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From: Stuart Tomlinson <[email protected]>
Newsgroups: comp.sys.amiga.cd32,rec.games.video.cd32,comp.answers,rec.answers,news.answers
Subject: Amiga CD32 Frequently Asked Questions (FAQ) - Part 1 of 2
Supersedes: <[email protected]>
Followup-To: comp.sys.amiga.cd32,rec.games.video.cd32
Date: Sun, 5 May 96 14:19:30 GMT
Lines: 1059
Approved: [email protected]
Expires: 6 Jun 1996 00:00:00 GMT
Message-ID: <[email protected]>
Reply-To: Stu - CD32-FAQ Mailbox <[email protected]>
Summary: Frequently Asked Questions about the Amiga CD32 - includes how to
        expand the CD32 to a computer and how to use the CD32 as an external
        CD-ROM drive for other computers.
Keywords: commodore,cbm,c=,amiga,cd32,cd-rom,cdrom,computer,console
X-NNTP-Posting-Host: tomonet.demon.co.uk
Precedence: bulk
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Xref: senator-bedfellow.mit.edu comp.sys.amiga.cd32:7811 rec.games.video.cd32:3933 comp.answers:18526 rec.answers:20490 news.answers:71007

Archive-Name: amiga/CD32-FAQ/part1
Posting-Frequency: monthly
Version: $VER: CD32-FAQ 3.5 (05-May-96)
URL: http://www.lut.fi/~veijalai/faq/CD32-FAQ.html
URL: http://uptown.turnpike.net/B/blender/cd32-faq.html


    .-------------------------------------------------------.
    |  Amiga CD32 Frequently Asked Questions - Part 1 of 2  |
    |-------------------------------------------------------|
    | Maintained by Stuart Tomlinson            Version 3.5 |
    | Email: [email protected]            5th May 1996 |
    `-------------------------------------------------------'

Due to Dan Cannon leaving his Demon Internet account, he has granted/suckered
me with the pleasure of maintaining this FAQ. A lot of the work in it
I owe to him.

Anyone still wishing to reach Dan can find him at his new Uni
address <[email protected]>.

NOTE: My e-mail address is due to change some time during this month.
     Any CD32-FAQ modifications should be posted to [email protected]
     for this month only. After this month my new address will be
     [email protected].

[---- Subjects Covered -----------------------------------------------------]


     Part 1...
  Introduction
  Tech Spec
  Controllers
  Software
  Audio CDs
  CD+Gs/Karaoke CDs
  Photo CDs
  Video CDs
  Magazines
  Internet
  Jargon

     Part 2...
  Expansion
  Emulating a CD32
  Software Developers
  Pinouts
  Addresses


[---- Introduction ---------------------------------------------------------]


     This is the FAQ for comp.sys.amiga.cd32 and rec.games.video.cd32. It's
     posted on the first weekend of each month. A lot of it is based upon
     the earlier FAQ by Edward D. Berger <[email protected]> - thanks go
     to him for doing all the hard work. Another equally sized hand of thanks
     must go to Dan Cannon <[email protected]>, who was the maintainer
     before I. Who has done the rest of this FAQ so far.

     It's split into two parts. The first part holds the contents and the
     more general stuff. The second part holds the more technical stuff.

     This document is freely distributable, but it's compilation copyright.
     No changes should be made to it and it can't be sold for profit or used
     as part of a commercial document without the author's permission. So
     there. If you're reading this on a CD-ROM collection then it could be
     out of date.

     Some sections have wiring diagrams or details of how to connect non-
     CD32 specific peripherals to your CD32. These are taken from postings
     from Usenet or Email and the only guarantee is that it worked for the
     authors. There is a very good chance you could fry both your CD32 and
     the peripheral by accident. If you're not knowledgable in electronics,
     have somebody who is double check everything before turning the power
     on or buy a ready made adaptor instead.

     As well as news postings, you can get copies of this FAQ though...

  E-Mail To: [email protected]
    Subject: Doesn't matter
     send usenet/news.answers/amiga/CD32-FAQ/part1
     send usenet/news.answers/amiga/CD32-FAQ/part2
     quit

  FTP   rtfm.mit.edu:/pub/usenet/news.answers/amiga/CD32-FAQ/part1
        rtfm.mit.edu:/pub/usenet/news.answers/amiga/CD32-FAQ/part2
  WWW   http://www.lut.fi/~veijalai/faq/CD32-FAQ.html
        http://uptown.turnpike.net/B/blender/cd32-faq.html


     More detailed CD32 pinouts are available...

  E-Mail To: [email protected]
    Subject: Doesn't matter
     open ftp.demon.co.uk
     get /pub/amiga/docs/cd32-pinouts.txt
     quit

  FTP   ftp.demon.co.uk:/pub/amiga/docs/cd32-pinouts.txt
  WWW   file://ftp.demon.co.uk/pub/amiga/docs/cd32-pinouts.txt


     And to get a copy of the CD+G list...

