The Linux Sound HOWTO
 Jeff Tranter, [email protected]
 v1.20, 24 March 1999

 This document describes sound support for Linux. It lists the sup-
 ported sound hardware, describes how to configure the kernel drivers,
 and answers frequently asked questions. The intent is to bring new
 users up to speed more quickly and reduce the amount of traffic in the
 Usenet news groups and mailing lists.
 ______________________________________________________________________

 Table of Contents



 1. Introduction

    1.1 Acknowledgments
    1.2 New versions of this document
    1.3 Feedback
    1.4 Distribution Policy

 2. Sound Card Technology

 3. Supported Hardware

    3.1 Sound Cards
    3.2 Alternate Sound Drivers
    3.3 PC Speaker
    3.4 Parallel Port

 4. Installation

    4.1 Installing the Sound Card
    4.2 Configuring Plug and Play
    4.3 Configuring the Kernel
    4.4 Creating the Device Files
    4.5 Booting Linux and Testing the Installation
    4.6 Troubleshooting
       4.6.1 Step 1: Make sure you are really running the kernel you compiled.
       4.6.2 Step 2: Make sure the kernel sound drivers are compiled in.
       4.6.3 Step 3: Did the kernel detect your sound card during booting?
       4.6.4 Step 4: Can you read data from the dsp device?
       4.6.5 When All Else Fails

 5. Applications Supporting Sound

 6. Answers To Frequently Asked Questions

    6.1 What are the various sound device files?
    6.2 How can I play a sound sample?
    6.3 How can I record a sample?
    6.4 Can I have more than one sound card?
    6.5 Error: No such file or directory for sound devices
    6.6 Error: No such device for sound devices
    6.7 Error: No space left on device for sound devices
    6.8 Error: Device busy for sound devices
    6.9 I still get device busy errors!
    6.10 Partial playback of digitized sound file
    6.11 There are pauses when playing MOD files
    6.12 Compile errors when compiling sound applications
    6.13 SEGV when running sound binaries that worked previously
    6.14 What known bugs or limitations are there in the sound driver?
    6.15 Where are the sound driver ioctls() etc. documented?
    6.16 What CPU resources are needed to play or record without pauses?
    6.17 Problems with a PAS16 and an Adaptec 1542 SCSI host adaptor
    6.18 Is it possible to read and write samples simultaneously?
    6.19 My SB16 is set to IRQ 2, but configure does not allow this value.
    6.20 If I run Linux, then boot DOS, I get errors and/or sound applications do not work properly.
    6.21 Problems running DOOM under Linux
    6.22 How can I reduce noise picked up by my sound card?
    6.23 I can play sounds, but not record.
    6.24 My "compatible" sound card only works if I first initialize under MS-DOS.
    6.25 My 16-bit SoundBlaster "compatible" sound card only works in 8-bit mode under Linux.
    6.26 Where can I find sound applications for Linux?
    6.27 Can the sound driver be compiled as a loadable module?
    6.28 Can I use a sound card to replace the system console beep?
    6.29 What is VoxWare?
    6.30 Sox/Play/Vplay reports "invalid block size 1024"
    6.31 The mixer settings are reset whenever I load the sound driver module
    6.32 Only user root can record sound
    6.33 Is the sound hardware on the IBM ThinkPad supported?
    6.34 Applications fail because my sound card has no mixer
    6.35 Problems with a SB16 CT4170
    6.36 How to connect a MIDI keyboard to a soundcard
    6.37 Problems with IRQ 15 and Ensoniq PCI 128
    6.38 Where can I get freely available MIDI patches to run SoftOSS?

 7. References



 ______________________________________________________________________

 1.  Introduction


 This is the Linux Sound HOWTO. It is intended as a quick reference
 covering everything you need to know to install and configure sound
 support under Linux. Frequently asked questions about sound under
 Linux are answered, and references are given to some other sources of
 information on a variety of topics related to computer generated sound
 and music.

 The scope is limited to the aspects of sound cards pertaining to
 Linux. See the other documents listed in the References section for
 more general information on sound cards and computer sound and music
 generation.


 1.1.  Acknowledgments


 Much of this information came from the documentation provided with the
 sound driver source code, by Hannu Savolainen ([email protected]).
 Thanks go to Hannu, Alan Cox, and the many other people who developed
 the Linux kernel sound drivers and utilities.

 Thanks to the SGML Tools package, this HOWTO is available in several
 formats, all generated from a common source file.


 1.2.  New versions of this document


 New versions of this document will be periodically posted to the
 comp.os.linux.answers newsgroup. They will also be uploaded to various
 anonymous ftp sites that archive such information including
 <ftp://metalab.unc.edu/pub/Linux/docs/HOWTO/>.

 Hypertext versions of this and other Linux HOWTOs are available on
 many world-wide web sites, including  <http://metalab.unc.edu/LDP/>.
 Most Linux CD-ROM distributions include the HOWTOs, often under the
 /usr/doc directory, and you can also buy printed copies from several
 vendors. Sometimes the HOWTOs available from CD-ROM vendors, ftp
 sites, and printed format are out of date. If the date on this HOWTO
 is more than six months in the past, then a newer copy is probably
 available on the Internet.

 Please note that, due to the dynamic nature of the Internet, all web
 and ftp links listed in this document are subject to change.

 Translations of this document are available in several languages:

 Chinese:  <http://www.linux.org.tw/CLDP/Sound-HOWTO.html>


 French:  <http://www.freenix.org/unix/linux/HOWTO/>

 Japanese:  <http://yebisu.ics.es.osaka-u.ac.jp/linux/>

 Korean:  <http://kldp.linux-kr.org/HOWTO/html/Sound/Sound-HOWTO.html>

 Russian:  <http://www.phtd.tpu.edu.ru/~ott/russian/linux/howto-
 rus/Sound-HOWTO.html>

 Spanish:  <ftp://ftp.insflug.org/es>

 Most translations of this and other Linux HOWTOs can also be found at
 <http://metalab.unc.edu/pub/Linux/docs/HOWTO/translations/> and
 <ftp://metalab.unc.edu/pub/Linux/docs/HOWTO/translations/>. If you
 make a translation of this document into another language, let me know
 and I'll include a reference to it here.


 1.3.  Feedback


 I rely on you, the reader, to make this HOWTO useful. If you have any
 suggestions, corrections, or comments, please send them to me,
 [email protected], and I will try to incorporate them in the next
 revision.

 I am also willing to answer general questions on sound cards under
 Linux, as best I can. Before doing so, please read all of the
 information in this HOWTO, and send me detailed information about the
 problem. Please do not ask me about using sound cards under operating
 systems other than Linux.

 If you publish this document on a CD-ROM or in hardcopy form, a
 complimentary copy would be appreciated. Mail me for my postal
 address. Also consider making a donation to the Linux Documentation
 Project to help support free documentation for Linux. Contact the
 Linux HOWTO coordinator, Tim Bynum  <mailto:linux-
 [email protected]>, for more information.


 1.4.  Distribution Policy


 Copyright (c) 1995-1999 by Jeff Tranter. This document may be
 distributed under the terms set forth in the LDP license at
 <http://metalab.unc.edu/LDP/COPYRIGHT.html>.


 2.  Sound Card Technology


 This section gives a very cursory overview of computer audio
 technology, in order to help you understand the concepts used later in
 the document. You should consult a book on digital audio or digital
 signal processing in order to learn more.

 Sound is an analog property; it can take on any value over a
 continuous range. Computers are digital; they like to work with
 discrete values. Sound cards use a device known as an Analog to
 Digital Converter (A/D or ADC) to convert voltages corresponding to
 analog sound waves into digital or numeric values which can be stored
 in memory. Similarly, a Digital to Analog Converter (D/A or DAC)
 converts numeric values back to an analog voltage which can in turn
 drive a loudspeaker, producing sound.


