Program Library HOWTO
David A. Wheeler
version 0.60, 27 April 2000
This HOWTO for programmers discusses how to create and use program
libraries on Linux. This includes static libraries, shared libraries,
and dynamically loaded libraries.
_________________________________________________________________
Table of Contents
[1]Introduction
[2]Static Libraries
[3]Shared Libraries
[4]Conventions
[5]How Libraries are Used
[6]Environment Variables
[7]Creating a Shared Library
[8]Installing and Using a Shared Library
[9]Incompatible Libraries
[10]Dynamically Loaded (DL) Libraries
[11]dlopen()
[12]dlerror()
[13]dlsym()
[14]dlclose()
[15]DL Library Example
[16]Miscellaneous
[17]nm command
[18]Shared Libraries Can Be Scripts
[19]GNU libtool
[20]More Examples
[21]File libhello.c
[22]File libhello.h
[23]File demo_use.c
[24]File script_static
[25]File script_shared
[26]File demo_dynamic.c
[27]File script_dynamic
[28]Other Information Sources
[29]Copyright and License
Introduction
This HOWTO for programmers discusses how to create and use program
libraries on Linux using the GNU toolset. A ``program library'' is
simply a file containing compiled code (and data) that is to be
incorporated later into a program; program libraries allow programs to
be more modular, faster to recompile, and easier to update. Program
libraries can be divided into three types: static libraries, shared
libraries, and dynamically loaded (DL) libraries.
This paper first discusses static libraries, which are installed into
a program executable before the program is run. It then discusses
shared libraries, which are loaded at program start-up and shared
between programs. Finally, it discusses dynamically loaded (DL)
libraries, which can be loaded and used at any time while a program is
running. DL libraries aren't really a different kind of library format
(both static and shared libraries can be used as DL libraries);
instead, the difference is in how DL libraries are used by
programmers. The HOWTO wraps up with a section with more examples and
a section with references to other sources of information.
This HOWTO discusses only the Executable and Linking Format (ELF)
format for executables and libraries, the format used by nearly all
Linux distributions today. The GNU gcc toolset can actually handle
library formats other than ELF; in particular, most Linux
distributions can still use the obsolete a.out format. However, these
formats are outside the scope of this paper.
It's worth noting that some people use the term dynamically linked
libraries (DLLs) to refer to shared libraries, some use the term DLL
to mean any library that is used as a DL library, and some use the
term DLL to mean a library meeting either condition. No matter which
meaning you pick, this HOWTO covers DLLs on Linux.
If you're building an application that should port to many systems,
you might consider using [30]GNU libtool to build and install
libraries instead of using the Linux tools directly. GNU libtool is a
generic library support script that hides the complexity of using
shared libraries (e.g., creating and installing them) behind a
consistent, portable interface. On Linux, GNU libtool is built on top
of the tools and conventions described in this HOWTO. For a portable
interface to dynamically loaded libraries, you can use various
portability wrappers. GNU libtool includes such a wrapper, called
``libltdl''. Alternatively, you could use the glib library (not to be
confused with glibc) with its portable support for Dynamic Loading of
Modules. You can learn more about glib at
[31]
http://developer.gnome.org/doc/API/glib/glib-dynamic-loading-of-mo
dules.html. Again, on Linux this functionality is implemented using
the constructs described in this HOWTO. If you're actually developing
or debugging the code on Linux, you'll probably still want the
information in this HOWTO.
This HOWTO's master location is
[32]
http://www.dwheeler.com/program-library, and it has been
contributed to the Linux Documentation Project
([33]
http://www.linuxdoc.org). It is Copyright (C) 2000 David A.
Wheeler and is licensed through the General Public License (GPL); see
the last section for more information.
_________________________________________________________________
Static Libraries
Static libraries are simply a collection of ordinary object files;
conventionally, static libraries end with the ``.a'' suffix. This
collection is created using the ar (archiver) program. Static
libraries aren't used as often as they once were, because of the
advantages of shared libraries (described below). Still, they're
sometimes created, they existed first historically, and they're
simpler to explain.
Static libraries permit users to link to programs without having to
recompile its code, saving recompilation time. Note that recompilation
time is less important given today's faster compilers, so this reason
is not as strong as it once was. Static libraries are often useful for
developers if they wish to permit programmers to link to their
library, but don't want to give the library source code (which is an
advantage to the library vendor, but obviously not an advantage to the
programmer trying to use the library). In theory, code in static ELF
libraries that is linked into an executable should run slightly faster
(by 1-5%), but in practice this rarely seems to be the case due to
other confounding factors.