  E-Mail To: [email protected]
    Subject: Doesn't matter
     open ftp.demon.co.uk
     get /pub/doc/misc/cdplusg.txt
     quit

  FTP   ftp.demon.co.uk:/pub/doc/misc/cdplusg.txt
  WWW   file://ftp.demon.co.uk/pub/doc/misc/cdplusg.txt

     For the Email methods of getting files, you can put 'help' in the body
     of the message (without the quotes) for more info about how to use that
     Email server (including how to split the message into parts for anyone
     who has an incoming Email limit).

     Thanks to these people who supplied answers (either by Email or, er,
     borrowed from the newsgroups). If you think I've left you out then put
     me right...

  Alan Buxey              <[email protected]>
  Alan Redhouse           <[email protected]>
  Alan Thomas             <ALTHOMA%[email protected]>
  Alf Edvin Torgersen     <[email protected]>
  Allan Duncan            <[email protected]>
  Anders Stenkvist        <[email protected]>
  Anon                    <[email protected]>
  Bert Heise              <[email protected]>
  Chris Naylor            <[email protected]>
  Claude Mueller          <[email protected]>
  Clive Thomas            <[email protected]>
  Dan Cannon              <[email protected]>
  David Avery             <[email protected]>
  David Bump              <[email protected]>
  David L.                <[email protected]>
  David Law/Weird Science <[email protected]>
  David Mansell           <[email protected]>
  Dominic Ramsey          <[email protected]>
  Erik Austin             <[email protected]>
  Frank Hoen/Eureka       <[email protected]>
  Frederic Botton         <[email protected]>
  Garry Cardinal          <[email protected]>
  Gavin Moran             <[email protected]>
  Geoff Adams             <[email protected]>
  Gregor Rbel             <[email protected]>
  Jan Willemsen           <[email protected]>
  Jason Compton           <[email protected]>
  Jason Quigley           <[email protected]>
  Jens Kufver             <[email protected]>
  Joel Corn/Darksoft      <[email protected]>
  John Bump               <[email protected]>
  John Layt               <[email protected]>
  John Lewis              <[email protected]>
  Johan Fabry             <[email protected]>
  Jonas Petersson         <[email protected]>
  Joop van de Wege        <[email protected]>
  Jukka Kauppinen         <[email protected]>
  Karl Frederick          <[email protected]>
  Keith Blakemore-Noble   <[email protected]>
  Kenwyn M. Smith         <[email protected]>
  Kimmo Veijalainen       <[email protected]>
  Klaus Hegemann          <[email protected]>
  Maarten Ter Mors        <[email protected]>
  Manjit Bedi             <[email protected]>
  Martin Chantler         <[email protected]>
  Matthew Hornyak         <[email protected]>
  Michael Cox             <[email protected]>
  Michael King            <[email protected]>
  Michael Litchfield      <[email protected]>
  Mick Tinker/Index       <[email protected]>
  Nick Zajerko-McKee      <[email protected]>
  Olaf Barthel            <[email protected]>
  Olivier Cremel          <[email protected]>
  Patrick Van Beem        <[email protected]>
  Paul van der Heu        <[email protected]>
  Peter Kittel            <peterk%[email protected]>
  Phil Kernick            <[email protected]>
  Philip McDunnough       <[email protected]>
  Ralf Willinghoefer      <[email protected]>
  Ralf Willinghfer        <[email protected]>
  Ralph Bonnell           <[email protected]>
  Robert Wells            <[email protected]>
  Rob Healey              <[email protected]>
  Ron                     <[email protected]>
  Steve Cutting           <[email protected]>
  Stuart Prevost          <[email protected]>
  Thomas Kessler          <[email protected]>
  Tony Philipsson         <[email protected]>
  William Thompson        <William=Thompson%Pub=Facility%[email protected]>


[---- Key ------------------------------------------------------------------]


Q:   A question.
A:   An answer (there may be more than one answer per question).

*    A change since the last version.
+    An addition since the last version.
-    An answer is missing or incomplete - this will (hopefully) be sorted
     out by the next version.

     To skip through questions, set your text viewer to search for the
     string 'Q:'. To skip through subjects, search for '[-'.


[---- Tech Spec ------------------------------------------------------------]


Q:   What are the technical details of the CD32?

A:   Internal...
  CPU         Motorola 68EC020 clocked at 14.32Mhz.
           32 bit data path. 24 bit address space
           (limited to additional 8M of 'fast' RAM due
           to CD32 system design).
  FPU         None.
  MMU         None.
  ROM         1M (8 megabits) of operating system.
  RAM         2M (16 megabits) of 'chip' RAM.
           1K of 'flash' RAM.
  CD drive    Multi-session, double speed, top loading,
           caddy-less design. Max transfer about 330K/s.
           Custom controller based (not IDE or SCSI).
  Operating system  Kickstart/AmigaDOS version 40.6, release 3.1.
           Customisations for CD32 specifics.
  Custom chipset    AGA custom chipset from 4 chips.
           Chips are called Akiko, Alice, Lisa, Paula.
           See the  Jargon list for what they do.

