/*      $NetBSD: algor.h,v 1.6 2021/12/05 09:22:45 rillig Exp $ */

/*-
* Copyright (c) 2003 The NetBSD Foundation, Inc.
* All rights reserved.
*
* This code is derived from software contributed to The NetBSD Foundation
* by Christos Zoulas.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
*    notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
*    notice, this list of conditions and the following disclaimer in the
*    documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/

/*
* Computer's algorithm
*/

#ifndef _H_ALGOR
#define _H_ALGOR

#include "player.h"

class BOARD;
class BOX;

class ALGOR : public PLAYER {
 public:
   ALGOR(const char c);
   virtual ~ALGOR() {}
   // Return a proposed move in (y, x, dir)
   void play(const BOARD& b, size_t& y, size_t& x, int& dir);

 private:
   // Closure searches
   int find_closure(size_t& y, size_t& x, int& dir, BOARD& b);
   size_t find_max_closure(size_t& y, size_t& x, int& dir, const BOARD& b);
   size_t find_min_closure1(size_t& y, size_t& x, int& dir, const BOARD& b,
       int last);
   size_t find_min_closure(size_t& y, size_t& x, int& dir, const BOARD& b);

   // Move searches
   int find_good_turn(size_t& y, size_t& x, int& dir, const BOARD& b);
   int find_bad_turn(size_t& y, size_t& x, int& dir, BOARD& b, int last);

   // Move Attempts
   int try_bad_turn(BOX& box, size_t& y, size_t& x, int& dir, BOARD& b,
                    int last);
   int try_good_turn(BOX& box, size_t y, size_t x, int& dir, BOARD& b);

   // Utils
   size_t count_closure(size_t& y, size_t& x, int& dir, BOARD& b);

#ifdef notyet
   size_t find_single(void);
#endif
};

#endif