 The process of analog to digital conversion, known as sampling,
 introduces some error. Two factors are key in determining how well the
 sampled signal represents the original. Sampling rate is the number of
 samples made per unit of time (usually expresses as samples per second
 or Hertz). A low sampling rate will provide a less accurate
 representation of the analog signal. Sample size is the range of
 values used to represent each sample, usually expressed in bits. The
 larger the sample size, the more accurate the digitized signal will
 be.

 Sound cards commonly use 8 or 16 bit samples at sampling rates from
 about 4000 to 44,000 samples per second. The samples may also be
 contain one channel (mono) or two (stereo).

 FM Synthesis is an older technique for producing sound. It is based on
 combining different waveforms (e.g. sine, triangle, square). FM
 synthesis is simpler to implement in hardware that D/A conversion, but
 is more difficult to program and less flexible. Many sound cards
 provide FM synthesis for backward compatibility with older cards and
 software. Several independent sound generators or voices are usually
 provided.

 Wavetable Synthesis combines the flexibility of D/A conversion with
 the multiple channel capability of FM synthesis. With this scheme
 digitized voices can be downloaded into dedicated memory, and then
 played, combined, and modified with little CPU overhead. State of the
 art sound cards all support wavetable synthesis.

 Most sound cards provide the capability of mixing, combining signals
 from different input sources and controlling gain levels.

 MIDI stands for Musical Instrument Digital Interface, and is a
 standard hardware and software protocol for allowing musical
 instruments to communicate with each other. The events sent over a
 MIDI bus can also be stored as MIDI files for later editing and
 playback. Many sound cards provide a MIDI interface. Those that do not
 can still play MIDI files using the on-board capabilities of the sound
 card.

 MOD files are a common format for computer generated songs. As well as
 information about the musical notes to be played, the files contain
 digitized samples for the instruments (or voices). MOD files
 originated on the Amiga computer, but can be played on other systems,
 including Linux, with suitable software.


 3.  Supported Hardware


 This section lists the sound cards and interfaces that are currently
 supported under Linux. The information here is based on the latest
 Linux kernel, which at time of writing was version 2.2.4. This
 document only applies to the sound drivers included with the standard
 Linux kernel source distribution. There are other sound drivers
 available for Linux (see the later section entitled Alternate Sound
 Drivers).

 For the latest information on supported sound cards and features see
 the files included with the Linux kernel source code, usually
 installed in the directory /usr/src/linux/Documentation/sound.

 The information in this HOWTO is valid for Linux on the Intel
 platform.

 The sound driver should also work with most sound cards on the Alpha
 platform. However, some cards may conflict with I/O ports of other
 devices on Alpha systems even though they work perfectly on i386
 machines, so in general it's not possible to tell if a given card will
 work or not without actually trying it.

 Users have reported that the sound driver was not yet working on the
 PowerPC version of Linux, but it should be supported in future.

 Sound can be configured into the kernel under the MIPs port of Linux,
 and some MIPs machines have EISA slots and/or built in sound hardware.
 I'm told the Linux-MIPs group is interested in adding sound support in
 the future.

 The Linux kernel includes a separate driver for the Atari and Amiga
 versions of Linux that implements a compatible subset of the sound
 driver on the Intel platform using the built-in sound hardware on
 these machines.

 The SPARC port of Linux currently has sound support for some models of
 Sun workstations. I've been told that the on-board sound hardware
 works but the external DSP audio box is not supported because Sun has
 not released the specifications for it.


 3.1.  Sound Cards


 The following sound cards are supported by the Linux kernel sound
 driver. Some of the items listed are audio chip sets rather than
 models of sound cards. The list is incomplete because there are many
 sound cards compatible with these that will work under Linux. To add
 further to the confusion, some manufacturers periodically change the
 design of their cards causing incompatibilities and continue to sell
 them as the same model.


 o  6850 UART MIDI Interface

 o  AD1816/AD1816A based cards

 o  ADSP-2115

 o  ALS-007 based cards (Avance Logic)

 o  ATI Stereo F/X (no longer manufactured)

 o  Acer FX-3D

 o  AdLib (no longer manufactured)

 o  Audio Excel DSP 16

 o  AudioDrive

 o  CMI8330 sound chip

 o  Compaq Deskpro XL onboard sound

 o  Corel Netwinder WaveArtist

 o  Crystal CS423x

 o  ESC614

 o  ESS1688 sound chip


 o  ESS1788 sound chip

 o  ESS1868 sound chip

 o  ESS1869 sound chip

 o  ESS1887 sound chip

 o  ESS1888 sound chip

 o  ESS688 sound chip

 o  ES1370 sound chip

 o  ES1371 sound chip

 o  Ensoniq AudioPCI (ES1370)

 o  Ensoniq AudioPCI 97 (ES1371)

 o  Ensoniq SoundScape (and compatibles made by Reveal and Spea)

 o  Gallant SC-6000

 o  Gallant SC-6600

 o  Gravis Ultrasound

 o  Gravis Ultrasound ACE

 o  Gravis Ultrasound Max

 o  Gravis Ultrasound with 16 bit sampling option

 o  HP Kayak

 o  Highscreen Sound-Booster 32 Wave 3D

 o  IBM MWAVE

 o  Logitech Sound Man 16

 o  Logitech SoundMan Games

 o  Logitech SoundMan Wave

 o  MAD16 Pro (OPTi 82C928, 82C929, 82C930, 82C924 chipsets)

 o  Media Vision Jazz16

 o  MediaTriX AudioTriX Pro

 o  Microsoft Windows Sound System (MSS/WSS)

 o  MiroSOUND PCM12

 o  Mozart (OAK OTI-601)

 o  OPTi 82C931

 o  Orchid SW32

 o  Personal Sound System (PSS)

 o  Pinnacle MultiSound

 o  Pro Audio Spectrum 16

 o  Pro Audio Studio 16

 o  Pro Sonic 16

 o  Roland MPU-401 MIDI interface

 o  S3 SonicVibes

 o  SY-1816

 o  Sound Blaster 1.0

 o  Sound Blaster 2.0

 o  Sound Blaster 16

 o  Sound Blaster 16ASP

 o  Sound Blaster 32

 o  Sound Blaster 64

 o  Sound Blaster AWE32

 o  Sound Blaster AWE64

 o  Sound Blaster PCI 128

 o  Sound Blaster Pro

 o  Sound Blaster Vibra16

 o  Sound Blaster Vibra16X

 o  TI TM4000M notebook

 o  Terratec Base 1

 o  Terratec Base 64

 o  ThunderBoard

 o  Turtle Beach Maui

 o  Turtle Beach MultiSound Classic

 o  Turtle Beach MultiSound Fiji

 o  Turtle Beach MultiSound Hurricane

 o  Turtle Beach MultiSound Monterey

 o  Turtle Beach MultiSound Pinnacle

 o  Turtle Beach MultiSound Tahiti

 o  Turtle Beach WaveFront Maui

 o  Turtle Beach WaveFront Tropez

 o  Turtle Beach WaveFront Tropez+

 o  VIA chip set

 o  VIDC 16-bit sound

 o  Yamaha OPL2 sound chip

 o  Yamaha OPL3 sound chip

 o  Yamaha OPL3-SA1 sound chip

 o  Yamaha OPL3-SA2 sound chip

 o  Yamaha OPL3-SA3 sound chip

 o  Yamaha OPL3-SAx sound chip

 o  Yamaha OPL4 sound chip

 A word about compatibility: even though most sound cards are claimed
 to be SoundBlaster compatible, very few currently sold cards are
 compatible enough to work with the Linux SoundBlaster driver. These
 cards usually work better using the MSS/WSS or MAD16 driver. Only real
 SoundBlaster cards made by Creative Labs, which use Creative's custom
 chips (e.g. SoundBlaster16 Vibra), MV Jazz16 and ESS688/1688 based
 cards generally work with the SoundBlaster driver. Trying to use a
 SoundBlaster Pro compatible 16 bit sound card with the SoundBlaster
 driver is usually just a waste of time.