     External...
  Aux port    1 x 6 pin mini-din type.
           Combined serial/keyboard connector.
  Controller ports  2 x 9 pin D type.
           Accepts CD32 joypads, Amiga mice, joysticks,
           Megadrive joypads, Master System joypads.
  Video outputs     Composite, S-Video, RF (for televisions).
           French CD32s have a combined SCART & S-Video
           port in place of the S-Video port.
  Audio outputs     2 x RCA standard fixed output level.
           1 x mini stereo headphone jack adjustable
           output level.
  Expansion port    1 x microchannel.
           For FMV cartridge or other system expansions.

     Add-ons...
  CD32 joypad    Custom 11 button wire based, 9 pin D style.
           1 supplied, additional joypads can be
           purchased separately.
  CD32x & SX-1      Adds enough connectors and ports to make it
           possible to use your CD32 as a computer.
  FMV cartridge     Play CD-i Digital Video or Video CDs.
  Keyboard    Most Amiga keyboards can be plugged into a
           CD32.
  Mouse       All Amiga mice can be plugged into the CD32.
           Some games will be easier to control.
  Serial link    Connected to the Aux port, allows you to use
           the CD32 as an external CD-ROM drive for
           other computers.


[---- Controllers ----------------------------------------------------------]


Q:   What's the Competition Pro CD32 joypad like?

A:   It's completely compatible with the C= CD32 joypad.

     Some good things said about it are that it's shaped like a Megadrive
     joypad, the diagonals are easier to get to, it feels less delicate, it
     has turbo and auto fires, and it has a slow motion button.

     Some bad things said about it are that it's shaped like a Megadrive
     joypad and the diagonals are more difficult to get to.

     Obviously a bit subjective.


Q:   Is it possible to plug other types of controller into the controller
     port?

A:   Yes, but you'll lose access to most CD32 joypad buttons.

     CD32  Megadrive   Master System  Joystick Amiga mouse
     --------- --------------- --------------- --------------- -------------
     Select   B     A     Fire     Left button
     Stop  C     B     (Second fire)  Right button
     Play              (Third fire)   Middle button
     Shuffle
     Loop
     Rewind
     Forward


Q:   Is it possible to connect a 6-button Megadrive or SNES joypad to the
     CD32?

A:   As far as I know, it can't be done unless you're good with a soldering
     iron, but if anyone has managed to do this then I'll stick the details
     in here.


Q:   Is it possible to use the CD32 joypad on normal Amigas?

A:   It works fine. Some newer Amiga games are even taking advantage of the
     extra buttons (shuffle, loop, etc...). Many older Amiga games that use
     the keyboard for weapon select will use the stop button instead (eg.
     Project-X, Apydia, Turrican 2).


Q:   Is it possible to both connect both a joypad and a mouse and use them
     together?

A:   The joypad should be plugged into controller port 1 and the mouse
     should be plugged into controller port 2.


Q:   Is it possible to connect more than two controllers?

A:   There are rumours of being able to daisy-chain 8 or even 16 CD32
     joypads together, but nothing's been seen.

     What will work is if you connect some kind of interface that gives you
     a parallel port (eg. SX-1) and plug in an Amiga four-player adaptor in
     there.

     The good point is that you can play the Amiga version of Dynablaster,
     if you have a floppy drive.

     The bad points are that it's a bit expensive and CD32 joypads won't
     work when plugged into the four player adaptor (but they still work if
     you plug them into the side controller ports).


[---- Software -------------------------------------------------------------]


Q:   What CDs will work with the CD32?

A:   CD32 ones (um), many CDTV ones, music CDs, Karaoke CDs, CD+Gs (like a
     music CD but it has pictures or lyrics displayed in time with the
     music), Photo CDs (if you load up a photo CD reader first), and Video
     CDs (if you have the FMV cartridge plugged in).

     Also it can read CDs meant for other computers such as the PC and the
     Mac, but it's up to you to tell it how to make sense of the files on
     the CD (maybe by using something like datatypes). You won't be able to
     play games for other computers though.


Q:   How can I try to convince a game to work in PAL or NTSC?

A:   Connect an Amiga mouse into controller port 2, hold down both mouse
     buttons, and press the reset button. You'll be given a boot menu where
     you'll be able to choose either PAL or NTSC. If you have a keyboard
     then you can press any key to switch the boot menu between PAL and
     NTSC so you can see what you're doing.

     This is useful for NTSC CD32 owners who want to run games that use the
     PAL area of the screen.

     Multisystem TVs connected to any video output on or 1084s connected to
     the S-Video output will work.

     TVs/monitors connected to the CD32 through the French CD32's or SX-1's
     or CD32x's or TP9's (see diagram at end of FAQ) RGB connector will also
     work fine.

     TVs/monitors connected to the CD32 through the composite or S-Video
     outputs won't work though. The problem is that the PAL colour signal is
     still sent at the NTSC frequency.


