#ifndef JSFILE_H
#define JSFILE_H

#include <fstream>
#include "common.h"
#include "triple.h"
#include "locate.h"
#include "prcfile.h"
#include "abs3doutfile.h"

namespace camp {

class jsfile : public abs3Doutfile {
 jsofstream out;

public:
 jsfile();
 jsfile(string name);
 ~jsfile();

 void close() override;

 void addKey() {
   if(settings::keys)
     out << "// " << this->KEY << newl;
 }

 void addCurve(const triple& z0, const triple& c0,
               const triple& c1, const triple& z1) override;

 void addCurve(const triple& z0, const triple& z1) override;

 void addPixel(const triple& z0, double width) override;

 void addTriangles(size_t nP, const triple* P, size_t nN, const triple* N,
                   size_t nC, const prc::RGBAColour* C, size_t nI,
                   const uint32_t (*PI)[3], const uint32_t (*NI)[3],
                   const uint32_t (*CI)[3]) override;

 void addCylinder(const triple& center, double radius, double height,
                  const double& polar, const double& azimuth,
                  bool core) override;
 void addDisk(const triple& center, double radius,
              const double& polar, const double& azimuth) override;
 void addTube(const triple *g, double width, bool core) override;

#ifdef HAVE_LIBGLM
 void addMaterial(Material const& mat) override;
#endif

 void addSphere(triple const& center, double radius) override;

 void addHemisphere(triple const& center, double radius, double const& polar, double const& azimuth) override;

 void addPatch(triple const* controls, prc::RGBAColour const* c) override;

 void addStraightPatch(triple const* controls,
                       prc::RGBAColour const* c) override;

 void addBezierTriangle(triple const* controls,
                        prc::RGBAColour const* c) override;

 void addStraightBezierTriangle(triple const* controls,
                                prc::RGBAColour const* c) override;

 void svgtohtml(string name);
 void precision(int digits) override {out.precision(digits);}

protected:
 void copy(string name, bool header=false);
 void header(string name);
 void meta(string name, bool scalable=true);
 void finish(string name);
 void footer(string name);



 void open(string name);
 void comment(string name);

 void addColor(const prc::RGBAColour& c);
 void addIndices(const uint32_t *I);

 void addRawPatch(const triple* controls, size_t n,
                  const prc::RGBAColour *colors, size_t nc);
 void addSphere(const triple& center, double radius, bool half=false,
                const double& polar=0.0, const double& azimuth=0.0);

private:
 bool finished;
 string fileName;
};

} //namespace camp

#endif