/*      $NetBSD: globals.c,v 1.16 2010/08/06 09:14:40 dholland Exp $    */

/*
* Copyright (c) 1983, 1993
*      The Regents of the University of California.  All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
*    notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
*    notice, this list of conditions and the following disclaimer in the
*    documentation and/or other materials provided with the distribution.
* 3. Neither the name of the University nor the names of its contributors
*    may be used to endorse or promote products derived from this software
*    without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/

#include <sys/cdefs.h>
#ifndef lint
#if 0
static char sccsid[] = "@(#)globals.c   8.2 (Berkeley) 4/28/95";
#else
__RCSID("$NetBSD: globals.c,v 1.16 2010/08/06 09:14:40 dholland Exp $");
#endif
#endif /* not lint */

#include <sys/types.h>
#include <setjmp.h>
#include "extern.h"

static struct shipspecs specs[];

struct scenario scene[NSCENE] = {
       /*
        * int winddir;
        * int windspeed;
        * int windchange;
        * int vessels;
        * char *name;
        * struct ship ship[NSHIP];
        */
       { 5, 3, 5, 2, "Ranger vs. Drake",
               {
                       { "Ranger",             specs+0,  N_A,  7, 20, 4, 0 },
                       { "Drake",              specs+1,  N_B,  7, 31, 5, 0 }
               }
       },
       { 1, 3, 6, 2, "The Battle of Flamborough Head",
               {
                       { "Bonhomme Rich",      specs+2,  N_A, 13, 40, 2, 0 },
                       { "Serapis",            specs+3,  N_B,  2, 42, 2, 0 }
               }
       },
       { 5, 5, 5, 10, "Arbuthnot and Des Touches",
               {
                       { "America",            specs+4,  N_B,  7, 37, 4, 0 },
                       { "Befford",            specs+5,  N_B,  5, 35, 4, 0 },
                       { "Adamant",            specs+6,  N_B,  3, 33, 4, 0 },
                       { "London",             specs+7,  N_B,  1, 31, 4, 0 },
                       { "Royal Oak",          specs+8,  N_B, -1, 29, 4, 0 },
                       { "Neptune",            specs+9,  N_F,  6, 44, 4, 0 },
                       { "Duc Bougogne",       specs+10, N_F,  8, 46, 4, 0 },
                       { "Conquerant",         specs+48, N_F, 10, 48, 4, 0 },
                       { "Provence",           specs+11, N_F, 12, 50, 4, 0 },
                       { "Romulus",            specs+12, N_F, 20, 58, 4, 0 }
               }
       },
       { 1, 3, 5, 10, "Suffren and Hughes",
               {
                       { "Monmouth",           specs+52, N_B,  9, 45, 2, 0 },
                       { "Hero",               specs+5,  N_B, 13, 49, 2, 0 },
                       { "Isis",               specs+6,  N_B, 12, 48, 2, 0 },
                       { "Superb",             specs+50, N_B, 10, 46, 2, 0 },
                       { "Burford",            specs+48, N_B, 11, 47, 2, 0 },
                       { "Flamband",           specs+13, N_F,  7, 59, 4, 0 },
                       { "Annibal",            specs+9,  N_F,  4, 56, 4, 0 },
                       { "Severe",             specs+11, N_F,  2, 54, 4, 0 },
                       { "Brilliant",          specs+49, N_F, -1, 51, 4, 0 },
                       { "Sphinx",             specs+51, N_F, -5, 47, 4, 0 }
               }
       },
       { 1, 3, 4, 2, "Nymphe vs. Cleopatre",
               {
                       { "Nymphe",             specs+14, N_B, 13, 30, 2, 0 },
                       { "Cleopatre",          specs+15, N_F,  3, 41, 2, 0 }
               }
       },
       { 1, 3, 5, 2, "Mars vs. Hercule",
               {
                       { "Mars",               specs+16, N_B, 13, 30, 2, 0 },
                       { "Hercule",            specs+17, N_F,  3, 41, 2, 0 }
               }
       },
       { 5, 3, 5, 2, "Ambuscade vs. Baionnaise",
               {
                       { "Ambuscade",          specs+18, N_B, 13, 30, 2, 0 },
                       { "Baionnaise",         specs+19, N_F,  3, 41, 2, 0 }
               }
       },
       { 1, 5, 6, 2, "Constellation vs. Insurgent",
               {
                       { "Constellation",      specs+20, N_A,  9, 50, 8, 0 },
                       { "Insurgent",          specs+22, N_F,  4, 24, 2, 0 }
               }
       },
       { 1, 3, 5, 2, "Constellation vs. Vengeance",
               {
                       { "Constellation",      specs+20, N_A, 12, 40, 2, 0 },
                       { "Vengeance",          specs+21, N_F,  1, 43, 2, 0 }
               }
       },
       { 1, 3, 6, 10, "The Battle of Lissa",
               {
                       { "Amphion",            specs+23, N_B,  8, 50, 4, 0 },