Q:   Are there any games with NTSC problems?

A:   Lock 'n' Load - most of the games (about 80%) are PAL only.

     Nick Faldo's Golf doesn't let you see the bottom of the screen, so you
     can't even take shots properly because the meters are covered up.

     Video Creator has the bottom of the screen missing. Also the animations
     become slowly out of sync with the music because of the difference in
     speed between NTSC/PAL machines. Almathera MAY work on an NTSC version
     of Video Creator - Email them at the address at the end of the FAQ to
     convince them.


Q:   Are there any games definitely without NTSC problems?

A:   Here's a list...
  Alien Breed Tower Assult   Battle Chess
  Banshee           Bubba 'n' Stix
  Bubble 'n' Squeak    Chaos Engine (NTSC)
  Defender of the Crown 2    Fire and Ice
  Global Effect        Guardian
  Gunship 2000         Insight Technology
  Labyrinth of Time    Litil Divil
  Lotus Trilogy        Microcosm
  Pinball F./Sleepwalker (NTSC) Super Stardust
  Ultimate Body Blows     Winter Olympics
  Zool


Q:   What CD32 bundles are available?

A:   Original...
  Diggers           Oscar

     Dangerous Streets...
  Dangerous Streets    Diggers
  Oscar          Wing Commander

     Spectacular Voyage...
  Chaos Engine         Microcosm
  (Early versions also had the games from Dangerous Streets included.)

     Critical Zone...
  Cannon Fodder        Diggers
  Liberation        Microcosm
  Oscar          Project-X
  Ultimate Body Blows


Q:   What multimedia software is available for the CD32?

A:   CD32 specific...
  Grolier's Encyclopedia II
  Guinness Book of Records II
  Insight: Technology (released for CD32, CDTV compatible)
  Video Creator
  Video Creator Update 1 (Amiga CD32 issue 2)
  Video Creator Extras (AUI December 1994 - on floppy)

     Various CDTV titles...
  Advanced Military Simulator   American Heritage Dictionary
  Animals in Motion    Connoisseur of Fine Arts
  New Basics Electronic Cookbook   Stamps of France and Monaco
  Timetable of Business, Politics  Timetable of Science, Innovation

     Various CDTV titles that require a mouse...
  Dr Wellman        Fruits and Vegetables
  Garden Plants        Guinness Disc of Records
  Illustrated Holy Bible     Illustrated Works of Shakespeare
  Indoor Plants        Musicolor
  Trees and Shrubs     Women in Motion

     Various CDTV titles that require a keyboard and disk drive...
  Inter Office


Q:   What educational software is available for CD32?

A:   CD32 specific...
  MicroFrench CD32
  (Contains video sequences, but you don't have to own a FMV cartridge
  to view them. More languages are planned.)

     Various CDTV titles...
  A Long Hard Day at the Ranch  Cinderella
  Fun School 3 (under 5's)   Fun School 3 (5 to 7)
  Fun School 3 (over 7's)    Heather Hits a Home Run
  Moving Gives me a Stomach Ache   Mud Puddle
  North Polar Expedition     Scary Poems for Rotten Kids
  Tale of Benjamin Bunny     Tale of Peter Rabbit
  Thomas' Snowsuit

     Various CDTV titles that require a mouse...
  A Bun for Barney     Barney Bear Goes Camping
  Barney Bear Goes to School LTV English
  My Paint       Paperbag Princess

     Various CDTV titles that require a keyboard...
  Asterix English for French 1  Asterix English for French 2
  Asterix French for English 1  Asterix French for English 2


[---- Audio CDs ------------------------------------------------------------]


Q:   Is it possible to directly read the audio data from music CDs into
     memory?

A:   Nobody's managed to do this. The next best thing is to buy an SX-1,
     plug a sampler into the parallel port, start a CD playing with one of
     the CD players from aminet:/disk/cdrom, then sample directly to hard
     drive.


[---- CD+Gs/Karaoke CDs ----------------------------------------------------]


Q:   Where do I get CD+Gs from?

A:   CD+G discs used to have a little sticker on the case, but the companies
     stopped this on the grounds that it confused the general public... The
     only places you'll probably find them now are in bargain bins or the
     odd mail order music store.

     You can download a list of CD+Gs released from the place mentioned at
     the start of the FAQ, so you at least know what you're looking for. If
     you find a CD+G not on the list you can also send an addition (have a
     look on the list for how to do this).


Q:   Can I use Karaoke CDs?

A:   Yep. They're the same thing. If you work or you know anybody working in
     a pub then you could get hold of the CDs for their Karaoke machine.


Q:   How do I play CD+Gs/Karaoke CDs?

A:   If you have a CD+G disc, you'll be able to tell immediately - the music
     player will disappear and the graphics will appear as soon as you press
     play.

     Use the up and down directions to change language and select to return
     to the music player. The rest of the controls work as normal. Once
     you're back at the player, a "CD+G" button will appear in the bottom
     left corner - hit select on that to return to the graphics.


