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From: [email protected] (Norman Walsh)
Newsgroups: comp.fonts,comp.answers,news.answers
Subject: comp.fonts FAQ: NeXT Info
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Date: 14 Aug 1996 10:35:12 -0400
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Summary: This posting answers frequently asked questions about fonts.
        It addresses both general font questions and questions that
        are specific to a particular platform.
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Archive-name: fonts-faq/part12
Version: 2.1.5

Subject: 7. NeXT Information

 If you have any suggestions for this section, please forward your
 suggestions to norm.

Subject: 7.1. Tell me about NeXTstep fonts

 NeXTstep fonts are Adobe Type 1 fonts stored in ASCII (PFA) format.
 There are several rules about how fonts must be installed before they
 work.

 I'd like to thank Henry for rewriting this section.

 Basic Format
 ============

 NeXTstep fonts live in one of three folders:

 /NextLibrary/Fonts
      Contains system fonts.  In general, you will not install any
      new fonts here.

 /LocalLibrary/Fonts
      Contains fonts which are accessible to every user on a     system
      or a network.

 ~/Library/Fonts
      (where ~ is your home folder) means fonts     which are private to
      a specific user.

 A NeXTstep font is actually a folder containing various components of
 the font.  Components are:

    * the outline font file - REQUIRED

    * the font metrics (AFM) file - REQUIRED

    * one or more screen font (bitmap) files - OPTIONAL

 Font Folder and Font Filename Requirements
 ==========================================

 The name of the folder containing a font and the name of the font file
 itself must follow strict rules - the names can NOT be any old name you
 like. For a font to work correctly, the base folder and font filename
 MUST BE THE SAME as the name of the outline font.  This is usually the
 same as the value of the FontName field in the AFM file or the value of
 the /FontName key in the actual font itself.  Suppose you have a font
 called Headhunter.  The Headhunter font must live within a folder called

        Headhunter.font

 within one of the three folders mentioned above.  Within the
 Headhunter.font  folder, you must have the two files

        Headhunter       ( the outline file )
        Headhunter.afm   ( the AFM file )

 If you have a bitmap file for Headhunter, it must live in a file

        Headhunter.bepf  ( the bitmap file )

 Variations such as Bold, Italic, etc., should be their own font files
 in their own folder. So if you have a font called Headhunter-Bold, you
 need to create a folder called

        Headhunter-Bold.font

 within one of the three folders mentioned above.  Within the
 Headhunter.font  folder, you must have the two files

        Headhunter-Bold       ( the outline file )
        Headhunter-Bold.afm   ( the AFM file )

 If you have a bitmap file for Headhunter, it must live in a file

        Headhunter-Bold.bepf  ( the bitmap file )

 For NeXTstep 1.0 ONLY, you also need to take the following steps:
 -----------------------------------------------------------------

    * If they do not already exist, create the following folders:

         * ~/Library/Fonts/outline

         * ~/Library/Fonts/afm

         * ~/Library/Fonts/bitmap

    * In each of these folders, create a symbolic link to the
      corresponding component file in each font.

 For NeXTstep 2.0 and up:
 ------------------------

 The font description is taken from the font folder itself, so you don't
 need to do this. It may be beneficial to simply create these folders
 and put nothing in them, but I'm not sure it matters.

 Certain "old" applications which haven't upgraded to the NeXTstep 2.0
 scheme of fonts may depend on these folders being present.

 The last step is to get the system to recognize the new font(s).  You
 may have noticed the existence of three files in the Fonts folder:
 .fontdirectory, .fontlist, and .afmcache. These are files the system
 looks at to see which fonts exist.

 The easiest way to update them is to simply start up an application and
 open the font panel. It should recognize that the update time stamp on
 the Fonts folder has changed, and update the files accordingly. It is
 probably a good idea to simply delete the three above files beforehand.

 You should get a message window saying "incorporating information on
 new fonts. Please wait (this may take xx seconds)". Your new fonts
 should be available now.

 If this does not work, you can update them manually. Open up a Terminal
 shell and go to your Fonts folder. At the prompt, type two commands:

        buildafmdir
        cacheAFMData afm  (the parameter is the <afm dir>)

 The new fonts will not work if the cacheAFMData command is not run, and
 since it is an undocumented command, it is a common culprit.

