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Sender: Michael E. Carver <[email protected]>
From: "Michael E. Carver" [email protected]
Newsgroups: rec.autos.simulators,rec.answers,news.answers
Subject: [rec.autos.simulators] New Readers please read - Welcome!
Approved: [email protected]
Followup-To: rec.autos.simulators
Summary: This posts contains instructions to new users for posting to          rec.autos.simulators.  It also contains instructions for          obtaining related FAQ's.
Expires: Sun, 25 Jul 1999 00:00:00 GMT
Reply-To: <[email protected]> (r.a.s. FAQ)
Keywords: FAQ, auto, racing, simulations, autosport, motorsport
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Xref: senator-bedfellow.mit.edu rec.autos.simulators:182904 rec.answers:51046 news.answers:162605

Archive-name: autos/simulators/introduction
Posting-Frequency: weekly
Last-modified: 1999/03/28
Version: 1.13
URL: ftp://ftp.teleport.com/users/mcarver/AutoSim/rasfaq.txt
Copyright: (c) 1997-1999 Michael E. Carver
Maintainer: Michael E. Carver <[email protected]>

**** Please send any comments and feedback to [email protected] ****


Welcome to rec.autos.simulators.  This is an unmoderated newsgroup for
discussions of realistic computer simulations of automotive vehicles,
irrespective of the platforms on which the simulations are supported.
This includes simulations which have a competitive component (racing
simulations) and those which do not. Arcade racing simulators, which
give an overhead perspective and which do not attempt to provide realism
of handling of the vehicle, would not be appropriate in this newsgroup,
whilst discussion of Microprose's Formula 1 Grand Prix and Papyrus's
IndyCar Racing would be appropriate. (From the original charter of
r.a.s. -- [email protected])

[Editor:  While the original charter states that "Arcade racing
simulators" should not be discussed in r.a.s., the general consesus is
that they are welcome to participate in r.a.s.]

This message will be posted every 7 days to rec.autos.simulators.  It
has some guideline on posting to this newsgroup as well as instructions
on how to obtain the FAQ's (Frequently Asked Questions) related to
topics discussed in this forum.

1.  NETTIQUETTE

A lot of people read these newsgroups - over 100,000 at the latest
estimate (that's newsgroups not people). Some readers are restricted to
tortuously slow connections.  Some people pay for their connect time by
the minute. Other people just like to read news when the Net is running
slowly.

If your article contains quoted text please take some time to pare it down
to just the key points to which you are responding, or people will think
you are a dweeb!  Many people have the habit of skipping any article whose
first page is largely quoted material.  Format your article to fit in 80
columns, since  that's the  conventional size.  If your lines are too long
they'll wrap  around  ugly and  people won't read what you  write.  If you
aren't  careful  and considerate  in  formatting  your posting, people  are
likely to ignore it completely.  It's a crowded net out there.


1.1 The Content and Style of Your Post

 o It is perfectly legal to reproduce short extracts of a copyrighted
   work for critical purposes, but reproduction in whole is strictly and
   explicitly forbidden by international and US copyright law
   unless given permission by the author.

 o Would you want to read what you are writing ? Might it be better to
   email a comment, or even make no comment ? Spelling and grammar
   flames are particularly dull for the rest of the world, as are posts
   which follow fifty lines of quoted text with "I agree".

 o On the Net, most people only know you by the words that you write.
   People will pay more attention to your thoughts if your writing is
   clear and easy to read.

 o Trim down your quotes. Delete parts of the article that you are not
   responding to such as other people's signatures. Its best to have as
   little as possible from previous posts.  However, do be careful when
   you "edit" a post.  Do not cut it so it appears that someone wrote
   something they did not.

 o Humour, and particularly sarcasm, is often misunderstood over the Net
   with hilarious consequences. A smily, :-), may be advisable.

1.2 Practicalities

 o Is the subject line both descriptive and accurate ?

 o People can select the articles which most appeal to them if you
   include a keyword in your Subject Field with something about the
   topic you are posting about.  Since many different simulators are
   discussed, it is highly suggested that you start off your Subject
   Field with a "code" related to the topic you are posting. This
   will make it easier for readers to choose the posts they wish to
   read.  Also, some news readers can actually filter out specific
   posts to be read or discarded based on keywords.
   Examples:
       Code            Simulation