Q:   How do CD+Gs/Karaoke CDs work?

A:   They fill up the spare 25M that is empty on a regular music CD with the
     graphics. They're limited to 16 colours low-resolution so that they
     stand a greater chance of working on a lot of different systems.


[---- Photo CDs ------------------------------------------------------------]


Q:   Is it possible to display Photo CDs without expanding to a computer?

A:   Yep, use one of these CDs before the Photo CD...
  Network CD        Weird Science
  Photolite         Eureka

A:   Olaf Barthel wrote:

     In Winter 1994 I wrote a commercial program for this purpose. It can
     read both plain Photo CDs (such as the golden Photo CD Master discs)
     and interactive Photo CD portfolio discs. The program uses technology
     licensed from the Eastman Kodak Corporation. It is called "FolioworX
     Player" and retails for about DM 100,-. Blittersoft is the official
     distributor in the UK.

A:   This is a quick description made after reading Asimware's info sheet
     (it's probably better to read the full thing for yourself if you're
     interested before making up your mind):

     Asimware's Photo CD Manager costs US $39.95/CDN $47.95 and works on the
     CD32 and any Amiga with Kickstart 2 or above. It displays thumb nail
     images in groups of 10 on a sort of tape deck display. From this you
     can choose one or as many pictures as you want and view them as a
     slide show in any order. If you've got a CD32 or an AGA Amiga it
     displays them in 262144 colours, otherwise 4096.


[---- Video CDs ------------------------------------------------------------]


Q:   What does the FMV cartridge do?

A:   If you plug in the FMV cartridge, you can play Video CDs in almost the
     same way as you play music CDs. It's really a 24 bit display card that
     can be genlocked with normal CD32 graphics, so you can superimpose your
     own images over it (this is a feature of Video Creator, apparently).


Q:   Where do I get Video CDs from?

A:   Any decent computer/music/video shop.


Q:   Can I use CD-i Digital Video CDs?

A:   Yep. Some don't quite follow the standard though, so if you get rubbish
     on certain ones you can upgrade your FMV cartridge's ROM to the latest
     version (40.30) which can cope with the non-standard CDs. The dealer
     that you bought the FMV cartridge from should be able to do this for
     you at a cost of about 5UKP.


Q:   What are the differences between Video CDs and CD-i Digital Video CDs?

A:   You won't get the bookmarks that you find on the CD-i. That's because
     the bookmarks are really a CD-i program. Instead you can search through
     the disc using the normal music player controls.


[---- Magazines ------------------------------------------------------------]


Q:   Are there any Amiga/CD32 magazines with CD-ROMs?

A:   In the UK (check your usual sources of foreign Amiga mags elsewhere)...

     Amiga CD! (included with Amiga User International)...
  Monthly. Some sections of issue 3 are CDTV and A570 compatible. Issue
  3 was the last issue. They're still waiting for the Commodore issue
  to sort itself out, so maybe it'll start up again now that it has.

     Amiga CD32 magazine...
  Not regular. Issues 1 and 2 are available through Amiga Format's back
  issues page. Issue 3 was planned to be out on December 1st. It hasn't
  been seen yet.

     Amiga Power CD32 version...
  Not regular. Issue 49 has a CD32 version with some demos, a load of
  PD games, and a load of reviews of the all time top 100 games. It
  sounds like there could be more CD32 versions some time soon(ish).

     Amiga Shooper...
  One off. Has a CD on the front with a load of graphics, fonts, sound
  samples, music, etc... You really need a CD32x or SX-1 to do
  anything useful with this.

     CD Gold...
  One off. A CD-ROM based magazine for CD32, CDTV, A570, and any CD
  Amiga. There was only one issue published, the pilot issue.

     CD32 Gamer.
  Monthly. There are two versions - the normal one and one which costs
  5UKP more and has a full game attached to the front of the mag.


Q:   Are there any other magazines for the CD32?

A:   Amiga Pro/32 is now Amiga Pro. No more CD32 specific section. Most
     other Amiga mags have a small 1 or 2 page CD32 specific section each
     month.


[---- Internet -------------------------------------------------------------]


Q:   What Usenet newsgroups are dedicated to CD32 discussion?

A:   Two...
  comp.sys.amiga.cd32  Using the CD32 as a slave drive.
           Add-ons for the CD32 (eg. FMV addition).
           Technical talk about the CD32.
           Serious issues for the CD32.
  rec.games.video.cd32 Games on the CD32.
           People's opinions about games.
           Hints and tips for games.
           Rumours and lists of new/future games.

     If your site doesn't carry the groups, ask your system admin.


Q:   What on-line mags are available?

A:   Three...
  Amiga Report   aminet:/docs/mags/ar*.lha
  CD32 Bits   aminet:/docs/mags/cd32bits*.lha
  CD32 View   aminet:/docs/mags/cdvw*.lha


Q:   Are there any CD32 pages on WWW?

