/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
/* This loop assumes that the input file is one or more concatenated zstd
* streams. This example won't work if there is trailing non-zstd data at
* the end, but streaming decompression in general handles this case.
* ZSTD_decompressStream() returns 0 exactly when the frame is completed,
* and doesn't consume input after the frame.
*/
size_t const toRead = buffInSize;
size_t read;
size_t lastRet = 0;
int isEmpty = 1;
while ( (read = fread_orDie(buffIn, toRead, fin)) ) {
isEmpty = 0;
ZSTD_inBuffer input = { buffIn, read, 0 };
/* Given a valid frame, zstd won't consume the last byte of the frame
* until it has flushed all of the decompressed data of the frame.
* Therefore, instead of checking if the return code is 0, we can
* decompress just check if input.pos < input.size.
*/
while (input.pos < input.size) {
ZSTD_outBuffer output = { buffOut, buffOutSize, 0 };
/* The return code is zero if the frame is complete, but there may
* be multiple frames concatenated together. Zstd will automatically
* reset the context when a frame is complete. Still, calling
* ZSTD_DCtx_reset() can be useful to reset the context to a clean
* state, for instance if the last decompression call returned an
* error.
*/
size_t const ret = ZSTD_decompressStream(dctx, &output , &input);
CHECK_ZSTD(ret);
fwrite_orDie(buffOut, output.pos, fout);
lastRet = ret;
}
}
if (isEmpty) {
fprintf(stderr, "input is empty\n");
exit(1);
}
if (lastRet != 0) {
/* The last return value from ZSTD_decompressStream did not end on a
* frame, but we reached the end of the file! We assume this is an
* error, and the input was truncated.
*/
fprintf(stderr, "EOF before end of stream: %zu\n", lastRet);
exit(1);
}