/*-
* Copyright (c) 2009 The NetBSD Foundation, Inc.
* All rights reserved.
*
* This code is derived from software contributed to The NetBSD Foundation
* by David A. Holland.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
////////////////////////////////////////////////////////////
// bits for declaring and defining typed arrays
/*
* Usage:
*
* DECLARRAY_BYTYPE(foo, bar) declares "struct foo", which is
* an array of pointers to "bar", plus the operations on it.
*
* DECLARRAY(foo) is equivalent to DECLARRAY_BYTYPE(fooarray, struct foo).
*
* DEFARRAY_BYTYPE and DEFARRAY are the same as DECLARRAY except that
* they define the operations, and both take an extra argument INLINE.
* For C99 this should be INLINE in header files and empty in the
* master source file, the same as the usage of ARRAYINLINE above and
* in array.c.
*
* Example usage in e.g. item.h of some game:
*
* DECLARRAY_BYTYPE(stringarray, char);
* DECLARRAY(potion);
* DECLARRAY(sword);
*
* #ifndef ITEMINLINE
* #define ITEMINLINE INLINE
* #endif
*
* DEFARRAY_BYTYPE(stringarray, char, ITEMINLINE);
* DEFARRAY(potion, ITEMINLINE);
* DEFARRAY(sword, ITEMINLINE);
*
* Then item.c would do "#define ITEMINLINE" before including item.h.
*/