                       { "Active",             specs+24, N_B,  6, 48, 4, 0 },
                       { "Volage",             specs+25, N_B,  4, 46, 4, 0 },
                       { "Cerberus",           specs+26, N_B,  2, 44, 4, 0 },
                       { "Favorite",           specs+27, N_F,  9, 34, 2, 0 },
                       { "Flore",              specs+21, N_F, 13, 39, 2, 0 },
                       { "Danae",              specs+64, N_F, 15, 37, 2, 0 },
                       { "Bellona",            specs+28, N_F, 17, 35, 2, 0 },
                       { "Corona",             specs+29, N_F, 12, 31, 2, 0 },
                       { "Carolina",           specs+30, N_F, 15, 28, 2, 0 }
               }
       },
       { 2, 5, 6, 2, "Constitution vs. Guerriere",
               {
                       { "Constitution",       specs+31, N_A,  7, 35, 1, 0 },
                       { "Guerriere",          specs+32, N_B,  7, 47, 4, 0 }
               }
       },
       { 1, 3, 5, 2, "United States vs. Macedonian",
               {
                       { "United States",      specs+33, N_A,  1, 52, 6, 0 },
                       { "Macedonian",         specs+34, N_B, 14, 40, 1, 0 }
               }
       },
       { 1, 3, 6, 2, "Constitution vs. Java",
               {
                       { "Constitution",       specs+31, N_A,  1, 40, 2, 0 },
                       { "Java",               specs+35, N_B, 11, 40, 2, 0 }
               }
       },
       { 1, 3, 5, 2, "Chesapeake vs. Shannon",
               {
                       { "Chesapeake",         specs+36, N_A, 13, 40, 2, 0 },
                       { "Shannon",            specs+37, N_B,  1, 42, 2, 0 }
               }
       },
       { 1, 1, 6, 5, "The Battle of Lake Erie",
               {
                       { "Lawrence",           specs+38, N_A,  4, 55, 8, 0 },
                       { "Niagara",            specs+42, N_A,  7, 61, 8, 0 },
                       { "Lady Prevost",       specs+39, N_B,  4, 25, 2, 0 },
                       { "Detroit",            specs+40, N_B,  7, 22, 2, 0 },
                       { "Q. Charlotte",       specs+41, N_B, 10, 19, 2, 0 }
               }
       },
       { 1, 1, 5, 2, "Wasp vs. Reindeer",
               {
                       { "Wasp",               specs+42, N_A,  3, 41, 2, 0 },
                       { "Reindeer",           specs+43, N_B, 10, 48, 2, 0 }
               }
       },
       { 1, 2, 5, 3, "Constitution vs. Cyane and Levant",
               {
                       { "Constitution",       specs+31, N_A, 10, 45, 2, 0 },
                       { "Cyane",              specs+44, N_B,  3, 37, 2, 0 },
                       { "Levant",             specs+45, N_B,  5, 35, 2, 0 }
               }
       },
       { 5, 5, 5, 3, "Pellew vs. Droits de L'Homme",
               {
                       { "Indefatigable",      specs+46, N_B, 12, 45, 6, 0 },
                       { "Amazon",             specs+47, N_B,  9, 48, 6, 0 },
                       { "Droits L'Hom",       specs+48, N_F,  3, 28, 5, 0 }
               }
       },
       { 2, 2, 3, 10, "Algeciras",
               {
                       { "Caesar",             specs+49, N_B,  7, 70, 6, 0 },
                       { "Pompee",             specs+50, N_B,  5, 72, 6, 0 },
                       { "Spencer",            specs+5,  N_B,  3, 74, 6, 0 },
                       { "Hannibal",           specs+7,  N_B,  1, 76, 6, 0 },
                       { "Real-Carlos",        specs+53, N_S,  9, 20, 3, 0 },
                       { "San Fernando",       specs+54, N_S, 11, 16, 3, 0 },
                       { "Argonauta",          specs+55, N_S, 10, 14, 4, 0 },
                       { "San Augustine",      specs+56, N_S,  6, 22, 4, 0 },
                       { "Indomptable",        specs+51, N_F,  7, 23, 5, 0 },
                       { "Desaix",             specs+52, N_F,  7, 27, 7, 0 }
               }
       },
       { 5, 3, 6, 7, "Lake Champlain",
               {
                       { "Saratoga",           specs+60, N_A,  8, 10, 1, 0 },
                       { "Eagle",              specs+61, N_A,  9, 13, 2, 0 },
                       { "Ticonderoga",        specs+62, N_A, 12, 17, 3, 0 },
                       { "Preble",             specs+63, N_A, 14, 20, 2, 0 },
                       { "Confiance",          specs+57, N_B,  4, 70, 6, 0 },
                       { "Linnet",             specs+58, N_B,  7, 68, 6, 0 },
                       { "Chubb",              specs+59, N_B, 10, 65, 6, 0 }
               }
       },
       { 5, 3, 6, 4, "Last Voyage of the USS President",
               {
                       { "President",          specs+67, N_A, 12, 42, 5, 0 },
