#------------------------------------------------------------------------------
# $File: images,v 1.243 2023/07/17 16:49:09 christos Exp $
# images:  file(1) magic for image formats (see also "iff", and "c-lang" for
# XPM bitmaps)
#
# originally from [email protected] (Jef Poskanzer),
# additions by [email protected] as well as others. Jan also suggested
# merging several one- and two-line files into here.
#
# little magic: PCX (first byte is 0x0a)

# Targa - matches `povray', `ppmtotga' and `xv' outputs
# by Philippe De Muyter <[email protected]>
# URL: http://justsolve.archiveteam.org/wiki/TGA
# Reference: http://www.dca.fee.unicamp.br/~martino/disciplinas/ea978/tgaffs.pdf
# Update: Joerg Jenderek
# at 2, byte ImgType must be 1, 2, 3, 9, 10 or 11
#       ,32 or 33 (both not observed)
# at 1, byte CoMapType must be 1 if ImgType is 1 or 9, 0 otherwise
#       or theoretically 2-128 reserved for use by Truevision or 128-255 may be used for developer applications
# at 3, leshort Index is 0 for povray, ppmtotga and xv outputs
# `xv' recognizes only a subset of the following (RGB with pixelsize = 24)
# `tgatoppm' recognizes a superset (Index may be anything)
#
# test of Color Map Type 0~no 1~color map
# and Image Type 1 2 3 9 10 11 32 33
# and Color Map Entry Size 0 15 16 24 32
0       ubequad&0x00FeC400000000C0      0
# Conflict with MPEG sequences.
!:strength -40
# Prevent conflicts with CRI ADX.
#>(2.S-2) belong        !0x28632943
# above line does not work for rgb32_top_left_rle.tga
# skip some MPEG sequence *.vob and some CRI ADX audio with improbable interleave bits
>17     ubyte&0xC0              !0xC0
# skip more garbage like *.iso by looking for positive image type
>>2     ubyte                   >0
# skip some compiled terminfo like xterm+tmux by looking for image type less equal 33
>>>2    ubyte                   <34
# skip some MPEG sequence *.vob HV001T01.EVO winnicki.mpg with unacceptable alpha channel depth 11
>>>>17  ubyte&0x0F              !11
# skip arches.3200 , Finder.Root , Slp.1 by looking for low pixel depth 1 8 15 16 24 32
>>>>>16 ubyte                   1
>>>>>>0         use             tga-image
>>>>>16 ubyte                   8
>>>>>>0         use             tga-image
>>>>>16 ubyte                   15
>>>>>>0         use             tga-image
>>>>>16 ubyte                   16
>>>>>>0         use             tga-image
>>>>>16 ubyte                   24
>>>>>>0         use             tga-image
>>>>>16 ubyte                   32
>>>>>>0         use             tga-image
#       display tga bitmap image information
0       name                            tga-image
>2      ubyte           <34             Targa image data
!:mime  image/x-tga
!:apple ????TPIC
# normal extension .tga but some Truevision products used others:
# tpic (Apple),icb (Image Capture Board),vda (Video Display Adapter),vst (NuVista),win (UNSURE about that)
!:ext   tga/tpic/icb/vda/vst
# image type 1 2 3 9 10 11 32 33
>2      ubyte&0xF7      1               - Map
>2      ubyte&0xF7      2               - RGB
# alpha channel
>>17    ubyte&0x0F      >0              \bA
>2      ubyte&0xF7      3               - Mono
# type not found, but by http://www.fileformat.info/format/tga/corion.htm
# Compressed color-mapped data, using Huffman, Delta, and runlength encoding
>2      ubyte           32              - Color
# Compressed color-mapped data, using Huffman, Delta, and RLE. 4-pass quadtree- type process
>2      ubyte           33              - Color
# Color Map Type 0~no 1~color map
>1      ubyte           1               (
# first color map entry, 0 normal
>>3     uleshort        >0              \b%d-
# color map length 0 2 1dh 3bh d9h 100h
>>5     uleshort        x               \b%d)
# 8~run length encoding bit
>2      ubyte&0x08      8               - RLE
# gimp can create big pictures!
>12     uleshort        >0              %d x
>12     uleshort        =0              65536 x
# image height. 0 interpreted as 65536
>14     uleshort        >0              %d
>14     uleshort        =0              65536
# Image Pixel depth 1 8 15 16 24 32
>16     ubyte           x               x %d
# X origin of image. 0 normal
>8      uleshort        >0              +%d
# Y origin of image. 0 normal; positive for top
>10     uleshort        >0              +%d
# Image descriptor: bits 3-0 give the alpha channel depth, bits 5-4 give direction
# alpha depth like: 1 8
>17     ubyte&0x0F      >0              - %d-bit alpha
# bits 5-4 give direction. normal bottom left
>17     ubyte           &0x20           - top
#>17    ubyte           ^0x20           - bottom
>17     ubyte           &0x10           - right
#>17    ubyte           ^0x10           - left
# some info say other bits 6-7 should be zero
# but data storage interleave by http://www.fileformat.info/format/tga/corion.htm
# 00 - no interleave;01 - even/odd interleave; 10 - four way interleave; 11 - reserved
#>17    ubyte&0xC0      0x00            - no interleave
>17     ubyte&0xC0      0x40            - interleave
>17     ubyte&0xC0      0x80            - four way interleave
>17     ubyte&0xC0      0xC0            - reserved
# positive length implies identification field
>0      ubyte           >0
>>18    string          x               "%s"
# last 18 bytes of newer tga file footer signature
>18     search/4261301/s        TRUEVISION-XFILE.\0
# extension area offset if not 0
>>&-8           ulelong                 >0
# length of the extension area. normal 495 for version 2.0
>>>(&-4.l)      uleshort                0x01EF
# AuthorName[41]
>>>>&0          string                  >\0             - author "%-.40s"
# Comment[324]=4 * 80 null terminated
>>>>&41         string                  >\0             - comment "%-.80s"
# date
>>>>&365        ubequad&0xffffFFFFffff0000      !0
# Day
>>>>>&-6        uleshort                x               %d
# Month
>>>>>&-8        uleshort                x               \b-%d
# Year
>>>>>&-4        uleshort                x               \b-%d
# time
>>>>&371        ubequad&0xffffFFFFffff0000      !0
# hour
>>>>>&-8        uleshort                x               %d
# minutes
>>>>>&-6        uleshort                x               \b:%.2d
# second
>>>>>&-4        uleshort                x               \b:%.2d
# JobName[41]
>>>>&377        string                  >\0             - job "%-.40s"
# JobHour Jobminute Jobsecond
>>>>&418        ubequad&0xffffFFFFffff0000      !0
>>>>>&-8        uleshort                x               %d
>>>>>&-6        uleshort                x               \b:%.2d
>>>>>&-4        uleshort                x               \b:%.2d
# SoftwareId[41]
>>>>&424        string                  >\0             - %-.40s
# SoftwareVersionNumber
>>>>&424        ubyte                   >0
>>>>>&40        uleshort/100            x               %d
>>>>>&40        uleshort%100            x               \b.%d
# VersionLetter
>>>>>&42        ubyte                   >0x20           \b%c
# KeyColor
>>>>&468        ulelong                 >0              - keycolor %#8.8x
# Denominator of Pixel ratio. 0~no pixel aspect
>>>>&474        uleshort                >0
# Numerator
>>>>>&-4        uleshort                >0              - aspect %d
>>>>>&-2        uleshort                x               \b/%d
# Denominator of Gamma ratio. 0~no Gamma value
>>>>&478        uleshort                >0
# Numerator
>>>>>&-4        uleshort                >0              - gamma %d
>>>>>&-2        uleshort                x               \b/%d
# ColorOffset
#>>>>&480       ulelong                 x               - col offset %#8.8x
# StampOffset
#>>>>&484       ulelong                 x               - stamp offset %#8.8x
# ScanOffset
#>>>>&488       ulelong                 x               - scan offset %#8.8x
# AttributesType
#>>>>&492       ubyte                   x               - Attributes %#x
## EndOfTGA

# PBMPLUS images
# URL:          https://en.wikipedia.org/wiki/Netpbm
# The next byte following the magic is always whitespace.
# adding 65 to strength so that Netpbm images comes before "x86 boot sector" or
# "DOS/MBR boot sector" identified by ./filesystems
0       name            netpbm
>3      regex/s         =\^[0-9]{1,50}[\040\t\f\r\n]+[0-9]{1,50}        Netpbm image data
>>&0    regex           =[0-9]{1,50}                    \b, size = %s x
>>>&0   regex           =[0-9]{1,50}                    \b %s

0       search/1        P1
# test for whitespace after 2 byte magic
>2      regex/2         [\040\t\f\r\n]
# skip DROID x-fmt-164-signature-id-583.pbm with ten 0 digits
>>3     string          !000000000
>>>0    use             netpbm
>>>0    string          x       \b, bitmap
!:strength + 65
!:mime  image/x-portable-bitmap
!:ext   pbm
# check for character # starting a comment line
>>>3    ubyte           =0x23
>>>>4   string          x       %s

0       search/1        P2
>0      regex/4         P2[\040\t\f\r\n]
>>0     use             netpbm
>>0     string          x       \b, greymap
!:strength + 65
# american spelling gray
!:mime  image/x-portable-graymap
!:ext   pgm

0       search/1        P3
>0      regex/4         P3[\040\t\f\r\n]
>>0     use             netpbm
>>0     string          x       \b, pixmap
!:strength + 65
!:mime  image/x-portable-pixmap
!:ext   ppm

0       string          P4
>0      regex/4         P4[\040\t\f\r\n]
>>0     use             netpbm
>>0     string          x       \b, rawbits, bitmap
!:strength + 65
!:mime  image/x-portable-bitmap
!:ext   pbm

0       string          P5
>0      regex/4         P5[\040\t\f\r\n]
>>0     use             netpbm
>>0     string          x       \b, rawbits, greymap
!:strength + 65
!:mime  image/x-portable-greymap
!:ext   pgm

0       string          P6
>0      regex/4         P6[\040\t\f\r\n]
>>0     use             netpbm
>>0     string          x       \b, rawbits, pixmap
!:strength + 65
!:mime  image/x-portable-pixmap
!:ext   ppm/pnm

# URL:          https://en.wikipedia.org/wiki/Netpbm#PAM_graphics_format
# Reference:    http://fileformats.archiveteam.org/wiki/Portable_Arbitrary_Map
# Update:       Joerg Jenderek
0       string          P7
# skip DROID fmt-405-signature-id-589.pam by looking for character like New Line
>2      ubyte           !0xAB
#>2     ubyte           =0x0A
>>3     search/256/b    WIDTH           Netpbm PAM image file, size =
!:mime  image/x-portable-arbitrarymap
!:ext   pam
!:strength + 65
>>>&1   string          x               %s
>>>3    search/256/b    HEIGHT          x
>>>>&1  string          x               %s
# at offset 2 a New Line character (0xA) should appear
>>>2    ubyte           !0x0A           \b, %#x at offset 2 instead new line

# From: [email protected] (Bryan Henderson)
0       string          \117\072        Solitaire Image Recorder format
>4      string          \013            MGI Type 11
>4      string          \021            MGI Type 17
0       string          .MDA            MicroDesign data
>21     ubyte           48              version 2
>21     ubyte           51              version 3
0       string          .MDP            MicroDesign page data
>21     ubyte           48              version 2
>21     ubyte           51              version 3

# NIFF (Navy Interchange File Format, a modification of TIFF) images
# [GRR:  this *must* go before TIFF]
0       string          IIN1            NIFF image data
!:mime  image/x-niff

# Canon RAW version 1 (CRW) files are a type of Canon Image File Format
# (CIFF) file. These are apparently all little-endian.
# From: Adam Buchbinder <[email protected]>
# URL: https://www.sno.phy.queensu.ca/~phil/exiftool/canon_raw.html
0       string          II\x1a\0\0\0HEAPCCDR    Canon CIFF raw image data
!:mime  image/x-canon-crw
>16     uleshort        x       \b, version %d.
>14     uleshort        x       \b%d

# Canon RAW version 2 (CR2) files are a kind of TIFF with an extra magic
# number. Put this above the TIFF test to make sure we detect them.
# These are apparently all little-endian.
# From: Adam Buchbinder <[email protected]>
# URL: https://libopenraw.freedesktop.org/wiki/Canon_CR2
0       string          II\x2a\0\x10\0\0\0CR    Canon CR2 raw image data
!:mime  image/x-canon-cr2
!:strength +80
>10     ubyte           x       \b, version %d.
>11     ubyte           x       \b%d

# Fujifilm RAF RAW image files with embedded JPEG data and compressed
# or uncompressed CFA RAW data. Byte order: Big Endian.
# URL: https://libopenraw.freedesktop.org/formats/raf/
# Useful info from http://fileformats.archiveteam.org/wiki/Fujifilm_RAF.
# File extension: RAF
# Works for both the FinePix S2 Pro and the X-T3. Anybody have some more Fuji
# raw samples available?
# -- David Dyer-Bennet <[email protected]> 9-Sep-2021
0       string          FUJIFILMCCD-RAW         Fujifilm RAF raw image data
!:mime  image/x-fuji-raf
!:ext   raf
>0x10   string          x                       \b, format version %4.4s
>0x1C   string          x                       \b, camera %s

# Tag Image File Format, from Daniel Quinlan ([email protected])
# The second word of TIFF files is the TIFF version number, 42, which has
# never changed.  The TIFF specification recommends testing for it.
0       string          MM\x00\x2a      TIFF image data, big-endian
!:strength +70
!:mime  image/tiff
!:ext   tif/tiff
>(4.L)  use             \^tiff_ifd
0       string          II\x2a\x00      TIFF image data, little-endian
!:mime  image/tiff
!:strength +70
!:ext   tif/tiff
>(4.l)  use             tiff_ifd

0       name            tiff_ifd
>0      uleshort        x               \b, direntries=%d
>2      use             tiff_entry

0       name            tiff_entry
# NewSubFileType
>0      uleshort        0xfe
>>12    use             tiff_entry
>0      uleshort        0x100
>>4     ulelong         1
>>>12   use             tiff_entry
>>>8    uleshort        x               \b, width=%d
>0      uleshort        0x101
>>4     ulelong         1
>>>8    uleshort        x               \b, height=%d
>>>12   use             tiff_entry
>0      uleshort        0x102
>>8     uleshort        x               \b, bps=%d
>>12    use             tiff_entry
>0      uleshort        0x103
>>4     ulelong         1               \b, compression=
>>>8    uleshort        1               \bnone
>>>8    uleshort        2               \bhuffman
>>>8    uleshort        3               \bbi-level group 3
>>>8    uleshort        4               \bbi-level group 4
>>>8    uleshort        5               \bLZW
>>>8    uleshort        6               \bJPEG (old)
>>>8    uleshort        7               \bJPEG
>>>8    uleshort        8               \bdeflate
>>>8    uleshort        9               \bJBIG, ITU-T T.85
>>>8    uleshort        0xa             \bJBIG, ITU-T T.43
>>>8    uleshort        0x7ffe          \bNeXT RLE 2-bit
>>>8    uleshort        0x8005          \bPackBits (Macintosh RLE)
>>>8    uleshort        0x8029          \bThunderscan RLE
>>>8    uleshort        0x807f          \bRasterPadding (CT or MP)
>>>8    uleshort        0x8080          \bRLE (Line Work)
>>>8    uleshort        0x8081          \bRLE (High-Res Cont-Tone)
>>>8    uleshort        0x8082          \bRLE (Binary Line Work)
>>>8    uleshort        0x80b2          \bDeflate (PKZIP)
>>>8    uleshort        0x80b3          \bKodak DCS
>>>8    uleshort        0x8765          \bJBIG
>>>8    uleshort        0x8798          \bJPEG2000
>>>8    uleshort        0x8799          \bNikon NEF Compressed
>>>8    default         x
>>>>8   uleshort        x               \b(unknown %#x)
>>>12   use             tiff_entry
>0      uleshort        0x106           \b, PhotometricInterpretation=
>>8     clear           x
>>8     uleshort        0               \bWhiteIsZero
>>8     uleshort        1               \bBlackIsZero
>>8     uleshort        2               \bRGB
>>8     uleshort        3               \bRGB Palette
>>8     uleshort        4               \bTransparency Mask
>>8     uleshort        5               \bCMYK
>>8     uleshort        6               \bYCbCr
>>8     uleshort        8               \bCIELab
>>8     default         x
>>>8    uleshort        x               \b(unknown=%#x)
>>12    use             tiff_entry
# FillOrder
>0      uleshort        0x10a
>>4     ulelong         1
>>>12   use             tiff_entry
# DocumentName
>0      uleshort        0x10d
>>(8.l) string          x               \b, name=%s
>>>12   use             tiff_entry
# ImageDescription
>0      uleshort        0x10e
>>(8.l) string          x               \b, description=%s
>>>12   use             tiff_entry
# Make
>0      uleshort        0x10f
>>(8.l) string          x               \b, manufacturer=%s
>>>12   use             tiff_entry
# Model
>0      uleshort        0x110
>>(8.l) string          x               \b, model=%s
>>>12   use             tiff_entry
# StripOffsets
>0      uleshort        0x111
>>12    use             tiff_entry
# Orientation
>0      uleshort        0x112           \b, orientation=
>>8     uleshort        1               \bupper-left
>>8     uleshort        3               \blower-right
>>8     uleshort        6               \bupper-right
>>8     uleshort        8               \blower-left
>>8     uleshort        9               \bundefined
>>8     default         x
>>>8    uleshort        x               \b[*%d*]
>>12    use             tiff_entry
# XResolution
>0      uleshort        0x11a
>>8     ulelong         x               \b, xresolution=%d
>>12    use             tiff_entry
# YResolution
>0      uleshort        0x11b
>>8     ulelong         x               \b, yresolution=%d
>>12    use             tiff_entry
# ResolutionUnit
>0      uleshort        0x128
>>8     uleshort        x               \b, resolutionunit=%d
>>12    use             tiff_entry
# Software
>0      uleshort        0x131
>>(8.l) string          x               \b, software=%s
>>12    use             tiff_entry
# Datetime
>0      uleshort        0x132
>>(8.l) string          x               \b, datetime=%s
>>12    use             tiff_entry
# HostComputer
>0      uleshort        0x13c
>>(8.l) string          x               \b, hostcomputer=%s
>>12    use             tiff_entry
# WhitePoint
>0      uleshort        0x13e
>>12    use             tiff_entry
# PrimaryChromaticities
>0      uleshort        0x13f
>>12    use             tiff_entry
# YCbCrCoefficients
>0      uleshort        0x211
>>12    use             tiff_entry
# YCbCrPositioning
>0      uleshort        0x213
>>12    use             tiff_entry
# ReferenceBlackWhite
>0      uleshort        0x214
>>12    use             tiff_entry
# Copyright
>0      uleshort        0x8298
>>(8.l) string          x               \b, copyright=%s
>>12    use             tiff_entry
# ExifOffset
>0      uleshort        0x8769
>>12    use             tiff_entry
# GPS IFD
>0      uleshort        0x8825          \b, GPS-Data
>>12    use             tiff_entry

#>0     uleshort        x               \b, unknown=%#x
#>>12   use             tiff_entry

0       string          MM\x00\x2b      Big TIFF image data, big-endian
!:mime  image/tiff
0       string          II\x2b\x00      Big TIFF image data, little-endian
!:mime  image/tiff

# PNG [Portable Network Graphics, or "PNG's Not GIF"] images
# (Greg Roelofs, [email protected])
# (Albert Cahalan, [email protected])
#
# 137 P N G \r \n ^Z \n [4-byte length] I H D R [HEAD data] [HEAD crc] ...
#

# IHDR parser
0       name            png-ihdr
>0      ubelong         x               \b, %d x
>4      ubelong         x               %d,
>8      ubyte           x               %d-bit
>9      ubyte           0               grayscale,
>9      ubyte           2               \b/color RGB,
>9      ubyte           3               colormap,
>9      ubyte           4               gray+alpha,
>9      ubyte           6               \b/color RGBA,
#>10    ubyte           0               deflate/32K,
>12     ubyte           0               non-interlaced
>12     ubyte           1               interlaced

# Standard PNG image.
0       string          \x89PNG\x0d\x0a\x1a\x0a\x00\x00\x00\x0DIHDR     PNG image data
!:mime  image/png
!:ext   png
!:strength +10
>16     use             png-ihdr

# Apple CgBI PNG image.
0       string          \x89PNG\x0d\x0a\x1a\x0a\x00\x00\x00\x04CgBI
>24     string          \x00\x00\x00\x0DIHDR    PNG image data (CgBI)
!:mime  image/png
!:ext   png
!:strength +10
>>32    use             png-ihdr

# possible GIF replacements; none yet released!
# (Greg Roelofs, [email protected])
#
# GRR 950115:  this was mine ("Zip GIF"):
0       string          GIF94z          ZIF image (GIF+deflate alpha)
!:mime  image/x-unknown
#
# GRR 950115:  this is Jeremy Wohl's Free Graphics Format (better):
#
0       string          FGF95a          FGF image (GIF+deflate beta)
!:mime  image/x-unknown
#
# GRR 950115:  this is Thomas Boutell's Portable Bitmap Format proposal
# (best; not yet implemented):
#
0       string          PBF             PBF image (deflate compression)
!:mime  image/x-unknown

# GIF
# Strength set up to beat 0x55AA DOS/MBR signature word lookups (+65)
0       string          GIF8            GIF image data
!:strength +80
!:mime  image/gif
!:apple 8BIMGIFf
!:ext   gif
>4      string          7a              \b, version 8%s,
>4      string          9a              \b, version 8%s,
>6      uleshort        >0              %d x
>8      uleshort        >0              %d
#>10    ubyte           &0x80           color mapped,
#>10    ubyte&0x07      =0x00           2 colors
#>10    ubyte&0x07      =0x01           4 colors
#>10    ubyte&0x07      =0x02           8 colors
#>10    ubyte&0x07      =0x03           16 colors
#>10    ubyte&0x07      =0x04           32 colors
#>10    ubyte&0x07      =0x05           64 colors
#>10    ubyte&0x07      =0x06           128 colors
#>10    ubyte&0x07      =0x07           256 colors

# ITC (CMU WM) raster files.  It is essentially a byte-reversed Sun raster,
# 1 plane, no encoding.
0       string          \361\0\100\273  CMU window manager raster image data
>4      ulelong         >0              %d x
>8      ulelong         >0              %d,
>12     ulelong         >0              %d-bit

# Magick Image File Format
# URL:          https://imagemagick.org/script/miff.php
# Reference:    http://fileformats.archiveteam.org/wiki/MIFF
# Update:       Joerg Jenderek
# http://www.nationalarchives.gov.uk/pronom/fmt/930
0       search/256/bc   id=imagemagick
# skip bad ASCII text by following new line~0x0A or space~0x20 character
#>&0    ubyte           x               \b, next character %#x
# called by TriD ImageMagick Machine independent File Format bitmap
>&0     ubyte&0xD5      0               MIFF image data
# https://reposcope.com/mimetype/image/miff
#!:mime image/miff
!:mime  image/x-miff
!:ext   miff/mif
# examples with standard file(1) magic
#>>0    string          =id=ImageMagick with standard magic
# examples with unusual file(1) magic like
>>0     string          !id=ImageMagick starting with
# start with comment (brace) like http://samples.fileformat.info/.../AQUARIUM.MIF
>>>0    ubyte           =0x7b           comment
# skip second character which is often a newline and show comment
>>>>2   string          x               "%s"
# does not start with comment, probably letters with other case like Id=ImageMagick
# ImageMagick-7.0.9-2/Magick++/demo/smile_anim.miff
>>>0    ubyte           !0x7b
>>>>0   string          >\0             '%-.14s'
# URL:          https://imagemagick.org/
# Reference:    https://imagemagick.org/script/magick-vector-graphics.php
# From:         Joerg Jenderek
# Note:         all white-spaces between commands are ignored
0       string          push
# skip some white spaces
>5      search/3        graphic-context ImageMagick Vector Graphic
# TODO: look for dangerous commands like CVE-2016-3715
#!:mime text/plain
!:mime  image/x-mvg
!:ext   mvg

# Artisan
0       long            1123028772      Artisan image data
>4      long            1               \b, rectangular 24-bit
>4      long            2               \b, rectangular 8-bit with colormap
>4      long            3               \b, rectangular 32-bit (24-bit with matte)

# FIG (Facility for Interactive Generation of figures), an object-based format
# URL:          http://fileformats.archiveteam.org/wiki/Fig
#               https://en.wikipedia.org/wiki/Xfig
# Reference:    http://mark0.net/download/triddefs_xml.7z/defs/f/fig.trid.xml
# https://web.archive.org/web/20070920204655/http://epb.lbl.gov/xfig/fig-format.html
# Update:       Joerg Jenderek
# Note:         called "FIG vector drawing" by TrID,
#               4 byte magic is assumed to be always at offset 0 and
#               verified by `fig2mpdf -v bootloader.fig && file bootloader.pdf`
#0      search/1/tb     #FIG            FIG image text
# GRR: with --keep-going option the line above gives duplicate messages
0       search/1/ts     #FIG
>&0     use             image-xfig
# binary data variant with non ASCII text characters like Control-A or �C in thermostat.fig
0       search/1/bs     #FIG
>&0     use             image-xfig
#       display XFIG image describing text, mime type, file name extension and version
0       name            image-xfig
>8      ubyte           x               FIG image text
#!:mime text/plain
# https://reposcope.com/mimetype/image/x-xfig
!:mime  image/x-xfig
!:ext   fig
# version string like: 1.4 2.1 3.1 3.2
>5      string          x               \b, version %.3s
# some times after version text like: "Produced by xfig version 3.2.5-alpha5"
>8      ubyte           >0x0D
>>8     string          x               "%s"
# should be point character (2Eh) of version string according to TrID
#>6     ubyte           !0x2E           \b, at 6 %#x
# caret character (23h) at the beginning in most or probably all examples
#>0     ubyte           !0x23           \b, starting with character %#x
# URL:          http://fileformats.archiveteam.org/wiki/DeskMate_Draw
#               http://en.wikipedia.org/wiki/Deskmate
# Reference:    http://mark0.net/download/triddefs_xml.7z/defs/d/dm-fig.trid.xml
# From:         Joerg Jenderek
# Note:         called "DeskMate Draw drawing" by TrID
0       string          \x14FIG         DeskMate Drawing
#!:mime application/octet-stream
!:mime  image/x-deskmate-fig
!:ext   fig
# TODO:
#       "Cabri 3D Figure"       by TrID fig-cabri.trid.xml
#       "Playmation Figure"     by TrID fig-playmation.trid.xml

