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From: [email protected] (Robert A. Jung)
Newsgroups: alt.games.lynx,rec.games.video.atari,alt.answers,news.answers,rec.answers
Subject: FAQ: Atari Lynx Frequently-Asked Questions
Followup-To: rec.games.video.atari
Date: 8 Oct 1999 02:09:13 GMT
Organization: Southern California Lynx Enthusiasts
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Summary: FAQs about the Atari Lynx hand-held video game system
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|||
|||  ATARI Lynx "Frequently Asked Questions" File!  Updated: 10/6/1999
/ | \

       Created by Darius Vaskelis, who saw the need and filled it.
       Maintained by Robert Jung ([email protected])

==============================================================================

This file is not maintained by, overseen by, endorsed, or otherwise associated
with Atari Corp. or any of its subsidiaries.  It's just a collection of
questions and answers, with a few news tidbits thrown in.

This file is posted on a monthly basis to rec.games.video.atari,
alt.games.lynx, news.answers, and rec.answers around the first of the month.
The latest version of this file is also available on the world-wide web at
http://www.digiserve.com/eescape/atari/Atari.shtml. It is maintained by
Robert Jung at [email protected] on the Internet.  Send corrections, news,
updates, comments, questions, or other stuff to that address.  All mail is
welcome!

Updates since the last publically posted FAQ have a percent sign (%) in the
first column.

Robert tries to get the latest news and information into this FAQ; however,
he's only human, and might miss something important due to real-life demands.
Feel free to send in news tidbits and announcements to [email protected] for
inclusion in this FAQ.

==============================================================================

Q. What was the Atari Lynx?

A. The Lynx was the world's first hand-held color video game system.  Sold by
  Atari, the Lynx offered true multi-player competition, built-in 3D and
  distortion graphic effects, reversible controls, and fast arcade action.

==============================================================================

Q. What was included when you bought a Lynx?

A. The Lynx was available in two packages:

  Originally, the Lynx "Deluxe Package" included the Lynx unit, a copy of the
  CALIFORNIA GAMES game card, a carrying case, a ComLynx cable, and an AC
  adaptor.  Later the adaptor was replaced with six AA Alkaline batteries.
  The Lynx "Base Package" came with only the Lynx but no accessories.

  Near the end of the Lynx's retail life, some stores were selling a
  "maximum" Lynx package, consisting of the Lynx itself and four games.  It
  was primarily a clearance/liquidation move, and is no longer available.

==============================================================================

Q. What happened to Atari, anyway?

A. The trials and tribulations of Atari could fill a small book (and, in fact,
  once did).  To summarize VERY briefly, the history of Atari is as follows:

    1972   Atari Inc. founded by Nolan Bushnell from a $250 investment.
             Pong arcade game becomes a smash sensation.
    1976   Atari Inc. sold by Bushnell to Warner Inc. for $28 million.
    1980   Atari Inc. posts record sales.  $2 billion profits annually.
             Atari occupies 80 offices in Sunnyvale, CA.
    1983   Decline of video games and irresponsible spending by Atari Inc.
             results in record losses ($536 million, up to $2 million daily).
    1984   Warner divides Atari Inc.  Home division (Atari Corp.) is sold to
             Jack Tramiel.
    1985   Atari Corp. releases Atari ST home computer.
    1989   Atari Corp. releases Atari Lynx, the world's first color hand-held
             video game system.
    1993   Atari Corp. releases Atari Jaguar, the world's first 64-bit home
             video game system (see the Atari Jaguar FAQ).
    1994   Atari Games becomes Time-Warner Interactive.
    1996   Time-Warner Interactive (Atari Games) sold to WMS.
    1996   Atari Corp. announces reverse merger with JTS Corporation.
    1996   Atari Corp. and JTS connsumate deal on July 31 1996.
    1998   Hasbro acquires the rights to Atari Corp.'s name and properties
    1999   Hasbro releases their rights to the Jaguar to the public; Atari is
             reborn as their new home video game label.

==============================================================================

Q. What was the relationship between the Atari Lynx and Epyx?

A. The Lynx was originally conceived by Epyx in 1987.  It was called the
  "Handy" at that time.  Two creators of the system, Dave Needle and R.J.
  Mical, were also members of the Amiga design team.  Atari bought the
  rights to the Lynx and to Epyx's library of titles, and the rest is
  history.  Epyx no longer has any connection with Atari or the Lynx.

==============================================================================

Q. What are the specifications of the Lynx?

A. Physical dimensions:

      Size: 9.25" x 4.25" x 2" (10.75" x 4.25" x 1.5" for original Lynx)
    Screen: 3.5" diagonal (3.25" x 1.88" approx.)
   Speaker: 2" diameter

   Buttons: Two sets of fire buttons (A and B)
            Two option buttons (OPTION 1 and OPTION 2)
            Pause button
            (OPTION 1 + Pause = Restarts the game
             OPTION 2 + Pause = Flips the screen, which allows the Lynx
             controls to be reversed)
            Power on light (Not on original Lynx; indicates unit is on)
            Power on button
            Power off button
            Backlight button (Not on original Lynx; turns off the screen,
              but does not turn off the game.  This saves electricity use
              when a game is paused)
    Joypad: Eight directional
  Controls: Volume
            Brightness
     Ports: Headphones (mini-DIN 3.5mm stereo; wired for mono on the
              original Lynx)
            ComLynx (multiple unit communications)
            Power (9V DC, 1 A)
            Game card slot
            Battery holder (six AA)

 For the technically minded, the Lynx has two basic chips that form a
 cooperative set of co-processing subsystems that maximize the Lynx's
 performance by sharing the work of executing a game program.  These
 chips are called Mikey and Suzy.

