/* $NetBSD: run-sbprintf.c,v 1.2 2020/05/25 20:47:36 christos Exp $ */
/* AUTOGENERATED FILE. DO NOT EDIT. */
//=======Test Runner Used To Run Each Test Below=====
#define RUN_TEST(TestFunc, TestLineNum) \
{ \
Unity.CurrentTestName = #TestFunc; \
Unity.CurrentTestLineNumber = TestLineNum; \
Unity.NumberOfTests++; \
if (TEST_PROTECT()) \
{ \
setUp(); \
TestFunc(); \
} \
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
{ \
tearDown(); \
} \
UnityConcludeTest(); \
}
//=======Automagically Detected Files To Include=====
#include "unity.h"
#include <setjmp.h>
#include <stdio.h>
#include "config.h"
#include "ntp_stdlib.h"
#include <errno.h>
//=======External Functions This Runner Calls=====
extern void setUp(void);
extern void tearDown(void);
extern void test_NullBuf1(void);
extern void test_NullBuf2(void);
extern void test_EndBeyond(void);
extern void test_SmallBuf(void);
extern void test_MatchBuf(void);
extern void test_BigBuf(void);
extern void test_SimpleArgs(void);
extern void test_Increment1(void);
//=======Suite Setup=====
static void suite_setup(void)
{
extern int change_iobufs(int);
extern int change_logfile(const char*, int);
change_iobufs(1);
change_logfile("stderr", 0);
}
//=======Test Reset Option=====
void resetTest(void);
void resetTest(void)
{
tearDown();
setUp();
}
char const *progname;
//=======MAIN=====
int main(int argc, char *argv[])
{
progname = argv[0];
suite_setup();
UnityBegin("sbprintf.c");
RUN_TEST(test_NullBuf1, 7);
RUN_TEST(test_NullBuf2, 14);
RUN_TEST(test_EndBeyond, 23);
RUN_TEST(test_SmallBuf, 33);
RUN_TEST(test_MatchBuf, 44);
RUN_TEST(test_BigBuf, 55);
RUN_TEST(test_SimpleArgs, 66);
RUN_TEST(test_Increment1, 78);
return (UnityEnd());
}