# PHIGS
0       string          ARF_BEGARF              PHIGS clear text archive
0       string          @(#)SunPHIGS            SunPHIGS
# version number follows, in the form m.n
>40     string          SunBin                  binary
>32     string          archive                 archive

# GKS (Graphics Kernel System)
0       string          GKSM            GKS Metafile
>24     string          SunGKS          \b, SunGKS

# CGM image files
# Update:       Joerg Jenderek
# URL:          http://fileformats.archiveteam.org/wiki/CGM
#               https://en.wikipedia.org/wiki/Computer_Graphics_Metafile
# Reference:    http://mark0.net/download/triddefs_xml.7z/defs/c/cgm-ct.trid.xml
#               http://standards.iso.org/ittf/PubliclyAvailableStandards/c032381_ISO_IEC_8632-4_1999(E).zip
# Note:         called "Computer Graphics Metafile (Clear Text)" by TrID and
#               "Computer Graphics Metafile ASCII" by DROID or CGM by XnView
#               verified by LibreOffice and partly by XnView `nconvert -info *.CGM`
# According to TrID only letter B and M are always upcased and by DROID often only B is upcased for command BEGIN METAFILE
0       string/c        begmf
# skip SOME DROID fmt-301-signature-id-359.cgm fmt-301-signature-id-361.cgm fmt-302-signature-id-364.cgm
# fmt-302-signature-id-365.cgm x-fmt-142-signature-id-350.cgm x-fmt-142-signature-id-351.cgm
>5      short           !0
# skip other versions of DROID fmt-301-signature-id-359.cgm fmt-301-signature-id-361.cgm fmt-302-signature-id-364.cgm
# fmt-302-signature-id-365.cgm x-fmt-142-signature-id-350.cgm x-fmt-142-signature-id-351.cgm
>>5     short           !0xABab         clear text Computer Graphics Metafile
# https://reposcope.com/mimetype/image/cgm
!:mime  image/cgm
!:ext   cgm
# SF:NAME like: 'metafile example';
>>>5    string          x               %s
# look for command METAFILE VERSION (MFVERSION <SOFTSEP> <I:VERSION>)
>>>2    search/128/c    mfversion
#>>>>&0 ubyte           x               SOFTSEP=%#x
# version like: 1 3 4
>>>>&1  ubyte           >0x31           \b, version %c
# Summary:      Computer Graphics Metafile (binary)
# Reference:    http://mark0.net/download/triddefs_xml.7z/defs/c/cgm-bin.trid.xml
#               https://standards.iso.org/ittf/PubliclyAvailableStandards/c032380_ISO_IEC_8632-3_1999(E).zip
# Note:         called "Computer Graphics Metafile (binary)" by TrID and DROID or CGM by XnView
#               verified by LibreOffice and partly by XnView `nconvert -info *.CGM`
# look for BEGIN METAFILE (element Class 0 and ID 1 and "random" Parameter) that is binary C C C C 0 0 0 0 0 0 1 P P P P P
0       ubeshort&0xFFe0         0x0020
# skip SOME DROID fmt-303-signature-id-368.cgm fmt-304-signature-id-369.cgm fmt-305-signature-id-370.cgm fmt-306-signature-id-371.cgm
# with containing only 28 bytes
>28     ubyte                   x
# look for METAFILE VERSION (element class 1 and id 1 and parameter P1 with length 2) that is binary 0 0 0 1 i i i i i i 1 P P P 1 P
# with "low" version; 2nd worst case argentin.cgm with parameter length 56
# worst MS.CGM
#>>2    search/73/b             \x10\x22\0      binary Computer Graphics Metafile
>>2     search/128/b            \x10\x22\0      binary Computer Graphics Metafile
!:mime  image/cgm
!:ext   cgm
# metafile 2 byte version number like: 1 (most) 2 3 4
>>>&-1  ubeshort                >1              \b, version %u
# length number of 1st parameter octets in range 0 to 30 implies short command
>>>0    ubeshort&0x001F         <31             \b, parameter length %u
# length of string like: 8 9 10 11 12 29
#>>>>2          ubyte           x               \b, %u BYTES (SHORT)
# string like: 'HiJaak 2' 'Example 1' 'sahara.cgm' 'MASTERCLIPS--Art Of Business '
>>>>2           pstring         >\0             '%s'
# after 1st short command with even parameter length comes 2nd command like: 1022h 0010h (EAF00010.CGM 'HiJaak 2' FLOPPY2.CGM TIGER.CGM 'B:\TIGER.CGM')
>>>>0           ubeshort&0x0001 =0
>>>>>(2.b+3)    ubeshort        !0x1022         \b, 2nd command %#4.4x (short even)
# after 1st short command with odd parameter length comes nil padding byte followed 2nd command like: 1022h
>>>>0           ubeshort&0x0001 =1
#>>>>>(2.b+3)   ubyte           !0              \b, PADDING %#x
>>>>>(2.b+4)    ubeshort        !0x1022         \b, 2nd command %#4.4x (short odd)
# 11111 binary (decimal 31) in the parameter field indicates that the command is in long-form
>>>0    ubeshort&0x001F         =0x1F
# bit 15 is partition flag with 1 for 'not-last' partition and 0 for 'last' partition
>>>>2           ubeshort&0x8000 !0              \b, partition flag %#4.4x
# bits 0 to 14 is parameter list length; the number of following parameter octets; range 0 to 32767
# length of 1st long command parameter like: 53
>>>>2           ubeshort&0x7Fff x               \b, parameter length %u (long)
# The two header words are then followed by lenghth of 1st string like: 52
#>>>>4          ubyte           x               \b, %u BYTES
# string like: 'K:\PROJECTS\GRAPHICS\DWKS3.5\CLIPART\FLAGS\Italy.cgm'
>>>>4           pstring/B       x               '%s'
# odd long parameter length implies single null padding octet to start command on word boundary
>>>>2           ubeshort&0x0001 =1
# after 1st long command with odd parameter length comes nil padding byte followed by 2nd command like: 1022h
#>>>>>(4.b+5)           ubyte   !0              \b, PADDING %#x
>>>>>(4.b+6)            ubeshort !0x1022        \b, 2nd command %#4.4x (long odd)
# even long parameter length implies next command directly is following
>>>>2           ubeshort&0x0001 =0
# after 1st long command with even parameter length comes 2nd command like: 1022h 0x1054 (MS.CGM)
>>>>>(4.b+5)    ubeshort        !0x1022         \b, 2nd command %#4.4x (long even)
# look for END METAFILE (element class 0 and id 2 and 0 parameter) that is binary 0 0 0 0 i i i i i 1 i P P P P P
>>>-2   ubeshort                !0x0040         \b, NOT_FOUND_END_METAFILE

# MGR bitmaps  (Michael Haardt, [email protected])
0       string  yz      MGR bitmap, modern format, 8-bit aligned
0       string  zz      MGR bitmap, old format, 1-bit deep, 16-bit aligned
0       string  xz      MGR bitmap, old format, 1-bit deep, 32-bit aligned
0       string  yx      MGR bitmap, modern format, squeezed

# Fuzzy Bitmap (FBM) images
0       string          %bitmap\0       FBM image data
>30     long            0x31            \b, mono
>30     long            0x33            \b, color

# facsimile data
1       string          PC\ Research,\ Inc      group 3 fax data
>29     ubyte           0               \b, normal resolution (204x98 DPI)
>29     ubyte           1               \b, fine resolution (204x196 DPI)
# From: Herbert Rosmanith <[email protected]>
0       string          Sfff            structured fax file

# From: Joerg Jenderek <[email protected]>
# URL:  http://fileformats.archiveteam.org/wiki/Award_BIOS_logo
# Note: verified by XnView command `nconvert -fullinfo *.EPA`
0       string          \x11\x06        Award BIOS Logo, 136 x 84
!:mime  image/x-award-bioslogo
!:ext   epa
0       string          \x11\x09        Award BIOS Logo, 136 x 126
!:mime  image/x-award-bioslogo
!:ext   epa
# https://telparia.com/fileFormatSamples/image/epa/IO.EPA
# Note: by bitmap-awbm-v1x1009.trid.xml called "Award BIOS logo bitmap (128x126) (v1)"
#       verified by RECOIL `recoil2png -o tmp.png IO.EPA; file tmp.png`
0       string          \x10\x09        Award BIOS Logo, 128 x 126
!:mime  image/x-award-bioslogo
!:ext   epa
#0      string          \x07\x1f        BIOS Logo corrupted?
# http://www.blackfiveservices.co.uk/awbmtools.shtml
# http://biosgfx.narod.ru/v3/
# http://biosgfx.narod.ru/abr-2/
0       string          AWBM
# Note:    by bitmap-awbm.trid.xml called "Award BIOS logo bitmap (v2)"
>4      uleshort        <1981           Award BIOS Logo, version 2
#>4     uleshort        <1981           Award BIOS bitmap
!:mime  image/x-award-bioslogo2
#!:mime image/x-award-bmp
!:ext   epa/bmp
# image width is a multiple of 4
>>4     uleshort&0x0003 0
>>>4    uleshort        x               \b, %d
>>>6    uleshort        x               x %d
>>4     uleshort&0x0003 >0              \b,
>>>4    uleshort&0x0003 =1
>>>>4   uleshort        x               %d+3
>>>4    uleshort&0x0003 =2
>>>>4   uleshort        x               %d+2
>>>4    uleshort&0x0003 =3
>>>>4   uleshort        x               %d+1
>>>6    uleshort        x               x %d
# at offset 8 starts imagedata followed by "RGB " marker

# PC bitmaps (OS/2, Windows BMP files)  (Greg Roelofs, [email protected])
# https://en.wikipedia.org/wiki/BMP_file_format#DIB_header_.\
# 28bitmap_information_header.29
# Note: variant starting direct with DIB header see
#       http://fileformats.archiveteam.org/wiki/BMP
#       verified by ImageMagick version 6.8.9-8 command `identify *.dib`
0       uleshort                40
# skip bad samples like GAME by looking for valid number of color planes
>12     uleshort        1               Device independent bitmap graphic
!:mime  image/x-ms-bmp
!:apple ????BMPp
!:ext   dib
>>4     ulelong         x               \b, %d x
>>8     ulelong         x               %d x
>>14    uleshort        x               %d
# number of color planes (must be 1)
#>>12   uleshort        >1              \b, %u color planes
# compression method: 0~no 1~RLE 8-bit/pixel 3~Huffman 1D
#>>16   ulelong         3               \b, Huffman 1D compression
>>16    ulelong         >0              \b, %u compression
# image size is the size of raw bitmap; a dummy 0 can be given for BI_RGB bitmaps
>>20    ulelong         x               \b, image size %u
# horizontal and vertical resolution of the image (pixel per metre, signed integer)
>>24    ulelong         >0              \b, resolution %d x
>>>28   ulelong         x               %d px/m
# number of colors in palette, or 0 to default to 2**n
#>>32   ulelong         >0              \b, %u colors
# number of important colors used, or 0 when every color is important
>>36    ulelong         >0              \b, %u important colors
# From:         Joerg Jenderek
# URL:          http://fileformats.archiveteam.org/wiki/VBM_(VDC_BitMap)
# Reference:    http://csbruce.com/cbm/postings/csc19950906-1.txt
#               http://mark0.net/download/triddefs_xml.7z
#               defs/b/bitmap-vbm.trid.xml
#               defs/b/bitmap-vbm-v3.trid.xml
# Note:         called "VDC BitMap" by TrID
#               verified by RECOIL `recoil2png -o tmp.png coke_can.vbm; file tmp.png`
# begin with a signature of 'B' 'M' 0xCB, followed by a version byte 2 or 3
# Similar to the unrelated Windows BMP format
#       check for VDC bitmap and then display image dimension and version
0       name            bitmap-vbm
>2      ubyte           0xCB            VDC bitmap
!:mime  image/x-commodore-vbm
# http://recoil.sourceforge.net/formats.html
!:ext   bm/vbm
# the VBM format version number: 2 or 3
>>3     ubyte           x               \b, version %u
# width of the image in Hi/Lo format
>>4     ubeshort        x               \b, %u
# height of the image
>>6     ubeshort        x               x %u
# version 3 images have the following additional header information
>>3     ubyte           =3
# data-encoding type: 0~uncompressed 1~RLE-compressed
>>>8    ubyte           0               \b, uncompressed
>>>8    ubyte           1               \b, RLE-compressed
# byte code for general RLE repetitions
#>>>9   ubyte           x               \b, RLE repetition code 0x%x
# reserved := 0
#>>>14  short           >0              \b, reserved 0x%x
# length of comment text; 0~no comment text
#>>>16  ubeshort        >0              \b, comment length %u
>>>16   pstring/H       >0              \b, comment "%s"
#
0       string          BM
# check for magic and version 2 of VDC bitmap or BMP with cbSize=715=CB02
>2      ubeshort                0xCB02
>>6     short           =0
>>>0    use             bitmap-bmp
# VDC bitmap height or maybe a few OS/2 BMP with nonzero "hotspot coordinates"
>>6     short           !0
>>>0    use             bitmap-vbm
# check for magic and version 3 of VDC bitmap or BMP with cbSize=971=CB03
>2      ubeshort                0xCB03
# check for reserved value (=0) of VDC bitmap
>>14    short           =0
>>>0    use             bitmap-vbm
# BMP with cbSize=????03CBh and dib header size != 0
>>14    short           !0
>>>0    use             bitmap-bmp
# cbSize is size of header or file size of Windows BMP bitmap
>2      default         x
>>0     use             bitmap-bmp
0       name            bitmap-bmp
>14     ulelong         12              PC bitmap, OS/2 1.x format
!:mime  image/bmp
!:ext   bmp
>>18    uleshort        x               \b, %d x
>>20    uleshort        x               %d
# number of color planes (must be 1)
#>>22   uleshort        !1              \b, %u color planes
# number of bits per pixel (color depth); found 4 8
>>24    uleshort        x               x %d
# x, y coordinates of the hotspot
>>6     uleshort        >0              \b, hotspot %ux
>>>8    uleshort        x               \b%u
# cbSize; size of file or header like 1Ah 228C8h
>>2     ulelong         x               \b, cbSize %u
#>>2    ulelong         x               \b, cbSize 0x%8.8x
# offBits; offset to bitmap data like:
>>10    ulelong         x       \b, bits offset %u
# http://fileformats.archiveteam.org/wiki/BMP#OS.2F2_BMP_2.0 no examples found
>14     ulelong         48              PC bitmap, OS/2 2.x format (DIB header size=48)
>14     ulelong         24              PC bitmap, OS/2 2.x format (DIB header size=24)
# http://entropymine.com/jason/bmpsuite/bmpsuite/q/pal8os2v2-16.bmp
# Note:    by bitmap-bmp-v2o.trid.xml called "Windows Bitmap (v2o)"
>14     ulelong         16              PC bitmap, OS/2 2.x format (DIB header size=16)
!:mime  image/bmp
!:apple ????BMPp
!:ext   bmp
# image width and height fields are unsigned integers for OS/2
>>18    ulelong         x               \b, %u x
>>22    ulelong         x               %u
# number of bits per pixel (color depth); found 8
>>28    uleshort        >1              x %u
# x, y coordinates of the hotspot
>>6     uleshort        >0              \b, hotspot %ux
>>>8    uleshort        x               \b%u
# number of color planes (must be 1)
#>>26   uleshort        >1              \b, %u color planes
# cbSize; size of file like: 241E
>>2     ulelong         x               \b, cbSize %u
#>>2    ulelong         x               \b, cbSize 0x%x
# offBits; offset to bitmap data like: 41E
>>10    ulelong         x       \b, bits offset %u
#>>10   ulelong         x       \b, bits offset 0x%x
>14     ulelong         64              PC bitmap, OS/2 2.x format
!:mime  image/bmp
!:apple ????BMPp
!:ext   bmp
# image width and height fields are unsigned integers for OS/2
>>18    ulelong         x               \b, %u x
>>22    ulelong         x               %u
# number of bits per pixel (color depth); found 1 4 8
>>28    uleshort        >1              x %u
# x, y coordinates of the hotspot
>>6     uleshort        >0              \b, hotspot %ux
>>>8    uleshort        x               \b%u
>>26    uleshort        >1              \b, %u color planes
# cbSize; size of file or headers
>>2     ulelong         x               \b, cbSize %u
# BMP with cbSize 000002CBh=715 or 000003CBh=971 maybe misinterpreted as VDC bitmap
#>>2    ulelong         x               \b, cbSize %#x
# offBits; offset to bitmap data like 56h 5Eh 8Eh 43Eh
>>10    ulelong         x       \b, bits offset %u
#>>10   ulelong         x       \b, bits offset %#x
#>>(10.l) ubequad       !0      \b, bits %#16.16llx
# BITMAPV2INFOHEADER    adds RGB bit masks
>14     ulelong         52              PC bitmap, Adobe Photoshop
!:mime  image/bmp
!:apple ????BMPp
!:ext   bmp
>>18    ulelong         x               \b, %d x
>>22    ulelong         x               %d x
# number of bits per pixel (color depth); found 16 32
>>28    uleshort        x               %d
# x, y coordinates of the hotspot; should be zero for Windows variant
>>6     uleshort        >0              \b, hotspot %ux
>>>8    uleshort        x               \b%u
# cbSize; size of file like: 14A 7F42
>>2     ulelong         x               \b, cbSize %u
#>>2    ulelong         x               \b, cbSize 0x%x
# offBits; offset to bitmap data like: 42h
>>10    ulelong         x       \b, bits offset %u
#>>10   ulelong         x       \b, bits offset 0x%x
# BITMAPV3INFOHEADER    adds alpha channel bit mask
>14     ulelong         56              PC bitmap, Adobe Photoshop with alpha channel mask
!:mime  image/bmp
!:apple ????BMPp
!:ext   bmp
>>18    ulelong         x               \b, %d x
>>22    ulelong         x               %d x
# number of bits per pixel (color depth); found 16 32
>>28    uleshort                x               %d
# x, y coordinates of the hotspot; should be zero for Windows variant
>>6     uleshort        >0              \b, hotspot %ux
>>>8    uleshort        x               \b%u
# cbSize; size of file like: 4E 7F46 131DE 14046h
>>2     ulelong         x               \b, cbSize %u
#>>2    ulelong         x               \b, cbSize 0x%x
# offBits; offset to bitmap data like: 46h
>>10    ulelong                 x       \b, bits offset %u
#>>10   ulelong                 x       \b, bits offset 0x%x
>14     ulelong         40
# jump 4 bytes before end of file/header to skip fmt-116-signature-id-118.dib
# broken for large bitmaps
#>>(2.l-4)      ulong   x               PC bitmap, Windows 3.x format
>>14    ulelong         40              PC bitmap, Windows 3.x format
!:mime  image/bmp
!:apple ????BMPp
>>>18   ulelong         x               \b, %d x
>>>22   ulelong         x               %d
# 320 x 400             https://en.wikipedia.org/wiki/LOGO.SYS
>>>18   ulequad         =0x0000019000000140     x
!:ext   bmp/sys
>>>18   ulequad         !0x0000019000000140
# compression method 2~RLE 4-bit/pixel implies also extension rle
>>>>30  ulelong         2               x
!:ext   bmp/rle
# not RLE compressed and not 320x400 dimension
>>>>30  default         x
# "small" dimensions like: 14x15 15x16 16x14 16x16 32x32
#       https://en.wikipedia.org/wiki/Favicon
>>>>>18 ulequad&0xffFFffC0ffFFffC0 =0   x
# https://www.politi-kdigital.de/favicon.ico
# http://forum.rpc1.org/favicon.ico
!:ext   bmp/ico
# "big" dimensions > 63
>>>>>18 default         x               x
!:ext   bmp
# number of bits per pixel (color depth); found 1 2 4 8 16 24 32
>>>28   uleshort        x               %d
# x, y coordinates of the hotspot; there is no hotspot in bitmaps, so values 0
#>>>6   uleshort        >0              \b, hotspot %ux
#>>>>8  uleshort        x               \b%u
# number of color planes (must be 1), except badplanes.bmp for testing
#>>>26  uleshort        >1              \b, %u color planes
# compression method: 0~no 1~RLE 8-bit/pixel 2~RLE 4-bit/pixel 3~Huffman 1D 6~RGBA bit field masks
#>>>30  ulelong         3               \b, Huffman 1D compression
>>>30   ulelong         >0              \b, %u compression
# image size is the size of raw bitmap; a dummy 0 can be given for BI_RGB bitmaps
>>>34   ulelong         >0              \b, image size %u
# horizontal and vertical resolution of the image (pixel per metre, signed integer)
>>>38   ulelong         >0              \b, resolution %d x
>>>>42  ulelong         x               %d px/m
# number of colors in palette 16 256, or 0 to default to 2**n
#>>>46  ulelong         >0              \b, %u colors
# number of important colors used, or 0 when every color is important
>>>50   ulelong         >0              \b, %u important colors
# cbSize; often size of file
>>>2    ulelong         x               \b, cbSize %u
#>>>2   ulelong         x               \b, cbSize %#x
# offBits; offset to bitmap data like 36h 76h BEh 236h 406h 436h 4E6h
>>>10   ulelong         x       \b, bits offset %u
#>>>10  ulelong         x       \b, bits offset %#x
#>>>(10.l) ubequad      !0      \b, bits %#16.16llxd
>14     ulelong         124             PC bitmap, Windows 98/2000 and newer format
!:mime  image/bmp
!:ext   bmp
>>18    ulelong         x               \b, %d x
>>22    ulelong         x               %d x
# color planes; must be 1
#>>>26  uleshort        >1              \b, %u color planes
# number of bits per pixel (color depth); found 4 8 16 24 32 1 (fmt-119-signature-id-121.bmp) 0 (rgb24jpeg.bmp rgb24png.bmp)
>>28    uleshort        x               %d
# x, y coordinates of the hotspot; should be zero for Windows variant
>>6     uleshort        >0              \b, hotspot %ux
>>>8    uleshort        x               \b%u
# cbSize; size of file like: 8E AA 48A 999 247A 4F02 7F8A 3F88E B216E 1D4C8A 100008A
>>2     ulelong         x               \b, cbSize %u
#>>2    ulelong         x               \b, cbSize 0x%x
# offBits; offset to bitmap data like: 8A 47A ABABABAB (fmt-119-signature-id-121.bmp)
>>10    ulelong         x       \b, bits offset %u
#>>10   ulelong         x       \b, bits offset 0x%x
>14     ulelong         108             PC bitmap, Windows 95/NT4 and newer format
!:mime  image/bmp
!:ext   bmp
>>18    ulelong         x               \b, %d x
>>22    ulelong         x               %d x
# number of bits per pixel (color depth); found 8 24 32
>>28    uleshort        x               %d
# x, y coordinates of the hotspot; should be zero for Windows variant
>>6     uleshort        >0              \b, hotspot %ux
>>>8    uleshort        x               \b%u
# cbSize; size of file like: 82 8A 9A 9F86 1E07A 3007A 88B7A C007A
>>2     ulelong         x               \b, cbSize %u
#>>2    ulelong         x               \b, cbSize 0x%x
# offBits; offset to bitmap data like: 7A 7E 46A
>>10    ulelong         x       \b, bits offset %u
#>>10   ulelong         x       \b, bits offset 0x%x
# Update:       Joerg Jenderek
# URL:          http://fileformats.archiveteam.org/wiki/OS/2_Icon
# Reference:    http://www.fileformat.info
#               /format/os2bmp/spec/902d5c253f2a43ada39c2b81034f27fd/view.htm
# Note: verified by command like `deark -l -d3 OS2MEMU.ICO`
0       string          IC
# skip Lotus smart icon *.smi by looking for valid hotspot coordinates
>6      ulelong&0xFF00FF00      =0      OS/2 icon
# jump 4 bytes before end of header/file and test for accessibility
#>>(2.l-4) ubelong      x       End of header is OK!
!:mime  image/x-os2-ico
!:ext   ico
# cbSize; size of header or file in bytes like 1ah 120h 420h
>>2     ulelong         x       \b, cbSize %u
# xHotspot, yHotspot; coordinates of the hotspot for icons like 16 32
>>6     uleshort        x       \b, hotspot %ux
>>8     uleshort        x       \b%u
# offBits; offset in bytes to the beginning of the bit-map pel data like 20h
>>10    ulelong         x       \b, bits offset %u
#>>(10.l) ubequad       x       \b, bits %#16.16llx
#0      string          PI              PC pointer image data
#0      string          CI              PC color icon data
0       string          CI
# test also for valid dib header sizes 12 or 64
>14     ulelong         <65             OS/2
# test also for valid hotspot coordinates
#>>6    ulelong&0xFE00FE00      =0      OS/2
!:mime  image/x-os2-ico
!:ext   ico
>>14    ulelong         12              1.x color icon
# image width and height fields are unsigned integers for OS/2
>>>18   uleshort        x               %u x
# stored height = 2 * real height
>>>20   uleshort/2      x               %u
# number of bits per pixel (color depth). Typical 32 24 16 8 4 but only 1 found
>>>24   uleshort        >1              x %u
# color planes; must be 1
#>>>22  uleshort        >1              \b, %u color planes
>>14    ulelong         64              2.x color icon
# image width and height
>>>18   ulelong         x               %u x
# stored height = 2 * real height
>>>22   ulelong/2       x               %u
# number of bits per pixel (color depth). only 1 found
>>>28   uleshort        >1              x %u
#>>>26  uleshort        >1              \b, %u color planes
# compression method: 0~no 3~Huffman 1D
>>>30   ulelong         3               \b, Huffman 1D compression
#>>>30  ulelong         >0              \b, %u compression
# xHotspot, yHotspot; coordinates of the hotspot like 0 1 16 20 32 33 63 64
>>6     uleshort        x       \b, hotspot %ux
>>8     uleshort        x       \b%u
# cbSize; size of header or maybe file in bytes like 1Ah 4Eh 84Eh
>>2     ulelong         x       \b, cbSize %u
#>>2    ulelong         x       \b, cbSize %x
# offBits; offset to bitmap data (pixel array) like E4h 3Ah 66h 6Ah 33Ah 4A4h
>>10    ulelong         x       \b, bits offset %u
#>>10   ulelong         x       \b, bits offset %#x
#>>(10.l) ubequad       !0      \b, bits %#16.16llx
# dib header size: 12~Ch~OS/2 1.x 64~40h~OS/2 2.x
#>>14   ulelong         x               \b, dib header size %u
#0      string          CP              PC color pointer image data
# URL:          http://fileformats.archiveteam.org/wiki/OS/2_Pointer
# Reference:    http://www.fileformat.info/format/os2bmp/egff.htm
0       string          CP
# skip many Corel Photo-Paint image "CPT9FILE" by checking for positive bits offset
>10     ulelong         >0
# skip CPU-Z Report by checking for valid dib header sizes 12 or 64
>>14    ulelong         =12
>>>0            use             os2-ptr
>>14    ulelong         =64
>>>0            use             os2-ptr
#       display information of OS/2 pointer bitmaps
0       name            os2-ptr
>14     ulelong         x               OS/2
# http://extension.nirsoft.net/PTR
!:mime  image/x-ibm-pointer
!:ext   ptr
>>14    ulelong         12              1.x color pointer
# image width and height fields are unsigned integers for OS/2
>>>18   uleshort        x               %u x
# stored height = 2 * real height
>>>20   uleshort/2      x               %u
# number of bits per pixel (color depth). Typical 32 24 16 8 4 but only 1 found
>>>24   uleshort        >1              x %u
# color planes; must be 1
#>>>22  uleshort        >1              \b, %u color planes
>>14    ulelong         64              2.x color pointer
# image width and height
>>>18   ulelong         x               %u x
# stored height = 2 * real height
>>>22   ulelong/2       x               %u
# number of bits per pixel (color depth). only 1 found
>>>28   uleshort        >1              x %u
#>>>26  uleshort        >1              \b, %u color planes
# compression method: 0~no 3~Huffman 1D
>>>30   ulelong         3               \b, Huffman 1D compression
#>>>30  ulelong         >0              \b, %u compression
# xHotspot, yHotspot; coordinates of the hotspot like 0 3 4 8 15 16 23 27 31
>>6     uleshort        x       \b, hotspot %ux
>>8     uleshort        x       \b%u
# cbSize; size of header or maybe file in bytes like 1Ah 4Eh
>>2     ulelong         x       \b, cbSize %u
#>>2    ulelong         x       \b, cbSize %x
# offBits; offset to bitmap data (pixel array) like 6Ah A4h E4h 4A4h
>>10    ulelong         x       \b, bits offset %u
#>>10   ulelong         x       \b, bits offset %#x
#>>(10.l) ubequad       !0      \b, bits %#16.16llx
# dib header size: 12~Ch~OS/2 1.x 64~40h~OS/2 2.x
#>>14   ulelong         x               \b, dib header size %u
# Conflicts with other entries [BABYL]
# URL:  http://fileformats.archiveteam.org/wiki/BMP#OS.2F2_Bitmap_Array
# Note: container for OS/2 icon "IC", color icon "CI", color pointer "CP" or bitmap "BM"
#0      string          BA              PC bitmap array data
0       string          BA
# skip old Emacs RMAIL BABYL ./mail.news by checking for low header size
>2      ulelong         <0x004c5942     OS/2 graphic array
!:mime  image/x-os2-graphics
#!:apple        ????BMPf
# cbSize; size of header like 28h 5Ch
>>2     ulelong         x       \b, cbSize %u
#>>2    ulelong         x       \b, cbSize %#x
# offNext; offset to data like 0 48h F2h 4Eh 64h C6h D2h D6h DAh E6h EAh 348h
>>6     ulelong         >0      \b, data offset %u
#>>6    ulelong         >0      \b, data offset %#x
#>>(6.l) ubequad        !0      \b, data %#16.16llx
# dimensions of the intended device like 640 x 480 for VGA or 1024 x 768
>>10    uleshort        >0              \b, display %u
>>>12   uleshort        >0              x %u
# usType of first array element
#>>14   string          x               \b, usType %2.2s
# 1 space char after "1st"
# no *.bga examples found https://www.openwith.org/file-extensions/bga/1342
>>14    string          BM      \b; 1st
!:ext   bmp/bga
>>14    string          CI      \b; 1st
!:ext   ico
>>14    string          CP      \b; 1st
!:ext   ico
>>14    string          IC      \b; 1st
!:ext   ico
# no white-black pointer found
#>>14   string          PT      \b; 1st
#!:ext
>>14    indirect        x