To create a static library, or to add additional object files to an
existing static library, use a command like this:
ar rcs my_library.a file1.o file2.o
This sample command adds the object files file1.o and file2.o to the
static library my_library.a, creating my_library.a if it doesn't
already exist. For more information on creating static libraries, see
ar(1).
Once you've created a static library, you'll want to use it. You can
use a static library by invoking it as part of the compilation and
linking process when creating a program executable. If you're using
gcc(1) to generate your executable, you can use the -l option to
specify the library; see info:gcc for more information. You can also
use the linker ld(1) directly, using its -l and -L options; however,
in most cases it's better to use gcc(1) since the interface of ld(1)
is more likely to change.
_________________________________________________________________
Shared Libraries
Shared libraries are libraries that are loaded by programs when they
start. When a shared library is installed properly, all programs that
start afterwards automatically use the new shared library. It's
actually much more flexible and sophisticated than this, because the
approach used by Linux permits you to:
* update libraries and still support programs that want to use
older, non-backward-compatible versions of those libraries;
* override specific libraries or even specific functions in a
library when executing a particular program.
* do all this while programs are running using existing libraries.
_________________________________________________________________
Conventions
For shared libraries to support all of these desired properties, a
number of conventions and guidelines must be followed. You need to
understand the difference between a library's names, in particular its
``soname'' and ``real name'' (and how they interact). You also need to
understand where they should be placed in the filesystem.
_________________________________________________________________
Shared Library Names
Every shared library has a special name called the ``soname''. The
soname has the prefix ``lib'', the name of the library, the phrase
``.so'', followed by a period and a version number that is incremented
whenever the interface changes (as a special exception, the
lowest-level C libraries don't start with ``lib''). A fully-qualified
soname includes as a prefix the directory it's in; on a working system
a fully-qualified soname is simply a symbolic link to the shared
library's ``real name''.
Every shared library also has a ``real name'', which is the filename
containing the actual library code. The real name adds to the soname a
period, a minor number, another period, and the release number. The
last period and release number are optional. The minor number and
release number support configuration control by letting you know
exactly what version(s) of the library are installed. Note that these
numbers might not be the same as the numbers used to describe the
library in documentation, although that does make things easier.
In addition, there's the name that the compiler uses when requesting a
library, (I'll call it the ``linker name''), which is simply the
soname without any version number.
The key to managing shared libraries is the separation of these names.
Programs, when they internally list the shared libraries they need,
should only list the soname they need. Conversely, when you create a
shared library, you only create the library with a specific filename
(with more detailed version information). When you install a new
version of a library, you install it in one of a few special
directories and then run the program ldconfig(8). ldconfig examines
the existing files and creates the sonames as symbolic links to the
real names, as well as setting up the cache file /etc/ld.so.cache
(described in a moment).
ldconfig doesn't set up the linker names; typically this is done
during library installation, and the linker name is simply created as
a symbolic link to the ``latest'' soname or the latest real name. I
would recommend having the linker name be a symbolic link to the
soname, since in most cases if you update the library you'd like to
automatically use it when linking. I asked H. J. Lu why ldconfig
doesn't automatically set up the linker names. His explanation was
basically that you might want to run code using the latest version of
a library, but might instead want development to link against an old
(possibly incompatible) library. Therefore, ldconfig makes no
assumptions about what you want programs to link to, so installers
must specifically modify symbolic links to update what the linker will
use for a library.
Thus, /usr/lib/libreadline.so.3 is a fully-qualified soname, which
ldconfig would set to be a symbolic link to some realname like
/usr/lib/libreadline.so.3.0. There should also be a linker name,
/usr/lib/libreadline.so which could be a symbolic link referring to
/usr/lib/libreadline.so.3.
_________________________________________________________________
Filesystem Placement
Shared libraries must be placed somewhere in the filesystem. Most open
source software tends to follow the GNU standards; for more
information see the info file documentation at
[34]info:standards#Directory_Variables. The GNU standards recommend
installing by default all libraries in /usr/local/lib when
distributing source code (and all commands should go into
/usr/local/bin). They also define the convention for overriding these
defaults and for invoking the installation routines.
The Filesystem Hierarchy Standard (FHS) discusses what should go where
in a distribution (see [35]
http://www.pathname.com/fhs). According to
the FHS, most libraries should be installed in /usr/lib, but libraries
required for startup should be in /lib and libraries that are not part
of the system should be in /usr/local/lib.
There isn't really a conflict between these two documents; the GNU
standards recommend the default for developers of source code, while
the FHS recommends the default for distributors (who selectively
override the source code defaults, usually via the system's package
management system). In practice this works nicely: the ``latest''
(possibly buggy!) source code that you download automatically installs
itself in the ``local'' directory (/usr/local), and once that code has
matured the package managers can trivially override the default to
place the code in the standard place for distributions. Note that if
your library calls programs that can only be called via libraries, you
should place those programs in /usr/local/libexec (which becomes
/usr/libexec in a distribution). One complication is that Red
Hat-derived systems don't include /usr/local/lib by default in their
search for libraries; see the discussion below about /etc/ld.so.conf.