                       { "Endymion",           specs+64, N_B,  5, 42, 5, 0 },
                       { "Pomone",             specs+65, N_B,  7, 82, 6, 0 },
                       { "Tenedos",            specs+66, N_B,  7, -1, 4, 0 }
               }
       },
       { 7, 5, 5, 2, "Hornblower and the Natividad",
               {
                       { "Lydia",              specs+68, N_B, 12, 40, 2, 0 },
                       { "Natividad",          specs+69, N_S,  2, 40, 4, 0 }
               }
       },
       { 1, 3, 6, 2, "Curse of the Flying Dutchman",
               {
                       { "Piece of Cake",      specs+19, N_S,  7, 40, 2, 0 },
                       { "Flying Dutchy",      specs+71, N_F,  7, 41, 1, 0 }
               }
       },
       { 1, 4, 1, 4, "The South Pacific",
               {
                       { "USS Scurvy",         specs+70, N_A,  7, 40, 1, 0 },
                       { "HMS Tahiti",         specs+71, N_B, 12, 60, 1, 0 },
                       { "Australian",         specs+18, N_S,  5, 20, 8, 0 },
                       { "Bikini Atoll",       specs+63, N_F,  2, 60, 4, 0 }
               }
       },
       { 7, 3, 6, 5, "Hornblower and the battle of Rosas bay",
               {
                       { "Sutherland",         specs+5,  N_B, 13, 30, 2, 0 },
                       { "Turenne",            specs+10, N_F,  9, 35, 6, 0 },
                       { "Nightmare",          specs+9,  N_F,  7, 37, 6, 0 },
                       { "Paris",              specs+53, N_F,  3, 45, 4, 0 },
                       { "Napoleon",           specs+56, N_F,  1, 40, 6, 0 }
               }
       },
       { 6, 4, 7, 5, "Cape Horn",
               {
                       { "Concord",            specs+51, N_A,  3, 20, 4, 0 },
                       { "Berkeley",           specs+7,  N_A,  5, 50, 5, 0 },
                       { "Thames",             specs+71, N_B, 10, 40, 1, 0 },
                       { "Madrid",             specs+53, N_S, 13, 60, 8, 0 },
                       { "Musket",             specs+10, N_F, 10, 60, 7, 0 }
               }
       },
       { 8, 3, 7, 3, "New Orleans",
               {
                       { "Alligator",          specs+71, N_A, 13,  5, 1, 0 },
                       { "Firefly",            specs+50, N_B, 10, 20, 8, 0 },
                       { "Cypress",            specs+46, N_B,  5, 10, 6, 0 }
               }
       },
       { 5, 3, 7, 3, "Botany Bay",
               {
                       { "Shark",              specs+11, N_B,  6, 15, 4, 0 },
                       { "Coral Snake",        specs+31, N_F,  3, 30, 6, 0 },
                       { "Sea Lion",           specs+33, N_F, 13, 50, 8, 0 }
               }
       },
       { 4, 3, 6, 4, "Voyage to the Bottom of the Sea",
               {
                       { "Seaview",            specs+71, N_A,  6, 3,  3, 0 },
                       { "Flying Sub",         specs+64, N_A,  8, 3,  3, 0 },
                       { "Mermaid",            specs+70, N_B,  2, 5,  5, 0 },
                       { "Giant Squid",        specs+53, N_S, 10, 30, 8, 0 }
               }
       },
       { 7, 3, 6, 3, "Frigate Action",
               {
                       { "Killdeer",           specs+21, N_A,  7, 20, 8, 0 },
                       { "Sandpiper",          specs+27, N_B,  5, 40, 8, 0 },
                       { "Curlew",             specs+34, N_S, 10, 60, 8, 0 }
               }
       },
       { 7, 2, 5, 6, "The Battle of Midway",
               {
                       { "Enterprise",         specs+49, N_A, 10, 70, 8, 0 },
                       { "Yorktown",           specs+51, N_A,  3, 70, 7, 0 },
                       { "Hornet",             specs+52, N_A,  6, 70, 7, 0 },
                       { "Akagi",              specs+53, N_J,  6, 10, 4, 0 },
                       { "Kaga",               specs+54, N_J,  4, 12, 4, 0 },
                       { "Soryu",              specs+55, N_J,  2, 14, 4, 0 }
               }
       },
       { 1, 3, 4, 8, "Star Trek",
               {
                       { "Enterprise",         specs+76, N_D,-10, 60, 7, 0 },
                       { "Yorktown",           specs+77, N_D,  0, 70, 7, 0 },
                       { "Reliant",            specs+78, N_D, 10, 70, 7, 0 },
                       { "Galileo",            specs+79, N_D, 20, 60, 7, 0 },
                       { "Kobayashi Maru",     specs+80, N_K,  0,120, 7, 0 },
                       { "Klingon II",         specs+81, N_K, 10,120, 7, 0 },
                       { "Red Orion",          specs+82, N_O,  0,  0, 3, 0 },
                       { "Blue Orion",         specs+83, N_O, 10,  0, 3, 0 }
               }
       }
};
int nscene = sizeof scene / sizeof (struct scenario);