       CMR             Collin McRae Rally
       CPR             CART Precision Racing
       DD2             Destruction Derby 2
       F1RS            F1 Racing Simulation
       GP1             Grand Prix 1 or World Circuit
       GP2             Grand Prix 2
       GPL             Grand Prix Legends
       ICR1            Indycar Racing 1
       ICR2            IndyCar Racing 2
       MGPRS2          Monaco Grand Prix Racing Simulation 2
       MTM             Monster Truck Madness
       N1              Nascar Racing 1
       N2              Nascar Racing 2
       N99             Nascar Racing 1999 edition
       NFS             Need For Speed
       NFSSE           Need For Speed Special Edition
       S1              Screamer 1
       S2              Screamer 2
       SCGT            Sports Car GT
       SODA            SODA (Short-Course Offroad Drivers Association)
       TOCA            TOCA (Touring Car Contructors Association)
                       Touring Car Championship

 o If you are following up an article to create a new article, please
   remember to delete the References: line in the header. This will help
   the readers who use a threaded news reader; otherwise your new topic
   will be mixed in with an old one.

 o Please do not post large binary files like GIFs, JPEGs, MPEGs or WAVs
   to rec.autos.simulators.  They will fill the Usenet disk partitions at
   some sites. Some people cannot select which articles they want before
   they have to download them. Post them to alt.binaries.simulators.autos
   newsgroup with a short post to rec.autos.simulators to notify anyone
   who is interested.

 o Please do not post "test" messages to rec.autos.simulators.  You
   should *never* post a test article to a regular newsgroup, even to
   the "newusers" groups, even with a polite subject line like "test,
   please ignore." It's an expensive waste of Usenet resources, and if
   you do it, you're guaranteed to get lots of angry mail.

   Check for local test newsgroups first, if you have access to one,
   it's strongly recommended that you use it rather than a global test
   group.

   To test a world-distribution newsgroup, use rec.test, misc.test or
   alt.test.  However, use these newsgroups only when you are testing
   distribution, and not just for casually testing a newsreader.

   Various sites will "auto-respond" to any message posted to
   misc.test, which is one way of knowing whether your message got
   through or not.  But if that's not what you're testing, the auto-
   responses can be pretty annoying, and you should put the word
   "ignore" in your subject line to suppress them. You can also try
   restricting distribution on your test post by changing the
   "Distribution" header on your post to "local".

1.3 Handling Frequently Asked Questions

 o If you are asking a basic question, please check the FAQ's first. If
   the FAQ is has expired on your system, see section 2 for information
   on how to get a copy.

 o If someone posts a question about something that was resolved
   recently, please answer the poster via email. Rehashing something
   that was just discussed is a waste of bandwidth unless you have
   something new to add.  ("Please don't dominate the rap, Jack, if
   you got nothing new to say" -- New Speedway Boogie, Robert Hunter)

 o Many news reading programs allow you to filter the articles in a
   newsgroup to ignore articles from a particular author or on certain
   subjects using a KILL file. If you're using rn or its brethren, see
   the rn KILL file FAQ in news.answers.


2.1 Known FAQ's for Simulations discussed in rec.autos.simulators.

 o F1 Racing Simulation (F1RS) FAQ is available at:
   http://www.f1racingsim.com/faq.htm

 o Grand Prix I/World Circuit (GP1) FAQ is available at:
   http://www.grandprix1.com/tips/faq.shtml

 o Grand Prix II (GP2) FAQ's are available at:
   http://www.grandprix2.com/gp2faq.htm
   http://www.internet.dk/hjemmesider/petetoft/gp2faq.txt

 o Grand Prix Legends (GPL) FAQ is available at:
   General FAQ:
   http://www.nh.ultranet.com/~alison/gpl/faq.htm
   Hardware FAQ:
   http://www.nh.ultranet.com/~alison/gpl/faq-hw.htm
   On-Line FAQ:
   http://www.nh.ultranet.com/~alison/gpl/faq-online.htm

 o IndyCar Racing II (ICR2) or CART Racing FAQ is available at:
   http://www.teleport.com/~mcarver/icr2faq.htm
   ftp://ftp.teleport.com/users/mcarver/AutoSim/icr2faq.txt

 o NASCAR Racing II (N2) FAQ is available at:
   http://www.sequoia-dev.com/Hawaii/Features/N2FAQ.txt


2.2 Contacting Auto Simulator vendors.

 o Bethesda Softworks
   http://www.bethsoft.com

 o Codemasters
   http://www.codemasters.com

 o Electronic Arts
   http://www.ea.com

 o Europress
   http://www.europress.co.uk

 o Extreme Competition Controls
   http://www.ecci.net

 o K2 Interactive (Verbal Commander)
   http://www.k2i.com/

 o Microprose
   http://www.microprose.com

 o Microsoft
   http://www.microsoft.com/games/

 o Papyrus/Sierra On-Line
   http://www.sierra.com/

 o Psygnosis
   http://www.psygnosis.com/

 o Thomas Enterprises
   http://soli.inav.net/~thomas

 o ThrustMaster
   http://www.thrustmaster.com

 o Ubi Soft
   http://www.ubisoft.com

 o Virgin Interactive Entertainment
   http://www.vie.com

 o Virtual Vehicles from Interactive I/O
   http://www.interactiveio.com

 o Visiware
   http://www.visiware.com