Other standard library locations include /usr/X11R6/lib for X-windows.
Note that /lib/security is used for PAM modules, but those are usually
loaded as DL libraries (also discussed below).
_________________________________________________________________
How Libraries are Used
On GNU glibc-based systems, including all Linux systems, starting up
an ELF binary executable automatically causes the program loader to be
loaded and run. On Linux systems, this loader is named
/lib/ld-linux.so.X (where X is a version number). This loader, in
turn, finds and loads all other shared libraries used by the program.
The list of directories to be searched is stored in the file
/etc/ld.so.conf. Many Red Hat-derived distributions don't normally
include /usr/local/lib in the file /etc/ld.so.conf. I consider this a
bug, and adding /usr/local/lib to /etc/ld.so.conf is a common ``fix''
required to run many programs on Red Hat-derived systems.
If you want to just override a few functions in a library, but keep
the rest of the library, you can enter the names of overriding
libraries (.o files) in /etc/ld.so.preload; these ``preloading''
libraries will take precedence over the standard set. This preloading
file is typically used for emergency patches; a distribution usually
won't include such a file when delivered.
Searching all of these directories at program start-up would be
grossly inefficient, so a caching arrangement is actually used. The
program ldconfig(8) by default reads in the file /etc/ld.so.conf, sets
up the appropriate symbolic links in the dynamic link directories (so
they'll follow the standard conventions), and then writes a cache to
/etc/ld.so.cache that's then used by other programs. This greatly
speeds up access to libraries. The implication is that ldconfig must
be run whenever a DLL is added, when a DLL is removed, or when the set
of DLL directories changes; running ldconfig is often one of the steps
performed by package managers when installing a library. On start-up,
then, the dynamic loader actually uses the file /etc/ld.so.cache and
then loads the libraries it needs.
_________________________________________________________________
Environment Variables
Various environment variables can control this process, and in fact
there are environment variables that permit you to override this
process. For example, you can temporarily substitute a different
library for this particular execution. In Linux, the environment
variable LD_LIBRARY_PATH is a colon-separated set of directories where
libraries should be searched for first, before the standard set of
directories; this is useful when debugging a new library or using a
nonstandard library for special purposes. The environment variable
LD_PRELOAD lists object files with functions that override the
standard set, just as /etc/ld.so.preload does. These are implemented
by the loader /lib/ld-linux.so.
There are actually a number of other environment variables that
control the loading process; their names begin with LD_ or RTLD_. Most
of the others are for low-level debugging of the loader process or for
implementing specialized capabilities. Most of them aren't
well-documented; if you need to know about them, the best way to learn
about them is to read the source code.
Permitting user control over dynamically linked libraries would be
disastrous for setuid/setgid programs if special measures weren't
taken. Therefore, in GNU loader, if the program is setuid or setgid
these variables (and other similar variables) are ignored or greatly
limited in what they can do. The loader determines if a program is
setuid or setgid by checking the program's credentials; if the uid and
euid differ, or the gid and the egid differ, the loader presumes the
program is setuid/setgid (or descended from one) and therefore greatly
limits its abilities to control linking. If you read the GNU glibc
library source code, you can see this; see especially the files
elf/rtld.c and sysdeps/generic/dl-sysdep.c. This means that if you
cause the uid and gid to equal the euid and egid, and then call a
program, these variables will have full effect. Other Unix-like
systems handle the situation differently but for the same reason: a
setuid/setgid program should not be unduly affected by the environment
variables set.
_________________________________________________________________
Creating a Shared Library
Creating a shared library is easy. First, create the object files that
will go into the shared library using the gcc -fPIC flag (this enables
the ``position indendependent code'' generation, a requirement for
shared libraries). Then create the shared library using this format:
gcc -shared -Wl,-soname,your_soname \
-o library_name file_list library_list
Here's an example, which creates two object files (a.o and b.o) and
then creates a shared library that contains both of them. Note that
this compilation includes debugging information (-g) and will generate
warnings (-Wall), which aren't required for shared libraries but are
recommended. The compilation generates object files (using -c), and
obviously includes the required -fPIC option:
gcc -fPIC -g -c -Wall a.c
gcc -fPIC -g -c -Wall b.c
gcc -shared -Wl,-soname,libmystuff.so.1 \
-o libmystuff.so.1.0.1 a.o b.o -lc
Here are a few points worth noting:
* Don't strip the resulting library, and don't use the compiler
option -fomit-frame-pointer unless you really have to. The
resulting library will work, but these actions make debuggers
mostly useless.
