nx = 24; dx = xmax/nx
ny = 30; dy = ymax/ny
tt = 1.5
fnmax = fn(0,0,0)
Orig: (0,0)
linethick_(1.2)
arrow from Orig to 1.2 <Orig,Project(xmax,0,0)> ; "svg_it(x)" wid 0.08 below
arrow from Orig to 1.2 <Orig,Project(0,ymax,0)> ; "svg_it(y)" ljust
arrow from Orig to 1.2 <Orig,Project(0,0,zmax)> ; "svg_it(z)" rjust
linethick_(0)
for i = 0 to nx-1 do {
x = xmax*i/nx
for j = 0 to ny-1 do {
y = ymax*j/ny
fnxy = fn(x,y)
shade((fnmax+fnxy)/fnmax/2,
line from Project(x,y,fnxy) to Project(x,(y+dy),`fn(x,(y+dy))')\
then to Project((x+dx),(y+dy),`fn((x+dx),(y+dy))')\
then to Project((x+dx),y,`fn((x+dx),y)')\
then to Project(x,y,fnxy)
) } }
] with .w at last [].e+(-0.2,0)
Torus: [
# Calculate all the facet centres but draw
# only a subset of them after sorting
viewazimuth = 20 # Set view angles in degrees
viewelevation = 30
Orig: (0,0)
X: arrow from Orig to Project(tradius+sradius*4,0,0); "x" rjust
Y: arrow from Orig to Project(0,tradius+sradius*2,0); "y" below wid 4bp__
dt = 10 # major angle degrees per facet
ds = 10 # minor angle degrees per facet
# create the arrays and sort
n = 0
for t = dt to 360+dt/2 by dt do {
for s=ds/2 to 360.1 by ds do {
if tvisible(t,s) >= 0 then {
n +=1
t[n] = t
s[n] = s
d[n] = dot3D(torus(t,s),view3D1,view3D2,view3D3) # view distance
ix[n] = n
} } }
#prval(n)
dpquicksort(d,1,n,ix)
# draw the facets
thinlines_
for i = 1 to n do {
tc = t[ix[i]]; sc = s[ix[i]]
SE: Project(torus(tc+dt/2,sc-ds/2))
SW: Project(torus(tc-dt/2,sc-ds/2))
NW: Project(torus(tc-dt/2,sc+ds/2))
NE: Project(torus(tc+dt/2,sc+ds/2))
f = ((dcosine3D(3,torus(tc,sc))/sradius+1)/2)^2
g = min(f,0.9)
setrgb(g,g,g)
# line fill f ifpdf( invis ) \
# from SE to SW then to NW then to NE then to SE
shade(f,
line invis fill f from SE to SW then to NW then to NE then to SE )
resetrgb
}
thicklines_
arrow from Orig to Project(0,0,tradius*1.4); "z" above
dashline(from Orig to Project(torus(0,0)),,,,G)
arrow to X.end
dashline(from Orig to Project(torus(90,0)),,,,G)
arrow to Y.end
Orig: (0,0)
X: arrow from Orig to Project(maxy*1.2,0,0); "x" rjust
Y: arrow from Orig to Project(0,maxy*1.2,0); "y" ljust
Xv: Project(1,0,0)
Yv: Project(0,1,0)
Zv: Project(0,0,1)
# create the arrays and sort
n = 0
for t = dang/2 to 360.1 by dang do {
for y=dy/2 to maxy by dy do {
if hatvis(t,y) then {
n +=1
t[n] = t
y[n] = y
d[n] = dot3D(hat(t,y),View3D) #distance toward the front
ix[n] = n
} } }
#prval(n)
dpquicksort(d,1,n,ix)
# draw the facets
ellipse wid maxy*2 ht maxy*2*sind(elevation) \
with .c at Project(0,0,(maxy^2-1)^2)+(0,linethick bp__/2)
thinlines_
for i = 1 to n do {
tc = t[ix[i]]; yc = y[ix[i]]
SE: Project(hat(tc+dang/2,yc-dy/2))
SW: Project(hat(tc-dang/2,yc-dy/2))
NW: Project(hat(tc-dang/2,yc+dy/2))
NE: Project(hat(tc+dang/2,yc+dy/2))
f = abs(yc^2-1)
line invis fill f from SE to SW then to NW then to NE then to SE
}
# Outline where the surface goes invisible
mm = int(maxy/dy)
nr = -1
for i=1 to mm do { y = i/(mm+3)
findroot(edge,(azimuth+2),(azimuth+180-2),1e-8,t)
nr +=1
R[mm+nr]: Project(hat(t,y))
R[mm-1-nr]: (-R[mm+nr].x,R[mm+nr].y)
}
fitcurve(R,mm*2-1)
# Z axis
thicklines_
Z: arrow from Zv to Project(0,0,1.2); "z" ljust
line dashed from Orig to Zv chop 0 chop dashwid/2
line dashed from Orig to Xv
line dashed from Orig to Yv
# Partial rim
ellipsearc(maxy*2,maxy*2*sind(elevation),-pi_*1.4,pi_/3) \
with .C at Project(0,0,(maxy^2-1)^2)+(0,linethick bp__/2)
] scaled 1.25 with .s at 2nd [].ne+(0,-0.75)
] scaled 0.85