/* Compute 2^x.
  Copyright (C) 2012-2018 Free Software Foundation, Inc.
  This file is part of the GNU C Library.

  The GNU C Library is free software; you can redistribute it and/or
  modify it under the terms of the GNU Lesser General Public
  License as published by the Free Software Foundation; either
  version 2.1 of the License, or (at your option) any later version.

  The GNU C Library is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  Lesser General Public License for more details.

  You should have received a copy of the GNU Lesser General Public
  License along with the GNU C Library; if not, see
  <http://www.gnu.org/licenses/>.  */

#include "quadmath-imp.h"

__float128
exp2q (__float128 x)
{
 if (__glibc_likely (__builtin_isless (x, (__float128) FLT128_MAX_EXP)))
   {
     if (__builtin_expect (__builtin_isgreaterequal (x, (__float128) (FLT128_MIN_EXP - FLT128_MANT_DIG
                                                       - 1)), 1))
       {
         int intx = (int) x;
         __float128 fractx = x - intx;
         __float128 result;
         if (fabsq (fractx) < FLT128_EPSILON / 4)
           result = scalbnq (1 + fractx, intx);
         else
           result = scalbnq (expq (M_LN2q * fractx), intx);
         math_check_force_underflow_nonneg (result);
         return result;
       }
     else
       {
         /* Underflow or exact zero.  */
         if (isinfq (x))
           return 0;
         else
           return FLT128_MIN * FLT128_MIN;
       }
   }
 else
   /* Infinity, NaN or overflow.  */
   return FLT128_MAX * x;
}