 Mikey (16-bit custom CMOS chip running at 16MHz)
 - MOS 65C02 processor running at up to 4MHz (~3.6MHz average)
     8-bit CPU, 16-bit address space
 - Sound engine
      4 channel sound
      8-bit DAC for each channel
      (4 channels x 8-bits/channel = 32 bits commonly quoted)
      Atari reports the range is "100Hz to above the range of human
        hearing"; spectrum analysis shows the range may go as low as 32Hz.
      Stereo with panning (mono for original Lynx)
 - Video DMA driver for LCD display
     4096 color (12-bit) palette
     16 simultaneous colors (4 bits) from palette per scanline (more than 16
     colors can be displayed by changing palettes after each scanline)
 - System timers
 - Interrupt controller
 - UART (for ComLynx)
 - 512 bytes of bootstrap and game-card loading ROM

 Suzy (16-bit custom CMOS chip running at 16MHz)
 - Blitter (bit-map block transfer) unit
 - Graphics engine
     Hardware drawing support
     Unlimited number of high-speed sprites with collision detection
     Hardware high-speed sprite scaling, distortion, and tilting effects
     Hardware decoding of compressed sprite data
     Hardware clipping and multi-directional scrolling
     Variable frame rate (up to 75 frames/second)
     160 x 102 "triad" standard resolution (16,320 addressable pixels)
     (A triad is three LCD elements: red, green, and blue)
     Capability of 480 x 102 artificially high resolution
 - Math co-processor
     Hardware 16-bit multiply and divide (32-bit answer)
     Parallel processing of single multiply or divide instruction

  The Lynx contains 64K (half a megabit) of 120ns DRAM.  Game cards
  currently hold 128K (1 megabit) or 256K (2 megabits) of ROM, but there
  is a maximum capacity of up to 2 megabytes (16 megabits) on one game card.
  In theory, this limit can be exceeded with extra bank-switching hardware
  in the card.  Most Lynx game cards are 128K ROMs.  Three games are on
  512K ROMs: NINJA GAIDEN 3, PIT FIGHTER, and JIMMY CONNORS TENNIS.

  The first few hundred bytes of the game card is encrypted to prevent
  unauthorized developers from writing Lynx software.  This scheme was
  introduced by Epyx as an effort to enforce game quality.

  With alkaline batteries, the reasonable average battery life is 5 hours.
  (4 hours with the original Lynx)  The Lynx can run off rechargeable
  Ni-Cad batteries, but average battery life drops drastically to 1.5 hours
  per recharge (1 hour for the original Lynx).  Your mileage may vary.

==============================================================================

Q. What were the differences between the original Lynx ("Lynx Classic") and
  the later-model Lynx ("Lynx II")?

A. The Lynx II is a bit smaller and lighter than the original Lynx.  It had a
  slightly longer battery life, and can also just turn the screen off during
  a game pause to save batteries.  (The original Lynx had a five minute
  auto-power shut-off that would have prevented this from being useful.  It
  was removed in the Lynx II).  A power LED was added (which also blinks
  when battery power is low), and cartridges are easier to insert.

  The only differences in a technical sense is that the Lynx II has a more
  efficient internal design, and the headphone jack supports stereo sound.
  The speaker in the Lynx II is also not as loud as the original Lynx, though
  it's more than adequate for all but the noisiest situations.

  Also, the Lynx II can experience what is called "blinking pixel syndrome".
  With certain game cards, one pixel on the screen (usually stationary)
  cycles through all the colors very quickly.  It does not affect game play,
  and isn't always noticed unless it's looked for.  It seems to be fixed in
  later Lynxes, making it even less of a factor.

  The power consumption in the Lynx II is about fifteen percent less than
  that of the original Lynx.  Harry Dodgson ([email protected]) shows Classic
  using 343 mA, versus 296 mA for the Lynx II.  Also, about two-thirds of the
  Lynx power use is for the backlight screen alone, as using the Lynx II with
  the backlight off used only 97 mA.  He concludes, "the 'battery life of
  five hours' claim by Atari is realistic."

==============================================================================

Q. Is the Lynx an 8-bit or 16-bit system?

A. If 16-bit refers to the main CPU (such as the Sega Genesis/MegaDrive), then
  the Lynx is an 8-bit system.  If 16-bit refers to the graphics engine
  (such as the NEC TurboDuo/PC-Engine), then the Lynx is a 16-bit system.

==============================================================================

Q. Why does the Lynx use a 6502 and not a 68000?

A. "Some people believe it's less of a processor than the 68000, for example.
  That series of chip was used in the Amiga, but it wouldn't make our machine
  do things any better.  In fact, it would only make the unit larger and more
  expensive.  It's also harder to write 68000 code, so we definitely made the
  right decision."
                                               --R.J. Mical

  "The real answer for the choice for the 6502 vs. 68000 was price.
  Secondary considerations (that did not really enter into the decision
  making process): 68000 code is very fat compared to 6502 code.  An
  application that takes 1K of 6502 code averages 2.5 to 3K of 68000 code.
  The 6502 is very bus-efficient, the 68000 has lots of dead time on the
  bus.  As for it being harder to write 68000 code, that is probably not
  true, and in any case was not part of the reason the decision was made."
                                               --Stephen Landrum

  Additionally, inside sources at Atari said that one major reason for the
  6502 vs 68000 processor choice was that the 6502 design was available as a
  component that could be plugged into a custom chip design.  This allowed
  engineers to build a chip with a 6502 and other supporting hardware around
  it all in one package.  It was not until 1993-1994 that Motorola offered
  the 68000 as a design component.

