// stringpool.h -- a string pool for gold    -*- C++ -*-

// Copyright (C) 2006-2024 Free Software Foundation, Inc.
// Written by Ian Lance Taylor <[email protected]>.

// This file is part of gold.

// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
// MA 02110-1301, USA.

#include <string>
#include <list>
#include <vector>

#ifndef GOLD_STRINGPOOL_H
#define GOLD_STRINGPOOL_H

namespace gold
{

class Output_file;

// Return the length of a string in units of Char_type.

template<typename Char_type>
inline size_t
string_length(const Char_type* p)
{
 size_t len = 0;
 for (; *p != 0; ++p)
   ++len;
 return len;
}

// Specialize string_length for char.  Maybe we could just use
// std::char_traits<>::length?

template<>
inline size_t
string_length(const char* p)
{
 return strlen(p);
}

// A Stringpool is a pool of unique strings.  It provides the
// following features:

// Every string in the pool is unique.  Thus, if you have two strings
// in the Stringpool, you can compare them for equality by using
// pointer comparison rather than string comparison.

// There is a key associated with every string in the pool.  If you
// add strings to the Stringpool in the same order, then the key for
// each string will always be the same for any run of the linker.
// This is not true of the string pointers themselves, as they may
// change due to address space randomization.  Some parts of the
// linker (e.g., the symbol table) use the key value instead of the
// string pointer so that repeated runs of the linker will generate
// precisely the same output.

// When you add a string to a Stringpool, Stringpool will optionally
// make a copy of it.  Thus there is no requirement to keep a copy
// elsewhere.

// A Stringpool can be turned into a string table, a sequential series
// of null terminated strings.  The first string may optionally be a
// single zero byte, as required for SHT_STRTAB sections.  This
// conversion is only permitted after all strings have been added to
// the Stringpool.  After doing this conversion, you can ask for the
// offset of any string (or any key) in the stringpool in the string
// table, and you can write the resulting string table to an output
// file.

// When a Stringpool is turned into a string table, then as an
// optimization it will reuse string suffixes to avoid duplicating
// strings.  That is, given the strings "abc" and "bc", only the
// string "abc" will be stored, and "bc" will be represented by an
// offset into the middle of the string "abc".


// A simple chunked vector class--this is a subset of std::vector
// which stores memory in chunks.  We don't provide iterators, because
// we don't need them.

template<typename Element>
class Chunked_vector
{
public:
 Chunked_vector()
   : chunks_(), size_(0)
 { }

 // Clear the elements.
 void
 clear()
 {
   this->chunks_.clear();
   this->size_ = 0;
 }

 // Reserve elements.
 void
 reserve(unsigned int n)
 {
   if (n > this->chunks_.size() * chunk_size)
     {
       this->chunks_.resize((n + chunk_size - 1) / chunk_size);
       // We need to call reserve() of all chunks since changing
       // this->chunks_ causes Element_vectors to be copied.  The
       // reserved capacity of an Element_vector may be lost in copying.
       for (size_t i = 0; i < this->chunks_.size(); ++i)
         this->chunks_[i].reserve(chunk_size);
     }
 }

 // Get the number of elements.
 size_t
 size() const
 { return this->size_; }

 // Push a new element on the back of the vector.
 void
 push_back(const Element& element)
 {
   size_t chunk_index = this->size_ / chunk_size;
   if (chunk_index >= this->chunks_.size())
     {
       this->chunks_.push_back(Element_vector());
       this->chunks_.back().reserve(chunk_size);
       gold_assert(chunk_index < this->chunks_.size());
     }
   this->chunks_[chunk_index].push_back(element);
   this->size_++;
 }

 // Return a reference to an entry in the vector.
 Element&
 operator[](size_t i)
 { return this->chunks_[i / chunk_size][i % chunk_size]; }

 const Element&
 operator[](size_t i) const
 { return this->chunks_[i / chunk_size][i % chunk_size]; }

private:
 static const unsigned int chunk_size = 8192;

 typedef std::vector<Element> Element_vector;
 typedef std::vector<Element_vector> Chunk_vector;