static struct shipspecs specs[] = {
/*      bs fs ta guns   hull  crew1   crew3    gunR  carR   rig2  rig4 pts */
/*                 class   qual   crew2    gunL   carL   rig1  rig3        */
/*00*/{ 4, 7, 3,  19, 5,  5, 4,  2,  2,  2,  2,  2, 0, 0,  4, 4, 4,  4,  7 },
/*01*/{ 4, 7, 3,  17, 5,  5, 4,  2,  2,  2,  0,  0, 4, 4,  3, 3, 3,  3,  6 },
/*02*/{ 3, 5, 2,  42, 4,  7, 4,  2,  2,  2,  2,  2, 0, 0,  5, 5, 5, -1, 11 },
/*03*/{ 4, 6, 3,  44, 3,  7, 4,  2,  2,  2,  3,  3, 0, 0,  5, 5, 5,  5, 12 },
/*04*/{ 3, 5, 2,  64, 2, 17, 4,  8,  6,  6, 12, 12, 2, 2,  7, 7, 7, -1, 20 },
/*05*/{ 3, 5, 2,  74, 2, 20, 4,  8,  8,  8, 16, 16, 2, 2,  7, 7, 7, -1, 26 },
/*06*/{ 3, 5, 2,  50, 2, 12, 4,  6,  4,  4,  8,  8, 2, 2,  6, 6, 6, -1, 17 },
/*07*/{ 3, 5, 1,  98, 1, 23, 4, 10, 10, 10, 18, 18, 2, 2,  8, 8, 8, -1, 28 },
/*08*/{ 3, 5, 2,  74, 2, 20, 4,  8,  8,  8, 16, 16, 2, 2,  7, 7, 7, -1, 26 },
/*09*/{ 3, 5, 2,  74, 2, 21, 3, 10, 10,  8, 20, 20, 0, 0,  7, 7, 7, -1, 24 },
/*10*/{ 3, 5, 1,  80, 1, 23, 3, 12, 12, 10, 22, 22, 0, 0,  7, 7, 7, -1, 27 },
/*11*/{ 3, 5, 2,  64, 2, 18, 3,  8,  8,  6, 12, 12, 0, 0,  7, 7, 7, -1, 18 },
/*12*/{ 3, 5, 2,  44, 2, 11, 3,  4,  4,  4,  6,  6, 2, 2,  5, 5, 5, -1, 10 },
/*13*/{ 3, 5, 2,  50, 2, 14, 3,  6,  6,  4,  8,  8, 0, 0,  6, 6, 6, -1, 14 },
/*14*/{ 4, 6, 3,  36, 3, 11, 4,  4,  4,  2,  4,  4, 2, 2,  5, 5, 5,  5, 11 },
/*15*/{ 4, 6, 3,  36, 3, 11, 3,  4,  4,  4,  4,  4, 2, 2,  5, 5, 5,  5, 10 },
/*16*/{ 3, 5, 2,  74, 2, 21, 4, 10,  8,  8, 18, 18, 2, 2,  7, 7, 7, -1, 26 },
/*17*/{ 3, 5, 2,  74, 2, 21, 3, 10, 10,  8, 20, 20, 2, 2,  7, 7, 7, -1, 23 },
/*18*/{ 4, 6, 3,  32, 3,  8, 3,  4,  2,  2,  4,  4, 2, 2,  5, 5, 5,  5,  9 },
/*19*/{ 4, 6, 3,  24, 4,  6, 3,  4,  4,  4,  2,  2, 0, 0,  4, 4, 4,  4,  9 },
/*20*/{ 4, 7, 3,  38, 4, 14, 5,  6,  4,  4,  4,  4, 6, 6,  5, 5, 5,  5, 17 },
/*21*/{ 4, 6, 3,  40, 3, 15, 3,  8,  6,  6,  6,  6, 4, 4,  5, 5, 5,  5, 15 },
/*22*/{ 4, 7, 3,  36, 4, 11, 3,  6,  6,  4,  4,  4, 2, 2,  5, 5, 5,  5, 11 },
/*23*/{ 4, 6, 3,  32, 3, 11, 5,  4,  4,  2,  4,  4, 2, 2,  5, 5, 5,  5, 13 },
/*24*/{ 4, 6, 3,  38, 3, 14, 5,  4,  4,  4,  6,  6, 4, 4,  5, 5, 5,  5, 18 },
/*25*/{ 4, 6, 3,  22, 3,  6, 5,  2,  2,  2,  0,  0, 8, 8,  4, 4, 4,  4, 11 },
/*26*/{ 4, 6, 3,  32, 3, 11, 5,  4,  4,  2,  4,  4, 2, 2,  5, 5, 5,  5, 13 },