==============================================================================

Q. What were all of the Lynx games released?

A. The following is a list of Lynx games released in the United States.  The
  notation "(x)" means to refer to footnote number x.  All multiplayer games
  use the ComLynx cable unless otherwise indicated:

  Title              Players  Publisher      Type
  -----------------  -------  ------------   ---------------------------
  A.P.B.                1     Atari          Arcade
  Awesome Golf         1-4    Atari          Sports
  Baseball Heroes      1-2    Atari          Sports
  Basketbrawl          1-2    Atari          Action/Sports
  Batman Returns        1     Atari          Action/Platform
  BattleWheels         1-6    Beyond Games   Action/Driving
  Battlezone 2000      1-4    Atari          Action/Arcade
  Bill & Ted's         1-2    Atari          Action/Adventure
    Excellent Adventure
  Block Out             1     Atari          Action/Strategy
  Blue Lightning        1     Atari          Action
  Bubble Trouble        1     Telegames      Action/Adventure
  California Games     1-4(1) Atari          Action/Sports
  Checkered Flag       1-6    Atari          Sports
  Chip's Challenge      1     Atari          Puzzle
  Crystal Mines II      1     Atari          Puzzle
  Desert Strike         1     Telegames      Action/Strategy
  Dinolympics           1     Atari          Puzzle
  Dirty Larry:          1     Atari          Action
    Renegade Cop
  Double Dragon        1-2    Telegames      Arcade/Fighting
  Dracula the Undead    1     Atari          Adventure
  Electrocop            1     Atari          Action/Adventure
  European Soccer      1-2    Telegames      Sports
    Challenge
  Fat Bobby             1     Telegames      Action/Platform
  Fidelity Ultimate    1-2(2) Telegames      Strategy
    Chess Challenge
  Gates of Zendocon     1     Atari          Action/Shooter
  Gauntlet: The        1-4    Atari          Action/Adventure
    Third Encounter
  Gordo 106             1     Atari          Platform
  Hard Drivin'          1     Atari          Arcade/Driving
  Hockey               1-2    Atari          Sports
  Hydra                 1     Atari          Arcade
%  Hyperdrome           1-4    Atari          Action/Sports
  Ishido: The Way of   1-n    Atari          Strategy
    the Stones          (2,3)
  Jimmy Connors Tennis 1-4    Atari          Sports
  Joust                1-2    Shadowsoft     Arcade
  Klax                  1     Atari          Arcade/Strategy
  Krazy Ace Minature   1-4(2) Telegames      Action
     Golf
  Kung Food             1     Atari          Action/Fighting
  Lemmings              1     Atari          Strategy
%  Lexis                 1     Songbird Prod. Puzzle
  Lynx Casino          1-2    Atari          Strategy
  Malibu Bikini        1-4    Atari          Sports
    Volleyball
  Ms. Pac-Man           1     Atari          Arcade
  NFL Football         1-2    Atari          Sports
  Ninja Gaiden          1     Atari          Arcade
  Ninja Gaiden III:     1     Atari          Action/Platform
     The Ancient Ship of Doom
  Pac-Land             1-2(2) Atari          Arcade
  Paperboy              1     Atari          Arcade
  Pinball Jam           1     Atari          Arcade/Action
  Pit-Fighter          1-2    Atari          Arcade/Fighting
  Ponx                 1-2(4) Songbird Prod. Arcade
  Power Factor          1     Atari          Action
  Qix                  1-2(2) Telegames      Arcade
  Raiden               1-2    Telegames      Arcade/Shooter
  Rampage              1-4    Atari          Arcade
  Rampart              1-2    Atari          Arcade/Strategy
  RoadBlasters          1     Atari          Arcade/Driving
  Robo-Squash          1-2    Atari          Action/Sports
  Robotron:2084         1     Shadowsoft     Arcade
  Rygar                 1     Atari          Arcade
  Scrapyard Dog         1     Atari          Platform
  SFX                   1     Songbird Prod. Developer tool
  Shadow of the Beast   1     Atari          Action/Strategy
  Shanghai             1-2    Atari          Strategy
  S.I.M.I.S.           1-2    B.Schick/Other Arcade/Action/Demo
%  Sokomania             1     Songbird Prod. Puzzle
  Steel Talons          1     Atari          Arcade
  S.T.U.N. Runner       1     Atari          Arcade
  Super Asteroids/      1     Atari          Arcade/Action
     Missile Command
  Super Off-Road       1-4    Telegames      Arcade/Driving
  Super Skweek         1-2    Atari          Action/Strategy
  Switchblade II        1     Atari          Platform
  T-Tris               1-8    B. Schick      Puzzle
  Todd's Adventures    1-8    Atari          Action/Adventure
    in Slime World
  Toki                  1     Atari          Platform
  Tournament           1-4    Atari          Arcade/Sports
    Cyberball 2072
  Turbo Sub            1-2(3) Atari          Action/Shooter
  Viking Child          1     Atari          Action/Adventure
  Warbirds             1-4    Atari          Action/Strategy
  World Class Soccer   1-2    Atari          Sports
  Xenophobe            1-4    Atari          Arcade
  Xybots               1-2    Atari          Arcade
  Zarlor Mercenary     1-4    Atari          Shooter

Footnotes:
  (1) Manual says 1-2 players, 1-4 is possible
  (2) Multiple players on one Lynx, alternating turns.
  (3) Players can compare scores, but not interact directly
  (4) Multiple players on one Lynx.