# XPM icons (Greg Roelofs, [email protected])
# Update:       Joerg Jenderek
# URL:          http://fileformats.archiveteam.org/wiki/XPM
# Reference:    http://www.x.org/docs/XPM/xpm.pdf
#               http://mark0.net/download/triddefs_xml.7z/defs/b/bitmap-xpm.trid.xml
# Note:         called "X PixMap bitmap" by TrID and "X-Windows Pixmap Image" by DROID via PUID x-fmt/208
# starting with c comment like: logo.xpm
0       string                  /*\040
# 9 byte c-comment "/* XPM */" not at the beginning like: mozicon16.xpm mozicon50.xpm (thunderbird)
>0      search/0xCE             /*\ XPM\ */
# skip DROID x-fmt-208-signature-id-620.xpm by looking for char array without explict length
# and match mh-logo.xpm (emacs)
>>&0            search/1249     []
>>>0            use             xpm-image
# non standard because no 9 byte c-comment "/* XPM */" like: logo.xpm in qemu package
>0      default                 x
# words are separated by a white space which can be composed of space and tabulation characters
>>0             search/0x52     static\040char\040
# skip debug.c testmlc.c by looking for char array without explict length
# https://www.clamav.net/downloads/production/clamav-0.104.2.tar.gz
# clamav-0.104.2\libclammspack\mspack\debug.c
>>>&0           search/64       []
>>>>0           use             xpm-image
#       display X pixmap image information
0       name                    xpm-image
>0      string          x       X pixmap image text
#!:mime text/plain
# https://reposcope.com/mimetype/image/x-xpixmap
# alias
#!:mime image/x-xpm
!:mime  image/x-xpixmap
!:ext   xpm
# NO pm example found!
#!:ext  xpm/pm
# look for start of character array at beginning of a line like: psetupl.xpm (OpenOffice 4.1.7)
>0      search/0x406    \n"
# DEBUG VALUES string
#>>&0   string          x               '%s'
# width with optional white space before like: 16 24 32 48 1280
>>&0    regex/8         [0-9]{1,5}      \b, %s
# height with white space like: 15 16 17 24 32 48 1024
>>>&0   regex/8         [0-9]{1,5}      x %s
# number of colors with white space like: 1 2 3 4 5 8 11 14 162 255 but unrelistic 4294967295 by hardcopy tool
>>>>&0  regex/12        [0-9]{1,9}      x %s
# chars_per_pixel with white space like: 1 2
>>>>>&0 regex/14        [0-9]{1,2}      \b, %s chars/pixel
# non standard because not starting with 9 byte c-comment "/* XPM */"
>0      string          !/*\ XPM\ */
>>0     string          x       \b, 1st line "%s"

# Utah Raster Toolkit RLE images ([email protected])
0       uleshort        0xcc52          RLE image data,
>6      uleshort        x               %d x
>8      uleshort        x               %d
>2      uleshort        >0              \b, lower left corner: %d
>4      uleshort        >0              \b, lower right corner: %d
>10     ubyte&0x1       =0x1            \b, clear first
>10     ubyte&0x2       =0x2            \b, no background
>10     ubyte&0x4       =0x4            \b, alpha channel
>10     ubyte&0x8       =0x8            \b, comment
>11     ubyte           >0              \b, %d color channels
>12     ubyte           >0              \b, %d bits per pixel
>13     ubyte           >0              \b, %d color map channels

# image file format (Robert Potter, [email protected])
0       string          Imagefile\ version-     iff image data
# this adds the whole header (inc. version number), informative but longish
>10     string          >\0             %s

# Sun raster images, from Daniel Quinlan ([email protected])
0       ubelong         0x59a66a95      Sun raster image data
>4      ubelong         >0              \b, %d x
>8      ubelong         >0              %d,
>12     ubelong         >0              %d-bit,
#>16    ubelong         >0              %d bytes long,
>20     ubelong         0               old format,
#>20    ubelong         1               standard,
>20     ubelong         2               compressed,
>20     ubelong         3               RGB,
>20     ubelong         4               TIFF,
>20     ubelong         5               IFF,
>20     ubelong         0xffff          reserved for testing,
>24     ubelong         0               no colormap
>24     ubelong         1               RGB colormap
>24     ubelong         2               raw colormap
#>28    ubelong         >0              colormap is %d bytes long

# SGI image file format, from Daniel Quinlan ([email protected])
#
# See
#       http://reality.sgi.com/grafica/sgiimage.html
#
0       ubeshort                474             SGI image data
#>2     ubyte           0               \b, verbatim
>2      ubyte           1               \b, RLE
#>3     ubyte           1               \b, normal precision
>3      ubyte           2               \b, high precision
>4      ubeshort        x               \b, %d-D
>6      ubeshort        x               \b, %d x
>8      ubeshort        x               %d
>10     ubeshort        x               \b, %d channel
>10     ubeshort        !1              \bs
>80     string          >0              \b, "%s"

0       string          IT01            FIT image data
>4      ubelong         x               \b, %d x
>8      ubelong         x               %d x
>12     ubelong         x               %d
#
0       string          IT02            FIT image data
>4      ubelong         x               \b, %d x
>8      ubelong         x               %d x
>12     ubelong         x               %d
#
2048    string          PCD_IPI         Kodak Photo CD image pack file
>0xe02  ubyte&0x03      0x00            , landscape mode
>0xe02  ubyte&0x03      0x01            , portrait mode
>0xe02  ubyte&0x03      0x02            , landscape mode
>0xe02  ubyte&0x03      0x03            , portrait mode
0       string          PCD_OPA         Kodak Photo CD overview pack file

# FITS format.  Jeff Uphoff <[email protected]>
# FITS is the Flexible Image Transport System, the de facto standard for
# data and image transfer, storage, etc., for the astronomical community.
# (FITS floating point formats are big-endian.)
0       string  SIMPLE\ \ =     FITS image data
!:mime  image/fits
!:ext   fits/fts
>109    string  8               \b, 8-bit, character or unsigned binary integer
>108    string  16              \b, 16-bit, two's complement binary integer
>107    string  \ 32            \b, 32-bit, two's complement binary integer
>107    string  -32             \b, 32-bit, floating point, single precision
>107    string  -64             \b, 64-bit, floating point, double precision

# other images
0       string  This\ is\ a\ BitMap\ file       Lisp Machine bit-array-file

# From SunOS 5.5.1 "/etc/magic" - appeared right before Sun raster image
# stuff.
#
0       ubeshort                0x1010          PEX Binary Archive

# DICOM medical imaging data
# URL:          https://en.wikipedia.org/wiki/DICOM#Data_format
# Note:         "dcm" is the official file name extension
#               XnView mention also "dc3" and "acr" as file name extension
128     string  DICM                    DICOM medical imaging data
!:mime  application/dicom
!:ext dcm/dicom/dic

# XWD - X Window Dump file.
# URL:          http://fileformats.archiveteam.org/wiki/XWD
# Reference:    https://wiki.multimedia.cx/index.php?title=XWD
#               http://mark0.net/download/triddefs_xml.7z/defs/x/xdm-x11.trid.xml
# Note:         called "X-Windows Screen Dump (X11)" by TrID and
#               "X-Windows Screen Dump" version X11 by DROID via PUID fmt/483
#               verfied by XnView `nconvert -in xwd -info *`
#               and ImageMagick 6.9.11 `identify -verbose *` as XWD X Windows system window dump
#               and `xwud -in fig41.wxd -dumpheader`
#   As described in /usr/X11R6/include/X11/XWDFile.h
#   used by the xwd program.
#   Bradford Castalia, idaeim, 1/01
#   updated by Adam Buchbinder, 2/09 and Joerg Jenderek, May 2022
# The following assumes version 7 of the format; the first long is the length
# of the header, which is at least 25 4-byte longs, and the one at offset 8
# is a constant which is always either 1 or 2. Offset 12 is the pixmap depth,
# which is a maximum of 32.
# Size of the entire file header (bytes) like: 100 104 105 106 107 109 110 113 114 115 118 172
0       ubelong >99
# pixmap_format; Pixmap format; 0~1-bit (XYBitmap) format 1~single-plane (XYPixmap) 2~bitmap with two or more planes (ZPixmap)
>8      ubelong <3
# pixmap_depth; Pixmap depth; value 1 - 32
>>12    ubelong <33
# file_version; XWD_FILE_VERSION=7
>>>4    ubelong 7
# skip DROID fmt-401-signature-id-618.xwd by test for existing border field
>>>>96  ubelong x                       X-Window screen dump image data, version X11
# ./images (version 1.205) labeled the above entry as "XWD X Window Dump image data"
# https://reposcope.com/mimetype/image/x-xwindowdump
!:mime  image/x-xwindowdump
#!:ext  xwd
!:ext   xwd/dmp
# https://www.xnview.com/en/image_formats/ NO example with x11 suffix FOUND!
#!:ext  xwd/dmp/x11
# https://www.nationalarchives.gov.uk/PRONOM/fmt/401 NO example with xdm suffix FOUND!
#!:ext  xwd/dmp/x11/xmd
# file comment if header > 100; so not in MARBLES.XWD and hardcopy-x-window-v11.xwd
>>>>>0  ubelong >100
# comment or windows name
>>>>>>100 string        >\0                     \b, "%s"
# pixmap_width; pixmap width like: 576 800 1014 1280 1419 NOT -1414812757=abABabABh
>>>>>16 ubelong x                       \b, %dx
# pixmap_height; pixmap height like: 449 454 600 704 720 1001 1024 NOT -1414812757=abABabABh
>>>>>20 ubelong x                       \b%dx
# pixmap_depth; pixmap depth
>>>>>12 ubelong x                       \b%d
# XOffset; Bitmap X offset; pixel numbers to ignore at the beginning of each scan-line
#>>>>>24        ubelong x                       \b, %u ignore
# ByteOrder; byte order of image data: 0~least significant byte first 1~most significant byte first
>>>>>28 ubelong >0                      \b, order %u
# BitmapUnit; bitmap base data size unit in each scan line like: 8 16 32
#>>>>>32        ubelong x                       \b, unit %u
# BitmapBitOrder; bit-order of image data; apparently same as ByteOrder
#>>>>>36        ubelong x                       \b, bit order %u
# BitmapPad; number of padding bits added to each scan line like: 8 16 32
#>>>>>40        ubelong x                       \b, pad %u
# BitsPerPixel; Bits per pixel: 1~StaticGray and GrayScale 2-15~StaticColor and PseudoColor 16,24,32~TrueColor and DirectColor
#>>>>>44        ubelong x                       \b, %u bits/pixel
# BytesPerLine; size of each scan line in bytes
#>>>>>48        ubelong x                       \b, %u bytes/line
# VisualClass; class of the image: 0~StaticGray 1~GrayScale 2~StaticColor 3~PseudoColor 4~TrueColor 5~DirectColor
#>>>>>52        ubelong x                       \b, %u Class
# RedMask; red RGB mask values used by ZPixmaps like: 0 0xff0000
#>>>>>56        ubelong !0                      \b, %#x red
# GreenMask; green mask like: 0
#>>>>>60        ubelong !0                      \b, %#x green
# BlueMask; blue mask like: 0 0xff
#>>>>>64        ubelong !0                      \b, %#x blue
# BitsPerRgb; Size of each color mask in bits like: 0 1 8 24
#>>>>>68        ubelong x                       \b, %u bits/RGB
# NumberOfColors; number of colors in image like: 256 4 2 0 (WHAT DOES THIS MEAN?)
>>>>>72 ubelong x                       \b, %u colors
# ColorMapEntries; number of entries in color map like: 256 16 2 0~no color map
>>>>>76 ubelong x                       %u entries
# WindowWidth; window width
#>>>>>80        ubelong x                       \b, %u width
# WindowHeight; window height
#>>>>>84        ubelong x                       \b, %u height
# WindowX; Window upper left X coordinate like: 0 24 32 80 237 290 422 466 568 (lenna.dmp)
>>>>>88 ubelong !0                      \b, x=%d
# WindowY; Window upper left Y coordinate like: 0 8 18 26 60 73 107 (fig41.xwd) 128
>>>>>92 ubelong !0                      \b, y=%d
# WindowBorderWidth; Window border width; apparently pixmap_width=WindowWidth+2*WindowBorderWidth
# like: 1 (fig41.xwd) 2 (maze.dmp) 3 (lenna.dmp mandrill.dmp)
>>>>>96 ubelong >0                      \b, %u border
# From:         Joerg Jenderek
# Reference:    http://mark0.net/download/triddefs_xml.7z/defs/x/xdm-x10.trid.xml
# Note:         called "X-Windows Screen Dump (X10)" by TrID and
#               "X-Windows Screen Dump" version X10 by DROID via PUID x-fmt/300
#               verfied by XnView `nconvert -in xwd -info *`
# HeaderSize is the size of the header in bytes; always 40 for X10 variant
0       ubelong         =0x000000028
# FileVersion; always 6 for X10 variant
>4      ubelong         =6
# skip DROID x-fmt-300-signature-id-619.xdm by test existing border field
>>36    ubeshort        x               X-Window screen dump image data, version X10
!:mime  image/x-xwindowdump
!:ext   xwd
# http://www.nationalarchives.gov.uk/pronom/fmt/401 NO example with xdm suffix FOUND!
#!:ext  xwd/xdm
# PixmapWidth; pixmap width like: 127 1280
>>>20   ubelong         x               \b, %d
# PixmapHeight; pixmap height like: 64 1024
>>>24   ubelong         x               \bx%d
# DisplayPlanes; number of display planes like: 1 4 8
>>>12   ubelong         x               \bx%u
# DisplayType; display type like: 1 3
#>>>8   ubelong         x               \b, type %u
# PixmapFormat; pixmap format like: 1~bitmap with two or more planes (ZPixmap) 0~single-plane bitmap (XYBitmap)
#>>>16  ubelong x                       \b, %u format
# WindowWidth; window width; probably PixmapWidth=WindowWidth+2*WindowBorderWidth
#>>>28  ubeshort        x               \b, width %u
# WindowHeight;  window height; probably PixmapWidth=PixmapHeight+2*WindowBorderWidth
#>>>30  ubeshort        x               \b, height %u
# WindowX; window upper left X coordinate like: 0
>>>32   ubeshort                !0      \b, x=%d
# WindowY; window upper left Y coordinate like: 0
>>>34   ubeshort                !0      \b, y=%d
# WindowBorderWidth; window border width like: 0
>>>36   ubeshort        !0              \b, %u border
# WindowNumColors; Number of color entries in window like: 2 16 256
#>>>38  ubeshort        x               \b, %u colors
# if the image is a PseudoColor image, a color map immediately follows the header. X10COLORMAP[WindowNumColors];
# EntryNumber; number of the color-map entry like: 0
#>>>40  ubeshort        x               \b, colors #%u
# Red; red-channel value
#>>>42  ubeshort        !0              \b, red %#x
# Green; green-channel value
#>>>44  ubeshort        !0              \b, green %#x
# Blue; blue-channel value
#>>>46  ubeshort        !0              \b, blue %#x
# 2ND Entry like: 2
#>>>48  ubeshort        x               \b, colors #%u

# PDS - Planetary Data System
#   These files use Parameter Value Language in the header section.
#   Unfortunately, there is no certain magic, but the following
#   strings have been found to be most likely.
0       string  NJPL1I00                PDS (JPL) image data
2       string  NJPL1I                  PDS (JPL) image data
0       string  CCSD3ZF                 PDS (CCSD) image data
2       string  CCSD3Z                  PDS (CCSD) image data
0       string  PDS_                    PDS image data
0       string  LBLSIZE=                PDS (VICAR) image data

# pM8x: ATARI STAD compressed bitmap format
#
# from Oskar Schirmer <[email protected]> Feb 2, 2001
# p M 8 5/6 xx yy zz data...
# Atari ST STAD bitmap is always 640x400, bytewise runlength compressed.
# bytes either run horizontally (pM85) or vertically (pM86). yy is the
# most frequent byte, xx and zz are runlength escape codes, where xx is
# used for runs of yy.
#
0       string  pM85            Atari ST STAD bitmap image data (hor)
>5      ubyte   0x00            (white background)
>5      ubyte   0xFF            (black background)
0       string  pM86            Atari ST STAD bitmap image data (vert)
>5      ubyte   0x00            (white background)
>5      ubyte   0xFF            (black background)

# From: Alex Myczko <[email protected]>
# https://www.atarimax.com/jindroush.atari.org/afmtatr.html
0       uleshort        0x0296          Atari ATR image