/*27*/{ 4, 6, 3,  40, 3, 14, 3,  6,  6,  4,  6,  6, 4, 4,  5, 5, 5,  5, 15 },
/*28*/{ 4, 6, 3,  32, 3, 11, 2,  4,  4,  4,  4,  4, 0, 0,  5, 5, 5,  5,  9 },
/*29*/{ 4, 6, 3,  40, 3, 14, 2,  6,  6,  4,  6,  6, 4, 4,  5, 5, 5,  5, 12 },
/*30*/{ 4, 6, 3,  32, 3,  8, 2,  4,  4,  1,  2,  2, 0, 0,  4, 4, 4,  4,  7 },
/*31*/{ 4, 7, 3,  44, 4, 18, 5,  6,  6,  6,  8,  8, 6, 6,  6, 6, 6,  6, 24 },
/*32*/{ 4, 6, 3,  38, 3, 14, 4,  4,  4,  2,  6,  6, 4, 4,  5, 5, 5,  5, 15 },
/*33*/{ 4, 5, 3,  44, 3, 18, 5,  8,  6,  6,  8,  8, 8, 8,  6, 6, 6,  6, 24 },
/*34*/{ 4, 6, 3,  38, 3, 14, 4,  4,  4,  4,  6,  6, 4, 4,  5, 5, 5,  5, 16 },
/*35*/{ 4, 7, 3,  38, 4, 14, 4,  6,  6,  6,  6,  6, 6, 6,  5, 5, 5,  5, 19 },
/*36*/{ 4, 6, 3,  38, 3, 14, 3,  6,  6,  4,  6,  6, 6, 6,  5, 5, 5,  5, 14 },
/*37*/{ 4, 6, 3,  38, 3, 14, 5,  6,  4,  4,  6,  6, 6, 6,  5, 5, 5,  5, 17 },
/*38*/{ 4, 7, 3,  20, 5,  6, 4,  4,  2,  2,  0,  0, 6, 6,  4, 4, 4,  4,  9 },
/*39*/{ 4, 7, 3,  13, 6,  3, 4,  0,  2,  2,  0,  0, 2, 2,  2, 2, 2,  2,  5 },
/*40*/{ 4, 7, 3,  19, 5,  5, 4,  2,  2,  2,  2,  2, 0, 0,  4, 4, 4,  4,  7 },
/*41*/{ 4, 7, 3,  17, 5,  5, 4,  2,  2,  2,  2,  2, 0, 0,  3, 3, 3,  3,  6 },
/*42*/{ 4, 7, 3,  20, 5,  6, 5,  4,  2,  2,  0,  0, 6, 6,  4, 4, 4,  4, 12 },
/*43*/{ 4, 7, 3,  18, 5,  5, 5,  2,  2,  2,  0,  0, 6, 6,  4, 4, 4,  4,  9 },
/*44*/{ 4, 7, 3,  24, 5,  6, 4,  4,  2,  2,  0,  0,10,10,  4, 4, 4,  4, 11 },
/*45*/{ 4, 7, 3,  20, 5,  6, 4,  2,  2,  2,  0,  0, 8, 8,  4, 4, 4,  4, 10 },
/*46*/{ 4, 6, 3,  44, 3, 11, 5,  4,  4,  4,  4,  4, 2, 2,  5, 5, 5,  5, 14 },
/*47*/{ 4, 6, 3,  36, 3, 12, 4,  4,  4,  4,  6,  6, 2, 2,  5, 5, 5,  5, 14 },
/*48*/{ 3, 5, 2,  74, 2, 21, 3, 10,  8,  8, 20, 20, 2, 2,  4, 4, 7, -1, 24 },
/*49*/{ 3, 5, 2,  80, 2, 24, 4, 10,  8,  8, 20, 20, 2, 2,  8, 8, 8, -1, 31 },
/*50*/{ 3, 5, 2,  74, 2, 21, 4,  8,  8,  6, 16, 16, 4, 4,  7, 7, 7, -1, 27 },
/*51*/{ 3, 5, 2,  80, 2, 24, 3, 12, 12, 10, 22, 22, 2, 2,  7, 7, 7, -1, 27 },
/*52*/{ 3, 5, 2,  74, 2, 21, 3, 10, 10,  8, 20, 20, 2, 2,  7, 7, 7, -1, 24 },
/*53*/{ 3, 5, 1, 112, 1, 27, 2, 12, 12, 12, 24, 24, 0, 0,  9, 9, 9, -1, 27 },
/*54*/{ 3, 5, 1,  96, 1, 24, 2, 12, 12, 10, 20, 20, 0, 0,  8, 8, 8, -1, 24 },
/*55*/{ 3, 5, 2,  80, 2, 23, 2, 10, 10,  8, 20, 20, 0, 0,  7, 7, 7, -1, 23 },
/*56*/{ 3, 5, 2,  74, 2, 21, 2, 10,  8,  8, 16, 16, 4, 4,  7, 7, 7, -1, 20 },
