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From: [email protected] (David Alex Lamb)
Newsgroups: rec.games.design,rec.answers,news.answers
Subject: rec.games.design - what it's for (mini-FAQ)
Supersedes: <[email protected]>
Followup-To: rec.games.design
Date: 6 May 2008 09:25:01 GMT
Organization: Computing and Information Science, Queen's University at Kingston, Ontario,  K7L 3N6, Canada
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Distribution: world
Expires: 24 May 2008 09:25:01 GMT
Message-ID: <[email protected]>
Reply-To: [email protected] (David Alex Lamb)
NNTP-Posting-Host: highnoon.cs.queensu.ca
Keywords: FAQ, game design
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Xref: senator-bedfellow.mit.edu rec.games.design:44854 rec.answers:103374 news.answers:318856

Last-Modified: Fri Feb 14 10:55:24 2003 by David Alex Lamb
Archive-name: games/design-mini
Posting-Frequency: every 4 days

Welcome to rec.games.design, a newsgroup for discussing the design aspects of
games -- board games, computer games, role-playing games (RPG's), card games,
or any other sort of game.  Post
- ideas for games,
- analysis, comments, and thoughts about game systems,
- questions about how something should work in a game,
or anything else about designing games.

This group is *not* about
- how to play specific games
- sales advertising (but game designer job postings are OK)
- games programming (use comp.games.development.programming.*)
Non-programming, non-hardware aspects of computer game design would fit here,
but there is also a dedicated comp.games.development.design group.  Effects of
AI on computer game design would fit here, but might fit better in
comp.ai.games.

The full-blown FAQ is at
http://www.cs.queensu.ca/home/dalamb/Games/design/design.html
See Tom Sloper's essays on the game business at
http://www.sloperama.com/advice.html
--
"Yo' ideas need to be thinked befo' they are say'd" - Ian Lamb, age 3.5
http://www.cs.queensu.ca/~dalamb/   qucis->cs to reply (it's a long story...)