 The Linux kernel supports the SCSI port provided on some sound cards
 (e.g. ProAudioSpectrum 16) and the proprietary interface for some CD-
 ROM drives (e.g. Soundblaster Pro). See the Linux SCSI HOWTO and CDROM
 HOWTO documents for more information.

 A kernel driver to support joystick ports, including those provided on
 some sound cards, is included as part of the 2.2 kernels.

 Note that the kernel SCSI, CD-ROM, joystick, and sound drivers are
 completely independent of each other.


 3.2.  Alternate Sound Drivers


 Sound support in the Linux kernel was originally written by Hannu
 Savolainen. Hannu then went on to develop the Open Sound system, a
 commercial set of sound drivers sold by 4Front Technologies that is
 supported on a number of Unix systems. Red Hat Software sponsored Alan
 Cox to enhance the kernel sound drivers to make them fully modular.
 Various other people also contributed bug fixes and developed
 additional drivers for new sound cards. These modified drivers were
 shipped by Red Hat in their 5.0 through 5.2 releases. These changes
 have now been integrated into the standard kernel as of version 2.0.
 Alan Cox is now the maintainer of the standard kernel sound drivers,
 although Hannu still periodically contributes code taken from the
 commercial driver.

 The commercial Open Sound System driver from 4Front Technologies tends
 to be easier to configure and support more sound cards, particularly
 the newer models. It is also compatible with applications written for
 the standard kernel sound drivers. The disadvantage is that you need
 to pay for it, and you do not get source code. You can download a free
 evaluation copy of the product before deciding whether to purchase it.
 For more information see the 4Front Technologies web page at
 <http://www.opensound.com>.

 Jaroslav Kysela and others started writing an alternate sound driver
 for the Gravis UltraSound Card. The project was renamed Advanced Linux
 Sound Architecture (ALSA) and has resulted in what they believe is a
 more generally usable sound driver that can be used as a replacement
 for the built-in kernel drivers. The ALSA drivers support a number of
 popular sound cards, are full duplex, fully modularized, and
 compatible with the sound architecture in the kernel. The main web
 site of the ALSA project is  <http://www.alsa-project.org>. A separate
 "Alsa-sound-mini-HOWTO" is available which deals with compiling and
 installing these drivers.

 Markus Mummert ([email protected]) has written a driver
 package for the Turtle Beach MultiSound (classic), Tahiti, and
 Monterey sound cards. The documentation states:


      It is designed for high quality hard disk recording/playback
      without losing sync even on a busy system. Other features
      such as wave synthesis, MIDI and digital signal processor
      (DSP) cannot be used. Also, recording and playback at the
      same time is not possible. It currently replaces VoxWare and
      was tested on several kernel versions ranging from 1.0.9 to
      1.2.1. Also, it is installable on UN*X SysV386R3.2 systems.


 It can be found at  <http://www.cs.colorado.edu/~mccreary/tbeach>.

 Kim Burgaard ([email protected]) has written a device driver and
 utilities for the Roland MPU-401 MIDI interface. The Linux software
 map entry gives this description:


      A device driver for true Roland MPU-401 compatible MIDI
      interfaces (including Roland SCC-1 and RAP-10/ATW-10). Comes
      with a useful collection of utilities including a Standard
      MIDI File player and recorder.



      Numerous improvements have been made since version 0.11a.
      Among other things, the driver now features IRQ sharing pol-
      icy and complies with the new kernel module interface.
      Metronome functionality, possibility for synchronizing e.g.
      graphics on a per beat basis without losing precision,
      advanced replay/record/overdub interface and much, much
      more.


 It can be found at
 <ftp://metalab.unc.edu/pub/Linux/kernel/sound/mpu401-0.2.tar.gz>.

 Another novel use for a sound card under Linux is as a modem for
 amateur packet radio. The 2.1 and later kernels include a driver that
 works with SoundBlaster and Windows Sound System compatible sound
 cards to implement 1200 bps AFSK and 9600 bps FSK packet protocols.
 See the Linux AX25 HOWTO for details (I'm a ham myself, by the way --
 callsign VE3ICH).


 3.3.  PC Speaker


 An alternate sound driver is available that requires no additional
 sound hardware; it uses the internal PC speaker. It is mostly software
 compatible with the sound card driver, but, as might be expected,
 provides much lower quality output and has much more CPU overhead. The
 results seem to vary, being dependent on the characteristics of the
 individual loudspeaker. For more information, see the documentation
 provided with the release.
 The software, which has not been updated for some time, can be found
 at  <ftp://ftp.informatik.hu-berlin.de/pub/Linux/hu-sound/>.


 3.4.  Parallel Port


 Another option is to build a digital to analog converter using a
 parallel printer port and some additional components. This provides
 better sound quality than the PC speaker but still has a lot of CPU
 overhead. The PC sound driver package mentioned above supports this,
 and includes instructions for building the necessary hardware.


 4.  Installation


 Configuring Linux to support sound involves the following steps:


 1. Installing the sound card.

 2. Configuring Plug and Play (if applicable).

 3. Configuring and building the kernel for sound support.

 4. Creating the device files.

 5. Booting the Linux kernel and testing the installation.

 If you are running Red Hat Linux there is a utility called sndconfig
 that in most cases will detect your sound card and set up all of the
 necessary configuration files to load the appropriate sound drivers
 for your card. If you are running Red Hat I suggest you try using it.
 If it works for you then you can skip the rest of the instructions in
 this section.

 If sndconfig fails, you are using another Linux distribution, or you
 want to follow the manual method in order to better understand what
 you are doing, then the next sections will cover each of these steps
 in detail.


 4.1.  Installing the Sound Card


 Follow the manufacturer's instructions for installing the hardware or
 have your dealer perform the installation.

 Older sound cards usually have switch or jumper settings for IRQ, DMA
 channel, etc; note down the values used. If you are unsure, use the
 factory defaults. Try to avoid conflicts with other devices (e.g.
 ethernet cards, SCSI host adaptors, serial and parallel ports) if
 possible.

 Usually you should use the same I/O port, IRQ, and DMA settings that
 work under DOS. In some cases though (particularly with PnP cards) you
 may need to use different settings to get things to work under Linux.
 Some experimentation may be needed.


 4.2.  Configuring Plug and Play


 Most sound cards now use the Plug and Play protocol to configure
 settings for i/o addresses, interrupts, and DMA channels. If you have
 one of the older sound cards that uses fixed settings or jumpers, then
 you can skip this section.

 As of version 2.2 Linux does not yet have full Plug and Play support
 in the kernel. The preferred solution is to use the isapnp tools which
 ship with most Linux distributions (or you can download them from Red
 Hat's web site  <http://www.redhat.com/>).

 First check the documentation for your Linux distribution. It may
 already have Plug and Play support set up for you or it may work
 slightly differently than described here. If you need to configure it
 yourself,the details can be found in the man pages for the isapnp
 tools. Briefly the process you would normally follow is:


 o  Use pnpdump to capture the possible settings for all your Plug and
    Play devices, saving the result to the file /etc/isapnp.conf.

 o  Choose settings for the sound card that do not conflict with any
    other devices in your system and uncomment the appropriate lines in
    /etc/isapnp.conf. Don't forget to uncomment the (ACT Y) command
    near the end.

 o  Make sure that isapnp is run when your system boots up, normally
    done by one of the startup scripts. Reboot your system or run
    isapnp manually.

 If for some reason you cannot or do not wish to use the isapnp tools,
 there are a couple of other options. If you use the card under
 Microsoft Windows 95 or 98, you can use the device manager to set up
 the card, then soft boot into Linux using the LOADLIN program. Make
 sure Windows and Linux use the same card setup parameters.

 If you use the card under DOS, you can use the icu utility that comes
 with SoundBlaster16 PnP cards to configure it under DOS, then soft
 boot into Linux using the LOADLIN program. Again, make sure DOS and
 Linux use the same card setup parameters.

 A few of the sound card drivers include the necessary software to
 initialize Plug and Play for the card. Check the documentation for
 that card's driver for details.