/*57*/{ 4, 6, 3,  37, 3, 12, 4,  4,  4,  2,  6,  6, 4, 4,  5, 5, 5,  5, 14 },
/*58*/{ 4, 7, 3,  16, 5,  5, 5,  2,  2,  2,  0,  0, 4, 4,  4, 4, 4,  4, 10 },
/*59*/{ 4, 7, 3,  11, 6,  3, 4,  2,  2,  2,  0,  0, 2, 2,  2, 2, 2,  2,  5 },
/*60*/{ 4, 7, 3,  26, 5,  6, 4,  4,  2,  2,  2,  2, 6, 6,  4, 4, 4,  4, 12 },
/*61*/{ 4, 7, 3,  20, 5,  6, 4,  4,  2,  2,  0,  0, 6, 6,  4, 4, 4,  4, 11 },
/*62*/{ 4, 7, 3,  17, 5,  5, 4,  2,  2,  2,  0,  0, 6, 6,  4, 4, 4,  4,  9 },
/*63*/{ 4, 7, 3,   7, 6,  3, 4,  0,  2,  2,  0,  0, 2, 2,  2, 2, 2,  2,  4 },
/*64*/{ 4, 6, 3,  40, 3, 15, 4,  4,  4,  4,  8,  8, 6, 6,  5, 5, 5,  5, 17 },
/*65*/{ 4, 6, 3,  44, 3, 15, 4,  8,  8,  6, 10, 10, 2, 2,  6, 6, 6,  6, 20 },
/*66*/{ 4, 6, 3,  38, 3, 14, 4,  4,  4,  4,  6,  6, 6, 6,  5, 5, 5,  5, 15 },
/*67*/{ 4, 5, 3,  44, 3, 18, 5,  8,  6,  6,  8,  8, 8, 8,  6, 6, 6,  6, 24 },
/*68*/{ 4, 6, 3,  36, 3,  9, 5,  4,  4,  2,  4,  4, 2, 2,  5, 5, 5,  5, 13 },
/*69*/{ 3, 5, 2,  50, 2, 14, 2,  6,  6,  6,  8,  8, 0, 0,  6, 6, 6, -1, 14 },
/*70*/{ 3, 5, 1, 136, 1, 30, 1,  8, 14, 14, 28, 28, 0, 0,  9, 9, 9, -1, 27 },
/*71*/{ 3, 5, 1, 120, 1, 27, 5, 16, 14, 14, 28, 28, 2, 2,  9, 9, 9, -1, 43 },
/*72*/{ 3, 5, 1, 120, 2, 21, 5, 15, 17, 15, 25, 25, 7, 7,  9, 9, 9, -1, 36 },
/*73*/{ 3, 5, 1,  90, 3, 18, 4, 13, 15, 13, 20, 20, 6, 6,  5, 5, 5,  5, 28 },
/*74*/{ 4, 7, 3,   6, 6,  3, 4,  2,  2,  2, 20, 20, 6, 6,  2, 2, 3,  3,  5 },
/*75*/{ 3, 5, 1, 110, 2, 20, 4, 14, 15, 11, 26, 26, 8, 8,  7, 8, 9, -1, 34 },
/*76*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25,  9, 9, 9, -1, 75 },
/*77*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25,  9, 9, 9, -1, 75 },
/*78*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25,  9, 9, 9, -1, 75 },
/*79*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25,  9, 9, 9, -1, 75 },
/*80*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25,  9, 9, 9, -1, 75 },
/*81*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25,  9, 9, 9, -1, 75 },
/*82*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25,  9, 9, 9, -1, 75 },
/*83*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25,  9, 9, 9, -1, 75 }
/*      bs fs ta guns   hull  crew1   crew3    gunR  carR   rig2  rig4 pts */
/*                 class   qual   crew2    gunL   carL   rig1  rig3        */
};