A:   Yep. It's run by Kimmo Veijalainen and you can Email him articles,
     reviews, hints and tips, digitised pictures of games, and so on to fill
     it up. Kimmo's Email address is [email protected]. The home page
     is at http://www.lut.fi/~veijalai/cd32.html.

A:   There is also the Archos Overdrive home page. It contains brief
     descriptions of games, lists of games that work and don't, tips on
     getting stubborn games to work, and so on. It's run by Michael Cox,
     and his Email address is [email protected]. The home page is at
     http://access.digex.net/~mcox/zappohome.html.

A:   And there's Grendel's Games lists which holds more Archos Overdrive
     info. From Jukka Kauppinen. Jukka's Email address is
     [email protected].

A:   Martin Chantler wrote:

     I have just seen your latest CD FAQ and thought I will let you know
     that I have a homepage with lots of CD and Zappo information on it.
     The area also covers a lot of normal CDs etc.

     URL: http://www.pncl.co.uk/~martinc/main.html.


[---- Jargon ---------------------------------------------------------------]


     AFAIK
  As Far As I Know. The CD32 expansion connector pinout is only
  available to registered CD32 developers, AFAIK.

     AGA
  Advanced Graphics Architecture. The name given to the latest custom
  chipset for Amigas, which allows 8 bit (256) and HAM8 (262144) colour
  graphics from a palette of 16.7 million. The CD32 uses AGA chipset as
  do the Amiga 1200 and 4000 computers.

     Akiko
  This chip handles the data coming from the CD drive and includes the
  functions of the CIA chips in other Amigas.

  It's also more famous for chunky to planar conversion. Chunky and
  planar are two different methods of storing the screen in memory.
  Chunky is often used for 3D games. Planar is useful for scrolling
  games, and it's the method used by the CD32. This chip quickly
  converts from one t' other, helping developers to port code across
  from other platforms that use chunky.

     Alice
  The replacement for Agnus in older Amigas. Contains the Blitter and
  Copper, amongst other things.

     AmigaDOS
  The part of the CD32's operating system that's on CD-ROM (or floppy
  or hard drive). Developers must obtain a license to distribute even a
  small part of AmigaDOS on their CD-ROMs - it's copyrighted.

     Audio CD
  Your normal CD that holds music. Given a different name for computers
  because there's   so many different types of CD about. The CD32 can
  play these.

     Blitter
  BLock Image TransfER. Special part of the graphics chip hardware
  which speeds up many operations, by moving blocks of chip RAM around
  with DMA, while performing logical operations on them. Lines and area
  fills are among the most popular uses for the Blitter.

     Boot
  Putting the CD-ROM in the drive and automatically launching a program
  without having to go through the operating system (eg. Workbench,
  MS-DOS, Finder, etc...) and all the messing around with keyboards and
  mice that it entails.

  CDs will only boot for the computer that they were written for, even
  though the files on the CD are readable   on all CD-ROM machines
  (ISO-9660).

  If you intend to use the CD32 as a CD-ROM for other computers and you
  don't have other storage devices (such as floppy or hard drives)
  available, you must find CD-ROMs that boot up and load communications
  software (such as Parnet, Sernet, or Twin Express).

     Bootblock
  A small piece of copyrighted code that must be on a CD-ROM in order
  for it to boot. Developers must have a licence to use the bootblock.

     C-Cube
  This is supplied in the FMV cartridge. It decompresses the MPEG-1
  picture from the Video CD and puts it on the screen. It's also found
  in the CD-i's FMV cartridge.

     CD+G
  Compact Disc + Graphics. A standard music CD with the addition of
  graphic pictures that can be viewed with an appropriate player. CDTV
  and CD32 both play CD+G discs. CD+G discs were never plentiful, and
  may not even be produced any more.

     CD-i
  Compact Disc - interactive. System for multimedia developed by
  Philips; made available to the public shortly after CDTV was. Not
  expandable to a popular computer platform such as CD32 is expandable
  to an Amiga. CD-i software titles cannot be played on a CD32 and
  vice-versa.

  There is a new cut-down version of the CD-i (smaller box, less
  connectors) that looks remarkably similar to the CD32...

     CD-i Digital Video CD
  A Video CD for the CD-i. The difference is that the they also have
  bookmarks of interesting parts of the film on them. These can also be
  played on the CD32 with FMV cartridge, but the bookmarks are missing.

     CISC
  Complex Instruction Set Chip. Contains lots of nice instructions,
  but it ain't so good in the speed department.

     CD+MIDI
  Similar to a standard music CD, but it also holds information for
  driving MIDI instruments.

     CD-ROM
  Compact Disc - Read Only Memory. A 5 inch polycarbonate disk with
  aluminium coating, laser etched with holes for storing computer data.
  ISO-9660 CD-ROMs can also hold music tracks that can be played with a
  normal music CD player as well.

     CDTV
  Commodore Dynamic Total Vision. The previous CD based machine by C=.
  It wasn't exactly a storming success, mainly due to poor marketing.
  Many CDTV discs will work on the CD32, but some need a mouse and
  others need a keyboard.