 4.3.  Configuring the Kernel


 When initially installing Linux you likely used a precompiled kernel.
 These kernels often do not provide sound support. It is best to
 recompile the kernel yourself with the drivers you need. You may also
 want to recompile the kernel in order to upgrade to a newer version or
 to free up memory resources by minimizing the size of the kernel.
 Later, when your sound card is working, you may wish to rebuild the
 kernel sound drivers as modules.

 The Linux Kernel HOWTO <http://metalab.unc.edu/LDP/HOWTO/Kernel-
 HOWTO.html> should be consulted for the details of building a kernel.
 I will just mention here some issues that are specific to sound cards.

 If you have never configured the kernel for sound support before it is
 a good idea to read the relevant documentation included with the
 kernel sound drivers, particularly information specific to your card
 type. The files can be found in the kernel documentation directory,
 usually installed in /usr/src/linux/Documentation/sound.  If this
 directory is missing you likely either have a very old kernel version
 or you have not installed the kernel source code.

 Follow the usual procedure for building the kernel. There are
 currently three interfaces to the configuration process. A graphical
 user interface that runs under X11 can be invoked using make xconfig.
 A menu-based system that only requires text displays is available as
 make menuconfig. The original method, using make config, offers a
 simple text-based interface.

 When configuring the kernel there will be many choices for selecting
 the type of sound card you have and the driver options to use.  The
 on-line help within the configuration tool should provide an
 explanation of what each option is for. Select the appropriate options
 to the best of your knowledge.

 After configuring the options you should compile and install the new
 kernel as per the Kernel HOWTO.


 4.4.  Creating the Device Files


 For proper operation, device file entries must be created for the
 sound devices. These are normally created for you during installation
 of your Linux system. A quick check can be made using the command
 listed below. If the output is as shown (the date stamp will vary)
 then the device files are almost certainly okay.



      % ls -l /dev/sndstat
      crw-rw-rw-   1 root     root      14,   6 Apr 25  1995 /dev/sndstat



 Note that having the right device files there doesn't guarantee
 anything on its own. The kernel driver must also be loaded or compiled
 in before the devices will work (more on that later).

 In rare cases, if you believe the device files are wrong, you can
 recreate them. Most Linux distributions have a /dev/MAKEDEV script
 which can be used for this purpose.


 4.5.  Booting Linux and Testing the Installation


 You should now be ready to boot the new kernel and test the sound
 drivers. Follow your usual procedure for installing and rebooting the
 new kernel (keep the old kernel around in case of problems, of
 course).

 During booting, check for a message such as the following on powerup
 (if they scroll by too quickly to read, you may be able to retrieve
 them with the dmesg command):



      Sound initialization started
      <Sound Blaster 16 (4.13)> at 0x220 irq 5 dma 1,5
      <Sound Blaster 16> at 0x330 irq 5 dma 0
      <Yamaha OPL3 FM> at 0x388
      Sound initialization complete



 This should match your sound card type and jumper settings (if any).

 Note that the above messages are not displayed when using loadable
 sound driver module (unless you enable it, e.g. using insmod sound
 trace_init=1).

 When the sound driver is linked into the kernel, the Sound
 initialization started and Sound initialization complete messages
 should be displayed. If they are not printed, it means that there is
 no sound driver present in the kernel. In this case you should check
 that you actually installed the kernel you compiled when enabling the
 sound driver.

 If nothing is printed between the Sound initialization started and the
 Sound initialization complete lines, it means that no sound devices
 were detected. Most probably it means that you don't have the correct
 driver enabled, the card is not supported, the I/O port is bad or that
 you have a PnP card that has not been configured.

 The driver may also display some error messages and warnings during
 boot. Watch for these when booting the first time after configuring
 the sound driver.

 Next you should check the device file /dev/sndstat. Reading the sound
 driver status device file should provide additional information on
 whether the sound card driver initialized properly. Sample output
 should look something like this:



      % cat /dev/sndstat
      Sound Driver:3.5.4-960630 (Sat Jan 4 23:56:57 EST 1997 root,
      Linux fizzbin 2.0.27 #48 Thu Dec 5 18:24:45 EST 1996 i586)
      Kernel: Linux fizzbin 2.0.27 #48 Thu Dec 5 18:24:45 EST 1996 i586
      Config options: 0

      Installed drivers:
      Type 1: OPL-2/OPL-3 FM
      Type 2: Sound Blaster
      Type 7: SB MPU-401

      Card config:
      Sound Blaster at 0x220 irq 5 drq 1,5
      SB MPU-401 at 0x330 irq 5 drq 0
      OPL-2/OPL-3 FM at 0x388 drq 0

      Audio devices:
      0: Sound Blaster 16 (4.13)

      Synth devices:
      0: Yamaha OPL-3

      Midi devices:
      0: Sound Blaster 16

      Timers:
      0: System clock

      Mixers:
      0: Sound Blaster



 The command above can report some error messages. "No such file or
 directory" indicates that you need to create the device files (see
 section 4.3). "No such device" means that sound driver is not loaded
 or linked into kernel. Go back to section 4.2 to correct this.

 If lines in the "Card config:" section of /dev/sndstat are listed
 inside parentheses (such as "(SoundBlaster at 0x220 irq 5 drq 1,5)"),
 it means that this device was configured but not detected.

 Now you should be ready to play a simple sound file. Get hold of a
 sound sample file, and send it to the sound device as a basic check of
 sound output, e.g.



      % cat endoftheworld >/dev/dsp
      % cat crash.au >/dev/audio



 (Make sure you don't omit the ">" in the commands above).

 Note that, in general, using cat is not the proper way to play audio
 files, it's just a quick check. You'll want to get a proper sound
 player program (described later) that will do a better job.

 This command will work only if there is at least one device listed in
 the audio devices section of /dev/sndstat. If the audio devices
 section is empty you should check why the device was not detected.

 If the above commands return "I/O error", you should look at the end
 of the kernel messages listed using the "dmesg" command. It's likely
 that an error message is printed there. Very often the message is
 "Sound: DMA (output) timed out - IRQ/DRQ config error?". The above
 message means that the driver didn't get the expected interrupt from
 the sound card. In most cases it means that the IRQ or the DMA channel
 configured to the driver doesn't work. The best way to get it working
 is to try with all possible DMAs and IRQs supported by the device.

 Another possible reason is that the device is not compatible with the
 device the driver is configured for. This is almost certainly the case
 when a supposedly "SoundBlaster (Pro/16) compatible" sound card
 doesn't work with the SoundBlaster driver. In this case you should try
 to find out the device your sound card is compatible with (by posting
 to the comp.os.linux.hardware newsgroup, for example).

 Some sample sound files can be obtained from
 <ftp://tsx-11.mit.edu/pub/linux/packages/sound/snd-data-0.1.tar.Z>

 Now you can verify sound recording. If you have sound input
 capability, you can do a quick test of this using commands such as the
 following:



      # record 4 seconds of audio from microphone
      EDT% dd bs=8k count=4 </dev/audio >sample.au
      4+0 records in
      4+0 records out
      # play back sound
      % cat sample.au >/dev/audio



 Obviously for this to work you need a microphone connected to the
 sound card and you should speak into it. You may also need to obtain a
 mixer program to set the microphone as the input device and adjust the
 recording gain level.

 If these tests pass, you can be reasonably confident that the sound
 D/A and A/D hardware and software are working. If you experience
 problems, refer to the next section of this document.


 4.6.  Troubleshooting


 If you still encounter problems after following the instructions in
 the HOWTO, here are some things to check. The checks are listed in
 increasing order of complexity. If a check fails, solve the problem
 before moving to the next stage.


