/****************************************************************************
*
* Realmode X86 Emulator Library
*
* Copyright (C) 1996-1999 SciTech Software, Inc.
* Copyright (C) David Mosberger-Tang
* Copyright (C) 1999 Egbert Eich
* Copyright (C) 2007 Joerg Sonnenberger
*
* ========================================================================
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and that
* both that copyright notice and this permission notice appear in
* supporting documentation, and that the name of the authors not be used
* in advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The authors makes no
* representations about the suitability of this software for any purpose.
* It is provided "as is" without express or implied warranty.
*
* THE AUTHORS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE AUTHORS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
* USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*
****************************************************************************/
/*
* General EAX, EBX, ECX, EDX type registers. Note that for
* portability, and speed, the issue of byte swapping is not addressed
* in the registers. All registers are stored in the default format
* available on the host machine. The only critical issue is that the
* registers should line up EXACTLY in the same manner as they do in
* the 386. That is:
*
* EAX & 0xff === AL
* EAX & 0xffff == AX
*
* etc. The result is that alot of the calculations can then be
* done using the native instruction set fully.
*/
struct X86EMU_regs {
uint16_t register_cs;
uint16_t register_ds;
uint16_t register_es;
uint16_t register_fs;
uint16_t register_gs;
uint16_t register_ss;
uint32_t register_flags;
union X86EMU_register register_a;
union X86EMU_register register_b;
union X86EMU_register register_c;
union X86EMU_register register_d;
union X86EMU_register register_sp;
union X86EMU_register register_bp;
union X86EMU_register register_si;
union X86EMU_register register_di;
union X86EMU_register register_ip;