# URL:          http://fileformats.archiveteam.org/wiki/DEGAS_image
# Reference:    https://wiki.multimedia.cx/index.php?title=Degas
# From:         Joerg Jenderek
#               http://mark0.net/download/triddefs_xml.7z/defs/b
#               bitmap-pi2-degas.trid.xml bitmap-pi3-degas.trid.xml
#               bitmap-pc1-degas.trid.xml bitmap-pc2-degas.trid.xml bitmap-pc3-degas.trid.xml
# Note:         verified by NetPBM `pi3topbm sigirl1.pi3 | file`
#               `deark -m degas -l -d2 ataribak.pi1`
#               XnView `nconvert -fullinfo *.p??`
# DEGAS low-res uncompressed bitmap *.pi1
0               beshort         0x0000
# skip some ISO 9660 CD-ROM filesystems like plpbt.iso by test for 4 non black colors in palette entries
>2              quad            !0
# skip g3test.g3 by test for unused bits of 2nd color entry
>>4             ubeshort&0xF000 0
#>>>0           beshort x       1ST_VALUE=%x
#>>>-0          offset  x       FILE_SIZE=%lld
# standard DEGAS low-res uncompressed bitmap *.pi1 with file size 32034
>>>-0           offset  =32034
#>>>>0          beshort x       1st_VALUE=%x
# like: 8ball.pi1 teddy.pi1 sonic01.pi1
>>>>0           use             degas-bitmap
# about 61 DEGAS Elite low-res uncompressed bitmap *.pi1 with file size 32066
>>>-0           offset  =32066
# like: spider.pi1 pinkgirl.pi1 frog3.pi1
>>>>0           use             degas-bitmap
# about 55 DEGAS Elite low-res uncompressed bitmap *.pi1 with file size 32128
>>>-0           offset  =32128
# like: mountain.pi1 bigspid.pi1 alf33.pi1
>>>>0           use             degas-bitmap
# 1 DEGAS Elite low-res uncompressed bitmap *.pi1 with file size 44834
>>>-0           offset  =44834
# like: kenshin.pi1
>>>>0           use             degas-bitmap
# DEGAS mid-res uncompressed bitmap *.pi2 (strength=50) after GEM Images like:
# BEETHVEN.IMG CHURCH.IMG GAMEOVR4.IMG TURKEY.IMG clinton.img
0               beshort         0x0001
#!:strength +0
# skip many control files like gnucash-4.8.setup.exe.aria2 by test for non black in 4 palette entries
>2              quad            !0
# skip control file load-v0001.aria2 and many GEM Image data like
# GAMEOVR4.IMG BEETHVEN.IMG CHURCH.IMG TURKEY.IMG clinton.img
# by test for valid file sizes
# standard DEGAS mid-res uncompressed bitmap *.pi2 with file size 32034
>>-0            offset  =32034
# (39/41) like: GEMINI03.PI2 ST_TOOLS.PI2 TBX_DEMO.PI2
>>>0            use             degas-bitmap
# few DEGAS Elite mid-res uncompressed bitmap *.pi2 with file size 32066
>>-0            offset  =32066
# (2/41) like: medres.pi2
>>>0            use             degas-bitmap
# DEGAS high-res uncompressed bitmap *.pi3
0       beshort         0x0002
# skip Intel ia64 COFF msvcrt.lib by test for unused bits of 1st atari color palette entry
>2              ubeshort&0xF000 0
# skip few Adobe PhotoShop Brushes like Faux-Spitzen.abr by check
# for invalid Adobe PhotoShop Brush UTF16-LE string length
>>19            ubyte                   =0
# many like: 4th_ofj2.pi3 GEMINI03.PI3 PEOPLE18.PI3 POWERFIX.PI3 abydos.pi3 highres.pi3 sigirl1.pi3 vanna5.pi3
>>>0            use             degas-bitmap
# Adobe PhotoShop Brush UTF16-LE string length 15 "Gitter - klein " 8 "Kreis 1 "
>>19            ubyte                   !0
#>>19           ubyte                   !0      \b, NOTE LENGTH %u
#>>>21          lestring16              x       \b, BRUSH NOTE "%s"
>>>(19.b*2)     ubequad                 x
# maybe last character of Adobe PhotoShop Brush UTF16-LE string and terminating nul char like
# 006e0000 for n in "Faux-Spitzen.abr" 00310000 for 1 in "Verschiedene Spitzen.abr"
# 00000000 "LEREDACT.PI3" 03730773 "TBX_DEMO.PI3"
#>>>>&8         ubelong                 x       \b, LAST CHAR+NIL %8.8x
>>>>&8          ubelong&0xff00ffFF      !0
# skip many Adobe Photoshop Color swatch (ANPA-Farben.aco TOYO-Farbsystem.aco) with invalid 3rd color entry (1319 2201 2206 21f5 2480 24db 25fd)
>>>>>6          ubeshort&0xF000 0
# skip few Adobe Photoshop Color swatch (FOCOLTONE-Farben.aco "PANTONE process coated.aco") with invalid 4th color entry  (ffff)
>>>>>>8         ubeshort&0xF000 0
# many DEGAS bitmap like: ARABDEMO.PI3 ELMRSESN.PI3 GEMVIEW.PI3 LEREDACT.PI3 PICCOLO.PI3 REPRO_JR.PI3 ST_TOOLS.PI3 TBX_DEMO.PI3 evgem7.pi3
>>>>>>>0        use             degas-bitmap
# test for last character of Adobe PhotoShop Brush UTF16-LE string and terminating nul char
>>>>&8          ubelong&0xff00ffFF      =0
# select last DEGAS bitmaps by invalid last char of brush note like BASICNES.PI3 DB_HELP.PI3 DB_WRITR.PI3 LEREDACT.PI3
>>>>>&-4        ubelong&0x00FF0000      <0x00200000
>>>>>>0         use             degas-bitmap
# last character of Adobe PhotoShop Brush UTF16-LE note
#>>>>>&-4       ubelong&0x00FF0000      >0x001F0000     \b, THAT IS ABR
# DEGAS low-res compressed bitmap *.pc1 like: BATTLSHP.PC1 GNUCHESS.PC1 MEDUSABL.PC1 MOONLORD.PC1 WILDROSE.PC1
0               beshort                 0x8000
# skip lif files handled via ./lif by test for unused bits of 1st palette entry
>2              ubeshort&0xF000         0
# skip CRI ADX ADPCM audio (R04HT.adx R03T-15552.adx) with 44100 Hz misinterpreted as 5th color entry value AC44h
>>10            ubeshort&0xF000         0
# skip few (fmt-840-signature-id-1195.adx fmt-840-signature-id-1199.adx) by test for 4 first non black colors in palette entries
>>>2            quad                    !0
>>>>0           use             degas-bitmap
# DEGAS mid-res compressed bitmap *.pc2 like: abydos.pc2 ARTIS3.PC2 SMTHDRAW.PC2 STAR_2K.PC2 TX2_DEMO.PC2
0               beshort                 0x8001
# skip many (1274/1369) PostScript Type 1 font (DarkGardenMK.pfb coupbi.pfb MONOBOLD.PFB) with invalid 1st atari color palette entry 5506 5b06 6906 7906 7e06 fb15
>2              ubeshort&0xF000         0
# skip some (95/1369) PostScript Type 1 font (fmt-525-signature-id-816.pfb LUXEMBRG.PFB) with invalid 3rd atari color palette entry 2521
>>6             ubeshort&0xF000         0
>>>0            use             degas-bitmap
# DEGAS high-res compressed bitmap *.pc3 like: abydos.pc3 COYOTE.PC3 ELEPHANT.PC3 TX2_DEMO.PC3 SMTHDRAW.PC3
0               beshort                 0x8002
# skip some (36/212) Python Pickle (factor_cache.pickle environment.pickle) with invalid 1st atari color entry (2863 6363 7d71)
>2              ubeshort&0xF000         0
>>0             use             degas-bitmap
# display information of Atari DEGAS and DEGAS Elite bitmap images
0       name            degas-bitmap
>0      ubyte           x               Atari DEGAS
#!:mime application/octet-stream
!:mime  image/x-atari-degas
# compressed
>0      ubyte           =0x80           Elite compressed
# uncompressed
#>0     ubyte           =0x00           uncompressed
#>0     ubyte           =0x00           un.
>0      ubyte           =0x00
# check for existence of footer for DEGAS Elite images
>>32042 ubequad         x               Elite
>0      beshort         0x0000          bitmap
!:ext   pi1
>0      beshort         0x0001          bitmap
!:ext   pi2
>0      beshort         0x0002          bitmap
# no example with SUH extension found
#!:ext  pi3/suh
!:ext   pi3
>0      beshort         0x8000          bitmap
!:ext   pc1
>0      beshort         0x8001          bitmap
!:ext   pc2
>0      beshort         0x8002          bitmap
!:ext   pc3
# low resolution; 320x200, 16 colors
>1      ubyte           =0              320 x 200 x 16
# medium resolution; 640x200, 4 colors
>1      ubyte           =1              640 x 200 x 4
# high resolution; 640x400, 2 colors
>1      ubyte           =2              640 x 400 x 2
# http://fileformats.archiveteam.org/wiki/Atari_ST_color_palette
# hardware_palette[16]; 9 bit ?????RRR?GGG?BBB; 12 bit ????RRRRGGGGBBBB for Atari STE
# for Atari DEGAS apparently no Spectrum 512 Enhanced 15 bit palette RGB?RRRRGGGGBBBB
# Red Green Blue unused bit ? often 0 but not bilboule.pi1; color_value (examples or numbers)
# 1st color palette entry like: 0777 (61) 0fff (LEREDACT.PI3) 0fcf (devgem7.pi3) 0001 (9)
>2      ubeshort        x               \b, color palette %4.4x
# 2nd palette entry like: 0000 (32) 0700 (38) 0f00 (LEREDACT.PI3 devgem7.pi3)
>4      ubeshort        x               %4.4x
# 3rd palette entry
>6      ubeshort        x               %4.4x
# 4th palette entry like: 0000 (72)
>8      ubeshort        x               %4.4x
# 5th palette entry
>10     ubeshort        x               %4.4x
>2      ubeshort        x               ...
# 6th palette entry
#>12    ubeshort        x               %4.4x
# 7th palette entry like: 0000 (16) 0001 (ELMRSESN.PI3 elmrsesn.pi3) 0070 (51) 00f0 (BASICNES.PI3 LEREDACT.PI3) 00f8 (devgem7.pi3)
#>14    ubeshort        x               %4.4x
# 8th palette entry
#>16    ubeshort        x               %4.4x
# 9 palette entry
#>18    ubeshort        x               %4.4x
# 10 palette entry
#>20    ubeshort        x               %4.4x
# 11 palette entry
#>22    ubeshort        x               %4.4x
# 12 palette entry
#>24    ubeshort        x               %4.4x
# 13 palette entry
#>26    ubeshort        x               %4.4x
# 14th palette entry
#>28    ubeshort        x               %4.4x
# 15th palette entry
#>30    ubeshort        x               %4.4x
# 16th palette entry
#>32    ubeshort        x               %4.4x
# data[16000] for uncompressed images; pixel data
#>34    ubequad         x               \b, DATA %#16.16llx...
# footer for Elite variant images
# https://www.fileformat.info/format/atari/egff.htm
# https://pulkomandy.tk/projects/GrafX2/wiki/Develop/FileFormats/Atari
# left_color_animation[4]; like: 0000000000000000 0000000100020003 fffafff000000030 (bigspid.pi1)
#>32034  ubequad                !0              \b, color animations %16.16llx (left)
# right_color_animation[4]; like: 0000000000000000 0000000100020003
#>>32042  ubequad       !0              %16.16llx (right)
# channel_direction[4]; 0~left 1~none 2~right like: 0001000100010001 0002000000010001 (cycle2.pi1)
# sometimes unexpected like: feaafc0000000000 (bigspid.pi1)
#>32050  ubequad                !0              \b, channel directions %16.16llx
# channel_delay[4]; 128 - channel delay, timebase 1/60 s
#>32058  ubequad                !0              \b, channel delays %16.16llx

# From:         Joerg Jenderek
# URL:          http://fileformats.archiveteam.org/wiki/GED
#               https://recoil.sourceforge.net/formats.html#Atari-8-bit
# Reference:    https://sourceforge.net/projects/recoil/files/recoil/6.3.4/recoil-6.3.4.tar.gz
#               recoil-6.3.4/recoil.c
#               http://mark0.net/download/triddefs_xml.7z/defs/b/bitmap-ged.trid.xml
# Note:         called "Atari GED bitmap" by TrID; file size 11302
#               and verified by RECOIL graphic tool
0       string          \xFF\xFF0SO\x7F         Atari GED bitmap, 160x200
#!:mime application/octet-stream
!:mime  image/x-atari-ged
!:ext   ged

# From:         Joerg Jenderek
# URL:          http://fileformats.archiveteam.org/wiki/ImageLab/PrintTechnic
# Reference:    http://mark0.net/download/triddefs_xml.7z/defs/b/bitmap-b_w.trid.xml
# Note:         called "ImageLab bitmap" by TrID
#               verfied by XnView `nconvert -fullinfo "MAEDCHEN.B&W"`
0       string          B&W256  ImageLab bitmap
!:mime  image/x-ilab
#       https://www.xnview.com/de/image_formats/
# GRR: add char & inside parse_ext in ../../src/apprentice.c to avoid in file version 5.40 error like:
# Magdir\images, 1090: Warning: EXTENSION type `        b_w/b&w' has bad char '&'
!:ext   b_w/b&w
# Width
>6      ubeshort        x       \b, %u
# Height
>8      ubeshort        x       x %u

# XXX:
# This is bad magic 0x5249 == 'RI' conflicts with RIFF and other
# magic.
# SGI RICE image file <[email protected]>
#0      ubeshort        0x5249          RICE image
#>2     ubeshort        x               v%d
#>4     ubeshort        x               (%d x
#>6     ubeshort        x               %d)
#>8     ubeshort        0               8 bit
#>8     ubeshort        1               10 bit
#>8     ubeshort        2               12 bit
#>8     ubeshort        3               13 bit
#>10    ubeshort        0               4:2:2
#>10    ubeshort        1               4:2:2:4
#>10    ubeshort        2               4:4:4
#>10    ubeshort        3               4:4:4:4
#>12    ubeshort        1               RGB
#>12    ubeshort        2               CCIR601
#>12    ubeshort        3               RP175
#>12    ubeshort        4               YUV

# PCX image files
# From: Dan Fandrich <[email protected]>
# updated by Joerg Jenderek at Feb 2013 by https://de.wikipedia.org/wiki/PCX
# https://web.archive.org/web/20100206055706/http://www.qzx.com/pc-gpe/pcx.txt
# GRR: original test was still too general as it catches xbase examples T5.DBT,T6.DBT with 0xa000000
# test for bytes 0x0a,version byte (0,2,3,4,5),compression byte flag(0,1), bit depth (>0) of PCX or T5.DBT,T6.DBT
0       ubelong&0xffF8fe00      0x0a000000
# for PCX bit depth > 0
>3      ubyte           >0
# test for valid versions
>>1     ubyte           <6
>>>1    ubyte           !1      PCX
!:mime  image/x-pcx
#!:mime image/pcx
>>>>1   ubyte           0       ver. 2.5 image data
>>>>1   ubyte           2       ver. 2.8 image data, with palette
>>>>1   ubyte           3       ver. 2.8 image data, without palette
>>>>1   ubyte           4       for Windows image data
>>>>1   ubyte           5       ver. 3.0 image data
>>>>4   uleshort        x       bounding box [%d,
>>>>6   uleshort        x       %d] -
>>>>8   uleshort        x       [%d,
>>>>10  uleshort        x       %d],
>>>>65  ubyte           >1      %d planes each of
>>>>3   ubyte           x       %d-bit
>>>>68  ubyte           1       colour,
>>>>68  ubyte           2       grayscale,
# this should not happen
>>>>68  default         x       image,
>>>>12  uleshort        >0      %d x
>>>>>14 uleshort        x       %d dpi,
>>>>2   ubyte           0       uncompressed
>>>>2   ubyte           1       RLE compressed

# Adobe Photoshop
# From: Asbjoern Sloth Toennesen <[email protected]>
# URL:          http://fileformats.archiveteam.org/wiki/PSD
# Reference:    https://www.adobe.com/devnet-apps/photoshop/fileformatashtml/
# Note:         verfied by XnView `nconvert -fullinfo *.psd *.psb *.pdd`
#               and ImageMagick `identify -verbose *.pdd`
0       string          8BPS
# skip DROID x-fmt-92-signature-id-277.psd by checking valid width
>18     ubelong         >0      Adobe Photoshop
!:mime  image/vnd.adobe.photoshop
!:apple ????8BPS
# version: always equal to 1, but 2 for PSB
>>4   beshort 1
# URL:          http://fileformats.archiveteam.org/wiki/PhotoDeluxe
# EXTRAS/PHOTOS/DEMOPIX/ORIGINAL.PDD
>>>34   search/0xC0d7   PHUT    Image (PhotoDeluxe)
!:ext   pdd
>>>34   default         x       Image
!:ext   psd
# URL:          http://fileformats.archiveteam.org/wiki/PSB
>>4   beshort 2 Image (PSB)
!:ext   psb
# width in pixels: 1-30000 1-300000 for PSB
>>18  belong  x \b, %d x
>>14  belong  x %d,
# The color mode; 0~Bitmap 1~Grayscale 2~Indexed 3~RGB 4~CMYK 7~Multichannel 9~Duotone 9~Lab
>>24  beshort 0 bitmap
>>24  beshort 1 grayscale
# the number of channels; range is 1 to 56
>>>12 beshort 2 with alpha
>>24  beshort 2 indexed
>>24  beshort 3 RGB
>>>12 beshort 4 \bA
>>24  beshort 4 CMYK
>>>12 beshort 5 \bA
>>24  beshort 7 multichannel
>>24  beshort 8 duotone
>>24  beshort 9 lab
>>12  beshort > 1
>>>12 beshort x \b, %dx
>>12  beshort 1 \b,
>>22  beshort x %d-bit channel
>>12  beshort > 1 \bs
# 6 reserved bytes; must be zero, but spaces inside ImageMagick input.psd
# https://download.imagemagick.org/ImageMagick/download/ImageMagick-7.0.11-11.zip
# ImageMagick-7.0.11-11\PerlMagick\t\input.psd
>>6   bequad&0xFFffFFffFFff0000 !0 \b, at offset 6
>>>6  belong  x  0x%8.8x
>>>6  beshort x   \b%4.4x

# From:         Joerg Jenderek
# URL:          https://www.adobe.com/devnet-apps/photoshop/fileformatashtml/
#               http://fileformats.archiveteam.org/wiki/Photoshop
# Reference:    http://www.nomodes.com/aco.html
# Note:         registers as Photoshop.SwatchesFile for Photoshop.exe on Windows
# check for valid versions like: 2 (newest) 1 (old) 0 (oldest no examples)
0               ubeshort                                <3
# skip few Atari DEGAS med-res bitmap (DIAGRAM1.PI2) and many ISO 9660 CD-ROM by check for invalid low color numbers (0)
>2              ubeshort                                >0
# skip few Targa (bmpsuite-15col.tga rgb24_top_left_colormap.tga) by check for invalid high color space ID (F0 1D)
>>4             ubeshort                                <16
# skip many (69/327) Targa image *.TGA by check of accessing near the ending of first color space section (size=nc*5*2)
>>>(2.S*10)     ubelong                                 x
# RGB branch for Adobe Photoshop Color swatch
>>>>4           ubeshort                                =0
# skip many (220/327) Targa by check of for invalid high RGB color z value (hexadecimal 2 3 2e03 4600 5e04 7502 8002 8b05 c700)
>>>>>12                 ubeshort                        =0
# RGB branch for Adobe Photoshop Color swatch for older versions
>>>>>>0                         ubeshort                <2
>>>>>>>0                                use             adobe-aco
# RGB branch for Adobe Photoshop Color swatch for newer version 2
>>>>>>0                         ubeshort                =2
# skip many (74/176) Atari DEGAS hi-res bitmap (*.PI3) by check for invalid low color name length (0)
>>>>>>>16                               ubeshort        >0
>>>>>>>>0                                       use     adobe-aco
# non RGB branch for Adobe Photoshop Color swatch
>>>>4           ubeshort                                !0
# non RGB branch for Adobe Photoshop Color swatch for older versions
>>>>>0                  ubeshort                        <2
# skip many GEM Image (CHURCH.IMG TIGER.IMG) by check for invalid second high color space ID (55 114 143 157 256 288 450)
>>>>>>14                        ubeshort                <16
>>>>>>>0                                use             adobe-aco
# non RGB branch for Adobe Photoshop Color swatch for newer version 2
>>>>>0                  ubeshort                        =2
# skip few Atari DEGAS hi-res bitmap (pal1wb-blue.pi3) and few ABR by check for invalid "high" nil bytes (7) before color name length
>>>>>>14                        ubeshort                =0
>>>>>>>0                                use             adobe-aco
#       display Adobe Photoshop Color swatch file information (version, number of colors, color spaces, coordinates, names)
0       name            adobe-aco
>0              ubeshort                                x               Adobe Photoshop Color swatch, version %u
#!:mime         application/octet-stream
!:mime          application/x-adobe-aco
!:apple         ????8BCO
!:ext           aco
>0              ubeshort                                <2
>>(2.S*10)      ubelong                                 x
# version 2 section after version 1 section
>>>&0           ubeshort                                2               and 2
# nc; number of colors like: 20 50 86 88 126 204 300 1050 1137 1280 2092 3010 4096
>2              ubeshort                                x               \b, %u colors
# maybe last 4 bytes of first section (probably y z color value) like: 0 0x66660000 0xfe700000 0xffff0000
#>(2.S*10)      ubelong                                 x               1ST_SECTION_END=%#8.8x
>0              ubeshort                                <2              \b; 1st
# first older Adobe Photoshop Color entry
>>4                     use                             aco-color
>>>2                            ubeshort                >1              \b; 2nd
# second older Adobe Photoshop Color entry
>>>>14                                  use             aco-color
>0              ubeshort                                =2              \b; 1st
# first new Adobe Photoshop Color entry
>>4                     use                             aco-color-v2
>>>2                            ubeshort                >1              \b; 2nd
# jump first color name length words
>>>>(16.S*2)                            ubequad         x
# second new Adobe Photoshop Color entry
>>>>>&10                                        use     aco-color-v2
#       display Adobe Photoshop Color entry (color space, color coordinates)
0       name            aco-color
# each color spec entry occupies five words
# color space: 0~RGB 1~HSB 2~CMYK 3~Pantone 4~Focoltone 5~Trumatch 6~Toyo 7~Lab 8~Grayscale 9?~wideCMYK 10~HKS ...
#>0             ubeshort                                x               COLOR_ENTRY
>0              ubeshort                                0               RGB
>0              ubeshort                                1               HSB
>0              ubeshort                                2               CMYK
>0              ubeshort                                3               Pantone
>0              ubeshort                                4               Focoltone
>0              ubeshort                                5               Trumatch
>0              ubeshort                                6               Toyo
>0              ubeshort                                7               Lab
>0              ubeshort                                8               Grayscale
>0              ubeshort                                9               wide CMYK
>0              ubeshort                                10              HKS
# unofficial
# >0            ubeshort                                12              foo
# >0            ubeshort                                13              bar
# >0            ubeshort                                14              FOO
# >0            ubeshort                                15              BAR
>0              ubeshort                                x               space (%u)
# color coordinate w
>2              ubeshort                                x               \b, w %#x
# color coordinate x
>4              ubeshort                                x               \b, x %#x
# color coordinate y
>6              ubeshort                                x               \b, y %#x
# color coordinate z; zero for RGB space
>8              ubeshort                                x               \b, z %#x
#       display Adobe Photoshop Color entry version 2 (color space, color coordinates names)
0       name            aco-color-v2
>0              use                                     aco-color
#>10            ubeshort                                x               \b, NUL_BYTES %#x
# color name length plus one (len+1) like: 7 8 9 13 14 15 16 17 22 26
#>>12           ubeshort                                x               \b, LENGTH %u
>>12            ubeshort-1                              x               \b, %u chars
# len words; UTF-16 representation of the color name like: "DIC 1s" "PANTONE Process Yellow PC"
>>14            bestring16                              x               "%s"
# followed by nil word

# XV thumbnail indicator (ThMO)
# URL:          https://en.wikipedia.org/wiki/Xv_(software)
# Reference:    http://fileformats.archiveteam.org/wiki/XV_thumbnail
# Update:       Joerg Jenderek
0       string          P7\ 332         XV thumbnail image data
#0      string          P7\ 332         XV "thumbnail file" (icon) data
!:mime  image/x-xv-thumbnail
# thumbnail .xvpic/foo.bar for graphic foo.bar
!:ext   p7/gif/tif/xpm/jpg

# NITF is defined by United States MIL-STD-2500A
0       string  NITF    National Imagery Transmission Format
>25     string  >\0     dated %.14s

# GEM Image: Version 1, Headerlen 8 (Wolfram Kleff)
# Format variations from: Bernd Nuernberger <[email protected]>
# Update: Joerg Jenderek
# See http://fileformats.archiveteam.org/wiki/GEM_Raster
# For variations, also see:
#    https://www.seasip.info/Gem/ff_img.html (Ventura)
#    http://www.atari-wiki.com/?title=IMG_file (XIMG, STTT)
#    http://www.fileformat.info/format/gemraster/spec/index.htm (XIMG, STTT)
#    http://sylvana.net/1stguide/1STGUIDE.ENG (TIMG)
0       beshort     0x0001
# header_size
>2      beshort     0x0008
>>0     use gem_info
>2      beshort     0x0009
>>0     use gem_info
# no example for NOSIG
>2      beshort     24
>>0     use gem_info
# no example for HYPERPAINT
>2      beshort     25
>>0     use gem_info
16      string      XIMG\0
>0      use gem_info
# no example
16      string      STTT\0\x10
>0      use gem_info
# no example or description
16      string      TIMG\0
>0      use gem_info

0   name        gem_info
# version is 2 for some XIMG and 1 for all others
>0      ubeshort                <0x0003         GEM
# https://www.snowstone.org.uk/riscos/mimeman/mimemap.txt
!:mime  image/x-gem
# header_size 24 25 27 59 779 words for colored bitmaps
>>2     ubeshort        >9
>>>16   string          STTT\0\x10      STTT
>>>16   string          TIMG\0          TIMG
# HYPERPAINT or NOSIG variant
>>>16   string          \0\x80
>>>>2   ubeshort        =24             NOSIG
>>>>2   ubeshort        !24             HYPERPAINT
# NOSIG or XIMG variant
>>>16   default         x
>>>>16  string          !XIMG\0         NOSIG
>>16    string          =XIMG\0         XIMG Image data
!:ext   img/ximg
# to avoid Warning: Current entry does not yet have a description for adding a EXTENSION type
>>16    string          !XIMG\0         Image data
!:ext   img
# header_size is 9 for Ventura files and 8 for other GEM Paint files
>>2     ubeshort        9               (Ventura)
#>>2    ubeshort        8               (Paint)
>>12    ubeshort        x               %d x
>>14    ubeshort        x               %d,
# 1 4 8
>>4     ubeshort        x               %d planes,
# in tenths of a millimetre
>>8     ubeshort        x               %d x
>>10    ubeshort        x               %d pixelsize
# pattern_size 1-8. 2 for GEM Paint
>>6     ubeshort        !2              \b, pattern size %d

# GEM Metafile (Wolfram Kleff)
0       ulelong         0x0018FFFF      GEM Metafile data
>4      uleshort        x               version %d

#
# SMJPEG. A custom Motion JPEG format used by Loki Entertainment
# Software Torbjorn Andersson <[email protected]>.
#
0       string  \0\nSMJPEG      SMJPEG
>8      ubelong x               %d.x data
# According to the specification you could find any number of _TXT
# headers here, but I can't think of any way of handling that. None of
# the SMJPEG files I tried it on used this feature. Even if such a
# file is encountered the output should still be reasonable.
>16     string          _SND            \b,
>>24    ubeshort        >0              %d Hz
>>26    ubyte           8               8-bit
>>26    ubyte           16              16-bit
>>28    string          NONE            uncompressed
# >>28  string          APCM            ADPCM compressed
>>27    ubyte           1               mono
>>28    ubyte           2               stereo
# Help! Isn't there any way to avoid writing this part twice?
# Yes, use a name/use
>>32    string          _VID            \b,
# >>>48 string          JFIF            JPEG
>>>40   ubelong         >0              %d frames
>>>44   ubeshort        >0              (%d x
>>>46   ubeshort        >0              %d)
>16     string          _VID            \b,
# >>32  string          JFIF            JPEG
>>24    ubelong         >0              %d frames
>>28    ubeshort        >0              (%d x
>>30    ubeshort        >0              %d)

0       string  Paint\ Shop\ Pro\ Image\ File   Paint Shop Pro Image File

# taken from fkiss: (<[email protected]> ?)
0       string          KiSS            KISS/GS
>4      ubyte           16              color
>>5     ubyte           x               %d bit
>>8     uleshort        x               %d colors
>>10    uleshort        x               %d groups
>4      ubyte           32              cell
>>5     ubyte           x               %d bit
>>8     uleshort        x               %d x
>>10    uleshort        x               %d
>>12    uleshort        x               +%d
>>14    uleshort        x               +%d

# Webshots (www.webshots.com), by John Harrison
0       string          C\253\221g\230\0\0\0 Webshots Desktop .wbz file

# Hercules DASD image files
# From Jan Jaeger <[email protected]> and Jay Maynard <[email protected]>
0       string  CKD_P370        Hercules CKD DASD image file
>8      lelong  x               \b, %d heads per cylinder
>12     lelong  x               \b, track size %d bytes
>16     byte    x               \b, device type 33%2.2X

0       string  CKD_C370        Hercules compressed CKD DASD image file
>8      lelong  x               \b, %d heads per cylinder
>12     lelong  x               \b, track size %d bytes
>16     byte    x               \b, device type 33%2.2X
>552    lelong  x               \b, %d total cylinders
>>557   byte    0               \b, no compression
>>557   byte    1               \b, ZLIB compression
>>557   byte    2               \b, BZ2 compression

0       string  CKD_S370        Hercules CKD DASD shadow file
>8      lelong  x               \b, %d heads per cylinder
>12     lelong  x               \b, track size %d bytes
>16     byte    x               \b, device type 33%2.2X

0       string  CKD_P064        Hercules CKD64 DASD image file
>8      lelong  x               \b, %d heads per cylinder
>12     lelong  x               \b, track size %d bytes
>16     byte    x               \b, device type 33%2.2X

0       string  CKD_C064        Hercules compressed CKD64 DASD image file
>8      lelong  x               \b, %d heads per cylinder
>12     lelong  x               \b, track size %d bytes
>16     byte    x               \b, device type 33%2.2X
>524    lelong  x               \b, %d total cylinders
>>585   byte    0               \b, no compression
>>585   byte    1               \b, ZLIB compression
>>585   byte    2               \b, BZ2 compression