 Chunk_vector chunks_;
 size_t size_;
};


// Stringpools are implemented in terms of Stringpool_template, which
// is generalized on the type of character used for the strings.  Most
// uses will want the Stringpool type which uses char.  Other cases
// are used for merging wide string constants.

template<typename Stringpool_char>
class Stringpool_template
{
public:
 // The type of a key into the stringpool.  As described above, a key
 // value will always be the same during any run of the linker.  Zero
 // is never a valid key value.
 typedef size_t Key;

 // Create a Stringpool.
 Stringpool_template(uint64_t addralign = 1);

 ~Stringpool_template();

 // Clear all the data from the stringpool.
 void
 clear();

 // Hint to the stringpool class that you intend to insert n additional
 // elements.  The stringpool class can use this info however it likes;
 // in practice it will resize its internal hashtables to make room.
 void
 reserve(unsigned int n);

 // Indicate that we should not reserve offset 0 to hold the empty
 // string when converting the stringpool to a string table.  This
 // should not be called for a proper ELF SHT_STRTAB section.
 void
 set_no_zero_null()
 {
   gold_assert(this->string_set_.empty()
               && this->offset_ == sizeof(Stringpool_char));
   this->zero_null_ = false;
   this->offset_ = 0;
 }

 // Indicate that this string pool should be optimized, even if not
 // running with -O2.
 void
 set_optimize()
 { this->optimize_ = true; }

 // Add the string S to the pool.  This returns a canonical permanent
 // pointer to the string in the pool.  If COPY is true, the string
 // is copied into permanent storage.  If PKEY is not NULL, this sets
 // *PKEY to the key for the string.
 const Stringpool_char*
 add(const Stringpool_char* s, bool copy, Key* pkey);

 // Add the string S to the pool.
 const Stringpool_char*
 add(const std::basic_string<Stringpool_char>& s, bool copy, Key* pkey)
 { return this->add_with_length(s.data(), s.size(), copy, pkey); }

 // Add string S of length LEN characters to the pool.  If COPY is
 // true, S need not be null terminated.
 const Stringpool_char*
 add_with_length(const Stringpool_char* s, size_t len, bool copy, Key* pkey);

 // If the string S is present in the pool, return the canonical
 // string pointer.  Otherwise, return NULL.  If PKEY is not NULL,
 // set *PKEY to the key.
 const Stringpool_char*
 find(const Stringpool_char* s, Key* pkey) const;

 // Turn the stringpool into a string table: determine the offsets of
 // all the strings.  After this is called, no more strings may be
 // added to the stringpool.
 void
 set_string_offsets();

 // Get the offset of the string S in the string table.  This returns
 // the offset in bytes, not in units of Stringpool_char.  This may
 // only be called after set_string_offsets has been called.
 section_offset_type
 get_offset(const Stringpool_char* s) const;

 // Get the offset of the string S in the string table.
 section_offset_type
 get_offset(const std::basic_string<Stringpool_char>& s) const
 { return this->get_offset_with_length(s.c_str(), s.size()); }

 // Get the offset of string S, with length LENGTH characters, in the
 // string table.
 section_offset_type
 get_offset_with_length(const Stringpool_char* s, size_t length) const;

 // Get the offset of the string with key K.
 section_offset_type
 get_offset_from_key(Key k) const
 {
   gold_assert(k <= this->key_to_offset_.size());
   return this->key_to_offset_[k - 1];
 }

 // Get the size of the string table.  This returns the number of
 // bytes, not in units of Stringpool_char.
 section_size_type
 get_strtab_size() const
 {
   gold_assert(this->strtab_size_ != 0);
   return this->strtab_size_;
 }

 // Write the string table into the output file at the specified
 // offset.
 void
 write(Output_file*, off_t offset);