==============================================================================

Q. What were the unreleased Lynx games?

A: The following games were announced at one time or another as being planned
  for the Lynx.  With the dissolution of Atari, the chances are very slim
  that any of these games will ever be produced or released.  However, a few
  enterprising companies and individuals have considered plans to either
  finish their Lynx titles for release, to sell finished-but-unreleased
  games, or to produce new games on their own.

  Announced Lynx games (? = Uncertain entry):

  Title              Players  Publisher      Type
  -----------------  -------  ------------   ------------------------------
  720                   1     Atari          Arcade
  Aliens v. Predator    1?    Atari          Action
  Blood & Guts Hockey  1-2    Atari          Action/Sports
  Bleaker               1?    Dig. Thunder   Action/Adventure/RPG
  Blue Earth           1-2?   Dig. Thunder   Adventure/RPG
  Cabal                1-2    Atari          Arcade
  Centipede            1-2?   Shadowsoft     Arcade
  Classics 2000         1?    Teflon Soft.   Arcade
  Crystal Mines II:     1     Songbird Prod. Puzzle
    Buried Treasure
  Cybervirus            1     Beyond Games   Action
  Daemonsgate           1?    Atari          Adventure
  Defender/Stargate/    1?    Atari          Action/Arcade
     Defender II
  Demolition Derby     1-16   H. Dodgson     Action/Arcade
  Edward 2000           2     E. Castle      Action/Arcade
  Evergreen             1     JagSoft        ???
  Eye of the Beholder   1     Atari          Adventure
  Full Court Press     1-2    Atari          Sports
     Basketball
  GeoDuel              1-4    Atari          Action/Arcade
  Guardians: Storm     1-4    Teflon Soft.   Adventure
    Over Doria
  Heavyweight          1-2    Atari          Sports
     Contender
  Iron Reign           1-5    Dig. Thunder   Strategy/Simulation
  Loopz                1-2    Atari          Puzzle
  Mechtiles            1-4    Beyond Games   Action/Strategy
  Ninja Nerd            1?    Atari          Action
  Operation Desert      1     Atari          Strategy?
     Storm
  Paralemmings          1     L. Simonis     Action/Arcade
  Planar Wars          1-4    Songbird Prod. Action/Arcade
  Pounce                1?    Atari          Strategy
  Puzzler 2000          1     Markus Wuehl   Strategy
  R.C. Destruction     1-4    Telegames      Action
     Derby
  R3K                   1     Team 13        Arcade
  Relief Pitcher       1-2    Atari          Arcade/Sports
  Road Fury             1?    Teflon Soft.   Driving
  Road Riot 4WD        1-2    Atari          Arcade/Action/Driving
  Rolling Thunder      1-2    Atari          Arcade
  Spacewar             1-2?   Atari?         Action
  The Furies            1?    Dig. Thunder   Action
  TNT Terry            1-4    L. Simonis     Action
  Ultra Star Raiders    1?    Atari          Action/Strategy
  Ultra Vortex         1-2    Beyond Games   Fighting
  Vindicators          1-2    Atari          Arcade
  Wolfenstein 3D        1     Teflon Soft.   Action
  Zow                   1?    H. Dodgson     Action/Strategy

==============================================================================

Q. Where can I get a review and/or comments about <insert game name here>?
Q. Where can I find secrets, tips, and hints for <insert game name here>?

A: Robert A. Jung ([email protected]) has reviews for (almost) every Lynx game
  and peripheral available.  They are available on the world-wide web at his
  web site, at http://www.digiserve.com/eescape/atari/Atari.shtml

  A collection of Lynx cheats and tricks is maintained by Peter Hvezda on the
  web at http://sls.mcs.usu.edu/~kurto/lynx/tips/index.html.

==============================================================================

Q: Where can I get instructions for <insert game name here>?

A: Bob Schwarzmann and Kurt Olsen have assembled a collection of Lynx game
  manuals.  Bob currently maintains the archive on the world-wide web at
  http://home.inreach.com/bobbo/lynx/

==============================================================================

Q. What accessories were available for the Lynx?

A. The following products were available from Atari Corp.:

  * ComLynx cable.  Connects multiple Lynxes together for multiplayer games.

  * AC adaptor.  Powers the Lynx from any AC wall socket.

  * Cigarette lighter adaptor.  Powers the Lynx from any automobile cigarette
      lighter.  Will support one or two Lynxes simultaneously.

  * Atari Lynx Sun Shield.  Folds down to protect the Lynx screen, and pops
      open to shade the Lynx screen from sunlight for outdoor play.  (NOTE:
      There are two models; you need the one appropriate for your Lynx)

  * D-cell battery pack.  Holds six D-cell batteries, and can be attached
      with a belt clip.  Alkaline batteries provides power for up to 20 hours
      of playing.