0       string  CKD_S064        Hercules CKD64 DASD shadow file
>8      lelong  x               \b, %d heads per cylinder
>12     lelong  x               \b, track size %d bytes
>16     byte    x               \b, device type 33%2.2X

# Squeak images and programs - [email protected]
0       string          \146\031\0\0    Squeak image data
0       search/1        'From\040Squeak Squeak program text

# partimage: file(1) magic for PartImage files (experimental, incomplete)
# Author: Hans-Joachim Baader <[email protected]>
0               string  PaRtImAgE-VoLuMe        PartImage
>0x0020         string  0.6.1           file version %s
>>0x0060        ulelong >-1             volume %d
#>>0x0064 8 byte identifier
#>>0x007c reserved
>>0x0200        string  >\0             type %s
>>0x1400        string  >\0             device %s,
>>0x1600        string  >\0             original filename %s,
# Some fields omitted
>>0x2744        ulelong 0               not compressed
>>0x2744        ulelong 1               gzip compressed
>>0x2744        ulelong 2               bzip2 compressed
>>0x2744        ulelong >2              compressed with unknown algorithm
>0x0020         string  >0.6.1          file version %s
>0x0020         string  <0.6.1          file version %s

# DCX is multi-page PCX, using a simple header of up to 1024
# offsets for the respective PCX components.
# From: Joerg Wunsch <[email protected]>
# Update:       Joerg Jenderek
# URL:          http://fileformats.archiveteam.org/wiki/DCX
0       ulelong 987654321       DCX multi-page
# http://www.nationalarchives.gov.uk/pronom/x-fmt/348
!:mime  image/x-dcx
!:ext   dcx
# The first file offset usually starts at file offset 0x1004
# print 1 space after 0x100? offset and then handles PCX images by ./images
>4      ulelong x               \b, at %#x
>(4.l)  indirect                x
# possible 2nd PCX image
#>8     ulelong !0              \b, at %#x
#>>(8.l)        indirect                x
# possible 3rd PCX image
#>12    ulelong !0              \b, at %#x
#>>(12.l)       indirect                x

# Simon Walton <[email protected]>
# Kodak Cineon format for scanned negatives
# http://www.kodak.com/US/en/motion/support/dlad/
0       ulelong  0xd75f2a80     Cineon image data
>200    ubelong  >0             \b, %d x
>204    ubelong  >0             %d


# Bio-Rad .PIC is an image format used by microscope control systems
# and related image processing software used by biologists.
# From: Vebjorn Ljosa <[email protected]>
# BOOL values are two-byte integers; use them to rule out false positives.
# https://web.archive.org/web/20050317223257/www.cs.ubc.ca/spider/ladic/text/biorad.txt
# Samples: https://www.loci.wisc.edu/software/sample-data
14      uleshort        <2
>62     uleshort        <2
>>54    uleshort        12345           Bio-Rad .PIC Image File
>>>0    uleshort        >0              %d x
>>>2    uleshort        >0              %d,
>>>4    uleshort        =1              1 image in file
>>>4    uleshort        >1              %d images in file

# From Jan "Yenya" Kasprzak <[email protected]>
# The description of *.mrw format can be found at
# http://www.dalibor.cz/minolta/raw_file_format.htm
0       string  \000MRM                 Minolta Dimage camera raw image data

# Summary: DjVu image / document
# Extension: .djvu
# Reference: http://djvu.org/docs/DjVu3Spec.djvu
# Submitted by: Stephane Loeuillet <[email protected]>
# Modified by (1): Abel Cheung <[email protected]>
0       string  AT&TFORM
>12     string  DJVM            DjVu multiple page document
!:mime  image/vnd.djvu
>12     string  DJVU            DjVu image or single page document
!:mime  image/vnd.djvu
>12     string  DJVI            DjVu shared document
!:mime  image/vnd.djvu
>12     string  THUM            DjVu page thumbnails
!:mime  image/vnd.djvu

# Originally by Marc Espie
# Modified by Robert Minsk <robertminsk at yahoo.com>
# https://www.openexr.com/openexrfilelayout.pdf
0       ulelong         20000630        OpenEXR image data,
!:mime image/x-exr
>4      ulelong&0x000000ff x            version %d,
>4      ulelong         ^0x00000200     storage: scanline
>4      ulelong         &0x00000200     storage: tiled
>8      search/0x1000   compression\0   \b, compression:
>>&16   ubyte           0               none
>>&16   ubyte           1               rle
>>&16   ubyte           2               zips
>>&16   ubyte           3               zip
>>&16   ubyte           4               piz
>>&16   ubyte           5               pxr24
>>&16   ubyte           6               b44
>>&16   ubyte           7               b44a
>>&16   ubyte           8               dwaa
>>&16   ubyte           9               dwab
>>&16   ubyte           >9              unknown
>8       search/0x1000  dataWindow\0    \b, dataWindow:
>>&10   ulelong         x               (%d
>>&14   ulelong         x               %d)-
>>&18   ulelong         x               \b(%d
>>&22   ulelong         x               %d)
>8      search/0x1000   displayWindow\0 \b, displayWindow:
>>&10   ulelong         x               (%d
>>&14   ulelong         x               %d)-
>>&18   ulelong         x               \b(%d
>>&22   ulelong         x               %d)
>8      search/0x1000   lineOrder\0      \b, lineOrder:
>>&14   ubyte           0               increasing y
>>&14   ubyte           1               decreasing y
>>&14   ubyte           2               random y
>>&14   ubyte           >2              unknown

# SMPTE Digital Picture Exchange Format, SMPTE DPX
#
# ANSI/SMPTE 268M-1994, SMPTE Standard for File Format for Digital
# Moving-Picture Exchange (DPX), v1.0, 18 February 1994
# Robert Minsk <robertminsk at yahoo.com>
# Modified by Harry Mallon <hjmallon at gmail.com>
0       string          SDPX    DPX image data, big-endian,
!:mime image/x-dpx
>0      use             dpx_info
0       string          XPDS    DPX image data, little-endian,
!:mime image/x-dpx
>0      use             \^dpx_info

0       name            dpx_info
>768    ubeshort        <4
>>772   ubelong         x       %dx
>>776   ubelong         x       \b%d,
>768    ubeshort        >3
>>776   ubelong         x       %dx
>>772   ubelong         x       \b%d,
>768    ubeshort        0       left to right/top to bottom
>768    ubeshort        1       right to left/top to bottom
>768    ubeshort        2       left to right/bottom to top
>768    ubeshort        3       right to left/bottom to top
>768    ubeshort        4       top to bottom/left to right
>768    ubeshort        5       top to bottom/right to left
>768    ubeshort        6       bottom to top/left to right
>768    ubeshort        7       bottom to top/right to left

# From: Tom Hilinski <[email protected]>
# Update:       Joerg Jenderek
# URL:          https://en.wikipedia.org/wiki/NetCDF
#               http://fileformats.archiveteam.org/wiki/NetCDF
# Reference:    http://mark0.net/download/triddefs_xml.7z/defs/n/netcdf.trid.xml
#               https://www.loc.gov/preservation/digital/formats/fdd/fdd000330.shtml
# Note:         called "NetCDF Network Common Data Form" by TrID and
#               "netCDF-3 Classic" by DROID via PUID fmt/282
# https://www.unidata.ucar.edu/packages/netcdf/
0       string  CDF\001
# skip DROID fmt-282-signature-id-298.nc by test for more content bytes
>3      uleshort        >0              NetCDF Data Format data
#!:mime application/netcdf
# https://reposcope.com/mimetype/application/x-netcdf
!:mime  application/x-netcdf
!:ext   nc
# https://fileinfo.com/extension/cdf
# https://www.file-extensions.org/cdf-file-extension-unidata-network-common-data-form
# in 1994 changed from CDF to NC file extension avoid a clash with other file formats
#!:ext  nc/cdf
# 64-bit offset netcdf Classic https://www.unidata.ucar.edu/software/netcdf/docs/file_format_specifications
# Note:         called "netCDF-3 64-bit" by DROID via PUID fmt/283
0       string  CDF\002
# skip DROID fmt-283-signature-id-299.nc by test for more content bytes
>3      uleshort        >0              NetCDF Data Format data (64-bit offset)
#!:mime application/netcdf
!:mime  application/x-netcdf
!:ext   nc

# From: Michael Liu
# https://en.wikipedia.org/wiki/Common_Data_Format
0       ubelong 0xCDF30001      Common Data Format (Version 3 or later) data
!:mime  application/x-cdf

0       ubelong 0xCDF26002      Common Data Format (Version 2.6 or 2.7) data
!:mime  application/x-cdf

0       ubelong 0x0000FFFF      Common Data Format (Version 2.5 or earlier) data
!:mime  application/x-cdf

# Hierarchical Data Format, used to facilitate scientific data exchange
# specifications at http://hdf.ncsa.uiuc.edu/
# URL:          http://fileformats.archiveteam.org/wiki/HDF
#               https://en.wikipedia.org/wiki/Hierarchical_Data_Format
# Reference:    https://portal.hdfgroup.org/download/attachments/52627880/HDF5_File_Format_Specification_Version-3.0.pdf
0       ubelong 0x0e031301      Hierarchical Data Format (version 4) data
!:mime  application/x-hdf
!:ext   hdf/hdf4/h4
0       string  \211HDF\r\n\032\n       Hierarchical Data Format (version 5) data
#!:mime application/x-hdf
!:mime  application/x-hdf5
!:ext   h5/hdf5/hdf/he5
512     string  \211HDF\r\n\032\n
# skip Matlab v5 mat-file testhdf5_7.4_GLNX86.mat handled by ./mathematica
>0      string  !MATLAB                 Hierarchical Data Format (version 5) with 512 bytes user block
#!:mime application/x-hdf
!:mime  application/x-hdf5
!:ext   h5/hdf5/hdf/he5
1024    string  \211HDF\r\n\032\n       Hierarchical Data Format (version 5) with 1k user block
#!:mime application/x-hdf
!:mime  application/x-hdf5
!:ext   h5/hdf5/hdf/he5
2048    string  \211HDF\r\n\032\n       Hierarchical Data Format (version 5) with 2k user block
#!:mime application/x-hdf
!:mime  application/x-hdf5
!:ext   h5/hdf5/hdf/he5
4096    string  \211HDF\r\n\032\n       Hierarchical Data Format (version 5) with 4k user block
#!:mime application/x-hdf
!:mime  application/x-hdf5
!:ext   h5/hdf5/hdf/he5

# From: Tobias Burnus <[email protected]>
# Xara (for a while: Corel Xara) is a graphic package, see
# http://www.xara.com/ for Windows and as GPL application for Linux
0       string  XARA\243\243    Xara graphics file

# From:         Joerg Jenderek
# URL:          http://fileformats.archiveteam.org/wiki/Corel_Gallery
# Reference:    http://mark0.net/download/triddefs_xml.7z/defs/b/bmf-corel.trid.xml
# Note:         called "Corel Binary Material Format" by TrID and
#               "Corel Flow" by XnView
0       string  @CorelBMF\n\rCorel\040Corporation       Corel GALLERY Clipart
!:mime  image/x-corel-bmf
!:ext   bmf

# https://www.cartesianinc.com/Tech/
# Reference:    http://fileformats.archiveteam.org/wiki/Cartesian_Perceptual_Compression
0       string  CPC\262         Cartesian Perceptual Compression image
!:mime  image/x-cpi
!:ext   cpi/cpc

# From Albert Cahalan <[email protected]>
# puredigital used it for the CVS disposable camcorder
#8       lelong         4       ZBM bitmap image data
#>4      uleshort       x       %u x
#>6      uleshort       x       %u

# From Albert Cahalan <[email protected]>
# uncompressed 5:6:5 HighColor image for OLPC XO firmware icons
0       string          C565     OLPC firmware icon image data
>4      uleshort        x       %u x
>6      uleshort        x       %u

# Applied Images - Image files from Cytovision
# Gustavo Junior Alves <[email protected]>
0       string  \xce\xda\xde\xfa        Cytovision Metaphases file
0       string  \xed\xad\xef\xac        Cytovision Karyotype file
0       string  \x0b\x00\x03\x00        Cytovision FISH Probe file
0       string  \xed\xfe\xda\xbe        Cytovision FLEX file
0       string  \xed\xab\xed\xfe        Cytovision FLEX file
0       string  \xad\xfd\xea\xad        Cytovision RATS file

# Wavelet Scalar Quantization format used in gray-scale fingerprint images
# From Tano M Fotang <[email protected]>
0       string  \xff\xa0\xff\xa8\x00    Wavelet Scalar Quantization image data

# Type:         PCO B16 image files
# URL:          http://www.pco.de/fileadmin/user_upload/db/download/MA_CWDCOPIE_0412b.pdf
# From:         Florian Philipp <[email protected]>
# Extension:    .b16
# Description:  Pixel image format produced by PCO Camware, typically used
#               together with PCO cameras.
# Note:         Different versions exist for e.g. 8 bit and 16 bit images.
#               Documentation is incomplete.
0       string/b        PCO-    PCO B16 image data
>12     ulelong         x       \b, %dx
>16     ulelong         x       \b%d
>20     ulelong         0       \b, short header
>20     ulelong         -1      \b, extended header
>>24    ulelong         0       \b, grayscale
>>>36   ulelong         0       linear LUT
>>>36   ulelong         1       logarithmic LUT
>>>28   ulelong         x       [%d
>>>32   ulelong         x       \b,%d]
>>24    ulelong         1       \b, color
>>>64   ulelong         0       linear LUT
>>>64   ulelong         1       logarithmic LUT
>>>40   ulelong         x       r[%d
>>>44   ulelong         x       \b,%d]
>>>48   ulelong         x       g[%d
>>>52   ulelong         x       \b,%d]
>>>56   ulelong         x       b[%d
>>>60   ulelong         x       \b,%d]

# Polar Monitor Bitmap (.pmb) used as logo for Polar Electro watches
# From: Markus Heidelberg <markus.heidelberg at web.de>
0       string/t        [BitmapInfo2]   Polar Monitor Bitmap text
!:mime  image/x-polar-monitor-bitmap

# From: Rick Richardson <[email protected]>
# updated by: Joerg Jenderek
# URL: http://techmods.net/nuvi/
0       string  GARMIN\ BITMAP\ 01      Garmin Bitmap file
# extension is also used for
# Sony SRF raw image (image/x-sony-srf)
# SRF map
# Terragen Surface Map (https://www.planetside.co.uk/terragen)
# FileLocator Pro search criteria file (https://www.mythicsoft.com/filelocatorpro)
!:ext srf
#!:mime image/x-garmin-srf
# version 1.00,2.00,2.10,2.40,2.50
>0x2f   string          >0              \b, version %4.4s
# width (2880,2881,3240)
>0x55   uleshort        >0              \b, %dx
# height (80,90)
>>0x53  uleshort        x               \b%d

# From:         Joerg Jenderek
# URL:          http://fileformats.archiveteam.org/wiki/Imageiio/imaginfo_(Ulead)
# Reference:    http://mark0.net/download/triddefs_xml.7z/defs/p/pe3.trid.xml
# Note:         called "Ulead Imageiio/Imaginfo thumbnail" by TrID
0       string  IIO1$                   Ulead Photo Explorer 3
#!:mime application/octet-stream
!:mime  image/x-ulead-pe3
# IMAGEIIO.PE3
!:ext   pe3
# look for DOS/Windows drive letter
>5      search/192/s    :\\
# directory or full name of corresponding imaginfo.pe3 like: "T:\SAMPLES\TEXTURES\SKY_SNOW\IIOE371.TMP "S:\PI3\PIMPACT3\PROGRAMS\PATTERNS\imaginfo.pe3"
>>&-1   string  x                       "%s"
# look for DOS/Windows network path if no drive letter part
>5      default         x
>>5     search/192/s    \x5c\x5c
# full name of corresponding imaginfo.pe3 like: "\\Lionking\upi\SAMPLES\IMAGES\ANIMALS\imaginfo.pe3"
>>>&0   string  x                       "%s"
# Type: Ulead Photo Explorer5 (.pe5)
# URL:          http://fileformats.archiveteam.org/wiki/Imageiio/imaginfo_(Ulead)
# Reference:    http://mark0.net/download/triddefs_xml.7z/defs/p/pe4.trid.xml
# From: Simon Horman <[email protected]>
# Update:       Joerg Jenderek
# Note:         some called "Ulead Imageiio/Imaginfo thumbnail" by TrID
#               and used in various Ulead applications
0       string  IIO2H                   Ulead Photo Explorer 4 or 5
#!:mime application/octet-stream
!:mime  image/x-ulead-pe4
# IMAGEIIO.PE4
!:ext   pe4/pe5
# look in most samples for JPEG signature like: SAMPLES/IMAGES/SCENES/IMAGINFO.PE4
>0x4c2  search/0xE02/s  JFIF            with JPEG image data
>>&-6   use                     jpeg
# near the end list of image names like: Img0001.pcd 1116012L.JPG NCARD4.TPL
#
# Reference:    http://mark0.net/download/triddefs_xml.7z/defs/p/pe3-imaginfo.trid.xml
11      string  \001\0\0\0\0
# check for version 3 part
>19     string  \0\001\0\003\0
>>0     use     ulead-imaginfo
# From:         Joerg Jenderek
# Reference:    http://mark0.net/download/triddefs_xml.7z/defs/p/pe4-imaginfo.trid.xml
11      string  \001\0\0\0\0
# check for version 4 part
>19     string  \0\0\0\004\0
>>0     use     ulead-imaginfo
# display information about Ulead Imaginfo thumbnail (version, directory, image extension)
0       name    ulead-imaginfo
>22     ubyte   x                       Ulead Imaginfo thumbnail
#!:mime application/octet-stream
!:mime  image/x-ulead-imaginfo
>22     ubyte   =3                      \b, version 3
# IMAGINFO.PE3
!:ext   pe3
>22     ubyte   =4                      \b, version 4
# IMAGINFO.PE4
!:ext   pe4
# MAYBE ALSO VERSION 5 ?
#>22    ubyte   =5                      \b, version 5
#!:ext  pe5
>22     ubyte   x
# look for DOS/Windows driver letter
>>4     search/192/s    :\x5c
# skip f:\Programme\iPhoto Plus 4\Template\Business Cards\IMAGINFO.PE4
# by looking for driver letter in range A-Z
>>>&-1  ubyte   >0x40
# directory path like: "E:\iPE\CDSample\Images\Scenes" "D:\XmasCard\Samples" "C:\TEMP\PLANTS"
>>>>&-5 pstring/l       >0              \b, "%s"
# look for DOS/Windows network path if no valid drive letter part
>>>&-1  default         x
>>>>4   search/192/s    \x5c\x5c
# directory path like: "\\FSX\SYS\OPPS\IPE.ENG\TEMPLATE\BUSINESS" "\\Lionking\upi\SAMPLES\IMAGES\ANIMALS"
>>>>>&-4 pstring/l      >0              \b, "%s"
# look for DOS/Windows network path if no drive letter part
>>4     default         x
>>>4    search/192/s    \x5c\x5c
# directory path like: "\\FSX\SYS\opps\ipe.eng\samples" "\\DANIEL\IPE_CD\IPE.ITA"
>>>>&-4 pstring/l       >0              \b, "%s"
# look for point character inside image names
>56     search/38/s     .
# image name extension like: bmp jpg pcd tpl
>>&1    string  x                       with %-.3s images
# Summary:      Ulead Pattern image (Corel Corporation)
# URL:          https://en.wikipedia.org/wiki/Ulead_Systems
#               https://www.file-extensions.org/pst-file-extension-ulead-pattern-image-format
# Reference:    http://mark0.net/download/triddefs_xml.7z/defs/p/pst-ulead.trid.xml
# From:         Joerg Jenderek
# Note:         used also by CorelDraw Essentials 3 version 13.0.0.800
#               there seems to exist other versions
0       ubelong         0xFFFF0100
>8      search/21       PresetInfo      Ulead pattern image
#!:mime application/octet-stream
!:mime  image/x-ulead-pst
!:ext   pst
# string length like: 16 18 19 21 24
#>>4    uleshort        x               n=%u
# like: BlendPresetInfo DropShadowPresetInfo FileNewPresetInfo VectorExtrudePresetInfo EnvelopePresetInfo ContourPresetInfo DistortionPresetInfo
>>4     pstring/h       x               "%s"

# Type: X11 cursor
# URL:  http://webcvs.freedesktop.org/mime/shared-mime-info/freedesktop.org.xml.in?view=markup
# From: Mathias Brodala <[email protected]>
0       string  Xcur                    X11 cursor

# Type: Olympus ORF raw images.
# URL:  https://libopenraw.freedesktop.org/wiki/Olympus_ORF
# From: Adam Buchbinder <[email protected]>
0       string          MMOR            Olympus ORF raw image data, big-endian
!:mime  image/x-olympus-orf
0       string          IIRO            Olympus ORF raw image data, little-endian
!:mime  image/x-olympus-orf
0       string          IIRS            Olympus ORF raw image data, little-endian
!:mime  image/x-olympus-orf

# Type: files used in modern AVCHD camcoders to store clip information
# Extension: .cpi
# From: Alexander Danilov <[email protected]>
0       string  HDMV0100        AVCHD Clip Information

# From: Adam Buchbinder <[email protected]>
# URL: http://local.wasp.uwa.edu.au/~pbourke/dataformats/pic/
# Radiance HDR; usually has .pic or .hdr extension.
0       string  #?RADIANCE\n    Radiance HDR image data
!:mime  image/vnd.radiance

# From: Adam Buchbinder <[email protected]>
# URL: https://www.mpi-inf.mpg.de/resources/pfstools/pfs_format_spec.pdf
# Used by the pfstools packages. The regex matches for the image size could
# probably use some work. The MIME type is made up; if there's one in
# actual common use, it should replace the one below.
0       string  PFS1\x0a        PFS HDR image data
#!mime  image/x-pfs
>1      regex   [0-9]*\         \b, %s
>>1     regex   \ [0-9]{4}      \bx%s

# Type: Foveon X3F
# URL:  https://www.photofo.com/downloads/x3f-raw-format.pdf
# From: Adam Buchbinder <[email protected]>
# Note that the MIME type isn't defined anywhere that I can find; if
# there's a canonical type for this format, it should replace this one.
0       string  FOVb    Foveon X3F raw image data
!:mime  image/x-x3f
>6      uleshort        x       \b, version %d.
>4      uleshort        x       \b%d
>28     ulelong         x       \b, %dx
>32     ulelong         x       \b%d

# Paint.NET file
# From Adam Buchbinder <[email protected]>
0       string  PDN3    Paint.NET image data
!:mime  image/x-paintnet

# Not really an image.
# From: "Tano M. Fotang" <[email protected]>
0       string  \x46\x4d\x52\x00        ISO/IEC 19794-2 Format Minutiae Record (FMR)

# doc: https://www.shikino.co.jp/eng/products/images/FLOWER.jpg.zip
# example: https://www.shikino.co.jp/eng/products/images/FLOWER.wdp.zip
90      ubequad         0x574D50484F544F00      JPEG-XR Image
>98     ubyte&0x08      =0x08                   \b, hard tiling
>99     ubyte&0x80      =0x80                   \b, tiling present
>99     ubyte&0x40      =0x40                   \b, codestream present
>99     ubyte&0x38      x                       \b, spatial xform=
>99     ubyte&0x38      0x00                    \bTL
>99     ubyte&0x38      0x08                    \bBL
>99     ubyte&0x38      0x10                    \bTR
>99     ubyte&0x38      0x18                    \bBR
>99     ubyte&0x38      0x20                    \bBT
>99     ubyte&0x38      0x28                    \bRB
>99     ubyte&0x38      0x30                    \bLT
>99     ubyte&0x38      0x38                    \bLB
>100    ubyte&0x80      =0x80                   \b, short header
>>102   ubeshort+1      x                       \b, %d
>>104   ubeshort+1      x                       \bx%d
>100    ubyte&0x80      =0x00                   \b, long header
>>102   ubelong+1       x                       \b, %x
>>106   ubelong+1       x                       \bx%x
>101    ubeshort&0xf    x                       \b, bitdepth=
>>101   ubeshort&0xf    0x0                     \b1-WHITE=1
>>101   ubeshort&0xf    0x1                     \b8
>>101   ubeshort&0xf    0x2                     \b16
>>101   ubeshort&0xf    0x3                     \b16-SIGNED
>>101   ubeshort&0xf    0x4                     \b16-FLOAT
>>101   ubeshort&0xf    0x5                     \b(reserved 5)
>>101   ubeshort&0xf    0x6                     \b32-SIGNED
>>101   ubeshort&0xf    0x7                     \b32-FLOAT
>>101   ubeshort&0xf    0x8                     \b5
>>101   ubeshort&0xf    0x9                     \b10
>>101   ubeshort&0xf    0xa                     \b5-6-5
>>101   ubeshort&0xf    0xb                     \b(reserved %d)
>>101   ubeshort&0xf    0xc                     \b(reserved %d)
>>101   ubeshort&0xf    0xd                     \b(reserved %d)
>>101   ubeshort&0xf    0xe                     \b(reserved %d)
>>101   ubeshort&0xf    0xf                     \b1-BLACK=1
>101    ubeshort&0xf0   x                       \b, colorfmt=
>>101   ubeshort&0xf0   0x00                    \bYONLY
>>101   ubeshort&0xf0   0x10                    \bYUV240
>>101   ubeshort&0xf0   0x20                    \bYWV422
>>101   ubeshort&0xf0   0x30                    \bYWV444
>>101   ubeshort&0xf0   0x40                    \bCMYK
>>101   ubeshort&0xf0   0x50                    \bCMYKDIRECT
>>101   ubeshort&0xf0   0x60                    \bNCOMPONENT
>>101   ubeshort&0xf0   0x70                    \bRGB
>>101   ubeshort&0xf0   0x80                    \bRGBE
>>101   ubeshort&0xf0   >0x80                   \b(reserved %#x)

# From: Johan van der Knijff <[email protected]>
#
# BPG (Better Portable Graphics) format
# https://bellard.org/bpg/
# http://fileformats.archiveteam.org/wiki/BPG
#
0       string  \x42\x50\x47\xFB        BPG (Better Portable Graphics)
!:mime  image/bpg