 // Write the string table into the specified buffer, of the
 // specified size.  buffer_size should be at least
 // get_strtab_size().
 void
 write_to_buffer(unsigned char* buffer, section_size_type buffer_size);

 // Dump statistical information to stderr.
 void
 print_stats(const char*) const;

private:
 Stringpool_template(const Stringpool_template&);
 Stringpool_template& operator=(const Stringpool_template&);

 // Return whether two strings are equal.
 static bool
 string_equal(const Stringpool_char*, const Stringpool_char*);

 // Compute a hash code for a string.  LENGTH is the length of the
 // string in characters.
 static size_t
 string_hash(const Stringpool_char*, size_t length);

 // We store the actual data in a list of these buffers.
 struct Stringdata
 {
   // Length of data in buffer.
   size_t len;
   // Allocated size of buffer.
   size_t alc;
   // Buffer.
   char data[1];
 };

 // Add a new key offset entry.
 void
 new_key_offset(size_t);

 // Copy a string into the buffers, returning a canonical string.
 const Stringpool_char*
 add_string(const Stringpool_char*, size_t);

 // Return whether s1 is a suffix of s2.
 static bool
 is_suffix(const Stringpool_char* s1, size_t len1,
           const Stringpool_char* s2, size_t len2);

 // The hash table key includes the string, the length of the string,
 // and the hash code for the string.  We put the hash code
 // explicitly into the key so that we can do a find()/insert()
 // sequence without having to recompute the hash.  Computing the
 // hash code is a significant user of CPU time in the linker.
 struct Hashkey
 {
   const Stringpool_char* string;
   // Length is in characters, not bytes.
   size_t length;
   size_t hash_code;

   // This goes in an STL container, so we need a default
   // constructor.
   Hashkey()
     : string(NULL), length(0), hash_code(0)
   { }

   // Note that these constructors are relatively expensive, because
   // they compute the hash code.
   explicit Hashkey(const Stringpool_char* s)
     : string(s), length(string_length(s)), hash_code(string_hash(s, length))
   { }

   Hashkey(const Stringpool_char* s, size_t len)
     : string(s), length(len), hash_code(string_hash(s, len))
   { }
 };

 // Hash function.  This is trivial, since we have already computed
 // the hash.
 struct Stringpool_hash
 {
   size_t
   operator()(const Hashkey& hk) const
   { return hk.hash_code; }
 };

 // Equality comparison function for hash table.
 struct Stringpool_eq
 {
   bool
   operator()(const Hashkey&, const Hashkey&) const;
 };

 // The hash table is a map from strings to Keys.

 typedef Key Hashval;

 typedef Unordered_map<Hashkey, Hashval, Stringpool_hash,
                       Stringpool_eq> String_set_type;

 // Comparison routine used when sorting into a string table.

 typedef typename String_set_type::iterator Stringpool_sort_info;

 struct Stringpool_sort_comparison
 {
   bool
   operator()(const Stringpool_sort_info&, const Stringpool_sort_info&) const;
 };

 // Keys map to offsets via a Chunked_vector.  We only use the
 // offsets if we turn this into an string table section.
 typedef Chunked_vector<section_offset_type> Key_to_offset;

 // List of Stringdata structures.
 typedef std::list<Stringdata*> Stringdata_list;

 // Mapping from const char* to namepool entry.
 String_set_type string_set_;
 // Mapping from Key to string table offset.
 Key_to_offset key_to_offset_;
 // List of buffers.
 Stringdata_list strings_;
 // Size of string table.
 section_size_type strtab_size_;
 // Whether to reserve offset 0 to hold the null string.
 bool zero_null_;
 // Whether to optimize the string table.
 bool optimize_;
 // offset of the next string.
 section_offset_type offset_;
 // The alignment of strings in the stringpool.
 uint64_t addralign_;
};

// The most common type of Stringpool.
typedef Stringpool_template<char> Stringpool;

} // End namespace gold.

#endif // !defined(GOLD_STRINGPOOL_H)