 4.6.1.  Step 1: Make sure you are really running the kernel you com-
 piled.


 You can check the date stamp on the kernel to see if you are running
 the one that you compiled with sound support. You can do this with the
 uname command:



      % uname -a
      Linux fizzbin 2.2.4 #1 Tue Mar 23 11:23:21 EST 1999 i586 unknown



 or by displaying the file /proc/version:



      % cat /proc/version
      Linux version 2.2.4 (root@fizzbin) (gcc version 2.7.2.3) #1 Tue Mar 23 11:23:21 EST 1999



 If the date stamp doesn't seem to match when you compiled the kernel,
 then you are running an old kernel. Did you really reboot? If you use
 LILO, did you re-install it (typically by running lilo)? If booting
 from floppy, did you create a new boot floppy and use it when booting?


 4.6.2.  Step 2: Make sure the kernel sound drivers are compiled in.


 The easiest way to do this is to check the output of dev/sndstat as
 described earlier. If the output is not as expected then something
 went wrong with the kernel configuration or build. Start the
 installation process again, beginning with configuration and building
 of the kernel.


 4.6.3.  Step 3: Did the kernel detect your sound card during booting?


 Make sure that the sound card was detected when the kernel booted. You
 should have seen a message on bootup. If the messages scrolled off the
 screen, you can usually recall them using the dmesg command:

      % dmesg



 or



      % tail /var/log/messages



 If your sound card was not found then something is wrong. Make sure it
 really is installed. If the sound card works under DOS then you can be
 reasonably confident that the hardware is working, so it is likely a
 problem with the kernel configuration. Either you configured your
 sound card as the wrong type or wrong parameters, or your sound card
 is not compatible with any of the Linux kernel sound card drivers.

 One possibility is that your sound card is one of the compatible type
 that requires initialization by the DOS driver. Try booting DOS and
 loading the vendor supplied sound card driver. Then soft boot Linux
 using Control-Alt-Delete. Make sure that card I/O address, DMA, and
 IRQ settings for Linux are the same as used under DOS. Read the
 Readme.cards file from the sound driver source distribution for hints
 on configuring your card type.

 If your sound card is not listed in this document, it is possible that
 the Linux drivers do not support it. You can check with some of the
 references listed at the end of this document for assistance.


 4.6.4.  Step 4: Can you read data from the dsp device?


 Try reading from the /dev/audio device using the dd command listed
 earlier in this document. The command should run without errors.

 If it doesn't work, then chances are that the problem is an IRQ or DMA
 conflict or some kind of hardware incompatibility (the device is not
 supported by Linux or the driver is configured for a wrong device).

 A remote possibility is broken hardware. Try testing the sound card
 under DOS, if possible, to eliminate that as a possibility.


 4.6.5.  When All Else Fails


 If you still have problems, here are some final suggestions for things
 to try:


 o  carefully re-read this HOWTO document

 o  read the references listed at the end of this document and the
    relevant kernel source documentation files

 o  post a question to one of the comp.os.linux or other Usenet
    newsgroups (comp.os.linux.hardware is a good choice; because of the
    high level of traffic in these groups it helps to put the string
    "sound" in the subject header for the article so the right experts
    will see it)

 o  Using a web/Usenet search engine with an intelligently selected
    search criteria can give very good results quickly. One such choice
    is <http://www.altavista.digital.com>

 o  try using the latest Linux kernel (but only as a last resort, the
    latest development kernels can be unstable)

 o  send mail to the author of the sound driver

 o  send mail to the author of the Sound HOWTO

 o  fire up emacs and type Esc-x doctor :-)


 5.  Applications Supporting Sound


 I give here a sample of the types of applications that you likely want
 if you have a sound card under Linux. You can check the Linux Software
 Map, Internet archive sites, and/or files on your Linux CD-ROM for
 more up to date information.

 As a minimum, you will likely want to obtain the following sound
 applications:


 o  audio file format conversion utility (e.g. sox)

 o  mixer utility (e.g. aumix or xmix)

 o  digitized file player/recorder (e.g. play or wavplay)

 o  MOD file player (e.g. tracker)

 o  MIDI file player (e.g. playmidi)

 There are text-based as well as GUI-based versions of most of these
 tools. There are also some more esoteric applications (e.g. speech
 synthesis and recognition) that you may wish to try.


 6.  Answers To Frequently Asked Questions


 This section answers some of the questions that have been commonly
 asked on the Usenet news groups and mailing lists.

 Answers to more questions can also be found at the OSS sound driver
 web page.


 6.1.  What are the various sound device files?


 These are the most standard device file names, some Linux
 distributions may use slightly different names.


    /dev/audio
       normally a link to /dev/audio0

    /dev/audio0
       Sun workstation compatible audio device (only a partial
       implementation, does not support Sun ioctl interface, just u-law
       encoding)

    /dev/audio1
       second audio device (if supported by sound card or if more than
       one sound card installed)

    /dev/dsp
       normally a link to /dev/dsp0

    /dev/dsp0
       first digital sampling device

    /dev/dsp1
       second digital sampling device

    /dev/mixer
       normally a link to /dev/mixer0

    /dev/mixer0
       first sound mixer

    /dev/mixer1
       second sound mixer

    /dev/music
       high-level sequencer interface

    /dev/sequencer
       low level MIDI, FM, and GUS access

    /dev/sequencer2
       normally a link to /dev/music

    /dev/midi00
       1st raw MIDI port

    /dev/midi01
       2nd raw MIDI port

    /dev/midi02
       3rd raw MIDI port

    /dev/midi03
       4th raw MIDI port

    /dev/sndstat
       displays sound driver status when read (also available as
       /proc/sound)

 The PC speaker driver provides the following devices:


    /dev/pcaudio
       equivalent to /dev/audio

    /dev/pcsp
       equivalent to /dev/dsp

    /dev/pcmixer
       equivalent to /dev/mixer


 6.2.  How can I play a sound sample?


 Sun workstation (.au) sound files can be played by sending them to the
 /dev/audio device. Raw samples can be sent to /dev/dsp. This will
 generally give poor results though, and using a program such as play
 is preferable, as it will recognize most file types and set the sound
 card to the correct sampling rate, etc.

 Programs like wavplay or vplay (in the snd-util package) will give
 best results with WAV files. However they don't recognize Microsoft
 ADPCM compressed WAV files. Also older versions of play (from the Lsox
 package) doesn't work well with 16 bit WAV files.

 The splay command included in the snd-util package can be used to play
 most sound files if proper parameters are entered manually in the
 command line.


 6.3.  How can I record a sample?


 Reading /dev/audio or /dev/dsp will return sampled data that can be
 redirected to a file. A program such as vrec makes it easier to
 control the sampling rate, duration, etc. You may also need a mixer
 program to select the appropriate input device.


 6.4.  Can I have more than one sound card?


 With the current sound driver it's possible to have several
 SoundBlaster, SoundBlaster/Pro, SoundBlaster16, MPU-401 or MSS cards
 at the same time on the system. Installing two SoundBlasters is
 possible but requires defining the macros SB2_BASE, SB2_IRQ, SB2_DMA
 and (in some cases) SB2_DMA2 by editing local.h manually. It's also
 possible to have a SoundBlaster at the same time as a PAS16.

 With the 2.0 and newer kernels that configure sound using make config,
 instead of local.h, you need to edit the file
 /usr/include/linux/autoconf.h. After the section containing the lines:



      #define SBC_BASE 0x220
      #define SBC_IRQ (5)
      #define SBC_DMA (1)
      #define SB_DMA2 (5)
      #define SB_MPU_BASE 0x0
      #define SB_MPU_IRQ (-1)



 add these lines (with values appropriate for your system):



      #define SB2_BASE 0x330
      #define SB2_IRQ (7)
      #define SB2_DMA (2)
      #define SB2_DMA2 (2)



 The following drivers don't permit multiple instances:


 o  GUS (driver limitation)


 o  MAD16 (hardware limitation)

 o  AudioTrix Pro (hardware limitation)

 o  CS4232 (hardware limitation)


 6.5.  Error: No such file or directory for sound devices


 You need to create the sound driver device files. See the section on
 creating device files. If you do have the device files, ensure that
 they have the correct major and minor device numbers (some older CD-
 ROM distributions of Linux may not create the correct device files
 during installation).