# From: Joerg Jenderek
# URL: https://en.wikipedia.org/wiki/Apple_Icon_Image_format
0       string          icns            Mac OS X icon
!:mime  image/x-icns
!:apple ????icns
!:ext icns
>4      ubelong         >0
# file size
>>4     ubelong         x               \b, %d bytes
# icon type
>>8     string          x               \b, "%4.4s" type

# TIM images
# URL:          http://fileformats.archiveteam.org/wiki/TIM_(PlayStation_graphics)
# Reference:    https://mrclick.zophar.net/TilEd/download/timgfx.txt
# Update:       Joerg Jenderek
# Note:         called as "PSX TIM *bpp bitmap" by bitmap-tim-*.trid.xml
#               verified as "TIM PSX" by XnView `nconvert -fullinfo *.tim` and
#               by RECOIL `recoil2png -o TMP.PNG input.tim; file TMP.PNG` and often
#               as "PSX TIM" by ImageMagick version 7.1.0-10 command `identify *.tim`
#               here signed integers are used but according to Kaitai unsigned
0               ulelong         0x00000010
# 32 Flag bits *cttt; c~CLUT flag t~type 000~4BPP 001~8BPP 010~16BPP 011~24BPP 100~Mixed
#>4             ulelong         x               FLAGS=%#x
# 12+Size of CLUT (2Ch for 4BPP; 20Ch 40Ch 60Ch 80Ch C0Ch for 8BPP) or
# +image data size (800Ch 2000Ch 2580C for 16BPP) (02000003h for dBase memo test.dbt)
#>8             ulelong         x               \b, 12+CLUT or data size=%#8.8x
# CLUT or data size remainder is 12 (Ch), but 03 for dBase memo test.dbt
#>8             ubyte&0x0F      =0x0C           \b, SIZE REMAINDER IS 12
# skip dBase III memo test.dbt with invalid flags 22D10189h
>4              ulelong&0xffFFffF0      =0      Sony PlayStation PSX image,
# file (version 5.40) labeled the above entry as "TIM image"
!:mime  image/x-sony-tim
!:ext   tim
#>>4            ulelong&0x00000007      x       \b, BPP~%u
# 4BPP and 8BPP examples exist with CLUT or without CLUT
>>4             ulelong&0x07    0x0             4-Bit,
>>4             ulelong&0x07    0x1             8-Bit,
# 16BPP and 24BPP examples have no CLUT
>>4             ulelong         0x2             15-Bit,
>>4             ulelong         0x3             24-Bit,
# no example
>>4             ulelong&0x07    0x4             Mixed-Bit,
# CLUT flag set
>>4             ulelong         &8
# 12 + size of CLUT like: 1000Ch 800Ch 400Ch 40Ch and 2FEh (KAGE.TIM)
#>>>(8.l+8)     ulelong         x               \b, 12+CLUT SIZE=%#8.8x
>>>(8.l+12)     uleshort        x               Pixel at (%d,
>>>(8.l+14)     uleshort        x               \b%d) Size=
# image width (to get actual width multiply by 4 for 4BPP and by 2 for 8BPP)
>>>>4           ulelong         0x8
>>>>>(8.l+16)   uleshort*4      x               \b%d
>>>>4           ulelong         0x9
>>>>>(8.l+16)   uleshort*2      x               \b%d
# image height like: 32 64 128 144 160 208 256
>>>(8.l+18)     uleshort        x               \bx%d,
>>>4            ulelong         0x8             16 CLUT Entries at
>>>4            ulelong         0x9             256 CLUT Entries at
>>>12           uleshort        x               (%d,
>>>14           uleshort        x               \b%d)
# no Color LookUp Table (CLUT)
>>4             ulelong         ^8
# image origin X Y
>>>12           uleshort        x               Pixel at (%d,
>>>14           uleshort        x               \b%d) Size=
# real image width = multiply by 4 (4BPP) 2 (8BPP) 1 (16BPP) 2/3 (24BPP)
>>>>4           ulelong         0x0
>>>>>16         uleshort*4      x               \b%d
>>>>4           ulelong         0x1
>>>>>16         uleshort*2      x               \b%d
>>>>4           ulelong         0x2
>>>>>16         uleshort                x               \b%d
>>>>4           ulelong         0x3
# GRR: NOT working
#>>>>>16                uleshort*2/3    x               \b%d
>>>>>16         uleshort                x               \b2/3*%d
# mixed format width not explained!
>>>>4           ulelong         0x4
>>>>>16         uleshort                x               \b%d
# image height like: 64 240 256
>>>18           uleshort                x               \bx%d
# TIM image data

# MDEC streams
0               ulelong         0x80010160      MDEC video stream,
>16             uleshort        x               %dx
>18             uleshort        x               \b%d
#>8             ulelong         x               %d frames
#>4             uleshort        x               secCount=%d;
#>6             uleshort        x               nSectors=%d;
#>12            ulelong         x               frameSize=%d;

# BS encoded bitstreams
2               uleshort        0x3800          BS image,
# GRR: the above line is also true for binary Computer Graphics Metafile SAB00012.CGM with long parameter length 56 (=38h)
>6              uleshort        x               Version %d,
>4              uleshort        x               Quantization %d,
>0              uleshort        x               (Decompresses to %d words)

# Type: farbfeld image.
# Url: http://tools.suckless.org/farbfeld/
# From: Ian D. Scott <[email protected]>
#
0               string          farbfeld        farbfeld image data,
>8              ubelong         x               %dx
>12             ubelong         x               \b%d

# Type: Microsoft DirectDraw Surface (DXGI formats)
# URL:  https://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/reference/DDSFileReference/ddsfileformat.asp
# From: Morten Hustveit <[email protected]>
# Updated by: David Korth <[email protected]>
0       name    ms-directdraw-dx10
>0      ulelong x       \b, DXGI format:
>0      ulelong 1       R32G32B32A32_TYPELESS
>0      ulelong 2       R32G32B32A32_FLOAT
>0      ulelong 3       R32G32B32A32_UINT
>0      ulelong 4       R32G32B32A32_SINT
>0      ulelong 5       R32G32B32_TYPELESS
>0      ulelong 6       R32G32B32_FLOAT
>0      ulelong 7       R32G32B32_UINT
>0      ulelong 8       R32G32B32_SINT
>0      ulelong 9       R16G16B16A16_TYPELESS
>0      ulelong 10      R16G16B16A16_FLOAT
>0      ulelong 11      R16G16B16A16_UNORM
>0      ulelong 12      R16G16B16A16_UINT
>0      ulelong 13      R16G16B16A16_SNORM
>0      ulelong 14      R16G16B16A16_SINT
>0      ulelong 15      R32G32_TYPELESS
>0      ulelong 16      R32G32_FLOAT
>0      ulelong 17      R32G32_UINT
>0      ulelong 18      R32G32_SINT
>0      ulelong 19      R32G8X24_TYPELESS
>0      ulelong 20      D32_FLOAT_S8X24_UINT
>0      ulelong 21      R32_FLOAT_X8X24_TYPELESS
>0      ulelong 22      X32_TYPELESS_G8X24_UINT
>0      ulelong 23      R10G10B10A2_TYPELESS
>0      ulelong 24      R10G10B10A2_UNORM
>0      ulelong 25      R10G10B10A2_UINT
>0      ulelong 26      R11G11B10_FLOAT
>0      ulelong 27      R8G8B8A8_TYPELESS
>0      ulelong 28      R8G8B8A8_UNORM
>0      ulelong 29      R8G8B8A8_UNORM_SRGB
>0      ulelong 30      R8G8B8A8_UINT
>0      ulelong 31      R8G8B8A8_SNORM
>0      ulelong 32      R8G8B8A8_SINT
>0      ulelong 33      R16G16_TYPELESS
>0      ulelong 34      R16G16_FLOAT
>0      ulelong 35      R16G16_UNORM
>0      ulelong 36      R16G16_UINT
>0      ulelong 37      R16G16_SNORM
>0      ulelong 38      R16G16_SINT
>0      ulelong 39      R32_TYPELESS
>0      ulelong 40      D32_FLOAT
>0      ulelong 41      R32_FLOAT
>0      ulelong 42      R32_UINT
>0      ulelong 43      R32_SINT
>0      ulelong 44      R24G8_TYPELESS
>0      ulelong 45      D24_UNORM_S8_UINT
>0      ulelong 46      R24_UNORM_X8_TYPELESS
>0      ulelong 47      X24_TYPELESS_G8_UINT
>0      ulelong 48      R8G8_TYPELESS
>0      ulelong 49      R8G8_UNORM
>0      ulelong 50      R8G8_UINT
>0      ulelong 51      R8G8_SNORM
>0      ulelong 52      R8G8_SINT
>0      ulelong 53      R16_TYPELESS
>0      ulelong 54      R16_FLOAT
>0      ulelong 55      D16_UNORM
>0      ulelong 56      R16_UNORM
>0      ulelong 57      R16_UINT
>0      ulelong 58      R16_SNORM
>0      ulelong 59      R16_SINT
>0      ulelong 60      R8_TYPELESS
>0      ulelong 61      R8_UNORM
>0      ulelong 62      R8_UINT
>0      ulelong 63      R8_SNORM
>0      ulelong 64      R8_SINT
>0      ulelong 65      A8_UNORM
>0      ulelong 66      R1_UNORM
>0      ulelong 67      R9G9B9E5_SHAREDEXP
>0      ulelong 68      R8G8_B8G8_UNORM
>0      ulelong 69      G8R8_G8B8_UNORM
>0      ulelong 70      BC1_TYPELESS
>0      ulelong 71      BC1_UNORM
>0      ulelong 72      BC1_UNORM_SRGB
>0      ulelong 73      BC2_TYPELESS
>0      ulelong 74      BC2_UNORM
>0      ulelong 75      BC2_UNORM_SRGB
>0      ulelong 76      BC3_TYPELESS
>0      ulelong 77      BC3_UNORM
>0      ulelong 78      BC3_UNORM_SRGB
>0      ulelong 79      BC4_TYPELESS
>0      ulelong 80      BC4_UNORM
>0      ulelong 81      BC4_SNORM
>0      ulelong 82      BC5_TYPELESS
>0      ulelong 83      BC5_UNORM
>0      ulelong 84      BC5_SNORM
>0      ulelong 85      B5G6R5_UNORM
>0      ulelong 86      B5G5R5A1_UNORM
>0      ulelong 87      B8G8R8A8_UNORM
>0      ulelong 88      B8G8R8X8_UNORM
>0      ulelong 89      R10G10B10_XR_BIAS_A2_UNORM
>0      ulelong 90      B8G8R8A8_TYPELESS
>0      ulelong 91      B8G8R8A8_UNORM_SRGB
>0      ulelong 92      B8G8R8X8_TYPELESS
>0      ulelong 93      B8G8R8X8_UNORM_SRGB
>0      ulelong 94      BC6H_TYPELESS
>0      ulelong 95      BC6H_UF16
>0      ulelong 96      BC6H_SF16
>0      ulelong 97      BC7_TYPELESS
>0      ulelong 98      BC7_UNORM
>0      ulelong 99      BC7_UNORM_SRGB
>0      ulelong 100     AYUV
>0      ulelong 101     Y410
>0      ulelong 102     Y416
>0      ulelong 103     NV12
>0      ulelong 104     P010
>0      ulelong 105     P016
>0      ulelong 106     420_OPAQUE
>0      ulelong 107     YUY2
>0      ulelong 108     Y210
>0      ulelong 109     Y216
>0      ulelong 110     NV11
>0      ulelong 111     AI44
>0      ulelong 112     IA44
>0      ulelong 113     P8
>0      ulelong 114     A8P8
>0      ulelong 115     B4G4R4A4_UNORM

>0      ulelong 116     XBOX_R10G10B10_7E3_A2_FLOAT
>0      ulelong 117     XBOX_R10G10B10_6E4_A2_FLOAT
>0      ulelong 118     XBOX_D16_UNORM_S8_UINT
>0      ulelong 119     XBOX_R16_UNORM_X8_TYPELESS
>0      ulelong 120     XBOX_X16_TYPELESS_G8_UINT

>0      ulelong 130     DXGI_FORMAT_P208
>0      ulelong 131     DXGI_FORMAT_V208
>0      ulelong 132     DXGI_FORMAT_V408

>0      ulelong 133     ASTC_4X4_TYPELESS
>0      ulelong 134     ASTC_4X4_UNORM
>0      ulelong 135     ASTC_4X4_UNORM_SRGB
>0      ulelong 137     ASTC_5X4_TYPELESS
>0      ulelong 138     ASTC_5X4_UNORM
>0      ulelong 139     ASTC_5X4_UNORM_SRGB
>0      ulelong 141     ASTC_5X5_TYPELESS
>0      ulelong 142     ASTC_5X5_UNORM
>0      ulelong 143     ASTC_5X5_UNORM_SRGB
>0      ulelong 145     ASTC_6X5_TYPELESS
>0      ulelong 146     ASTC_6X5_UNORM
>0      ulelong 147     ASTC_6X5_UNORM_SRGB
>0      ulelong 149     ASTC_6X6_TYPELESS
>0      ulelong 150     ASTC_6X6_UNORM
>0      ulelong 151     ASTC_6X6_UNORM_SRGB
>0      ulelong 153     ASTC_8X5_TYPELESS
>0      ulelong 154     ASTC_8X5_UNORM
>0      ulelong 155     ASTC_8X5_UNORM_SRGB
>0      ulelong 157     ASTC_8X6_TYPELESS
>0      ulelong 158     ASTC_8X6_UNORM
>0      ulelong 159     ASTC_8X6_UNORM_SRGB
>0      ulelong 161     ASTC_8X8_TYPELESS
>0      ulelong 162     ASTC_8X8_UNORM
>0      ulelong 163     ASTC_8X8_UNORM_SRGB
>0      ulelong 165     ASTC_10X5_TYPELESS
>0      ulelong 166     ASTC_10X5_UNORM
>0      ulelong 167     ASTC_10X5_UNORM_SRGB
>0      ulelong 169     ASTC_10X6_TYPELESS
>0      ulelong 170     ASTC_10X6_UNORM
>0      ulelong 171     ASTC_10X6_UNORM_SRGB
>0      ulelong 173     ASTC_10X8_TYPELESS
>0      ulelong 174     ASTC_10X8_UNORM
>0      ulelong 175     ASTC_10X8_UNORM_SRGB
>0      ulelong 177     ASTC_10X10_TYPELESS
>0      ulelong 178     ASTC_10X10_UNORM
>0      ulelong 179     ASTC_10X10_UNORM_SRGB
>0      ulelong 181     ASTC_12X10_TYPELESS
>0      ulelong 182     ASTC_12X10_UNORM
>0      ulelong 183     ASTC_12X10_UNORM_SRGB
>0      ulelong 185     ASTC_12X12_TYPELESS
>0      ulelong 186     ASTC_12X12_UNORM
>0      ulelong 187     ASTC_12X12_UNORM_SRGB

>0      ulelong 190     XBOX_R10G10B10_SNORM_A2_UNORM
>0      ulelong 189     XBOX_R4G4_UNORM
>0      ulelong 0xFFFFFFFF      DXGI_FORMAT_FORCE_UINT

# Type: Microsoft DirectDraw Surface (common data)
# URL:  https://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/reference/DDSFileReference/ddsfileformat.asp
# From: Morten Hustveit <[email protected]>
# Updated by: David Korth <[email protected]>
0       name    ms-directdraw-surface
>0x10   ulelong x                       %u x
>0x0C   ulelong x                       %u
# Color depth.
>0x58   ulelong >0                      \b, %u-bit color
# Determine the pixel format.
>0x50   ulelong&0x4     4
# FIXME: Handle DX10 and XBOX formats.
>>0x54  string  DX10
>>>0x80 use     ms-directdraw-dx10
>>0x54  string  !DX10                   \b, compressed using %.4s
>0x50   ulelong&0x2     0x2             \b, alpha only
>0x50   ulelong&0x200   0x200           \b, YUV
>0x50   ulelong&0x20000 0x20000         \b, luminance
# RGB pixel format
>0x50   ulelong&0x40    0x40

# Determine the RGB format using the color masks.
# ulequad order: 0xGGGGGGGGRRRRRRRR, 0xAAAAAAAABBBBBBBB

>>0x58          ulelong 16

# NOTE: 15-bit color formats usually have 16-bit listed as the color depth.
>>>0x5C         ulequad 0x000003E000007C00
>>>>0x64        ulequad 0x000000000000001F      \b, RGB555
>>>0x5C         ulequad 0x000003E000001F00
>>>>0x64        ulequad 0x000000000000007C      \b, BGR555

>>>0x5C         ulequad 0x000007E00000F800
>>>>0x64        ulequad 0x000000000000001F      \b, RGB565
>>>0x5C         ulequad 0x000007E000001F00
>>>>0x64        ulequad 0x00000000000000F8      \b, BGR565

>>>0x5C         ulequad 0x000000F000000F00
>>>>0x64        ulequad 0x0000F0000000000F      \b, ARGB4444
>>>0x5C         ulequad 0x000000F00000000F
>>>>0x64        ulequad 0x0000F00000000F00      \b, ABGR4444

>>>0x5C         ulequad 0x00000F000000F000
>>>>0x64        ulequad 0x0000000F000000F0      \b, RGBA4444
>>>0x5C         ulequad 0x00000F00000000F0
>>>>0x64        ulequad 0x0000000F0000F000      \b, BGRA4444

>>>0x5C         ulequad 0x000000F000000F00
>>>>0x64        ulequad 0x000000000000000F      \b, xRGB4444
>>>0x5C         ulequad 0x000000F00000000F
>>>>0x64        ulequad 0x0000000000000F00      \b, xBGR4444

>>>0x5C         ulequad 0x00000F000000F000
>>>>0x64        ulequad 0x00000000000000F0      \b, RGBx4444
>>>0x5C         ulequad 0x00000F00000000F0
>>>>0x64        ulequad 0x000000000000F000      \b, BGRx4444

>>>0x5C         ulequad 0x000003E000007C00
>>>>0x64        ulequad 0x000080000000001F      \b, ARGB1555
>>>0x5C         ulequad 0x000003E000001F00
>>>>0x64        ulequad 0x000080000000007C      \b, ABGR1555
>>>0x5C         ulequad 0x000007C00000F800
>>>>0x64        ulequad 0x000000010000003E      \b, RGBA5551
>>>0x5C         ulequad 0x000007C00000003E
>>>>0x64        ulequad 0x000000010000F800      \b, BGRA5551

>>88            ulelong 24
>>>0x5C         ulequad 0x0000FF0000FF0000
>>>>0x64        ulequad 0x00000000000000FF      \b, RGB888
>>>0x5C         ulequad 0x0000FF00000000FF
>>>>0x64        ulequad 0x0000000000FF0000      \b, BGR888

>>88            ulelong 32
>>>0x5C         ulequad 0x0000FF0000FF0000
>>>>0x64        ulequad 0xFF000000000000FF      \b, ARGB8888
>>>0x5C         ulequad 0x0000FF00000000FF
>>>>0x64        ulequad 0xFF00000000FF0000      \b, ABGR8888

>>>0x5C         ulequad 0x00FF0000FF000000
>>>>0x64        ulequad 0x000000FF0000FF00      \b, RGBA8888
>>>0x5C         ulequad 0x00FF00000000FF00
>>>>0x64        ulequad 0x000000FFFF000000      \b, BGBA8888

>>>0x5C         ulequad 0x0000FF0000FF0000
>>>>0x64        ulequad 0x00000000000000FF      \b, xRGB8888
>>>0x5C         ulequad 0x0000FF00000000FF
>>>>0x64        ulequad 0x0000000000FF0000      \b, xBGR8888

>>>0x5C         ulequad 0x00FF0000FF000000
>>>>0x64        ulequad 0x000000000000FF00      \b, RGBx8888
>>>0x5C         ulequad 0x00FF00000000FF00
>>>>0x64        ulequad 0x00000000FF000000      \b, BGBx8888

# Less common 32-bit color formats.
>>>0x5C         ulequad 0xFFFF00000000FFFF
>>>>0x64        ulequad 0x0000000000000000      \b, G16R16
>>>0x5C         ulequad 0x0000FFFFFFFF0000
>>>>0x64        ulequad 0x0000000000000000      \b, R16G16

>>>0x5C         ulequad 0x000FFC003FF00000
>>>>0x64        ulequad 0xC0000000000003FF      \b, A2R10G10B10
>>>0x5C         ulequad 0x000FFC00000003FF
>>>>0x64        ulequad 0xC00000003FF00000      \b, A2B10G10R10

# Type: Microsoft DirectDraw Surface
# URL:  https://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/reference/DDSFileReference/ddsfileformat.asp
# From: Morten Hustveit <[email protected]>
# Updated by: David Korth <[email protected]>
0       string/b        DDS\040\174\000\000\000 Microsoft DirectDraw Surface (DDS):
>0      use     ms-directdraw-surface

# Type: Sega PVR image.
# From: David Korth <[email protected]>
# References:
# - https://fabiensanglard.net/Mykaruga/tools/segaPVRFormat.txt
# - https://github.com/yazgoo/pvrx2png
# - https://github.com/nickworonekin/puyotools

# Sega PVR header.
0       name    sega-pvr-image-header
>0x0C   uleshort        x       %u x
>0x0E   uleshort        x       %u
# Image format.
>0x08   ubyte   0       \b, ARGB1555
>0x08   ubyte   1       \b, RGB565
>0x08   ubyte   2       \b, ARGB4444
>0x08   ubyte   3       \b, YUV442
>0x08   ubyte   4       \b, Bump
>0x08   ubyte   5       \b, 4bpp
>0x08   ubyte   6       \b, 8bpp
# Image data type.
>0x09   ubyte   0x01    \b, square twiddled
>0x09   ubyte   0x02    \b, square twiddled & mipmap
>0x09   ubyte   0x03    \b, VQ
>0x09   ubyte   0x04    \b, VQ & mipmap
>0x09   ubyte   0x05    \b, 8-bit CLUT twiddled
>0x09   ubyte   0x06    \b, 4-bit CLUT twiddled
>0x09   ubyte   0x07    \b, 8-bit direct twiddled
>0x09   ubyte   0x08    \b, 4-bit direct twiddled
>0x09   ubyte   0x09    \b, rectangle
>0x09   ubyte   0x0B    \b, rectangular stride
>0x09   ubyte   0x0D    \b, rectangular twiddled
>0x09   ubyte   0x10    \b, small VQ
>0x09   ubyte   0x11    \b, small VQ & mipmap
>0x09   ubyte   0x12    \b, square twiddled & mipmap

# Sega PVR image.
0       string  PVRT
>0x10   string  DDS\040\174\000\000\000 Sega PVR (Xbox) image:
>>0x20  use     ms-directdraw-surface
>0x10   ubelong !0x44445320             Sega PVR image:
>>0     use     sega-pvr-image-header

# Sega PVR image with GBIX.
0       string  GBIX
>0x10   string  PVRT
>>0x10  string  DDS\040\174\000\000\000 Sega PVR (Xbox) image:
>>>0x20 use     ms-directdraw-surface
>>0x10  ubelong !0x44445320             Sega PVR image:
>>>0x10 use     sega-pvr-image-header
>>0x08  ulelong x       \b, global index = %u

# Sega GVR header.
0       name    sega-gvr-image-header
>0x0C   ubeshort        x       %u x
>0x0E   ubeshort        x       %u
# Image data format.
>0x0B   ubyte   0       \b, I4
>0x0B   ubyte   1       \b, I8
>0x0B   ubyte   2       \b, IA4
>0x0B   ubyte   3       \b, IA8
>0x0B   ubyte   4       \b, RGB565
>0x0B   ubyte   5       \b, RGB5A3
>0x0B   ubyte   6       \b, ARGB8888
>0x0B   ubyte   8       \b, CI4
>0x0B   ubyte   9       \b, CI8
>0x0B   ubyte   14      \b, DXT1

# Sega GVR image.
0       string  GVRT    Sega GVR image:
>0x10   use     sega-gvr-image-header

# Sega GVR image with GBIX.
0       string  GBIX
>0x10   string  GVRT    Sega GVR image:
>>0x10  use     sega-gvr-image-header
>>0x08  ubelong x       \b, global index = %u

# Sega GVR image with GCIX. (Wii)
0       string  GCIX
>0x10   string  GVRT    Sega GVR image:
>>0x10  use     sega-gvr-image-header
>>0x08  ubelong x       \b, global index = %u

# Light Field Picture
# Documentation: http://optics.miloush.net/lytro/TheFileFormat.aspx
# Typical file extensions: .lfp .lfr .lfx

0       ubelong 0x894C4650
>4      ubelong 0x0D0A1A0A
>12     ubelong 0x00000000      Lytro Light Field Picture
>8      ubelong x               \b, version %d

# Type: Vision Research Phantom CINE Format
# URL: https://www.phantomhighspeed.com/
# URL2: http://phantomhighspeed.force.com/vriknowledge/servlet/fileField?id=0BEU0000000Cfyk
# From: Harry Mallon <hjmallon at gmail.com>
#
# This has a short "CI" code but the 44 is the size of the struct which is
# stable
0       string  CI
>2      uleshort 44             Vision Research CINE Video,
>>4     uleshort        0               Grayscale,
>>4     uleshort 1              JPEG Compressed,
>>4     uleshort 2              RAW,
>>6     uleshort x              version %d,
>>20    ulelong x               %d frames,
>>48    ulelong x               %dx
>>52    ulelong x               \b%d

# Type: ARRI Raw Image
# Info: SMPTE RDD30:2014
# From: Harry Mallon <hjmallon at gmail.com>
0       string ARRI             ARRI ARI image data,
>4      ulelong 0x78563412      little-endian,
>4      ulelong 0x12345678      big-endian,
>12     ulelong x               version %d,
>20     ulelong x               %dx
>24     ulelong x               \b%d

# Type: Khronos KTX texture.
# From: David Korth <[email protected]>
# Reference: https://www.khronos.org/opengles/sdk/tools/KTX/file_format_spec/