  * Atari Lynx carrying pouch.  Holds a Lynx, several game cards, and a
      ComLynx cable.  Attaches with a wrist strap/belt loop.

  * Atari Lynx Kit Case.  Holds a Lynx, up to 24 game cards, and assorted
      accessories.  Padded interior with Velcro dividers, can be customized.
      Carried with a handle or a shoulder strap.


  Naki Products also sold several Lynx accessories.  Some of them (depending
  on quantities) are available from Hardysoft:

  * Atari Lynx power pack.  Mounts on the back of the Lynx II, comes with
      an AC adapter which allows recharging while playing.  Comes in 110v
      (USA), 220v (Europe), or 240v (UK) formats.  Cost is $39.95, or
      $33.95 for replacement battery packs.

  * Eliminator cleaning kit.  Cleans game cards and cartridge slots.  Comes
      with swabs and cleaning solution.  Cost is $7.95.

  * AC adaptor.  Powers the Lynx from any 110v outlet.  Cost is $9.99.

  * Car Power.  Cigarette lighter DC adaptor.  Cost is $7.95.

  * Pro Pouch+.  Holds a Lynx and up to 20 game cartridges.  Nylon with
      adjustable carrying straps.  Comes in Black, purple, or teal blue.
      Cost is $14.99 each.

==============================================================================

Q. Was there a TV tuner option for the Lynx?

A. No.  Atari's official position was that market research showed that a TV
  tuner, while a neat idea, would not be bought by most players.  The
  unofficial word from Stephen Landrum is that the Lynx screen display is not
  capable of handling a broadcast television picture.

==============================================================================

Q. How do you get a Lynx screen shot, anyway?

A. Atari had an experimental adaptor for the Lynx that allowed graphics to
  be shown on a conventional television set.  This was used to demonstrate
  Lynx games for corporate meetings, as well as providing videotape footage
  and screen grabs for the media.  Reportedly, only two or three of the
  adaptors were ever made, and each one cost $3,000 to manufacture.

  More enterprising players may get "screen shots" of Lynx games by running
  one of the Lynx emulators on a personal computer, then taking screen shots
  from there.  More information about Lynx emulators can be found elsewhere
  in this FAQ.

  In a show of ingenuity, Wizztronics plans to release a Lynx-to-TV converter
  in Spring 1999.  The device will sell for $199.95, and allows a Lynx screen
  image to be displayed on a television set.  The device requires a Lynx II,
  and must be installed in order to work.  More details will be provided when
  they are available. Wizztronics has a web site devoted to the converter, at
  http://www.wizztronics.com/lynx.htm

==============================================================================

Q. What can I use to carry my Lynx game cards?

A. A cheap and easy solution is the plastic cases used to hold trading cards.
  They're transparent, sturdy, and lock shut when closed.  Most hobby and
  comic book stores will sell them; a large case costs $0.50 to $1.00, and
  can hold up to 14 Lynx cards.

  Another solution are Lynx card wallets.  Sold by Hardysoft, a wallet costs
  $7.50 each, or you can buy three for $20.  Each wallet holds 9 cards
  firmly.  To order, write to:

          Charlie Hardy
          Hardysoft
          24 Lawnside Drive
          Lawrenceville, NJ  08648

          Telephone: (609) 883-1083
          E-mail: [email protected]  or  [email protected]
          http://ourworld.compuserve.com/homepages/hardysoft

  For Lynx owners who don't care about brand names, a Gameboy plastic
  cartridge case holds two Lynx cards easily.  The cases can be bought from
  Nintendo at 800-255-3700, part number 21648.

==============================================================================

Q. What does "ComLynx" mean, exactly?

A. Some Lynx games allow multiple players to play together simultaneously.
  This works when each player has a Lynx game machine, and all of the
  machines are connected to each other via cables.  The connection is the
  ComLynx port, and the cables are ComLynx cables.  Games that support this
  mutiplayer simultaneous play are usually identified by the phrase "1 to N
  players Lynx up" on the box, the instruction manual, and/or the game card.

==============================================================================

Q. Do all players "Lynxed up" via the ComLynx need a copy of the game being
  played?

A. Yes.  All players need a copy of the game card.  An early idea that Epyx
  had considered for the Lynx was to use magnetic tapes(!) instead of
  ROM cards, for lower costs and to support multiple players with one copy
  of the game (the idea was that you could load the game into the first Lynx,
  remove the tape, load it into the second Lynx, and so on).  This idea was
  abandoned because the Lynx's 64K of DRAM was insufficient to store a game,
  but not before spawning rumors that multi-player Lynx games only needed one
  copy of the title.

==============================================================================

Q. What's the ComLynx port like?

A. There is a limit of 18 players via ComLynx.  In practice it may be possible
  to connect more units together, but to operate within specifications, the
  drivers in the Lynx cannot drive over more than 17 units with pull-ups on
  the serial ports.  It's easier for the Lynx to manage fewer players,
  however, since each Lynx has to track all of the others, and having more
  players means more data must be exchanged (growth is exponential).  Also,
  tracking more than 8 players requires an extra byte to encode the Lynx unit
  number with each data packet.

  ComLynx runs from 300.5 to 62.5K baud.  It works on a "listen and send"
  structure.  Data transmission between Lynxes is done in the background,
  freeing up the CPU to run the game instead of communicating.  It's called
  "RedEye" in-house at Atari, named after an early idea of having Lynxes
  communicate with infra-red transmissions.

