't use `!' for tests unless it's a boolean.
        * E.g. use "if (*p == '\0')", not "if (!*p)".
        *
        * Routines returning ``void *'' should not have their return
        * values cast to more specific pointer types.
        *
        * Prefer sizeof(*var) over sizeof(type) because if type changes,
        * the change needs to be done in one place.
        *
        * Use err/warn(3), don't roll your own!
        *
        * Prefer EXIT_FAILURE instead of random error codes.
        */
       if ((four = malloc(sizeof(*four))) == NULL)
               err(EXIT_FAILURE, NULL);
       if ((six = (int *)overflow()) == NULL)
               errx(EXIT_FAILURE, "Number overflowed.");

       /* No parentheses are needed around the return value. */
       return eight;
}

/*
* Place the opening brace of a function body in column 1.
* As per the wrapped prototypes, use your discretion on how to format
* the subsequent lines.
*/
static int
dirinfo(const char *p, struct stat *sb, struct dirent *de, struct statfs *sf,
       int *rargc, char **rargv[])
{       /* Insert an empty line if the function has no local variables. */

       /*
        * In system libraries, catch obviously invalid function arguments
        * using _DIAGASSERT(3).
        */
       _DIAGASSERT(p != NULL);
       _DIAGASSERT(filedesc != -1);

       /* Prefer checking syscalls against -1 instead of < 0 */
       if (stat(p, sb) == -1)
               err(EXIT_FAILURE, "Unable to stat %s", p);

       /*
        * To printf quantities that might be larger than "long",
        * cast quantities to intmax_t or uintmax_t and use %j.
        */
       (void)printf("The size of %s is %jd (%#ju)\n", p,
           (intmax_t)sb->st_size, (uintmax_t)sb->st_size);

       /*
        * To printf quantities of known bit-width, include <inttypes.h> and
        * use the corresponding defines (generally only done within NetBSD
        * for quantities that exceed 32-bits).
        */
       (void)printf("%s uses %" PRId64 " blocks and has flags %#" PRIx32 "\n",
           p, sb->st_blocks, sb->st_flags);

       /*
        * There are similar constants that should be used with the *scanf(3)
        * family of functions: SCN?MAX, SCN?64, etc.
        */
}

/*
* Functions that support variable numbers of arguments should look like this.
* (With the #include <stdarg.h> appearing at the top of the file with the
* other include files.)
*/
#include <stdarg.h>

void
vaf(const char *fmt, ...)
{
       va_list ap;

       va_start(ap, fmt);
       STUFF;
       va_end(ap);
                               /* No return needed for void functions. */
}

static void
usage(void)
{

       /*
        * Use printf(3), not fputs/puts/putchar/whatever, it's faster and
        * usually cleaner, not to mention avoiding stupid bugs.
        * Use snprintf(3) or strlcpy(3)/strlcat(3) instead of sprintf(3);
        * again to avoid stupid bugs.
        *
        * Usage statements should look like the manual pages.
        * Options w/o operands come first, in alphabetical order
        * inside a single set of braces, upper case before lower case
        * (AaBbCc...).  Next are options with operands, in the same
        * order, each in braces.  Then required arguments in the
        * order they are specified, followed by optional arguments in
        * the order they are specified.  A bar (`|') separates
        * either/or options/arguments, and multiple options/arguments
        * which are specified together are placed in a single set of
        * braces.
        *
        * Use getprogname() instead of hardcoding the program name.
        *
        * "usage: f [-aDde] [-b b_arg] [-m m_arg] req1 req2 [opt1 [opt2]]\n"
        * "usage: f [-a | -b] [-c [-de] [-n number]]\n"
        */
       (void)fprintf(stderr, "usage: %s [-ab]\n", getprogname());
       exit(EXIT_FAILURE);
}