Due to some last minute confusion and problems with this release of
POV-Ray, some of the files in this directory are inconsistent between
the different file formats.  We intend to release a bug-fix version
shortly that makes all of the files consistent and correct.  Until
then, this is what's happened:

Problems:
  1) The xwindows.mak makefile wasn't updated.  xwindows.mak.fix
     provides the correct file.
  2) On some compilers (especially those for Risc machines), POV-Ray
     would crash while rendering a scene.  The problem was in the objects.c
     file in the sources.  The file objects.c.fix contains the fixed
     module.

The archive files:

  povsrc.tar.Z   - This TAR compress file contains the above two
                   fixes since these bugs seem to only occur on UNIX
                   platforms.  As such, this is the most up-to-date
                   version of the POV-Ray sources we have.  Also,
                   CR-LF characters have been replaced by LF's in
                   text files to make it easier to build on UNIX
                   platforms.

  povsrc.zip     - This ZIP file was the one originally released and
                   is provided in its unmodified form.  If you are
                   re-compiling the source, you should replace the
                   objects.c file with the one provided here called
                   objects.c.fix.  If you want to use this archive to
                   build an XWindows executable, please use
                   xwindows.mak.fix as your makefile instead of the
                   xwindows.mak provided in this ZIP file.

  povsrc.sea     - This is a Mac self-extracting archive which
                   contains the same files as povsrc.zip.

  povsrc.lzh     - This is an LZH file which contains the same source
                   as povsrc.zip but with CR-LF's replaced by LF's in
                   the text files.

When the new bug-fix release is available, we will be posting it into
pov-ray/POV2.01 and will be deleting the files in this directory.  We
apologize for the inconvenience.

David Buck (on behalf of the POV-Ray development team)