  It uses a three-wire cable (+5V/Ground/Data) and allows for bi-directional
  serial communications.  The system frames messages in terms of 11-bit
  words, each consisting of a start bit, eight data bits, a parity bit, and a
  stop bit.  The ComLynx port is used solely for communications; it can't be
  used to control other aspects of the Lynx, though in theory it can be used
  to send signals to external devices.

==============================================================================

Q. Sometimes a multiplayer ComLynx game will freeze up.  Why?

A. A ComLynxed game will freeze if communication between the Lynxes is
  interrupted.  If communications can be restored, the game will continue.
  The most common cause of this problem is a fray in one of the ComLynx
  cables, or a loose seating in one of the ComLynx jacks.  Communication is
  broken, and the game "freezes".  Jiggling the cable or reseating the jacks
  may fix the solution temporarily, but the best cure is a new cable.

==============================================================================

Q. I hear there was a ComLynx port on the Atari Jaguar.  How did that work?
  Could I connect my Lynx to it?  Was there a Lynx adaptor for the Jaguar?

A. The Jaguar does not have a ComLynx port per se, but has a ComLynx signal
  on the system bus.  An expansion port add-on would have made the port
  available, and developers had announced plans for such accessories.  It is
  possible to daisy-chain multiple Jaguars for multiplayer games into a
  "Jaguar network".  In theory, it would have also been possible to connect
  Jaguars and Lynxes, though no plans for cross-system software were ever
  finalized.

  There was also talk that the Jaguar's ComLynx signal could allow Lynxes to
  be used as peripherals: software could have been developed to allow Lynxes
  to be part of a Jaguar game as "smart" controllers.  Again, no actual plans
  were ever announced.

  An adaptor to allow the Jaguar to play Lynx games was never planned.

==============================================================================

Q. My Lynx screen is badly scratched!  How can I fix it, what can I do?

A. Get some "plastic scratch remover" or "plexiglass scratch remover".  You
  can find it in hardware stores, or look in your Yellow Pages under
  "Plastics."

==============================================================================

Q. Agh! My Lynx is broken! How can I fix it?

A. Unforutnately, with the dissolution of Atari Corp., repair of broken Lynxes
  is no longer available.  Replacement units are currently available from
  CWest for $45, until quantities run out.  CWest can be reached at
  (800) GO-ATARI.

==============================================================================

Q. How do I disassemble my Lynx II (assuming I want to)?

A. The original Lynxes are easy to take apart, for whatever reason you
  needed.  The new Lynx IIs are more puzzling, but not impossible.  The
  following set of (edited) instructions are provided by Ken Small
  ([email protected]):

                                   * * *

  "It's not hard, but there are a lot of fragile pieces and the electronics
  are sensitive to all the things that electronics are usually sensitive to,
  like static.  PROCEED AT YOUR OWN RISK.

  "First, remove the rubber pads from the bottom of the Lynx.  They're glued
  on, but they peel off pretty easily.  Beneath them are screw holes --
  remove them.  Note that it's *very* easy to tell if your lynx has been
  opened, since you leave holes in the glue stuff.  Take off the back of the
  case.

  "Remove the screw located inside the battery area.  Be careful when
  replacing this; it can strip easily.  Mine is stripped, but the rest of the
  case holds the battery bay in place.  Remove the battery bay piece.

  "You will see a circuit board with a couple of wires and circuit ribbons
  attached to it.  Carefully unplug all of these.  The ribbon in particular
  seems flimsy.  Do not puncture or otherwise damage it.  Remove the circuit
  board.

  "Beneath the circuit board is an assembly screwed to the inside of the
  case, which contains the screen, button contacts and buttons.  A warning
  when unscrewing this-- the are LOTS of small pieces in here, and they're
  particular about how they go back in.  In particular, be careful about the
  A/B buttons, which are slightly different sizes, and the rubber mat around
  the LCD screen, which has nothing to hold it in place.  (NOTE: Also, there
  are contacts on the circuit board hooked up to the high-voltage supply for
  the backlight. They won't do any damage, but can give a mild shock.)

  "The last thing is the joypad contact itself.  This is a small rubber mat
  held in place by a snap-on piece of plastic.  You can carefully remove the
  plastic to get under the apron, where the contacts can be cleaned.  Clean
  in-between the contacts, being careful not to abrase the contacts
  themselves.  They look like half-circles with a small (half-millimeter or
  less) space between.  Grunge between them can register an intermittent
  false contact, which looks to the player like the joypad is being quickly,
  repeatedly pressed in one direction."

==============================================================================

Q: Where can I get detailed technical information about the Lynx?

A: A number of Lynx schematics are available on the world-wide web.  While it
  is uncertain at this time whether these documents are taken from official
  Atari developers' notes or handmade reverse-engineered blueprints, they can
  still offer a lot of information for the highly curious.

  Lynx Classic schematics are at
    http://rghx54.gp.fht-esslingen.de/students/elw5basc/lynx/misc.html

  Lynx 2 schematics are at:
    http://home.t-online.de/home/Matthias.Domin/lynx_pcb.htm

  Lynx 2 repair information (in German) is at:
    http://www.rhein-main.de/people/robert/download.htm

==============================================================================

Q. I have some dust under my Lynx screen; how can I clean it?

A. The original Lynxes are easy to take apart; simply remove the screws,
  disassemble the Lynx, then wipe the screen clean.