const struct windeffects WET[7][6] = {
       { {9,9,9,9}, {9,9,9,9}, {9,9,9,9}, {9,9,9,9}, {9,9,9,9}, {9,9,9,9} },
       { {3,2,2,0}, {3,2,1,0}, {3,2,1,0}, {3,2,1,0}, {2,1,0,0}, {2,1,0,0} },
       { {1,1,1,0}, {1,1,0,0}, {1,0,0,0}, {1,0,0,0}, {1,0,0,0}, {1,0,0,0} },
       { {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0} },
       { {0,0,0,0}, {1,0,0,0}, {1,1,0,0}, {1,1,0,0}, {2,2,1,0}, {2,2,1,0} },
       { {1,0,0,0}, {1,1,0,0}, {1,1,1,0}, {1,1,1,0}, {3,2,2,0}, {3,2,2,0} },
       { {2,1,1,0}, {3,2,1,0}, {3,2,1,0}, {3,2,1,0}, {3,3,2,0}, {3,3,2,0} }
};

const struct Tables RigTable[11][6] = {
       { {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,1}, {0,0,1,0} },
       { {0,0,0,0}, {0,0,0,0}, {0,0,0,1}, {0,0,1,0}, {1,0,0,1}, {0,1,1,1} },
       { {0,0,0,0}, {0,0,0,1}, {0,0,1,1}, {0,1,0,1}, {0,1,0,1}, {1,0,1,2} },
       { {0,0,0,0}, {0,0,1,1}, {0,1,0,1}, {0,0,0,2}, {0,1,0,2}, {1,0,1,2} },
       { {0,1,0,1}, {1,0,0,1}, {0,1,1,2}, {0,1,0,2}, {0,0,1,3}, {1,0,1,4} },
       { {0,0,1,1}, {0,1,0,2}, {1,0,0,3}, {0,1,1,3}, {1,0,0,4}, {1,1,1,4} },
       { {0,0,1,2}, {0,1,1,2}, {1,1,0,3}, {0,1,0,4}, {1,0,0,4}, {1,0,1,5} },
       { {0,0,1,2}, {0,1,0,3}, {1,1,0,3}, {1,0,2,4}, {0,2,1,5}, {2,1,0,5} },
       { {0,2,1,3}, {1,0,0,3}, {2,1,0,4}, {0,1,1,4}, {0,1,0,5}, {1,0,2,6} },
       { {1,1,0,4}, {1,0,1,4}, {2,0,0,5}, {0,2,1,5}, {0,1,2,6}, {0,2,0,7} },
       { {1,0,1,5}, {0,2,0,6}, {1,2,0,6}, {1,1,1,6}, {2,0,2,6}, {1,1,2,7} }
};
const struct Tables HullTable[11][6] = {
       { {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {1,0,0,0}, {0,1,0,0} },
       { {0,0,0,0}, {0,0,0,0}, {0,1,0,0}, {1,1,0,0}, {1,0,1,0}, {1,0,1,1} },
       { {0,1,0,0}, {1,0,0,0}, {1,1,0,0}, {1,0,1,0}, {1,0,1,1}, {2,1,0,0} },
       { {0,1,1,0}, {1,0,0,0}, {1,1,1,0}, {2,0,0,1}, {2,0,1,0}, {2,2,0,0} },
       { {0,1,1,0}, {1,0,0,1}, {2,1,0,1}, {2,2,1,0}, {3,0,1,0}, {3,1,0,0} },
       { {1,1,1,0}, {2,0,2,1}, {2,1,1,0}, {2,2,0,0}, {3,1,0,1}, {3,1,1,0} },
       { {1,2,2,0}, {2,0,2,1}, {2,1,0,1}, {2,2,0,0}, {3,1,1,0}, {4,2,1,0} },
       { {2,1,1,0}, {2,0,1,1}, {3,2,2,0}, {3,2,0,0}, {4,2,1,0}, {4,2,1,1} },
       { {2,1,2,0}, {3,1,1,1}, {3,2,2,0}, {4,2,1,0}, {4,1,0,2}, {4,2,2,0} },
       { {2,3,1,0}, {3,2,2,0}, {3,2,2,1}, {4,2,2,0}, {4,1,0,3}, {5,1,2,0} },
       { {2,2,4,0}, {3,3,1,1}, {4,2,1,1}, {5,1,0,2}, {5,1,2,1}, {6,2,2,0} },
};