 [ed: the cacheAFMData step may not be required in 3.0 OS]

 I believe this is true.  Looks like the PasteBoard Services runs
 cacheAFMData in 3.0.

 You should now be able to see and preview your fonts in the font panel.

 If you are still having problems with your font, such as the <<
 Unusable font >> message, consult NeXTAnswers. There are some useful
 suggestions for debugging faulty fonts there.  It is also always
 helpful to look at existing fonts to see how they are installed.

 One note on the NeXTAnswers. Supposedly there are only a few discrete
 values which are allowed to appear in the weight field of the font:
 "Ultra Light", "Thin", "Light", "Extra Light", "Book", "Regular",
 "Plain", "Roman", "Medium", "Demi", "Demi-Bold", "Semi-Bold", "Bold",
 "Extra Bold", "Heavy", "Heavyface", "Black", "Ultra", "UltraBlack",
 "Fat", "ExtraBlack", and "Obese". However, I have a few fonts where
 this is not the case ("standard" is a common entry) and have had no
 problems as of yet. But it would probably be wiser to be on the safe
 side.

 See below for a definitive list.

 This is Info file compfont.info, produced by Makeinfo-1.55 from the
 input file FAQ.texinfo.

Subject: 7.2. Tell me more about NeXTstep fonts

 Outline files should be in PFA or hexadecimal ASCII format.  The font
 name should be taken either from the outline (font) file or the AFM
 file. In both case the name is given after the word "FontName" at the
 beginning of the file)

 As a matter of fact, fonts don't strictly HAVE to be in all hexadecimal
 ASCII format.  The eexec portion of the font can be in binary if you
 wish, and in fact some Mac->NeXTstep or PFB->NeXTstep font converters
 simply strip off the Mac/PFB storage format headers and leave the
 binary sections as binary.

 However, if you wish to send such a font across a serial channel to a
 PostScript printer, you will need some way to unpack the binary eexec
 portion to seven-bit ASCII before sending the font.

 Converted Fonts After Conversion
 --------------------------------

 After conversion they are just like any other freeware or shareware
 font that you can get in NeXTstep-format from the archives. That's just
 outline and AFM files but no bitmapped screen fonts. So small point
 size means poor resolution on screen but they most of should print OK
 if they are any good ( = usually made with Fontographer).

 About Conversion Utilities
 --------------------------

 NeXTstep utilities
 ..................

    * unfont

      You can find a package, named something like
      pcATMfont2NeXT.tar.Z, from NeXT archives (cs.orst.edu)
      that converts PC fonts to NeXT format (PFB -> PFA).

      The most useful tool for me has been "unfont" which
      converts the .pfb (binary outline) font to ASCII outline
      font.

      I usually use it like this

                    $ unfont new_font.pfb >NewFont

      If the conversion was successful all I have to after that is
        maybe to rename the font correctly and move the outline file
           in the correct .font folder.

    * Opener.app

      Opener seems to be a very useful application since it can
      open several kinds file packages on NeXTstep that are
      common on other platforms. E.g. ".sit", ".hqx",          ".zoo",
      ".zip", ".z", etc.

      I haven't used it a lot but looks very promising.

    * T1utils-1.1

      This is collection of command-line programs that manipulate
       PS Type 1 fonts and one of them can also do the PFB->PFA
      conversion (t1ascii?).

                 Basic unarchiving of Mac and PC files.

 On your Unix machine:

 xbin
      Converts .hqx to:
     .data
           Rename and transfer to PC (or use opener.app on NeXT?)

     .info
           Discard

     .rsrc
           Discard

 unzip
      Converts .zip to:
     .inf
           Discard

     .wfn
           Discard

     .pfm
           Discard (unless it can generate a better AFM file)

     everything else
           Transfer to NeXT      On a PC:

 xbin
      Converts .hqx to:
     .data
           Rename and transfer to PC (or use opener.app on NeXT?)

     .info
           Discard

     .rsrc
           Discard

 extract -f ...
      Converts .cpt to:
     file with no extension
           This is usually the outline font.  Refont and transfer to
              NeXT.