  It is possible to disassemble the Lynx II and clean its screen in a similar
  way, but there is an easier alternative.  According to John Daniels, "The
  front screen on the Lynx 2 snaps on and off (easier to snap on than off
  though).  The transparent area and the area surrounding the small buttons
  near the screen is one big piece of plastic.  It snaps on with a lip on the
  top and bottom edge. ... It takes a pretty sturdy sharp edge, but once you
  start it moving, it just pops off and then you can clean the area between
  the plastic screen and the LCD."

  For cleaning, plain water or cleaning liquid will work fine.  It is
  recommended that you allow your screen to dry before reassembling the Lynx,
  to reduce the danger of damaging the electronics.

==============================================================================

Q. What's this about Lynx emulators?  Can I play Lynx games on my computer?

A. Proving that old consoles never die, but get transposed on other platforms
  instead, a number of resourceful folks have written emulators of the Atari
  Lynx.  This is not as trivial as it sounds, as these authors are working
  without official Atari/Epyx documentation, and therefore spend a lot of
  time reverse-engineering the Lynx's processors.  They've reached varying
  degrees of success, but the field is a fast-changing one, and what might
  be insurmountable today could seem trivial tomorrow.

  Because these are software emulators, there is no current method to run
  Lynx cartridges directly off your home computer.  However, some folks have
  managed to secure ROM dumps of Lynx games, and the emulators can run those
  images instead.

  Here are some resources for further information about Lynx emulators:

  - BLL
    Homemade Lynx development system
    Bastian Schick ([email protected])
    URL: http://rgpc72.gp.fht-esslingen.de/students/elw5basc/

  - Handy
    Lynx emulator for Windows 95/Windows NT
    Keith Wilkins ([email protected])
    URL: http://www.geocities.com/SiliconValley/Heights/1148/

  - Handy/MacOS
    Lynx emulator for Apple Macintosh/MacOS
    Richard Bannister
    URL: http://www.emulation.net/lynx/index.html

  - Metalynx
    Partially-completed emulator in assembly
    Ben Haynor ([email protected])
    URL: http://www.personal.psu.edu/users/b/c/bch132/lynx.html

==============================================================================

Q. What are other sources for Lynx information?

A. Publications:

  - A.P.E. Newsletter               Dedicated Lynx newsletter ("A.P.E."
    2104 N. Kostner                 stands for "Atari Power
    Chicago, IL 60639               Entertainment").  Write to Clinton
    GEnie: C.SMITH89                Smith.  Published five times per
                                    year, cost is $6.00/year.

  - Portable Atari Gaming System    PAGS is a quarterly newsletter with
    P.O. Box 37692                  reviews, editorials, news & info,
    Raleigh, NC 27627-7692          and gaming tips.  One year costs
    GEnie: E.SCHOFIELD              $12.00.

  - Wild Cat                        A one-man, home-made Atari video gaming
    Phil Patton                     "fanzine."  Subscriptions are $12/year
    131 Dake Ave.                   for eight issues, at 12 pages each issue.
    Santa Cruz, CA  95062           Covers all Atari consoles and computers.

  Internet/USENET newsgroups and services:

  - rec.games.video.atari

      USENET newsgroup.  Contains news of all Atari video-game systems.

  - World-Wide Web Pages

      The Electric Escape is the official home of the Lynx FAQ.
        http://www.digiserve.com/eescape/atari/Atari.shtml

      Go Atari is a web site that sells Atari software and hardware:
        http://www.goatari.com/

      Hardysoft now sells assorted Lynx games and merchandise:
        http://ourworld.compuserve.com/homepages/hardysoft

      Telegames UK sells Lynx units, games, accessories:
        http://www.telegames.co.uk

      Atarinews: On the Prowl is an electronic newsletter that reports the
      newest developments in the Atari gaming community:
        http://gem.atari.org/~atmosphere/atarinews.html

      Harry Dodgson is developing several Lynx titles of his own, and also
      has rare screen shots, and a free demo ROM image for "Eye of the
      Beholder":
        http://oeonline.com/~hdodgson/dmp/pics.html
        http://oeonline.com/~hdodgson/

      Bastian Schick has developed several Lynx titles of his own, and his
      Web site includes information for other Lynx developers:
        http://rgpc72.gp.fht-esslingen.de/students/elw5basc/

      Laurens Simonis has started a web page on the development of his
      upcoming Lynx game, TNT Terry (a Bomberman clone):
        http://home.wxs.nl/~lsimonis/lynx/

      Carl Forhan's (Songbird Productions) numerous Lynx and Jaguar
      projects can be found at:
        http://homepage2.rconnect.com/forhan/
        http://songbird.atari.org/
        http://jagdomain.atari.org/
        http://lynxdomain.atari.org/

      JagSoft has a web page for their products at:
        http://underworld.fortunecity.com/warcraft/436/

      Markus Wuehl has a web site for his Lynx game development efforts
        http://www.surf.to/lynxworld

      The Atari Lynx and Jaguar Club Deutschland is on the web:
        http://www.geocities.com/SiliconValley/Park/6679/

      Digital Thunder is on the web:
        http://www.1deltacenter.com/dthunder/

      The Atari Lynx Generation 2 Game Deveopment project is located at
        http://www.geocities.com/Tokyo/Towers/9446/LynxG2.html

      Markus Wuehl has a web page covering various aspects of the Lynx,
      including his works-in-progress:
        http://surf.to/lynxworld