  Microcosm was originally a CDTV project. C= gave Psygnosis some
  financial backing to develop it, but the CDTV version never saw the
  light of day, except for some promotional demos.

     CDXL
  C='s attempt at getting motion video on the CDTV before low cost MPEG
  decoder chips became available. The CD32's version of CDXL can cope
  with more colours and cover more of the screen.

  CDXLs can be about two-thirds of the size of the screen (although
  they can be scaled up slightly to fill more, but the side effect is
  that they look blocky) and they can also hold mono or stereo sound.

     Chip RAM
  Random Access Memory available to both the CPU and Amiga custom
  chipset inside the CD32 (and all previous Amigas). The CD32 ships
  with the maximum amount of chip RAM that the AGA chipset can handle
  - 2M.

     Copper
  CO-ProcEssoR. All Amigas feature a special co-processor as part of
  their custom chipset, which allows some graphic chip functions such
  as colour palette manipulation to happen asynchronously to other
  tasks, freeing the CPU for other work.

     CPU
  Central Processor Unit. The brains for managing data and its
  manipulation inside a computer. Amigas, CDTV, and CD32 have all used
  the Motorola 68000 series of CPUs.

     Datatype
  Allows the OS to support any graphic, sound, text, or animation
  format, once the datatype information is copied to the proper folder
  on the Workbench disk or hard drive. Programs can ask the OS to load
  the file for them without knowing anything about the file format
  themselves.

  This can come in very useful if you want to read ISO-9660 CDs
  generated on other computers (once you've upgraded your CD32 to a
  computer, of course).

     DMA
  Direct Memory Access. Allows other chips apart from the CPU to access
  the RAM, at the same time as the CPU. This frees up the CPU for doing
  other work, whilst the Blitter is copying memory for example.

     Fast RAM
  Random Access Memory available to the Amiga's CPU, but not the custom
  chipset, thus faster for compute intensive tasks as no time sharing
  between the custom chipset and CPU is involved. Adding fast RAM
  should almost double the speed of the CD32 for non-graphics intensive
  work.

  The CD32 ships with no fast RAM, but third party expansion boxes may
  allow for up to 8M of fast RAM expansion if you do not have the FMV
  cartridge, or 4M if used with the FMV cartridge.

     Flash RAM
  RAM which can have data stored such that it survives being powered
  down. CD32 uses flash RAM to allow saving high-scores or game
  position information for the next time you play. Also known as NVRAM
  (Non Volatile).

     FMV
  Full Motion Video - just what it says. Full screen moving pictures.

  Often mis-used by journalists to mean any picture, including those
  that have 10 colours and are around the size of a postage-stamp,
  that's spooled from the CD-ROM.

     FMV Upgrade
  A plug in cartridge that gives the CD32 capability to play MPEG-1
  encoded CDs such as CD-i Digital Video (Star Trek VI, Top Gun) or
  Video CDs.

     GIF
  Graphic Interchange Format. GIF compression is a standard for storing
  still pictures with 8 bit colour (256 colours on screen at once) and
  no loss in picture quality.

     HAM6 or HAM
  An earlier version of HAM8, found on A500s, A2000s, and A3000s, that
  remains for compatibility. This allows up to 4096 colours on screen
  at once.

     HAM8
  Hold And Modify - 8 bit. An Amiga screen mode which can have up to
  262144 colours on screen at once by changing some colour registers on
  each succeeding pixel on a given scanline. This is most useful for
  static pictures or predefined animation sequences, as it is difficult
  to constantly compute the best pixel colours in constantly changing
  action games.

  HAM8 is often used to display JPEG format pictures or predefined
  animations (CDXLs) with better than 8 bit colour (256 colours), often
  up to near 18 bit (262144 colours) quality.

     IFF
  Interchangable File Format. Developed by Electronic Arts and put into
  the public domain. Any IFF file can be read in by any program that
  understands the IFF format (if it's suitable - there's no point in
  a graphics package loading in an IFF sound file, for example).

  Took off on the Amiga in a big way, so much so that any program that
  doesn't understand IFF is guaranteed not to sell. Didn't do so well
  on the PC for some reason (perhaps it was too good an idea...).

     IMHO
  In my humble opinion. The CD32 is the best inexpensive multimedia
  delivery platform, IMHO.

     ISO-9660
  The different computer manufacturers got their act together and
  agreed on a standard format for CD-ROMs, unlike the mess that we're
  still left with today for floppy disks.

  You can read any CD32, CDTV, Mac, or PC CD-ROM in any of the others.
  Although the files are readable, the file formats are still different
  for each computer (unless it's the CD32/CDTV), but if you have some
  conversion programs or datatypes you can display the graphics, play
  the sounds, or show the text from the CD-ROM.

  ISO-9660 CDs are also cunningly compatible with Audio CDs, so you can
  play tracks 2 onwards (track 1 is computer data) in a hi-fi, and
  computers can mix the music from the Audio CDs with the sound output.

