PS
# graysurfDPV.m4
threeD_init
NeedDpicTools

Overall: [
[]
Surface:[
#                                  This just draws the facets back to front

 setview(20,30)
 dimen = 1.5

 xmax = 2*dimen
 ymax = 1.5*dimen
 zmax = 1*dimen

 define(`fn',
 `expe(-(`$1')/tt)*cos((`$2')/xmax*1.75*twopi_)*cos((`$1')/ymax*twopi_)')

 nx = 24; dx = xmax/nx
 ny = 30; dy = ymax/ny
 tt = 1.5
 fnmax = fn(0,0,0)

 Orig: (0,0)
 linethick_(1.2)
 arrow from Orig to 1.2 <Orig,Project(xmax,0,0)> ; "svg_it(x)" wid 0.08 below
 arrow from Orig to 1.2 <Orig,Project(0,ymax,0)> ; "svg_it(y)" ljust
 arrow from Orig to 1.2 <Orig,Project(0,0,zmax)> ; "svg_it(z)" rjust

 linethick_(0)
 for i = 0 to nx-1 do {
   x = xmax*i/nx
   for j = 0 to ny-1 do {
     y = ymax*j/ny
     fnxy = fn(x,y)
     shade((fnmax+fnxy)/fnmax/2,
       line from Project(x,y,fnxy) to Project(x,(y+dy),`fn(x,(y+dy))')\
         then to Project((x+dx),(y+dy),`fn((x+dx),(y+dy))')\
         then to Project((x+dx),y,`fn((x+dx),y)')\
         then to Project(x,y,fnxy)
       ) } }
] with .w at last [].e+(-0.2,0)

Torus: [
#                                  Calculate all the facet centres but draw
#                                  only a subset of them after sorting

 viewazimuth = 20                 # Set view angles in degrees
 viewelevation = 30

 setview(viewazimuth,viewelevation,0)

 sfactor = 0.7
 tradius = 2*sfactor
 sradius = 0.75*sfactor

define(`torus',`rot3Dz((`$1')*dtor_,
 sum3D(tradius,0,0,rot3Dy((`$2')*dtor_,sradius,0,0)))')

define(`tvisible',`dot3D(view3D1,view3D2,view3D3,
 rot3Dz((`$1')*dtor_,rot3Dy((`$2')*dtor_,1,0,0)))')

Orig: (0,0)
X: arrow from Orig to Project(tradius+sradius*4,0,0); "x" rjust
Y: arrow from Orig to Project(0,tradius+sradius*2,0); "y" below wid 4bp__

 dt = 10                          # major angle degrees per facet
 ds = 10                          # minor angle degrees per facet

                                  # create the arrays and sort
 n = 0
 for t = dt to 360+dt/2 by dt do {
   for s=ds/2 to 360.1 by ds do {
     if tvisible(t,s) >= 0 then {
     n +=1
     t[n] = t
     s[n] = s
     d[n] = dot3D(torus(t,s),view3D1,view3D2,view3D3) # view distance
     ix[n] = n
     } } }
#prval(n)
 dpquicksort(d,1,n,ix)

                                  # draw the facets
thinlines_
 for i = 1 to n do {
   tc = t[ix[i]]; sc = s[ix[i]]
   SE: Project(torus(tc+dt/2,sc-ds/2))
   SW: Project(torus(tc-dt/2,sc-ds/2))
   NW: Project(torus(tc-dt/2,sc+ds/2))
   NE: Project(torus(tc+dt/2,sc+ds/2))
   f = ((dcosine3D(3,torus(tc,sc))/sradius+1)/2)^2
   g = min(f,0.9)
   setrgb(g,g,g)
#   line fill f ifpdf( invis ) \
#     from SE to SW then to NW then to NE then to SE
   shade(f,
   line invis fill f from SE to SW then to NW then to NE then to SE )

   resetrgb
 }

thicklines_
 arrow from Orig to Project(0,0,tradius*1.4); "z" above
 dashline(from Orig to Project(torus(0,0)),,,,G)
 arrow to X.end
 dashline(from Orig to Project(torus(90,0)),,,,G)
 arrow to Y.end

] with .sw at last [].se+(0.2,0)

Hat: [
#                                  Sort as for the torus but draw edges too

 azimuth = 25                     # View angles in degrees
 elevation = 20
 setview(azimuth,elevation)
                                  # the 3D object: `hat(t,y)'
 define(`hat',`cosd($1)*($2),sind($1)*($2),(($2)^2-1)^2')
 define(`gradient',`(-4*($2)*(($2)^2-1)*cosd(`$1')),
                    (-4*($2)*(($2)^2-1)*sind(`$1')),1')
 define edge {$2=dot3D(View3D,gradient($1,y))}
 define(`hatvis',
  `(($2 > 0.6) || (dot3D(View3D,gradient($1,$2)) > 0))')

                                  # grid parameters
 dang = 09
 maxy = 1.25
 dy = 0.05

Orig: (0,0)
X: arrow from Orig to Project(maxy*1.2,0,0); "x" rjust
Y: arrow from Orig to Project(0,maxy*1.2,0); "y" ljust
Xv: Project(1,0,0)
Yv: Project(0,1,0)
Zv: Project(0,0,1)
                                  # create the arrays and sort
 n = 0
 for t = dang/2 to 360.1 by dang do {
   for y=dy/2 to maxy by dy do {
     if hatvis(t,y) then {
     n +=1
     t[n] = t
     y[n] = y
     d[n] = dot3D(hat(t,y),View3D) #distance toward the front
     ix[n] = n
     } } }
#prval(n)
 dpquicksort(d,1,n,ix)
                                  # draw the facets
 ellipse wid maxy*2 ht maxy*2*sind(elevation) \
   with .c at Project(0,0,(maxy^2-1)^2)+(0,linethick bp__/2)
thinlines_
 for i = 1 to n do {
   tc = t[ix[i]]; yc = y[ix[i]]
   SE: Project(hat(tc+dang/2,yc-dy/2))
   SW: Project(hat(tc-dang/2,yc-dy/2))
   NW: Project(hat(tc-dang/2,yc+dy/2))
   NE: Project(hat(tc+dang/2,yc+dy/2))
   f = abs(yc^2-1)
   line invis fill f from SE to SW then to NW then to NE then to SE
 }

                                  # Outline where the surface goes invisible
mm = int(maxy/dy)
nr = -1
for i=1 to mm do { y = i/(mm+3)
 findroot(edge,(azimuth+2),(azimuth+180-2),1e-8,t)
 nr +=1
 R[mm+nr]: Project(hat(t,y))
 R[mm-1-nr]: (-R[mm+nr].x,R[mm+nr].y)
 }
fitcurve(R,mm*2-1)

                                  # Z axis
thicklines_
Z: arrow from Zv to Project(0,0,1.2); "z" ljust
 line dashed from Orig to Zv chop 0 chop dashwid/2
 line dashed from Orig to Xv
 line dashed from Orig to Yv

                                  # Partial rim
ellipsearc(maxy*2,maxy*2*sind(elevation),-pi_*1.4,pi_/3) \
 with .C at Project(0,0,(maxy^2-1)^2)+(0,linethick bp__/2)
] scaled 1.25 with .s at 2nd [].ne+(0,-0.75)
] scaled 0.85

PE