 6.6.  Error: No such device for sound devices


 You have not booted with a kernel containing the sound driver or the
 I/O address configuration doesn't match your hardware. Check that you
 are running the newly compiled kernel and verify that the settings
 entered when configuring the sound driver match your hardware setup.


 6.7.  Error: No space left on device for sound devices


 This can happen if you tried to record data to /dev/audio or /dev/dsp
 without creating the necessary device file. The sound device is now a
 regular file, and has filled up your disk partition. You need to run
 the script described in the Creating the Device Files section of this
 document.

 This may also happen with Linux 2.0 and later if there is not enough
 free RAM on the system when the device is opened. The audio driver
 requires at least two pages (8k) of contiguous physical RAM for each
 DMA channel. This happens sometimes in machines with less than 16M of
 RAM or which have been running for very long time. It may be possible
 to free some RAM by compiling and running the following C program
 before trying to open the device again:



      main() {
        int i;
        char mem[500000];
        for (i = 0; i < 500000; i++)
          mem[i] = 0;
        exit(0);
      }



 6.8.  Error: Device busy for sound devices


 Only one process can open a given sound device at one time. Most
 likely some other process is using the device in question. One way to
 determine this is to use the fuser command:



 % fuser -v /dev/dsp
 /dev/dsp:             USER       PID ACCESS COMMAND
                       tranter    265 f....  tracker



 In the above example, the fuser command showed that process 265 had
 the device open. Waiting for the process to complete or killing it
 will allow the sound device to be accessed once again. You should run
 the fuser command as root in order to report usage by users other than
 yourself.

 On some systems you may need to be root when running the fuser command
 in order to see the processes of other users.


 6.9.  I still get device busy errors!


 According to Brian Gough, for the SoundBlaster cards which use DMA
 channel 1 there is a potential conflict with the QIC-02 tape driver,
 which also uses DMA 1, causing "device busy" errors. If you are using
 FTAPE, you may have this driver enabled. According to the FTAPE-HOWTO
 the QIC-02 driver is not essential for the use of FTAPE; only the
 QIC-117 driver is required. Reconfiguring the kernel to use QIC-117
 but not QIC-02 allows FTAPE and the sound-driver to coexist.


 6.10.  Partial playback of digitized sound file


 The symptom is usually that a sound sample plays for about a second
 and then stops completely or reports an error message about "missing
 IRQ" or "DMA timeout". Most likely you have incorrect IRQ or DMA
 channel settings. Verify that the kernel configuration matches the
 sound card jumper settings and that they do not conflict with some
 other card.

 Another symptom is sound samples that loop. This is usually caused by
 an IRQ conflict.


 6.11.  There are pauses when playing MOD files


 Playing MOD files requires considerable CPU power. You may have too
 many processes running or your computer may be too slow to play in
 real time. Your options are to:


 o  try playing with a lower sampling rate or in mono mode

 o  eliminate other processes

 o  buy a faster computer

 o  buy a more powerful sound card (e.g. Gravis UltraSound)

 If you have a Gravis UltraSound card, you should use one of the mod
 file players written specifically for the GUS (e.g. gmod).



 6.12.  Compile errors when compiling sound applications


 The version 1.0c and earlier sound driver used a different and
 incompatible ioctl() scheme. Obtain newer source code or make the
 necessary changes to adapt it to the new sound driver. See the sound
 driver Readme file for details.

 Also ensure that you have used the latest version of soundcard.h and
 ultrasound.h when compiling the application. See the installation
 instructions at beginning of this text.


 6.13.  SEGV when running sound binaries that worked previously


 This is probably the same problem described in the previous question.


 6.14.  What known bugs or limitations are there in the sound driver?


 See the files included with the sound driver kernel source.


 6.15.  Where are the sound driver ioctls() etc. documented?


 Currently the best documentation, other than the source code, is
 available at the 4Front Technologies web site,
 <http://www.opensound.com>. Another source of information is the Linux
 Multimedia Guide, described in the references section.


 6.16.  What CPU resources are needed to play or record without pauses?


 There is no easy answer to this question, as it depends on:


 o  whether using PCM sampling or FM synthesis

 o  sampling rate and sample size

 o  which application is used to play or record

 o  Sound Card hardware

 o  disk I/O rate, CPU clock speed, cache size, etc.

 In general, any 386 machine or better should be able to play samples
 or FM synthesized music on an 8 bit sound card with ease.

 Playing MOD files, however, requires considerable CPU resources. Some
 experimental measurements have shown that playing at 44kHz requires
 more than 40% of the speed of a 486/50 and a 386/25 can hardly play
 faster than 22 kHz (these are with an 8 bit card sound such as a
 SoundBlaster). A card such as the Gravis UltraSound card performs more
 functions in hardware, and will require less CPU resources.

 These statements assume the computer is not performing any other CPU
 intensive tasks.

 Converting sound files or adding effects using a utility such as sox
 is also much faster if you have a math coprocessor (or CPU with on
 board FPU). The kernel driver itself does not do any floating point
 calculations, though.


 6.17.  Problems with a PAS16 and an Adaptec 1542 SCSI host adaptor


 (the following explanation was supplied by [email protected])

 Linux only recognizes the 1542 at address 330 (default) or 334, and
 the PAS only allows the MPU-401 emulation at 330. Even when you
 disable the MPU-401 under software, something still wants to conflict
 with the 1542 if it's at its preferred default address. Moving the
 1542 to 334 makes everyone happy.


 Additionally, both the 1542 and the PAS-16 do 16-bit DMA, so if you
 sample at 16-bit 44 KHz stereo and save the file to a SCSI drive hung
 on the 1542, you're about to have trouble. The DMAs overlap and there
 isn't enough time for RAM refresh, so you get the dread ``PARITY ERROR
 - SYSTEM HALTED'' message, with no clue to what caused it. It's made
 worse because a few second-party vendors with QIC-117 tape drives
 recommend setting the bus on/off times such that the 1542 is on even
 longer than normal. Get the SCSISEL.EXE program from Adaptec's BBS or
 several places on the internet, and reduce the BUS ON time or increase
 the BUS OFF time until the problem goes away, then move it one notch
 or more further. SCSISEL changes the EEPROM settings, so it's more
 permanent than a patch to the DOS driver line in CONFIG.SYS, and will
 work if you boot right into Linux (unlike the DOS patch). Next problem
 solved.


 Last problem - the older Symphony chipsets drastically reduced the
 timing of the I/O cycles to speed up bus accesses. None of various
 boards I've played with had any problem with the reduced timing except
 for the PAS-16. Media Vision's BBS has SYMPFIX.EXE that's supposed to
 cure the problem by twiddling a diagnostic bit in Symphony's bus
 controller, but it's not a hard guarantee. You may need to:


 o  get the motherboard distributor to replace the older version bus
    chip,

 o  replace the motherboard, or

 o  buy a different brand of sound card.

 Young Microsystems will upgrade the boards they import for around $30
 (US); other vendors may be similar if you can figure out who made or
 imported the motherboard (good luck). The problem is in ProAudio's bus
 interface chip as far as I'm concerned; nobody buys a $120 sound card
 and sticks it in a 6MHz AT. Most of them wind up in 25-40MHz 386/486
 boxes, and should be able to handle at least 12MHz bus rates if the
 chips are designed right. Exit soapbox (stage left).


 The first problem depends on the chipset used on your motherboard,
 what bus speed and other BIOS settings, and the phase of the moon.
 The second problem depends on your refresh option setting (hidden or
 synchronous), the 1542 DMA rate and (possibly) the bus I/O rate. The
 third can be determined by calling Media Vision and asking which
 flavor of Symphony chip is incompatible with their slow design. Be
 warned, though - 3 of 4 techs I talked to were brain damaged. I would
 be very leery of trusting anything they said about someone else's
 hardware, since they didn't even know their own very well.