const char AMMO[9][4] = {
       { -1, 1, 0, 1 },
       { -1, 1, 0, 1 },
       { -1, 1, 0, 1 },
       { -2, 1, 0, 2 },
       { -2, 2, 0, 2 },
       { -2, 2, 0, 2 },
       { -3, 2, 0, 2 },
       { -3, 2, 0, 3 },
       { -3, 2, 0, 3 }
};

const char HDT[9][10] = {
       { 1, 0,-1,-2,-3,-3,-4,-4,-4,-4 },
       { 1, 1, 0,-1,-2,-2,-3,-3,-3,-3 },
       { 2, 1, 0,-1,-2,-2,-3,-3,-3,-3 },
       { 2, 2, 1, 0,-1,-1,-2,-2,-2,-2 },
       { 3, 2, 1, 0,-1,-1,-2,-2,-2,-2 },
       { 3, 3, 2, 1, 0, 0,-1,-1,-1,-1 },
       { 4, 3, 2, 1, 0, 0,-1,-1,-1,-1 },
       { 4, 4, 3, 2, 1, 1, 0, 0, 0, 0 },
       { 5, 4, 3, 2, 1, 1, 0, 0, 0, 0 }
};

const char HDTrake[9][10] = {
       { 2, 1, 0,-1,-2,-2,-3,-3,-3,-3 },
       { 2, 2, 1, 0,-1,-1,-2,-2,-2,-2 },
       { 3, 2, 1, 0,-1,-1,-2,-2,-2,-2 },
       { 4, 3, 2, 1, 0, 0,-1,-1,-1,-1 },
       { 5, 4, 3, 2, 1, 1, 0, 0, 0, 0 },
       { 6, 5, 4, 3, 2, 2, 1, 1, 1, 1 },
       { 7, 6, 5, 4, 3, 3, 2, 2, 2, 2 },
       { 8, 7, 6, 5, 4, 4, 3, 3, 3, 3 },
       { 9, 8, 7, 6, 5, 5, 4, 4, 4, 4 }
};

const char QUAL[9][5] = {
       { -1, 0, 0, 1, 1 },
       { -1, 0, 0, 1, 1 },
       { -1, 0, 0, 1, 2 },
       { -1, 0, 0, 1, 2 },
       { -1, 0, 0, 2, 2 },
       { -1,-1, 0, 2, 2 },
       { -2,-1, 0, 2, 2 },
       { -2,-1, 0, 2, 2 },
       { -2,-1, 0, 2, 3 }
};

const char MT[9][3] = {
       { 1, 0, 0 },
       { 1, 1, 0 },
       { 2, 1, 0 },
       { 2, 1, 1 },
       { 2, 2, 1 },
       { 3, 2, 1 },
       { 3, 2, 2 },
       { 4, 3, 2 },
       { 4, 4, 2 }
};

const char rangeofshot[] = {
       0,
       1,              /* grape */
       3,              /* chain */
       10,             /* round */
       1               /* double */
};

const char *const countryname[] = {
       "American", "British", "Spanish", "French", "Japanese",
       "Federation", "Klingon", "Orion"
};

const char *const classname[] = {
       "Drift wood",
       "Ship of the Line",
       "Ship of the Line",
       "Frigate",
       "Corvette",
       "Sloop",
       "Brig"
};

const char *const shortclassname[] = {
       "Rowboat",
       "Ship",
       "Ship",
       "Frigate",
       "Corvette",
       "Sloop",
       "Brig"
};

const char *const directionname[] = {
       "dead ahead",
       "off the starboard bow",
       "off the starboard beam",
       "off the starboard quarter",
       "dead astern",
       "off the port quarter",
       "off the port beam",
       "off the port bow",
       "dead ahead"
};

const char *const qualname[] = {
       "dead",
       "mutinous",
       "green",
       "mundane",
       "crack",
       "elite"
};

const char loadname[] = { '-', 'G', 'C', 'R', 'D', 'E' };

const char dr[] = { 0, 1, 1, 0, -1, -1, -1, 0, 1 };
const char dc[] = { 0, 0, -1, -1, -1, 0, 1, 1, 1 };

int mode;
jmp_buf restart;

bool randomize;                         /* -x, give first available ship */
bool longfmt;                           /* -l, print score in long format */
bool nobells;                           /* -b, don't ring bell before Signal */

gid_t gid;
gid_t egid;

struct scenario *cc;                    /* the current scenario */
struct ship *ls;                        /* &cc->ship[cc->vessels] */

int winddir;
int windspeed;
int turn;
int game;
int alive;
int people;
int hasdriver;