      General-purpose Atari/Lynx Web pages:
        http://www.mcs.usu.edu/~kurto/lynx/
        http://math.ohio-state.edu:80/~harmon/lynx/
        http://www.infinet.com/~rbatina
        http://rzserv2.fh-lueneburg.de:8080/Lynx/
        http://www.ereal.com/eds/
        http://www.monroeworld.com/lynx/

      Also, Yahoo!'s list of Atari Lynx web sites can be found at
      http://www.yahoo.com/Recreation/Games/Video_Games/Systems/Atari/Lynx/

  Internet FTP sites:

  - atari.archive.umich.edu or terminator.cc.umich.edu (141.211.164.8):

      /atari/Magazines/Portadd
                          Has back-issues of Portable Addiction, a
                          newsletter about the Atari Lynx, Sega Game
                          Gear, and Atari Portfolio.

      /atari/Lynx         Contains assorted Lynx-related files


  Internet TELNET site:

  - Cleveland Free-Net Atari SIG

      freenet-in-{a,b,c}.cwru.edu or 129.22.8.51 or nextsun.INS.CWRU.edu
      Access via modem at (216) 368-3888.

      You can log on as visitor to explore the system and apply for a
      Free-Net account online.  At the opening menu, enter "2" to log in as a
      visitor.  At the next menu, enter "2" again to explore the system.  You
      will then read an opening disclaimer and a login bulletin, then be sent
      to the main menu.  Once inside, type "go lynx".  Follow the menus to
      read discussions, reviews, news, and information.  In order to post
      messages and send e-mail, you need a Free-Net account.  Apply for a
      Free-Net account by entering "1" at the second menu instead of "2".


  Microsoft Windows Help File:
      Jon Reinberg has compiled the Lynx cheats file and the Lynx FAQ into a
      Microsoft Windows .HLP (Help) file.  This allows Windows users to use
      active hypertext browsing to find game cheats for specific games.  The
      Lynx Help File can be retrieved with anonymous FTP, at
      atari.archive.umich.edu, in the file atari\lynx\cheathlp.zip.
      Instructions are included.


  BBS:

  - CATScan

      (209) 239-1552, baud rate/line information unknown

      The BBS is completely dedicated to Atari products and Atari video game
      consoles.

  - MADNIX BBS

      (608) 273-2657, 300/1200/2400 bps

      It's located in Madison, Wisconsin (USA) and has a Lynx section.
      Login as "bbs" and create an account.  Once on the BBS enter "go lynx".
      MADNIX has game reviews and hints from the net as well as old message
      threads from UseNet on LYNX related topics.

  - Video Game Information Service.

      (201) 509-7324, 300/1200/2400/9600/14400 bps. Multiple lines

      Located in West Orange, New Jersy (USA).  The BBS is completely
      dedicated to video gaming, and maintains files of cheats and reviews
      for all game systems.  Carries video-game-related conferences from
      other computer networks, including Fidonet, Worldnet, and Globalnet.


  Online services:

  - America On-Line

      The PC Games/Video Games discussion group has areas devoted to the
      Atari Lynx and the Atari Jaguar consoles.  Use the keyword PC GAMES,
      then go to the Video Games discussion board.  From there, select Atari
      Discussion, then the console of your choice.

  - GEnie

      Atari ST Roundtable BBS, Category 36


  International clubs:

   - Netherlands: International Lynx Club
                  Leon Stolk
                  Vanenburg 2
                  7339 DN Ugchelen
                  The Netherlands

   - Austria:     Internationaler Lynx Club
                  Christian Lenikus
                  Obertraun 27
                  4831 Obertraun
                  Austria

   - Switzerland: Swiss-Lynx-Info-Club
                  Eugene Rodel
                  Sangeliweg 45
                  4900 Langenthal
                  Switzerland

==============================================================================

Q. What was the Lynx developer's kit like?

A. Hardware:
  - Commodore Amiga computer: 3M RAM and hard disk.
  - "Howard" board: A parallel-interface module that has the electronics
    of the Lynx, also with debugging tools.  A large PC board inside of
    a metal case with power supply, and connections on the back for
    cable to connect to the Amiga, and to the "Howdy" unit ($5,000).
  - "Howdy" unit: Either a small PC board in a plastic case with buttons
    and a Lynx display, or a modified Lynx.  Essentally a self-contained
    "Handy" (Lynx) unit, with cables to allow the "Howard" board to monitor
    system behavior.
  - "Pinky/Mandy": A discounted "Howard" board setup that allows programs to
    be loaded and executed.  Pinky and Mandy can only download and execute
    programs that are in Handy RAM or a simulated Handy ROM cart.  Minimal
    debugging support ($500).

  Software:
  - Handy-Bug: A powerful symbolic debugger, also contains a disassembler.
  - Handicraft: Graphics translator that takes IFF files and turns them
    into coded Lynx sprite definitions.
  - HSFX: Sound editor
  - "HandyROM": Creates ROM card images from code and data files.
  - Other assorted tools, including HandyAsm (a 65C02 assembler), a MIDI
    music editor, a paint program for creating/modifying sprites, a text
    editor, and HSPL (compiles music text files into Handy files).
  - Macro libraries
  - Example programs
  - Notebook of system documentation (approximately 270 double-sided pages,
    weighs over three pounds).

  The cost of a full Lynx Developer's Kit was around $5,000.

==============================================================================