     JPEG
  Joint Photographic Expert Group - JPEG compression is a standard for
  storing still pictures with 24 bit colour (16.7 million colours on-
  screen at once).

     Kickstart
  The part of the CD32's operating system that's in ROM.

  It contains all the code needed to access the CD-ROM and multitask,
  as well as other things that will never see the light of day unless
  you add a keyboard and some kind of storage (floppy or hard drive).

     Lisa
  Handles the screen display. There's a palette of 16.7 million colours
  - each colour made of one of 256 shades of red, green, and blue. From
  that any power of 2, up to 256, or 4096 (HAM6), or 262144 (HAM8)
  colours can be displayed. The resolution can be most combinations of
  320, 640, or 1024 across and 256, 512, or 1024 down (although there
  are other modes available).

     MPEG
  Motion Picture Expert Group - they've decided the format of MPEG-1
  and MPEG-2 compression.

  MPEG-1 is the accepted standard for video compression on CDs... It
  uses a variety of techniques to  achieve staggering compression ratios
  while still maintaining good picture quality. Other parts of the MPEG
  standard include synchronized digital audio to make the format useful
  for movies on CD-ROM.

  MPEG-2 isn't used on CDs but it looks even better.

     NTSC
  The television standard used in America.

  NTSC screens cannot be as deep PAL screens. This can lead to problems
  when some software written in PAL countries is run on a CD32 using a
  NTSC screen. The software may use the bottom section of the screen
  that NTSC owners cannot see.

  This is entirely the fault of software companies, there are enough
  ROM routines in the CD32 to tell the program what TV standard it is
  running under and the program should make allowances.

     PAL
  The television standard used in most of Europe and Australia.

     Parnet/Sernet
  Freely distributable networking solutions for Amigas. Uses the
  parallel ports (Parnet) or serial ports (Sernet) to allow one to
  mount drives on multiple machines. In this way the CD32 can access
  the keyboard and hard drives of another Amiga, and the Amiga can
  access the CD32's CD drive.

  CDTV was often used as an external CD drive for Amiga computers via
  Parnet.

  A version of Parnet is now available for PC computers, allowing you
  to link from CD32 to PC.

     ParNFS
  An Amiga only update to Parnet. This new version is faster and has
  some bug fixes.

     Paula
  Gives you four channel stereo sound. Each channel can have 64 volume
  levels and can play either waveforms or sound samples at almost any
  pitch or octave from RAM. This chip is used to create sound effects,
  or play music from memory often when the CD-ROM is tied up for some
  reason (a CD-ROM cannot be used to load game code AND play CD music
  at the same time).

     Photo CD
  Transfering pictures taken from a camera onto CD. These can be read
  by the CD32 if you can find a CD-ROM with a photo CD reader on it,
  use it as a slave drive, or expand it to a computer and download the
  proper (freely distributable) software.

  The Communicator is bundled with a Photo CD reader called Photolite -
  this is available seperately too. Also Weird Science's Network CD has
  a Photo CD reader on it.

     RAD
  RecoverAble RAM Drive. An area of RAM that doesn't lose its data when
  reset. Any area of RAM can be used as RAD. Games can use it to save
  data in, so it's possible to play a game of Liberation, save your
  place in RAD, reset, play another game, then return to Liberation
  later. Some games don't like RAD being there though.

     RAM
  Random Access Memory. Specialized computer chips that can store
  information for as long as they powered on or the CD32 isn't reset.
  RAM chips and be read and written to by the CPU or the AGA chipset.

     RISC
  Reduced Instruction Set Chip. A CPU that contains only a limited set
  of instructions. The idea is that each instruction is so simple that
  it doesn't take long to execute and any of the more complicated ones
  that are missing can be built up out of the simple ones.

     ROM
  Read Only Memory. Specialized computer chips that store data and
  instructions for computer operation and cannot be erased or written
  over.

     Shovelware
  Taking an Amiga game, putting it on CD-ROM with no improvements
  whatsoever, and usually charging more than the original disk version.

     Slave drive
  Connecting the CD32 via serial or parallel link to another computer
  and using networking software such as Parnet, Sernet, or Twin Express
  so that the other computer can read the CD-ROM in the CD32.

     Spool
  Quickly taking data from the CD-ROM and shoving it on the screen or
  sending it to the audio output, or both. Eg. CDXLs or the Microcosm
  tunnels.

     3DO
  Three Dimensional Objects (I think). Another CD-ROM based multimedia/
  games system developed by Electronic Arts and former Amiga people.
  This also is not expandable to a regular computer system. Slightly
  more expensive for the both hardware and software than the CD32. It
  has more limited screen resolutions. Only just released in Europe.

     Twin Express
  A program to transfer files from one computer to another through a
  serial link. The front end works similar to FTP. There are versions
  of Twin Express for the PC and Amiga.

     Video CD
  If you have a FMV cartridge you can play these. There were 100 films
  available in August '94, much more now.