     .afm
           Transfer to NeXT.

     .pfm
           Discard (unless it can generate a better AFM file)

     .bma
           Discard if you have an AFM file.

 unsit30 -eb ...
      Converts .sit to:
     file with no extension
           This is usually the outline font.  Refont and transfer to
              NeXT.

     .afm
           Transfer to NeXT.

     .pfm
           Discard (unless it can generate a better AFM file)

     .bma
           Discard if you have an AFM file.

 refont
      Converts outline formats from Mac to NeXT format (PFA).

 pkunzip
      Converts .zip to:
     .inf
           Discard

     .wfn
           Discard

     .pfm
           Discard (unless it can generate a better AFM file)

     everything else
           Transfer to NeXT      On a NeXT

 Opener.app
      Converts archive formats (.sit, .hqx, .zip) to NeXT     format.

 unfont
      Converts PFB files to NeXT format.

 afm
      Converts AFM files to NeXT format AFM files (CR/LF hackery)

 Installation
 ------------

 There are scripts (installfont) available that can handle the
 installation process but here is how you do it manually.

    * .font

      After all that you have to create the .font folder, move the
      outline and .afm files there and start fighting with the strangely
      formatted .afm file. The most common problems are font name
      mismatch between outline and AFM files (family name is incorrect
      or too long, etc) and missing fields (ex. no ItalicAngle entry) in
      the AFM file.

    * buildafmdir AND cacheAFMData

      buildafmdir puts its complains to Console but cacheAFMData put
      them on stdout or stderr (ie. Terminal Window).

      PARSE ERRORS ----------- "Parse error 10000011 ..." comes from
      mismatch between of CharMetrics declared in the .afm and actually
      found. I haven't been able to figure out the other strange parse
      errors.

      buildafmdir in the 3.0 release has the limitation of not being
      able to install more that 255 fonts in any one font folder.  This
      is supposed to be fixed in 3.1.

    * The Dreaded <<Unusable Font>> Message

      <<Unusable Font>> appears in the font panel when you have run
      buildafmdir and it finds things it thinks are wrong with the AFM
      file.  Errors can also be generated by parsing routines inside the
      PasteBoard Services.

      <<Unusable Font>> almost NEVER has anything to do with the font
      itself, since buildafmdir doesn't actually look inside the font.
      Errors in the font due to faulty conversion will likely show up at
      the time the PostScript server actually attempts to define the
      font or render characters from the font.

      The only error I have ever seen from a converted font was the
      results of a naive Macintosh to PFA converter, which didn't
      understand that the POST resources in a Macintosh format Type 1
      font do not have to be in order, nor do the POST resources all
      have to be contiguous - they can be interspersed with other
      resources.  The results were that a comment resource ended up in
      the middle of the eexec section of the font and the PostScript
      interpreter threw out lots of errors.

      <<Unusable Font>> almost ALWAYS occurs because there is something
      wrong with the AFM file you installed.  Here is a partial list of
      problems that can occur with AFM files:

         * Carriage-return characters (^M) at ends of lines.

           This happens when you get incomplete translations from PC
           files, which use carriage-return-line-feed combinations at
           ends of lines.

           Solution: edit away the carriage returns.  Make sure the
           lines are terminated only by line-feed characters.

         * Spaces or tabs at ends of lines.

           Fixed in NeXTstep 3.1.

         * Missing fields.

           NeXTstep DEMANDS that certain fields be present in the AFM
           file.  Required fields are: FontName, FullName, FamilyName,
           Weight, EncodingScheme, and ItalicAngle.  If any of these
           fields are missing, you will get the <<Unusable Font>>
           message.

           Solution: fill in the required fields.

         * Incorrect Weight field.

           buildafmdir accepts only a certain set of values for the
           Weight field.  Acceptable values are: "Ultra Light", "Thin",
           "Light", "Extra Light", "Book", "Regular", "Plain", "Roman",
           "Medium", "Demi", "Demi-Bold", "Semi-Bold", "Bold", "Extra
           Bold", "Heavy", "Heavyface", "Black", "Ultra", "UltraBlack",
           "Fat", "ExtraBlack", and "Obese".

         * Character information count mismatches.

