# Microsoft Developer Studio Project File - Name="vcsam2p" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Application" 0x0101

CFG=vcsam2p - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "vcsam2p.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "vcsam2p.mak" CFG="vcsam2p - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "vcsam2p - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "vcsam2p - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "vcsam2p - Win32 Release"

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# PROP Output_Dir "Release"
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"StdAfx.h" /FD /c
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FD /c
# SUBTRACT CPP /YX /Yc /Yu
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
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# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
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!ELSEIF  "$(CFG)" == "vcsam2p - Win32 Debug"

# PROP BASE Use_MFC 0
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# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"StdAfx.h" /FD /GZ /c
# ADD CPP /nologo /W4 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
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# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept

!ENDIF

# Begin Target

# Name "vcsam2p - Win32 Release"
# Name "vcsam2p - Win32 Debug"
# Begin Group "Source Files"

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# Begin Source File

SOURCE=.\appliers.cpp
# End Source File
# Begin Source File

SOURCE=.\crc32.c
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SOURCE=.\encoder.cpp

!IF  "$(CFG)" == "vcsam2p - Win32 Release"

!ELSEIF  "$(CFG)" == "vcsam2p - Win32 Debug"

# ADD CPP /W4 /GX- /Od /YX"config2.h"

!ENDIF

# End Source File
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SOURCE=.\error.cpp
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SOURCE=.\gensi.cpp
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SOURCE=.\gensio.cpp
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SOURCE=.\image.cpp
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SOURCE=.\in_bmp.cpp
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SOURCE=.\in_gif.cpp
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SOURCE=.\in_jai.cpp
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SOURCE=.\in_jpeg.cpp
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SOURCE=.\in_lbm.cpp
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SOURCE=.\in_pcx.cpp
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SOURCE=.\in_png.cpp
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SOURCE=.\in_pnm.cpp
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SOURCE=.\in_tga.cpp
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SOURCE=.\in_tiff.cpp
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SOURCE=.\in_xpm.cpp
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SOURCE=.\mapping.cpp
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SOURCE=.\minips.cpp
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SOURCE=.\out_gif.cpp
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SOURCE=.\pts_defl.c
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SOURCE=.\pts_fax.c
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SOURCE=.\pts_lzw.c
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SOURCE=.\rule.cpp
# End Source File
# Begin Source File

SOURCE=.\sam2p_main.cpp
# End Source File
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SOURCE=.\snprintf.c
# End Source File
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SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"StdAfx.h"
# End Source File
# Begin Source File

SOURCE=.\vcsam2p.cpp
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SOURCE=.\vcsam2p.rc
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SOURCE=.\at_bitmap.h
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SOURCE=.\snprintf.h
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SOURCE=.\StdAfx.h
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SOURCE=.\tmp.h
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SOURCE=.\vcsam2p.h
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SOURCE=.\xpmc.h
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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SOURCE=.\small.ico
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SOURCE=.\vcsam2p.ico
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SOURCE=.\ReadMe.txt
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# End Project