# glEnum decoding.
# NOTE: Only the most common formats are listed here.
0       name    khronos-ktx-glEnum
>0      ulelong 0x1907  \b, RGB
>0      ulelong 0x1908  \b, RGBA
>0      ulelong 0x1909  \b, LUMINANCE
>0      ulelong 0x190A  \b, LUMINANCE_ALPHA
>0      ulelong 0x80E1  \b, BGR
>0      ulelong 0x80E2  \b, BGRA
>0      ulelong 0x83A0  \b, RGB_S3TC
>0      ulelong 0x83A1  \b, RGB4_S3TC
>0      ulelong 0x83A2  \b, RGBA_S3TC
>0      ulelong 0x83A3  \b, RGBA4_S3TC
>0      ulelong 0x83A4  \b, RGBA_DXT5_S3TC
>0      ulelong 0x83A5  \b, RGBA4_DXT5_S3TC
>0      ulelong 0x83F0  \b, COMPRESSED_RGB_S3TC_DXT1_EXT
>0      ulelong 0x83F1  \b, COMPRESSED_RGBA_S3TC_DXT1_EXT
>0      ulelong 0x83F2  \b, COMPRESSED_RGBA_S3TC_DXT3_EXT
>0      ulelong 0x83F3  \b, COMPRESSED_RGBA_S3TC_DXT5_EXT
>0      ulelong 0x8D64  \b, ETC1_RGB8_OES
>0      ulelong 0x9270  \b, COMPRESSED_R11_EAC
>0      ulelong 0x9271  \b, COMPRESSED_SIGNED_R11_EAC
>0      ulelong 0x9272  \b, COMPRESSED_RG11_EAC
>0      ulelong 0x9273  \b, COMPRESSED_SIGNED_RG11_EAC
>0      ulelong 0x9274  \b, COMPRESSED_RGB8_ETC2
>0      ulelong 0x9275  \b, COMPRESSED_SRGB8_ETC2
>0      ulelong 0x9276  \b, COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2
>0      ulelong 0x9277  \b, COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2
>0      ulelong 0x9278  \b, COMPRESSED_RGBA2_ETC2_EAC
>0      ulelong 0x9279  \b, COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
>0      ulelong 0x93B0  \b, COMPRESSED_RGBA_ASTC_4x4_KHR
>0      ulelong 0x93B1  \b, COMPRESSED_RGBA_ASTC_5x4_KHR
>0      ulelong 0x93B2  \b, COMPRESSED_RGBA_ASTC_5x5_KHR
>0      ulelong 0x93B3  \b, COMPRESSED_RGBA_ASTC_6x5_KHR
>0      ulelong 0x93B4  \b, COMPRESSED_RGBA_ASTC_6x6_KHR
>0      ulelong 0x93B5  \b, COMPRESSED_RGBA_ASTC_8x5_KHR
>0      ulelong 0x93B6  \b, COMPRESSED_RGBA_ASTC_8x6_KHR
>0      ulelong 0x93B7  \b, COMPRESSED_RGBA_ASTC_8x8_KHR
>0      ulelong 0x93B8  \b, COMPRESSED_RGBA_ASTC_10x5_KHR
>0      ulelong 0x93B9  \b, COMPRESSED_RGBA_ASTC_10x6_KHR
>0      ulelong 0x93BA  \b, COMPRESSED_RGBA_ASTC_10x8_KHR
>0      ulelong 0x93BB  \b, COMPRESSED_RGBA_ASTC_10x10_KHR
>0      ulelong 0x93BC  \b, COMPRESSED_RGBA_ASTC_12x10_KHR
>0      ulelong 0x93BD  \b, COMPRESSED_RGBA_ASTC_12x12_KHR
>0      ulelong 0x93D0  \b, COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR
>0      ulelong 0x93D1  \b, COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR
>0      ulelong 0x93D2  \b, COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR
>0      ulelong 0x93D3  \b, COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR
>0      ulelong 0x93D4  \b, COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR
>0      ulelong 0x93D5  \b, COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR
>0      ulelong 0x93D6  \b, COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR
>0      ulelong 0x93D7  \b, COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR
>0      ulelong 0x93D8  \b, COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR
>0      ulelong 0x93D9  \b, COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR
>0      ulelong 0x93DA  \b, COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR
>0      ulelong 0x93DB  \b, COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR
>0      ulelong 0x93DC  \b, COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR
>0      ulelong 0x93DD  \b, COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR

# Endian-specific KTX header.
# TODO: glType (all textures I've seen so far are GL_UNSIGNED_BYTE)
0       name    khronos-ktx-endian-header
>20     ulelong x       \b, %u
>24     ulelong >1      x %u
>28     ulelong >1      x %u
>8      ulelong >0
>>8     use     khronos-ktx-glEnum
>8      ulelong 0
>>12    use     khronos-ktx-glEnum

# Main KTX header.
# Determine endianness, then check the rest of the header.
0       string  \xABKTX\ 11\xBB\r\n\x1A\n       Khronos KTX texture
>12     ulelong 0x04030201                      (little-endian)
>>16    use     khronos-ktx-endian-header
>12     ubelong 0x04030201                      (big-endian)
>>16    use     \^khronos-ktx-endian-header

# Type: Khronos KTX2 texture.
# From: David Korth <[email protected]>
# Based on draft19.
# Reference: http://github.khronos.org/KTX-Specification/

# Supercompression enum.
0       name    khronos-ktx2-supercompression
>0      ulelong 1       BasisLZ
>0      ulelong 2       Zstandard
>0      ulelong 3       ZLIB

# Vulkan format identifier.
# NOTE: Formats prohibited from KTX2 are commented out.
0       name    khronos-ktx2-vkFormat
>0      ulelong 0       UNDEFINED
>0      ulelong 1       R4G4_UNORM_PACK8
>0      ulelong 2       R4G4B4A4_UNORM_PACK16
>0      ulelong 3       B4G4R4A4_UNORM_PACK16
>0      ulelong 4       R5G6B5_UNORM_PACK16
>0      ulelong 5       B5G6R5_UNORM_PACK16
>0      ulelong 6       R5G5B5A1_UNORM_PACK16
>0      ulelong 7       B5G5R5A1_UNORM_PACK16
>0      ulelong 8       A1R5G5B5_UNORM_PACK16
>0      ulelong 9       R8_UNORM
>0      ulelong 10      R8_SNORM
#>0     ulelong 11      R8_USCALED
#>0     ulelong 12      R8_SSCALED
>0      ulelong 13      R8_UINT
>0      ulelong 14      R8_SINT
>0      ulelong 15      R8_SRGB
>0      ulelong 16      R8G8_UNORM
>0      ulelong 17      R8G8_SNORM
#>0     ulelong 18      R8G8_USCALED
#>0     ulelong 19      R8G8_SSCALED
>0      ulelong 20      R8G8_UINT
>0      ulelong 21      R8G8_SINT
>0      ulelong 22      R8G8_SRGB
>0      ulelong 23      R8G8B8_UNORM
>0      ulelong 24      R8G8B8_SNORM
#>0     ulelong 25      R8G8B8_USCALED
#>0     ulelong 26      R8G8B8_SSCALED
>0      ulelong 27      R8G8B8_UINT
>0      ulelong 28      R8G8B8_SINT
>0      ulelong 29      R8G8B8_SRGB
>0      ulelong 30      B8G8R8_UNORM
>0      ulelong 31      B8G8R8_SNORM
#>0     ulelong 32      B8G8R8_USCALED
#>0     ulelong 33      B8G8R8_SSCALED
>0      ulelong 34      B8G8R8_UINT
>0      ulelong 35      B8G8R8_SINT
>0      ulelong 36      B8G8R8_SRGB
>0      ulelong 37      R8G8B8A8_UNORM
>0      ulelong 38      R8G8B8A8_SNORM
#>0     ulelong 39      R8G8B8A8_USCALED
#>0     ulelong 40      R8G8B8A8_SSCALED
>0      ulelong 41      R8G8B8A8_UINT
>0      ulelong 42      R8G8B8A8_SINT
>0      ulelong 43      R8G8B8A8_SRGB
>0      ulelong 44      B8G8R8A8_UNORM
>0      ulelong 45      B8G8R8A8_SNORM
#>0     ulelong 46      B8G8R8A8_USCALED
#>0     ulelong 47      B8G8R8A8_SSCALED
>0      ulelong 48      B8G8R8A8_UINT
>0      ulelong 49      B8G8R8A8_SINT
>0      ulelong 50      B8G8R8A8_SRGB
#>0     ulelong 51      A8B8G8R8_UNORM_PACK32
#>0     ulelong 52      A8B8G8R8_SNORM_PACK32
#>0     ulelong 53      A8B8G8R8_USCALED_PACK32
#>0     ulelong 54      A8B8G8R8_SSCALED_PACK32
#>0     ulelong 55      A8B8G8R8_UINT_PACK32
#>0     ulelong 56      A8B8G8R8_SINT_PACK32
#>0     ulelong 57      A8B8G8R8_SRGB_PACK32
>0      ulelong 58      A2R10G10B10_UNORM_PACK32
>0      ulelong 59      A2R10G10B10_SNORM_PACK32
#>0     ulelong 60      A2R10G10B10_USCALED_PACK32
#>0     ulelong 61      A2R10G10B10_SSCALED_PACK32
>0      ulelong 62      A2R10G10B10_UINT_PACK32
>0      ulelong 63      A2R10G10B10_SINT_PACK32
>0      ulelong 64      A2B10G10R10_UNORM_PACK32
>0      ulelong 65      A2B10G10R10_SNORM_PACK32
#>0     ulelong 66      A2B10G10R10_USCALED_PACK32
#>0     ulelong 67      A2B10G10R10_SSCALED_PACK32
>0      ulelong 68      A2B10G10R10_UINT_PACK32
>0      ulelong 69      A2B10G10R10_SINT_PACK32
>0      ulelong 70      R16_UNORM
>0      ulelong 71      R16_SNORM
#>0     ulelong 72      R16_USCALED
#>0     ulelong 73      R16_SSCALED
>0      ulelong 74      R16_UINT
>0      ulelong 75      R16_SINT
>0      ulelong 76      R16_SFLOAT
>0      ulelong 77      R16G16_UNORM
>0      ulelong 78      R16G16_SNORM
#>0     ulelong 79      R16G16_USCALED
#>0     ulelong 80      R16G16_SSCALED
>0      ulelong 81      R16G16_UINT
>0      ulelong 82      R16G16_SINT
>0      ulelong 83      R16G16_SFLOAT
>0      ulelong 84      R16G16B16_UNORM
>0      ulelong 85      R16G16B16_SNORM
#>0     ulelong 86      R16G16B16_USCALED
#>0     ulelong 87      R16G16B16_SSCALED
>0      ulelong 88      R16G16B16_UINT
>0      ulelong 89      R16G16B16_SINT
>0      ulelong 90      R16G16B16_SFLOAT
>0      ulelong 91      R16G16B16A16_UNORM
>0      ulelong 92      R16G16B16A16_SNORM
#>0     ulelong 93      R16G16B16A16_USCALED
#>0     ulelong 94      R16G16B16A16_SSCALED
>0      ulelong 95      R16G16B16A16_UINT
>0      ulelong 96      R16G16B16A16_SINT
>0      ulelong 97      R16G16B16A16_SFLOAT
>0      ulelong 98      R32_UINT
>0      ulelong 99      R32_SINT
>0      ulelong 100     R32_SFLOAT
>0      ulelong 101     R32G32_UINT
>0      ulelong 102     R32G32_SINT
>0      ulelong 103     R32G32_SFLOAT
>0      ulelong 104     R32G32B32_UINT
>0      ulelong 105     R32G32B32_SINT
>0      ulelong 106     R32G32B32_SFLOAT
>0      ulelong 107     R32G32B32A32_UINT
>0      ulelong 108     R32G32B32A32_SINT
>0      ulelong 109     R32G32B32A32_SFLOAT
>0      ulelong 110     R64_UINT
>0      ulelong 111     R64_SINT
>0      ulelong 112     R64_SFLOAT
>0      ulelong 113     R64G64_UINT
>0      ulelong 114     R64G64_SINT
>0      ulelong 115     R64G64_SFLOAT
>0      ulelong 116     R64G64B64_UINT
>0      ulelong 117     R64G64B64_SINT
>0      ulelong 118     R64G64B64_SFLOAT
>0      ulelong 119     R64G64B64A64_UINT
>0      ulelong 120     R64G64B64A64_SINT
>0      ulelong 121     R64G64B64A64_SFLOAT
>0      ulelong 122     B10G11R11_UFLOAT_PACK32
>0      ulelong 123     E5B9G9R9_UFLOAT_PACK32
>0      ulelong 124     D16_UNORM
>0      ulelong 125     X8_D24_UNORM_PACK32
>0      ulelong 126     D32_SFLOAT
>0      ulelong 127     S8_UINT
>0      ulelong 128     D16_UNORM_S8_UINT
>0      ulelong 129     D24_UNORM_S8_UINT
>0      ulelong 130     D32_SFLOAT_S8_UINT

>0      ulelong 131     BC1_RGB_UNORM_BLOCK
>0      ulelong 132     BC1_RGB_SRGB_BLOCK
>0      ulelong 133     BC1_RGBA_UNORM_BLOCK
>0      ulelong 134     BC1_RGBA_SRGB_BLOCK
>0      ulelong 135     BC2_UNORM_BLOCK
>0      ulelong 136     BC2_SRGB_BLOCK
>0      ulelong 137     BC3_UNORM_BLOCK
>0      ulelong 138     BC3_SRGB_BLOCK
>0      ulelong 139     BC4_UNORM_BLOCK
>0      ulelong 140     BC4_SNORM_BLOCK
>0      ulelong 141     BC5_UNORM_BLOCK
>0      ulelong 142     BC5_SNORM_BLOCK
>0      ulelong 143     BC6H_UFLOAT_BLOCK
>0      ulelong 144     BC6H_SFLOAT_BLOCK
>0      ulelong 145     BC7_UNORM_BLOCK
>0      ulelong 146     BC7_SRGB_BLOCK

>0      ulelong 147     ETC2_R8G8B8_UNORM_BLOCK
>0      ulelong 148     ETC2_R8G8B8_SRGB_BLOCK
>0      ulelong 149     ETC2_R8G8B8A1_UNORM_BLOCK
>0      ulelong 150     ETC2_R8G8B8A1_SRGB_BLOCK
>0      ulelong 151     ETC2_R8G8B8A8_UNORM_BLOCK
>0      ulelong 152     ETC2_R8G8B8A8_SRGB_BLOCK

>0      ulelong 153     EAC_R11_UNORM_BLOCK
>0      ulelong 154     EAC_R11_SNORM_BLOCK
>0      ulelong 155     EAC_R11G11_UNORM_BLOCK
>0      ulelong 156     EAC_R11G11_SNORM_BLOCK

>0      ulelong 157     ASTC_4x4_UNORM_BLOCK
>0      ulelong 158     ASTC_4x4_SRGB_BLOCK
>0      ulelong 159     ASTC_5x4_UNORM_BLOCK
>0      ulelong 160     ASTC_5x4_SRGB_BLOCK
>0      ulelong 161     ASTC_5x5_UNORM_BLOCK
>0      ulelong 162     ASTC_5x5_SRGB_BLOCK
>0      ulelong 163     ASTC_6x5_UNORM_BLOCK
>0      ulelong 164     ASTC_6x5_SRGB_BLOCK
>0      ulelong 165     ASTC_6x6_UNORM_BLOCK
>0      ulelong 166     ASTC_6x6_SRGB_BLOCK
>0      ulelong 167     ASTC_8x5_UNORM_BLOCK
>0      ulelong 168     ASTC_8x5_SRGB_BLOCK
>0      ulelong 169     ASTC_8x6_UNORM_BLOCK
>0      ulelong 170     ASTC_8x6_SRGB_BLOCK
>0      ulelong 171     ASTC_8x8_UNORM_BLOCK
>0      ulelong 172     ASTC_8x8_SRGB_BLOCK
>0      ulelong 173     ASTC_10x5_UNORM_BLOCK
>0      ulelong 174     ASTC_10x5_SRGB_BLOCK
>0      ulelong 175     ASTC_10x6_UNORM_BLOCK
>0      ulelong 176     ASTC_10x6_SRGB_BLOCK
>0      ulelong 177     ASTC_10x8_UNORM_BLOCK
>0      ulelong 178     ASTC_10x8_SRGB_BLOCK
>0      ulelong 179     ASTC_10x10_UNORM_BLOCK
>0      ulelong 180     ASTC_10x10_SRGB_BLOCK
>0      ulelong 181     ASTC_12x10_UNORM_BLOCK
>0      ulelong 182     ASTC_12x10_SRGB_BLOCK
>0      ulelong 183     ASTC_12x12_UNORM_BLOCK
>0      ulelong 184     ASTC_12x12_SRGB_BLOCK

>0      ulelong 1000156000      G8B8G8R8_422_UNORM
>0      ulelong 1000156001      B8G8R8G8_422_UNORM
>0      ulelong 1000156002      G8_B8_R8_3PLANE_420_UNORM
>0      ulelong 1000156003      G8_B8R8_2PLANE_420_UNORM
>0      ulelong 1000156004      G8_B8_R8_3PLANE_422_UNORM
>0      ulelong 1000156005      G8_B8R8_2PLANE_422_UNORM
>0      ulelong 1000156006      G8_B8_R8_3PLANE_444_UNORM
>0      ulelong 1000156007      R10X6_UNORM_PACK16
>0      ulelong 1000156008      R10X6G10X6_UNORM_2PACK16
>0      ulelong 1000156009      R10X6G10X6B10X6A10X6_UNORM_4PACK16
>0      ulelong 1000156010      G10X6B10X6G10X6R10X6_422_UNORM_4PACK16
>0      ulelong 1000156011      B10X6G10X6R10X6G10X6_422_UNORM_4PACK16
>0      ulelong 1000156012      G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16
>0      ulelong 1000156013      G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16
>0      ulelong 1000156014      G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16
>0      ulelong 1000156015      G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16
>0      ulelong 1000156016      G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16
>0      ulelong 1000156017      R12X4_UNORM_PACK16
>0      ulelong 1000156018      R12X4G12X4_UNORM_2PACK16
>0      ulelong 1000156019      R12X4G12X4B12X4A12X4_UNORM_4PACK16
>0      ulelong 1000156020      G12X4B12X4G12X4R12X4_422_UNORM_4PACK16
>0      ulelong 1000156021      B12X4G12X4R12X4G12X4_422_UNORM_4PACK16
>0      ulelong 1000156022      G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16
>0      ulelong 1000156023      G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16
>0      ulelong 1000156024      G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16
>0      ulelong 1000156025      G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16
>0      ulelong 1000156026      G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16
>0      ulelong 1000156027      G16B16G16R16_422_UNORM
>0      ulelong 1000156028      B16G16R16G16_422_UNORM
>0      ulelong 1000156029      G16_B16_R16_3PLANE_420_UNORM
>0      ulelong 1000156030      G16_B16R16_2PLANE_420_UNORM
>0      ulelong 1000156031      G16_B16_R16_3PLANE_422_UNORM
>0      ulelong 1000156032      G16_B16R16_2PLANE_422_UNORM
>0      ulelong 1000156033      G16_B16_R16_3PLANE_444_UNORM

>0      ulelong 1000054000      PVRTC1_2BPP_UNORM_BLOCK_IMG
>0      ulelong 1000054001      PVRTC1_4BPP_UNORM_BLOCK_IMG
>0      ulelong 1000054002      PVRTC2_2BPP_UNORM_BLOCK_IMG
>0      ulelong 1000054003      PVRTC2_4BPP_UNORM_BLOCK_IMG
>0      ulelong 1000054004      PVRTC1_2BPP_SRGB_BLOCK_IMG
>0      ulelong 1000054005      PVRTC1_4BPP_SRGB_BLOCK_IMG
>0      ulelong 1000054006      PVRTC2_2BPP_SRGB_BLOCK_IMG
>0      ulelong 1000054007      PVRTC2_4BPP_SRGB_BLOCK_IMG

>0      ulelong 1000066000      ASTC_4x4_SFLOAT_BLOCK_EXT
>0      ulelong 1000066001      ASTC_5x4_SFLOAT_BLOCK_EXT
>0      ulelong 1000066002      ASTC_5x5_SFLOAT_BLOCK_EXT
>0      ulelong 1000066003      ASTC_6x5_SFLOAT_BLOCK_EXT
>0      ulelong 1000066004      ASTC_6x6_SFLOAT_BLOCK_EXT
>0      ulelong 1000066005      ASTC_8x5_SFLOAT_BLOCK_EXT
>0      ulelong 1000066006      ASTC_8x6_SFLOAT_BLOCK_EXT
>0      ulelong 1000066007      ASTC_8x8_SFLOAT_BLOCK_EXT
>0      ulelong 1000066008      ASTC_10x5_SFLOAT_BLOCK_EXT
>0      ulelong 1000066009      ASTC_10x6_SFLOAT_BLOCK_EXT
>0      ulelong 1000066010      ASTC_10x8_SFLOAT_BLOCK_EXT
>0      ulelong 1000066011      ASTC_10x10_SFLOAT_BLOCK_EXT
>0      ulelong 1000066012      ASTC_12x10_SFLOAT_BLOCK_EXT
>0      ulelong 1000066013      ASTC_12x12_SFLOAT_BLOCK_EXT

# Main KTX2 header.
0       string  \xABKTX\ 20\xBB\r\n\x1A\n       Khronos KTX2 texture
>20     ulelong x       \b, %u
>24     ulelong >1      x %u
>28     ulelong >1      x %u
>32     ulelong >1      \b, %u layers
>36     ulelong >1      \b, %u faces
>40     ulelong >1      \b, %u mipmaps
>44     ulelong >0      \b,
>>44    use     khronos-ktx2-supercompression
>12     ulelong >0      \b,
>>12    use     khronos-ktx2-vkFormat

# Type: Valve VTF texture.
# From: David Korth <[email protected]>
# References:
# - https://developer.valvesoftware.com/wiki/Valve_Texture_Format

# VTF image formats.
0       name    vtf-image-format
>0      ulelong 0       RGBA8888
>0      ulelong 1       ABGR8888
>0      ulelong 2       RGB888
>0      ulelong 3       BGR888
>0      ulelong 4       RGB565
>0      ulelong 5       I8
>0      ulelong 6       IA88
>0      ulelong 7       P8
>0      ulelong 8       A8
>0      ulelong 9       RGB888 (bluescreen)
>0      ulelong 10      BGR888 (bluescreen)
>0      ulelong 11      ARGB8888
>0      ulelong 12      BGRA8888
>0      ulelong 13      DXT1
>0      ulelong 14      DXT3
>0      ulelong 15      DXT5
>0      ulelong 16      BGRx8888
>0      ulelong 17      BGR565
>0      ulelong 18      BGRx5551
>0      ulelong 19      BGRA4444
>0      ulelong 20      DXT1+A1
>0      ulelong 21      BGRA5551
>0      ulelong 22      UV88
>0      ulelong 23      UVWQ8888
>0      ulelong 24      RGBA16161616F
>0      ulelong 25      RGBA16161616
>0      ulelong 26      UVLX8888

# Main VTF header.
0       string  VTF\0                           Valve Texture Format
>4      ulelong x                               v%u
>8      ulelong x                               \b.%u
>0x10   uleshort        x                               \b, %u
>0x12   uleshort        >1                              x %u
>4      lequad  0x0000000700000002
>>0x3F  uleshort        >1                              x %u
>0x18   uleshort        >1                              \b, %u frames
>0x38   ubyte   x                               \b, mipmaps: %u
>0x34   ulelong >-1                             \b,
>>0x34  use     vtf-image-format

# Type: Valve VTF3 (PS3) texture.
# From: David Korth <[email protected]>
0       string          VTF3    Valve Texture Format (PS3)
>0x14   ubeshort                x       \b, %u
>0x16   ubeshort                x       \b x %u
>0x10   ubelong&0x2000  0       \b, DXT1
>0x10   ubelong&0x2000  0x2000  \b, DXT5

# Type: ASTC texture.
# From: David Korth <[email protected]>
# References:
# - https://stackoverflow.com/questions/22600678/determine-internal-format-of-given-astc-compressed-image-through-its-header
# - https://stackoverflow.com/a/22682244
0       ulelong 0x5ca1ab13                      ASTC
>4      ubyte   x                               %u
>5      ubyte   x                               \bx%u
>6      ubyte   >1                              \bx%u
# X, Y, and Z dimensions are stored as 24-bit LE.
# Pretend it's 32-bit and mask off the high byte.
>7      ulelong&0x00FFFFFF      x               texture, %u
>10     ulelong&0x00FFFFFF      x               x %u
>13     ulelong&0x00FFFFFF      >1              x %u

# Zebra Metafile graphic
# http://www.fileformat.info/format/zbr/egff.htm
0       ubeshort        0x9a02  Zebra Metafile graphic
>2      uleshort 1      (version 1.x)
>2      uleshort        2       (version 1.1x or 1.2x)
>2      uleshort        3       (version 1.49)
>2      uleshort        4       (version 1.50)
>4      string  x       (comment = %s)

# Microsoft Paint graphic
# http://www.fileformat.info/format/mspaint/egff.htm
0       string  DanM    icrosoft Paint image data (version 1.x)
>4      uleshort        x       (%d
>>6     uleshort        x       x %d)
0       string  LinS    Microsoft Paint image data (version 2.0)
>4      uleshort        x       (%d
>>6     uleshort        x       x %d)

# reMarkable tablet internal file format (https://www.remarkable.com/)
# https://github.com/ax3l/lines-are-beautiful
# https://plasma.ninja/blog/devices/remarkable/binary/format/2017/12/26/\
#       reMarkable-lines-file-format.html#what-to-do-next
# from Axel Huebl
0               string  reMarkable
>11             string  lines
>>17            string  with
>>>22           string  selections
>>>>33          string  and
>>>>>37         string  layers
>>>>>>43        ulelong x       reMarkable tablet notebook lines, 1404 x 1872, %x page(s)

# newer per-page files for the reMarkable
0               string  reMarkable
>11             string  .lines
>>18            string  file,
>>>24           string  version=
>>>>32          ubyte   x       reMarkable tablet page (v%c), 1404 x 1872,
>>>>>43         ulelong x       %d layer(s)