           AFM files contain several sets of information which are
           introduced by a "Startxxxxx nnn" line where the xxxxx is the
           name of the section (such as StartCharMetrics) and nnn is the
           purported number of lines of information of this type to
           follow.  Sad to say, many many AFM files supplied by vendors
           and others are such that the actual number of lines of data
           do not match the number stated on the Startxxxxx line.  When
           this error occurs in the AFM file, buildafmdir emits a Parse
           Error message to the console and the font will be marked
           unusable.  The parse error messages from buildafmdir is of
           the form:

                  Parse error nnnnnnnn  xx yy

           where nnnnnnnn is the error number, xx is the number of lines
           of information claimed to exist, and yy is the number of
           lines actually read.  The nnnnnnnn are are:

                  10000011  mismatch in the StartCharMetrics section
                  10000012  mismatch in the StartTrackKern section
                  10000013  mismatch in the StartKernPairs section
                  10000014  mismatch in the StartComposites section
                  10000015  mismatch in a composite character specification

           I have converted many fonts from the Berkeley Macintosh User
           Group CD ROM and fully half of the supplied AFM files are
           incorrect.

    * Other AFM file errors.

      Parse error numbers 10000001 through 10000010 means some kinds of
      syntax errors in the AFM data file.  Any of these errors mean that
      the AFM file is truly hosed.

Subject: 7.3. Porting fonts to the NeXT

 Porting PC/Unix Type 1 Fonts
 ============================

 You must have the .pfb and .afm files

 A PC Adobe font is stored in binary format, so the first step is to
 convert it to ascii.

 There are a couple of utilities out there which can do this. I think
 t1utils can do it, and there is a nice utility called pcATMfont2Next
 which has a couple of tools to do this (unfont and pfb2ps). Look for
 the file pcATMfont2Next.tar.Z; it is available on many ftp sites.

 Also, since NeXTstep run on Unix, there is the customary problem of
 converting the CRs (carriage returns) that PCs use to the LFs
 (Linefeeds) that Unix uses. The easiest way to do this is to use tr to
 delete the octal for the CR character from both the .afm and outline
 file. The command to do this is:

         tr -d '\015' < inputfile  > outputfile

 The unfont program will do this automatically when it converts the .pfb
 file, but pfb2ps does not. I'm not sure if t1utils' utility does or not.

 Once you have the outline file, you can go ahead and install it by the
 process outlined above.

 Otto J. Makela ([email protected]) posted a terrific cshell script to
 comp.fonts, which automates just about everything for you. It converts
 the .pfb to ASCII format, extracts the name from the FontName field,
 creates the font folder, copies in the component files with the correct
 name, and runs buildafmdir and cacheAFMData when done.  A newer version
 of this script is now available from the standard NeXT step archives
 (Sonata, etc.).

 Porting Mac Type 1 Fonts
 ========================

 A variety of programs and scripts exist to convert Macintosh format
 Type 1 fonts to UNIX format.  Their ability to do a complete job
 varies.  Common traps which naive font converters fall into are:

    * not dealing with Macintosh POST which are out of order.

    * not dealing with Macintosh POST which are interspersed with other
      resources.

    * not dealing at all with POST Type 4 resources where the font
      program starts in resource fork of the file but the remainder of
      the data is in the data fork.

      Most naive converters we've looked at have this problem.  This
      means that most Type 3 fonts won't convert at all.

    * not dealing with MacBinary headers.

Subject: 7.4. Font availability

 [ The archive site at sonata.purdue.edu seems to have disappeared. ]

Subject: 7.5. Why can I only install 256 fonts on my NeXT?

 Included to NS3.0 there's a new 'buildafm'-routine (for non-NeXTers:
 'buildafm' is a shell script which announces a new font to the
 computer) at /usr/bin/buildafmdir. The new one only allows to install
 about 256 fonts.  Running the new 'buildafmdir' to install a new font
 surpresses every font above this number.  Workaround: Re-install the
 'old buildafmdir' from NS2.1 at /usr/bin/buildafmdir and everything
 should be fine!

 (thanks to: Rob Parkhill and d'Art Computers/Germany d'art)

 [ed: and my thanks to Borris Balzer for sending this to me]