 6.18.  Is it possible to read and write samples simultaneously?


 The drivers for some sound cards support full duplex mode. Check the
 documentation available from 4Front Technologies for information on
 how to use it.


 6.19.  My SB16 is set to IRQ 2, but configure does not allow this
 value.


 On '286 and later machines, the IRQ 2 interrupt is cascaded to the
 second interrupt controller. It is equivalent to IRQ 9.


 6.20.  If I run Linux, then boot DOS, I get errors and/or sound appli-
 cations do not work properly.


 This happens after a soft reboot to DOS. Sometimes the error message
 misleadingly refers to a bad CONFIG.SYS file.

 Most of the current sound cards have software programmable IRQ and DMA
 settings. If you use different settings between Linux and MS-
 DOS/Windows, this may cause problems. Some sound cards don't accept
 new parameters without a complete reset (i.e. cycle the power or use
 the hardware reset button).

 The quick solution to this problem it to perform a full reboot using
 the reset button or power cycle rather than a soft reboot (e.g. Ctrl-
 Alt-Del).

 The correct solution is to ensure that you use the same IRQ and DMA
 settings with MS-DOS and Linux (or not to use DOS :-).


 6.21.  Problems running DOOM under Linux


 Users of the port of ID software's game DOOM for Linux may be
 interested in these notes.

 For correct sound output you need version 2.90 or later of the sound
 driver; it has support for the real-time DOOM mode.

 The sound samples are 16-bit. If you have an 8-bit sound card you can
 still get sound to work using one of several programs available in
 <ftp://metalab.unc.edu/pub/Linux/games/doom>.

 If performance of DOOM is poor on your system, disabling sound (by
 renaming the file sndserver) may improve it.

 By default DOOM does not support music (as in the DOS version). The
 program musserver will add support for music to DOOM under Linux. It
 can be found at  <ftp://pandora.st.hmc.edu/pub/linux/musserver.tgz>.


 6.22.  How can I reduce noise picked up by my sound card?


 Using good quality shielded cables and trying the sound card in
 different slots may help reduce noise. If the sound card has a volume
 control, you can try different settings (maximum is probably best).
 Using a mixer program you can make sure that undesired inputs (e.g.
 microphone) are set to zero gain.
 Philipp Braunbeck reported that on his ESS-1868 sound card there was a
 jumper to turn off the built-in amplifier which helped reduce noise
 when enabled.

 On one 386 system I found that the kernel command line option no-hlt
 reduced the noise level. This tells the kernel not to use the halt
 instruction when running the idle process loop. You can try this
 manually when booting, or set it up using the command append="no-hlt"
 in your LILO configuration file.

 Some sound cards are simply not designed with good shielding and
 grounding and are prone to noise pickup.


 6.23.  I can play sounds, but not record.


 If you can play sound but not record, try these steps:


 o  use a mixer program to select the appropriate device (e.g.
    microphone)

 o  use the mixer to set the input gains to maximum

 o  If you can, try to test sound card recording under MS-DOS to
    determine if there is a hardware problem

 Sometimes a different DMA channel is used for recording than for
 playback. In this case the most probable reason is that the recording
 DMA is set up incorrectly.


 6.24.  My "compatible" sound card only works if I first initialize
 under MS-DOS.


 In most cases a "SoundBlaster compatible" card will work better under
 Linux if configured with a driver other than the SoundBlaster one.
 Most sound cards claim to be compatible (e.g. "16 bit SB Pro
 compatible" or "SB compatible 16 bit") but usually this SoundBlaster
 mode is just a hack provided for DOS games compatibility. Most cards
 have a 16 bit native mode which is likely to be supported by recent
 Linux versions (2.0.1 and later).

 Only with some (usually rather old) cards is it necessary to try to
 get them to work in the SoundBlaster mode. The only newer cards that
 are the exception to this rule are the Mwave-based cards.


 6.25.  My 16-bit SoundBlaster "compatible" sound card only works in
 8-bit mode under Linux.


 16-bit sound cards described as SoundBlaster compatible are really
 only compatible with the 8-bit SoundBlaster Pro. They typically have a
 16-bit mode which is not compatible with the SoundBlaster 16 and not
 compatible with the Linux sound driver.

 You may be able to get the card to work in 16-bit mode by using the
 MAD16 or MSS/WSS driver.



 6.26.  Where can I find sound applications for Linux?


 Here are some good archive sites to search for Linux specific sound
 applications:


 o  <ftp://metalab.unc.edu/pub/Linux/kernel/sound/>

 o  <ftp://metalab.unc.edu/pub/Linux/apps/sound/>

 o  <ftp://tsx-11.mit.edu/pub/linux/packages/sound/>

 o  <ftp://nic.funet.fi/pub/Linux/util/sound/>

 o  <ftp://nic.funet.fi/pub/Linux/xtra/snd-kit/>

 o  <ftp://nic.funet.fi/pub/Linux/ALPHA/sound/>

 Also see the References section of this document.


 6.27.  Can the sound driver be compiled as a loadable module?


 With recent kernels the sound driver is supported as several kernel
 loadable modules.

 See the files in /usr/src/linux/Documentation/sound, especially the
 files Introduction and README.modules.


 6.28.  Can I use a sound card to replace the system console beep?


 Try the oplbeep program, found at
 <ftp://metalab.unc.edu/pub/Linux/apps/sound/oplbeep-2.3.tar.gz>

 Another variant is the beep program found at
 <ftp://metalab.unc.edu/pub/Linux/kernel/patches/misc/modreq_beep.tgz>

 The modutils package has an example program and kernel patch that
 supports calling an arbitrary external program to generate sounds when
 requested by the kernel.

 Alternatively, with some sound cards you can connect the PC speaker
 output to the sound card so that all sounds come from the sound card
 speakers.


 6.29.  What is VoxWare?


 The commercial version of the sound drivers sold by 4Front
 Technologies was previously known by other names such as VoxWare, USS
 (Unix Sound System), and even TASD (Temporarily Anonymous Sound
 Driver). It is now marketed as OSS (Open Sound System). The version
 included in the Linux kernel is sometimes referred to as OSS/Free.

 For more information see the 4Front Technologies web page at
 <http://www.opensound.com/>. I wrote a review of OSS/Linux in the June
 1997 issue of Linux Journal.



 6.30.  Sox/Play/Vplay reports "invalid block size 1024"


 A change to the sound driver in version 1.3.67 broke some sound player
 programs which (incorrectly) checked that the result from the
 SNDCTL_DSP_GETBLKSIZE ioctl was greater than 4096. The latest sound
 driver versions have been fixed to avoid allocating fragments shorter
 than 4096 bytes which solves this problem with old utilities.


 6.31.  The mixer settings are reset whenever I load the sound driver
 module


 You can build the sound driver as a loadable module and use kerneld to
 automatically load and unload it. This can present one problem -
 whenever the module is reloaded the mixer settings go back to their
 default values. For some sound cards this can be too loud (e.g.
 SoundBlaster16) or too quiet. Markus Gutschke (gutschk@uni-
 muenster.de) found this solution. Use a line in your /etc/conf.modules
 file such as the following:



      options sound dma_buffsize=65536 && /usr/bin/setmixer igain 0 ogain 0 vol 75



 This causes your mixer program (in this case setmixer) to be run
 immediately after the sound driver is loaded. The dma_buffsize
 parameter is just a dummy value needed because the option command
 requires a command line option. Change the line as needed to match
 your mixer program and gain settings.

 If you have compiled the sound driver into your kernel and you want to
 set the mixer gains at boot time you can put a call to your mixer
 program in a system startup file such as /etc/rc.d/rc.local.


 6.32.  Only user root can record sound


 By default the script in Readme.linux that creates the sound device
 files only allows the devices to be read by user root. This is to plug
 a potential security hole. In a networked environment, external users
 could conceivably log in remotely to a Linux PC with a sound card and
 microphone and eavesdrop. If you are not worried about this, you can
 change the permissions used in the script.