# Type: PVR3 texture.
# From: David Korth <[email protected]>
# References:
# - http://cdn.imgtec.com/sdk-documentation/PVR+File+Format.Specification.pdf

# PVR3 pixel formats.
0       name            pvr3-pixel-format
>0      ulelong 0       PVRTC 2bpp RGB
>0      ulelong 1       PVRTC 2bpp RGBA
>0      ulelong 2       PVRTC 4bpp RGB
>0      ulelong 3       PVRTC 4bpp RGBA
>0      ulelong 4       PVRTC-II 2bpp
>0      ulelong 5       PVRTC-II 4bpp
>0      ulelong 6       ETC1
>0      ulelong 7       DXT1
>0      ulelong 8       DXT2
>0      ulelong 9       DXT3
>0      ulelong 10      DXT4
>0      ulelong 11      DXT5
>0      ulelong 12      BC4
>0      ulelong 13      BC5
>0      ulelong 14      BC6
>0      ulelong 15      BC7
>0      ulelong 16      UYVY
>0      ulelong 17      YUY2
>0      ulelong 18      BW1bpp
>0      ulelong 19      R9G9B9E5 Shared Exponent
>0      ulelong 20      RGBG8888
>0      ulelong 21      GRGB8888
>0      ulelong 22      ETC2 RGB
>0      ulelong 23      ETC2 RGBA
>0      ulelong 24      ETC2 RGB A1
>0      ulelong 25      EAC R11
>0      ulelong 26      EAC RG11
>0      ulelong 27      ASTC_4x4
>0      ulelong 28      ASTC_5x4
>0      ulelong 29      ASTC_5x5
>0      ulelong 30      ASTC_6x5
>0      ulelong 31      ASTC_6x6
>0      ulelong 32      ASTC_8x5
>0      ulelong 33      ASTC_8x6
>0      ulelong 34      ASTC_8x8
>0      ulelong 35      ASTC_10x5
>0      ulelong 36      ASTC_10x6
>0      ulelong 37      ASTC_10x8
>0      ulelong 38      ASTC_10x10
>0      ulelong 39      ASTC_12x10
>0      ulelong 40      ASTC_12x12
>0      ulelong 41      ASTC_3x3x3
>0      ulelong 42      ASTC_4x3x3
>0      ulelong 43      ASTC_4x4x3
>0      ulelong 44      ASTC_4x4x4
>0      ulelong 45      ASTC_5x4x4
>0      ulelong 46      ASTC_5x5x4
>0      ulelong 47      ASTC_5x5x5
>0      ulelong 48      ASTC_6x5x5
>0      ulelong 49      ASTC_6x6x5
>0      ulelong 50      ASTC_6x6x6

0       string          PVR\x03                 PowerVR 3.0 texture:
>0x18   ulelong         x       %u x
>0x1C   ulelong         x       %u
>0x20   ulelong         >1      x %u
>0x08   ubyte           x       \b,
>0x0C   ulelong         0
>>0x08  use     pvr3-pixel-format
>0x0C   ulelong         !0
>>0x08  ubyte   !0      %c
>>>0x0C ubyte   !0      \b%u
>>0x09  ubyte   !0      \b%c
>>>0x0D ubyte   !0      \b%u
>>0x0A  ubyte   !0      \b%c
>>>0x0E ubyte   !0      \b%u
>>0x0B  ubyte   !0      \b%c
>>>0x0F ubyte   !0      \b%u
>0x10   ulelong         1       \b, sRGB
>0x04   ulelong&0x02    0x02    \b, premultiplied alpha

0       string          \x03RVP                 PowerVR 3.0 texture: BE,
>0x18   ubelong         x       %u x
>0x1C   ubelong         x       %u
>0x20   ubelong         >1      x %u
>0x08   ubyte           x       \b,
>0x0C   ubelong         0
>>0x08  use     pvr3-pixel-format
>0x0C   ubelong         !0
>>0x0B  ubyte   !0      %c
>>>0x0F ubyte   !0      \b%u
>>0x0A  ubyte   !0      \b%c
>>>0x0E ubyte   !0      \b%u
>>0x09  ubyte   !0      \b%c
>>>0x0D ubyte   !0      \b%u
>>0x08  ubyte   !0      \b%c
>>>0x0C ubyte   !0      \b%u
>0x10   ubelong         1       \b, sRGB
>0x04   ubelong&0x02    0x02    \b, premultiplied alpha

# Type: Microsoft Xbox XPR0 texture.
# From: David Korth <[email protected]>
# References:
# - https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/blob/develop/src/core/hle/D3D8/XbD3D8Types.h

# XPR pixel formats.
0       name    xbox-xpr-pixel-format
>0      ubyte   0x00    L8
>0      ubyte   0x01    AL8
>0      ubyte   0x02    ARGB1555
>0      ubyte   0x03    RGB555
>0      ubyte   0x04    ARGB4444
>0      ubyte   0x05    RGB565
>0      ubyte   0x06    ARGB8888
>0      ubyte   0x07    xRGB8888
>0      ubyte   0x0B    P8
>0      ubyte   0x0C    DXT1
>0      ubyte   0x0E    DXT2
>0      ubyte   0x0F    DXT4
>0      ubyte   0x10    Linear ARGB1555
>0      ubyte   0x11    Linear RGB565
>0      ubyte   0x12    Linear ARGB8888
>0      ubyte   0x13    Linear L8
>0      ubyte   0x16    Linear R8B8
>0      ubyte   0x17    Linear G8B8
>0      ubyte   0x19    A8
>0      ubyte   0x1A    A8L8
>0      ubyte   0x1B    Linear AL8
>0      ubyte   0x1C    Linear RGB555
>0      ubyte   0x1D    Linear ARGB4444
>0      ubyte   0x1E    Linear xRGB8888
>0      ubyte   0x1F    Linear A8
>0      ubyte   0x20    Linear A8L8
>0      ubyte   0x24    YUY2
>0      ubyte   0x25    UYVY
>0      ubyte   0x27    L6V5U5
>0      ubyte   0x28    V8U8
>0      ubyte   0x29    R8B8
>0      ubyte   0x2A    D24S8
>0      ubyte   0x2B    F24S8
>0      ubyte   0x2C    D16
>0      ubyte   0x2D    F16
>0      ubyte   0x2E    Linear D24S8
>0      ubyte   0x2F    Linear F24S8
>0      ubyte   0x30    Linear D16
>0      ubyte   0x31    Linear F16
>0      ubyte   0x32    L16
>0      ubyte   0x33    V16U16
>0      ubyte   0x35    Linear L16
>0      ubyte   0x36    Linear V16U16
>0      ubyte   0x37    Linear L6V5U5
>0      ubyte   0x38    RGBA5551
>0      ubyte   0x39    RGBA4444
>0      ubyte   0x3A    QWVU8888
>0      ubyte   0x3B    BGRA8888
>0      ubyte   0x3C    RGBA8888
>0      ubyte   0x3D    Linear RGBA5551
>0      ubyte   0x3E    Linear RGBA4444
>0      ubyte   0x3F    Linear ABGR8888
>0      ubyte   0x40    Linear BGRA8888
>0      ubyte   0x41    Linear RGBA8888
>0      ubyte   0x64    Vertex Data

0       string          XPR0    Microsoft Xbox XPR0 texture
>0x19   ubyte   x       \b, format:
>>0x19  use     xbox-xpr-pixel-format

# ILDA Image Data Transfer Format
# https://www.ilda.com/resources/StandardsDocs/ILDA_IDTF14_rev011.pdf
#
# Updated by Chuck Hein ([email protected])
#
0       string          ILDA    ILDA Image Data Transfer Format
>7      ubyte           0x00    3D Coordinates with Indexed Color
>7      ubyte           0x01    2D Coordinates with Indexed Color
>7      ubyte           0x02    Color Palette
>7      ubyte           0x04    3D Coordinates with True Color
>7      ubyte           0x05    2D Coordinates with True Color
>8      string          >0      \b, palette %s
>16     string          >0      \b, company %s
>24     ubeshort        >0      \b, number of records %d
>>26    ubeshort        x       \b, palette number %d
>>28    ubeshort        >0      \b, number of frames %d
>>30    ubyte           >0      \b, projector number %d

# Dropbox "lepton" compressed jpeg format
# https://github.com/dropbox/lepton
0       ubelong&0xfffff0ff      0xcf84005a      Lepton image file
>2      ubyte                   x               (version %d)

# Apple QuickTake camera raw images
# https://en.wikipedia.org/wiki/Apple_QuickTake
# dcraw can decode them
0       name quicktake
>4      ubelong         8
>>544   ubeshort        x       \b, %dx
>>546   ubeshort        x       \b%d
>4      ubelong         4
>>546   ubeshort        x       \b, %dx
>>544   ubeshort        x       \b%d

0       string  qktk    Apple QuickTake 100 Raw Image
>0      use quicktake

0       string  qktn
>4      ubyte   0       Apple QuickTake 150 Raw Image
>4      ubyte   >0      Apple QuickTake 200 Raw Image
>0      use quicktake

# From:         Joerg Jenderek
# URL:          http://fileformats.archiveteam.org/wiki/Corel_Photo-Paint_image
# Reference:    http://blog.argasinski.eu/wp-content/uploads/2011/08/cpt-specification-0.01.pdf
0       string  CPT
>4      string  FILE            Corel Photo-Paint image, version
# version like 7, 9 or 8
>>3     ubyte   x               %c,
!:mime  image/x-corel-cpt
!:ext   cpt
# if blocks_array_offset available jump blockNumber*8 bytes
>>0x34  ulelong         >0
>>>(0x28.l*8)   ubyte   x
# jump additional stored blocks_array_offset bytes forward to object block
>>>>&(0x34.l-1) ulelong x       %u
# object height in pixels
>>>>>&0         ulelong x       x %u
# if no blocks_array_offset available jump blockNumber*8 bytes
>>0x34  ulelong         =0
>>>(0x28.l*8)   ubyte   x
# jump additional 0x13C bytes forward to object block
>>>>&0x13B      ulelong x       %u
>>>>>&0 ulelong         x       x %u
# image color model used
>>0x8   ulelong x
>>>0x8  ulelong 0x1             RGB 24 bits
>>>0x8  ulelong 0x3             CMYK 24 bits
>>>0x8  ulelong 0x5             greyscale 8 bits
>>>0x8  ulelong 0x6             black and white 1 bit
>>>0x8  ulelong 0xA             RGB 8 bits
# palette_length  number of colors * 3 in case of 8-bit RGB paletted image
# 0 otherwise. Allowed values: 0 or [1..256] * 3
#>>0xC  ulelong >0              \b, palette length %u
>>>>0xC ulelong/3       <256    \b, %u colors
>>>0x8  ulelong 0xB             LAB
>>>0x8  ulelong 0xC             RGB 48 bits
>>>0x8  ulelong 0xE             greyscale 16 bits
# this should not happen
>>>0x8  default x               color model
>>>>0x8 ulelong x               %#x
# bit 1 in CPT file flags: UCS-2 file comment present
>>0x31  ubyte           &0x02
# look for comment marker
>>>0x100        search/0xc9d    \4\2\0\0
# UCS-2 file comment
>>>>&0          lestring16      x       "%s"
# if no UCS-2 is present show ANSI file comment[112] if available
>>0x31  ubyte&0x02      =0
>>>0x3C string          >\0     "%-.112s"
# reserved seems to be always 0
#>>0x10 ulelong         >0      \b, reserved1 %u
# horizontal real dpi = dpi_h * 25.4 / 10**6
>>0x18  ulelong x               \b, %u micro dots/mm
# image vertical DPI in CPT DPI unit
#>>0x1C ulelong x               \b, %u micro dots/mm
# reserved seems to be always 0
#>>0x20 ulelong         >0      \b, reserved2 %u
#>>0x24 ulelong         >0      \b, reserved3 %u
# blocks_count; number of CPT_Block blocks. Allowed values: > 0
>>0x28  ulelong         x       \b, %u block
# plural s
>>0x28  ulelong         !1      \bs
# CPT file flags
# lower byte of CPT file flags: 0x94~CPT9FILE 0x01~often CPT7FILE 0x8C~CPT8FILE
#>>0x30 ubyte           x       \b, lower flags %#x
# upper byte of CPT file flags:
#>>0x31 ubyte           >0      \b, upper flags %#x
# bit 2 in CPT file flags: unknown
#>>0x31 ubyte           &0x04   \b, with UNKNOWN
# bits 3-7 in CPT file flags: unknown, seem to be often 0
# show unusual flag combinations
>>0x31  ubyte&0xFC      >0
>>>0x30 uleshort        x       \b, flags %#4.4x
# reserved seems to be always 0
#>>0x32 uleshort        >0      \b, reserved4 %#x
# blocks_array_offset is always 0 for CPT7 and CPT8 files created by PP7-PP8
# typical values like: 13Ch 154h 43Ch 4F0h DA8h
>>0x34  ulelong x               \b, array offset %#x
# reserved seems to be often 0
>>0x38  ulelong         >0      \b, reserved5 %#x
# possible next master block
#>>0x100        ubequad         !0      \b, next block=%#llx...
# bit 0: ICC profile block present
>>0x31  ubyte           &0x01   \b, with ICC profile
# check for characteristic string acsp of color profile for DEBUGGING
#>>>0x178       string  x       icc=%.4s
#       display ICC/ICM color profile by ./icc
#>>>0x154       use             color-profile

# URL:          http://fileformats.archiveteam.org/wiki/CorelDRAW
#               https://en.wikipedia.org/wiki/CorelDRAW
# Reference:    http://mark0.net/download/triddefs_xml.7z/defs/c/cdr-gen.trid.xml
# Note:         called "CorelDRAW drawing (generic)" by TrID
#               version til 2 WL-based; from version 3 til 13 handled by ./riff and from 14 zip based handled by ./archive
0       ubelong&0xFFffF7ff      0x574C6500      Corel Draw Picture
#!:mime                                         image/x-coreldraw
!:mime                                          application/vnd.corel-draw
!:ext                                           cdr
# Reference:    http://mark0.net/download/triddefs_xml.7z/defs/c/cdr-corel-10.trid.xml
# Note:         called "CorelDRAW drawing (v1.0)" by TrID and
#               "CorelDraw Drawing" with version "1.0" by DROID via PUID fmt/467
#               only DROID fmt-467-signature-id-726.cdr example
>2      ubyte                   0x65            \b, version 1.0
#>>4    ubelong                 !0x45000000     \b, at 4 %#8.8x
# Reference:    http://mark0.net/download/triddefs_xml.7z/defs/c/cdr-corel-20.trid.xml
# Note:         called "CorelDRAW drawing (v2.0)" by TrID and
#               "CorelDraw Drawing" with version "2.0" by DROID via PUID fmt/466
>2      ubyte                   0x6D            \b, version 2.0
# According to DROID 0xed080000 or 0x25050000
#>>4    ubelong                 !0xed080000
#>>>4   ubelong                 !0x25050000     \b, at 4 %#8.8x

# Type: Crunch compressed texture.
# From: David Korth <[email protected]>
# References:
# - https://github.com/BinomialLLC/crunch/blob/44c8402e24441c7524ca364941fd224ab3b971e9/inc/crn_decomp.h#L267
0       ubelong         0x4878004A      Crunch compressed texture:
>0x0C   ubeshort        x       %u x
>0x0E   ubeshort        x       %u
>0x12   ubyte           0       \b, DXT1
>0x12   ubyte           1       \b, DXT3
>0x12   ubyte           2       \b, DXT5
>0x12   ubyte           3       \b, DXT5 CCxY
>0x12   ubyte           4       \b, DXT5 xGxR
>0x12   ubyte           5       \b, DXT5 xGBR
>0x12   ubyte           6       \b, DXT5 AGBR
>0x12   ubyte           7       \b, DXn XY
>0x12   ubyte           8       \b, DXn YX
>0x12   ubyte           9       \b, DXT5 Alpha
>0x12   ubyte           10      \b, ETC1
>0x10   ubyte           >1      \b, %u images
>0x11   ubyte           >1      \b, %u faces
# TODO: Flags at 0x13? (ubeshort)

# Type: BasisLZ compressed texture.
# From: David Korth <[email protected]>
# References:
# - https://github.com/BinomialLLC/basis_universal/blob/master/spec/basis_spec.txt
0       uleshort                0x4273
>0x04   uleshort                0x4D    BasisLZ
>>0x02  uleshort                x       v%x compressed texture:
>>0x14  ubyte                   0       ETC1S
>>0x14  ubyte                   1       UASTC 4x4
>>0x0E  ulelong&0xFFFFFF        >1      \b, %u slices
>>0x11  ulelong&0xFFFFFF        >1      \b, %u images
>>0x15  uleshort&0x02           2       \b, Y-flipped

# MIME registration: https://www.iana.org/assignments/media-types/model/e57
# Sample files: http://www.libe57.org/data.html
# Reference implementation: http://www.libe57.org/
# https://www.ri.cmu.edu/pub_files/2011/1/2011-huber-e57-v3.pdf
0       string          ASTM-E57        ASTM E57 three-dimensional model
!:mime model/e57
!:ext e57

# QOI [Quite OK Image Format] images
# (Horia Mihai David, [email protected])
#
# QOI format by Dominic Szablewski <http://phoboslab.org/>
#           <https://qoiformat.org/>
#
# Based on spec v1.0 (2022.01.05) <https://qoiformat.org/qoi-specification.pdf>

0       string          qoif    QOI image data
!:ext qoi
!:mime image/x-qoi
# See <https://github.com/phoboslab/qoi/issues/167>
>4      ubelong         x       %ux
>8      ubelong         x       \b%u,
>>13    ubyte           0       s
>>>12   ubyte           3       \bRGB
>>>12   ubyte           4       \bRGBA
>>>12   default         x
>>>>12  ubyte           x       \b*bad channels %u*
>>>13   ubyte           0       (linear alpha)
>>13    ubyte           1
>>>12   ubyte           3       RGB
>>>12   ubyte           4       RGBA
>>>13   ubyte           1       (all channels linear)
>>13    default         x
>>>13   ubyte           x       *bad colorspace %u*


# Type: Godot 3, 4 texture (pixel format)
# From: David Korth <[email protected]>
0       name    godot-pixel-format
>0      ulelong&0xFFFFF 0       L8
>0      ulelong&0xFFFFF 1       LA8
>0      ulelong&0xFFFFF 2       R8
>0      ulelong&0xFFFFF 3       RG8
>0      ulelong&0xFFFFF 4       RGB8
>0      ulelong&0xFFFFF 5       RGBA8
>0      ulelong&0xFFFFF 6       RGBA4444
>0      ulelong&0xFFFFF 7       RGB565
>0      ulelong&0xFFFFF 8       RF
>0      ulelong&0xFFFFF 9       RGF
>0      ulelong&0xFFFFF 10      RGBF
>0      ulelong&0xFFFFF 11      RGBAF
>0      ulelong&0xFFFFF 12      RH
>0      ulelong&0xFFFFF 13      RGH
>0      ulelong&0xFFFFF 14      RGBH
>0      ulelong&0xFFFFF 15      RGBAH
>0      ulelong&0xFFFFF 16      RGBE9995
>0      ulelong&0xFFFFF 17      DXT1
>0      ulelong&0xFFFFF 18      DXT3
>0      ulelong&0xFFFFF 19      DXT5
>0      ulelong&0xFFFFF 20      RGTC_R
>0      ulelong&0xFFFFF 21      RGTC_RG
>0      ulelong&0xFFFFF 22      BPTC_RGBA
>0      ulelong&0xFFFFF 23      BPTC_RGBF
>0      ulelong&0xFFFFF 24      BPTC_RGBFU
>0      ulelong&0xFFFFF 25      PVRTC1_2
>0      ulelong&0xFFFFF 26      PVRTC1_2A
>0      ulelong&0xFFFFF 27      PVRTC1_4
>0      ulelong&0xFFFFF 28      PVRTC1_4A
>0      ulelong&0xFFFFF 29      ETC
>0      ulelong&0xFFFFF 30      ETC2_R11
>0      ulelong&0xFFFFF 31      ETC2_R11S
>0      ulelong&0xFFFFF 32      ETC2_RG11
>0      ulelong&0xFFFFF 33      ETC2_RG11S
>0      ulelong&0xFFFFF 34      ETC2_RGB8
>0      ulelong&0xFFFFF 35      ETC2_RGBA8
>0      ulelong&0xFFFFF 36      ETC2_RGB8A1
>0      ulelong&0xFFFFF 37      ASTC_8x8

# Type: Godot 3, 4 texture (rescale display, width)
# From: David Korth <[email protected]>
# Shows rescale value if it's not a power of 2.
0       name    godot-rescale-display-w
>0      uleshort        0
>0      uleshort        1
>0      uleshort        2
>0      uleshort        4
>0      uleshort        8
>0      uleshort        16
>0      uleshort        32
>0      uleshort        64
>0      uleshort        128
>0      uleshort        256
>0      uleshort        512
>0      uleshort        1024
>0      uleshort        2048
>0      uleshort        4096
>0      uleshort        8192
>0      uleshort        16384
>0      uleshort        32768
>0      default         x
>>0     uleshort        x       (rescale to %u x

# Type: Godot 3, 4 texture (rescale display, height)
# From: David Korth <[email protected]>
# Shows rescale value if it's not a power of 2.
0       name    godot-rescale-display-h
>0      clear   x
>0      uleshort        0
>0      uleshort        1
>0      uleshort        2
>0      uleshort        4
>0      uleshort        8
>0      uleshort        16
>0      uleshort        32
>0      uleshort        64
>0      uleshort        128
>0      uleshort        256
>0      uleshort        512
>0      uleshort        1024
>0      uleshort        2048
>0      uleshort        4096
>0      uleshort        8192
>0      uleshort        16384
>0      uleshort        32768
>0      default         x
>>0     uleshort        x       %u)

# Type: Godot 3 texture
# From: David Korth <[email protected]>
# References:
# - https://github.com/godotengine/godot/blob/3.3/core/image.h
# - https://github.com/godotengine/godot/blob/3.3/scene/resources/texture.cpp
# - https://github.com/godotengine/godot/blob/3.3/scene/resources/texture.h
# TODO: Don't show "rescale to" if it matches the image size.
0       string  GDST    Godot 3 texture:
!:ext   stex
!:mime  image/x-godot-stex
>4      uleshort        x       %u x
>8      uleshort        x       %u
>6      uleshort        0       \b,
>6      uleshort        !0
>>6     use     godot-rescale-display-w
>>10    use     godot-rescale-display-h
>>10    uleshort        x       \b,
>16     ulelong&0x800000        !0              has mipmaps,
>16     ulelong&0x100000        0x100000        lossless encoding
>16     ulelong&0x200000        0x200000        lossy encoding
>16     ulelong&0x300000        0
>>16    use     godot-pixel-format

# Type: Godot 4 texture
# From: David Korth <[email protected]>
# References:
# - https://github.com/godotengine/godot/blob/master/core/io/image.h
# - https://github.com/godotengine/godot/blob/master/scene/resources/texture.cpp
# - https://github.com/godotengine/godot/blob/master/scene/resources/texture.h
# TODO: Don't show "rescale to" if it matches the image size.
0       string  GST2    Godot 4 texture
!:ext   stex
!:mime  image/x-godot-stex
>4      ulelong         x       v%u:
>0x28   uleshort        x       %u x
>0x2A   uleshort        x       %u
>8      use     godot-rescale-display-w
>12     use     godot-rescale-display-h
>12     uleshort        x       \b,
>0x2C   ulelong         >1      %u mipmaps,
>0x30   use     godot-pixel-format
>0x24   ulelong         1       \b, embedded PNG image
>0x24   ulelong         2       \b, embedded WebP image
>0x24   ulelong         3       \b, Basis Universal

# Summary:      iCEDraw graphic *.IDF
# URL:          http://fileformats.archiveteam.org/wiki/ICEDraw
# Reference:    http://mark0.net/download/triddefs_xml.7z/defs/i/idf-icedraw.trid.xml
# From:         Joerg Jenderek
# Note:         called "iCEDraw graphic" by TrID, "iCEDraw text" by FFmpeg and "iCE Draw" by Ansilove
#               verified by FFmpeg command `ffprobe ICE-9605.IDF` and `ansilove -s SQ-FORCE.IDF`
0       string          \0041.4\0\0\0\0O\0      iCEDraw graphic
#!:mime application/octet-stream
!:mime  image/x-idf
!:ext   idf

# Type: ColoRIX VGA Paint Image File (.rix/.sci/.scX)
# From: Eddy Jansson <github.com/eloj>
# Reference: https://www.fileformat.info/format/rix/spec/
#
0       name            rix-header
>0      uleshort        x       \b, %u x
>2      uleshort        x       %u
# palette type:
# .. if direct color, low bits encode bpp
>4      ubyte&128       0
>>4 ubyte&127           x       \b %u bpp (direct color)
# .. else palette
>4      ubyte&128       128
>>4     ubyte&7         0       \b x 2
>>4     ubyte&7         1       \b x 4
>>4     ubyte&7         2       \b x 8
>>4     ubyte&7         3       \b x 16
>>4     ubyte&7         4       \b x 32
>>4     ubyte&7         5       \b x 64
>>4     ubyte&7         6       \b x 128
>>4     ubyte&7         7       \b x 256
# storage type
#>5     ubyte&15        0       \b, Linear
>5      ubyte&15        1       \b, Planar (0213)
>5      ubyte&15        2       \b, Planar
>5      ubyte&15        3       \b, Text
>5      ubyte&15        4       \b, Planar lines
>5      ubyte&128       128     \b (compressed)
>5      ubyte&64        64      \b (extension)
>5      ubyte&32        32      \b (encrypted)

0       string  RIX3    ColoRIX Image
>4      use             rix-header

0       string  RIX7    ColoRIX Slideshow

# http://fileformats.archiveteam.org/wiki/PaperPort_(MAX)
0       string  ViG     Visioneer PaperPort
>3      string  Ae      2
>3      string  Be      2
>3      string  Cj      3-4
>3      string  Em      5-7
>3      string  Fk      8-12
>3      default x       MAX