 With the default setup, users can still play sound files. This is not
 a security risk but is a potential for nuisance.


 6.33.  Is the sound hardware on the IBM ThinkPad supported?


 Information on how to use the mwave sound card on an IBM ThinkPad
 laptop computer can be found in the file
 /usr/src/linux/Documentation/sound/mwave, which is part of the kernel
 source distribution.



 6.34.  Applications fail because my sound card has no mixer


 Some old 8-bit SoundBlaster cards have no mixer circuitry. Some sound
 applications insist on being able to open the mixer device, and fail
 with these cards. Jens Werner ([email protected]) reports a
 workaround for this is to link /dev/mixer to /dev/null and everything
 should work fine.


 6.35.  Problems with a SB16 CT4170


 From Scott Manley ([email protected]):


      There seems to be a new type of Soundblaster - it was sold
      to us as a SB16 - the Model no. on the Card is CT4170. These
      Beasties only have one DMA channel so when you try to set
      them up then the kernel will have trouble accessing the 16
      bit DMA. The solution is to set the second DMA to 1 so that
      the card will behave as advertised.



 6.36.  How to connect a MIDI keyboard to a soundcard


 From Kim G. S. OEyhus ([email protected]):


      I looked all around the internet and in sound documentation
      on how to do something as simple as connecting the MIDI out-
      put from a master keyboard to the MIDI input on a sound
      card. I found nothing. The problem is that they both use the
      same device, /dev/midi, at least when using the OSS sound
      system. So I found a way to do it, which I want to share.
      This makes for a very simple synthesizer, with full MIDI
      support:



      CONNECTING A MIDI MASTER-KEYBOARD DIRECTLY TO A SOUNDCARD
      WITH MIDI



      A MIDI master-keyboard is a keyboard without any synthe-
      sizer, and with only a MIDI-out plug. This can be connected
      to the 15-pin D-SUB port on most sound-cards with a suitable
      cable.



      Such a keyboard can be used to control the MIDI synthesizer
      device for the card, thus making a simple keyboard con-
      trolled synthesizer.



      Compile the following program, say with 'gcc -o prog prog.c'
      and run it:



 #include <fcntl.h>

 main()
 {
   int fil, a;
   char b[256];

   fil=open("/dev/midi", O_RDWR);
   for(;;)
     {
       a=read(fil, b, 256);
       write(fil, b, a);
     }
 }



 6.37.  Problems with IRQ 15 and Ensoniq PCI 128


 From Matthew Inger ([email protected]):


      Information on getting an Ensoniq PCI 128 card to work.



      The problem that it was exhibiting was that it was trying to
      use interrupt 15 by default (Plug and Pray was responsible
      for this one).  This interrupt is used by the secondary ide
      controller, and cannot be shared by other devices. You need
      to somehow force the es1370 to use another interrupt (should
      use interrupt 11 like it does under windows).



      I figured this one out for myself believe it or not.



      What I had to do was:



      a) in the BIOS, you have to tell the computer that you don't
      have a Plug and Play OS. I believe this is under advanced
      options in my BIOS.



      b) in the PCI settings in the BIOS, tell the computer to
      reserve interrupt 15 for legacy ISA devices. In my bios,
      under advanced options, there is a section for PCI settings.
      Under there, there is a Resource Exclusion area, and that's
      where to do this.



      When you reboot into linux you will be able to use sound. (I
      don't remember if it shows up in the boot messages or not
      like it used to).  To be safe, I ran sndconfig again so that
      it would play the test message, which sounded not great, but
      it was there. When I played a CD however, it sounded per-
      fect.
      Don't worry about windows, I tried both my cards: ISA Modem,
      and the Sound Card out, and they work without any hitches.



      The odds are your BIOS will be different from mine, but you
      just have to figure out where the settings are for the above
      two items. Good luck.



 6.38.  Where can I get freely available MIDI patches to run SoftOSS?


 SoftOSS is a software-based wavetable synthesizer included with the
 kernel sound driver that is compatible with the Gravis Utrasound card.
 To operate the driver needs GUS compatible MIDI patch files. The
 documentation mentions the "public domain MIDIA patchset available
 from several ftp sites".

 As explained on the 4Front Technologies web page
 <http://www.opensound.com/softoss.html> they can be downloaded from
 <ftp://archive.cs.umbc.edu/pub/midia/instruments.tar.gz>.


 7.  References


 If you have a sound card that supports a CD-ROM or SCSI interface, the
 Linux SCSI HOWTO and the Linux CD-ROM HOWTO have additional
 information that may be useful to you.

 The Sound Playing HOWTO describes how to play various types of sound
 and music files under Linux.

 The Linux SoundBlaster AWE32/64 Mini-HOWTO describes how to get a
 SoundBlaster 32 or 64 card working under Linux.

 Programming information is available from the 4Front Technologies web
 site at  <http://www.opensound.com/pguide>.

 The following FAQs are regularly posted to the Usenet newsgroup
 news.announce as well as being archived at
 <ftp://rtfm.mit.edu/pub/usenet/news.answers>:


 o  PCsoundcards/generic-faq (Generic PC Soundcard FAQ)

 o  PCsoundcards/soundcard-faq (comp.sys.ibm.pc.soundcard FAQ)

 o  PCsoundcards/gravis-ultrasound/faq (Gravis UltraSound FAQ)

 o  audio-fmts/part1 (Audio file format descriptions)

 o  audio-fmts/part2 (Audio file format descriptions)

 The FAQs also list several product specific mailing lists and archive
 sites. The following Usenet news groups discuss sound and/or music
 related issues:


 o  alt.binaries.sounds.* (various groups for posting sound files)

 o  alt.binaries.multimedia (for posting Multimedia files)


 o  alt.sb.programmer (Soundblaster programming topics)

 o  comp.multimedia (Multimedia topics)

 o  comp.music (Computer music theory and research)

 o  comp.sys.ibm.pc.soundcard.* (various IBM PC sound card groups)

 A web site dedicated to multimedia can be found at
 <http://viswiz.gmd.de/MultimediaInfo/>. Another good site for Linux
 MIDI and sound applications is  <http://sound.condorow.net/>. Creative
 Labs has a web site at <http://www.creaf.com/>. MediaTrix has a web
 site at  <http://www.mediatrix.com/>.

 The Linux mailing list has a number of "channels" dedicated to
 different topics, including sound. To find out how to join, send a
 mail message with the word "help" as the message body to
 [email protected]. These mailing lists are not recommended
 for questions on sound card setup etc., they are intended for
 development related discussion.

 As mentioned several times before, the kernel sound driver includes a
 number of Readme files containing useful information about the sound
 card driver. These can typically be found in the directory
 /usr/src/linux/drivers/sound.

 Information on OSS, the commercial sound driver for Linux and other
 Unix compatible operating systems, can be found at the 4Front
 Technologies web page at  <http://www.opensound.com/>.

 The Linux Software Map (LSM) is an invaluable reference for locating
 Linux software. Searching the LSM for keywords such as sound is a good
 way to identify applications related to sound hardware. The LSM can be
 found on various anonymous FTP sites, including
 <ftp://metalab.unc.edu/pub/Linux/docs/LSM/> (formerly known as
 sunsite). There are also various web sites that maintain databases of
 Linux applications. One such site is  <http://www.freshmeat.net>.

 The Linux Documentation Project has produced several books on Linux,
 including Linux Installation and Getting Started. These are freely
 available by anonymous FTP from major Linux archive sites or can be
 purchased in hardcopy format.

 Finally, a shameless plug: If you want to learn a lot more about
 multimedia under Linux (especially CD-ROM and sound card applications
 and programming), check out my book Linux Multimedia Guide, ISBN
 1-56592-219-0, published by O'Reilly and Associates. As well as the
 original English version, French and Japanese translations are now in
 print. For details, call 800-998-9938 in North America or check the
 web page  <http://www.ora.com/catalog/multilinux/noframes.html> or my
 home page  <http://www.pobox.com/~tranter>.