* Use -fPIC to generate code, not -fpic (the latter may not work,
because if branches need large displacements -fpic may not
generate fully position-independent code).
_________________________________________________________________
Installing and Using a Shared Library
Once you've created a shared library, you'll want to install it. The
simple approach is simply to copy the library into one of the standard
directories (e.g., /usr/lib) and run ldconfig(8).
If you can't do that (e.g., you don't have the right to modify
/usr/lib), then you can use environment variables to control things.
First, you'll need to create the shared libraries somewhere. Then,
you'll need to set up the necesary symbolic links, in particular a
link from a soname to the real name (as well as from a versionless
soname, that is, a soname that ends in ``.so'' for users who don't
specify a version at all). The simplest approach is to run:
ldconfig -n directory_with_shared_libraries
Then you can set LD_LIBRARY_PATH, which is a colon-separated list of
directories in which to search for shared libraries before the usual
places. If you're using bash, you could invoke my_program this way
using:
LD_LIBRARY_PATH=.:$LD_LIBRARY_PATH my_program
If you want to override just a few selected functions, you can do this
by creating an overriding object file and setting LD_PRELOAD; the
functions in this object file will override just those functions.
Usually you can update libraries without concern; if there was an API
change, the library creator will change the soname. However, if a
program breaks on an update to a library that kept the same soname,
you can force it to use the older library version by copying the old
library back somewhere, renaming the program (say to the old name plus
``.orig''), and then create a small ``wrapper'' script that resets the
library to use and calls the real (renamed) program. You could place
the old library in its own special area, if you like, though the
numbering conventions do permit multiple versions to live in the same
directory. The wrapper script could look something like this:
#!/bin/sh
export LD_LIBRARY_PATH=/usr/local/my_lib:$LD_LIBRARY_PATH
exec /usr/bin/my_program.orig $*
You can see the list of the shared libraries used by a program using
ldd(1). So, for example, you can see the shared libraries used by ls
by typing:
ldd /bin/ls
Generally you'll see a list of the sonames being depended on, along
with the directory that those names resolve to. In practically all
cases you'll have at least two dependencies:
* /lib/ld-linux.so.N (where N is 1 or more, usually at least 2).
This is the library that loads all other libraries.
* libc.so.N (where N is 6 or more). This is the C library. Even
other languages tend to use the C library (at least to implement
their own libraries), so most programs at least include this one.
Beware: do not run ldd on a program you don't trust; as is clearly
stated in the ldd(1) manual, ldd works by calling the program
directly; an untrusted program could execute unexpected code.
_________________________________________________________________
Incompatible Libraries
When a new version of a library is binary-incompatible with the old
one the soname needs to change. There are four basic reasons that a
library would cease to be binary compatible:
1. The behavior of a function changes so that it no longer meets its
original specification,
2. Exported data items change (exception: adding optional items to
the ends of structures is okay, as long as those structures are
only allocated within the library).
3. An exported function is removed.
4. The interface of an exported function changes.
If you can avoid these reasons, you can keep your libraries
binary-compatible. Said another way, you can keep your Application
Binary Interface (ABI) compatible if you avoid such changes. For
example, you might want to add new functions but not delete the old
ones. You can add items to structures but only if you can make sure
that old programs won't be sensitive to such changes by adding items
only to the end of the structure, only allowing the library (and not
the application) to allocate the structure, making the extra items
optional (or having the library fill them in), and so on. Watch out -
you probably can't expand structures if users are using them in
arrays.
_________________________________________________________________
Dynamically Loaded (DL) Libraries
Dynamically loaded (DL) libraries are libraries that are loaded at
times other than during the startup of a program. They're particularly
useful for implementing plugins or modules, because they permit
waiting to load the plugin until it's needed. For example, the
Pluggable Authentication Modules (PAM) system uses DL libraries to
permit administrators to configure and reconfigure authentication.
They're also useful for implementing interpreters that wish to
occasionally compile their code into machine code and use the compiled
version for efficiency purposes, all without stopping. This approach
can be useful in implementing a just-in-time compiler or multi-user
dungeon (MUD).
In Linux, DL libraries aren't actually special from the point-of-view
of their format; they are built as standard object files or standard
shared libraries as discussed above. The main difference is that the
libraries aren't automatically loaded at program link time or
start-up; instead, there is an API for opening a library, looking up
symbols, handling errors, and closing the library. C users will need
to include the header file <dlfcn.h> to use this API.
The interface used by Linux is essentially the same as that used in
Solaris, which I'll call the ``dlopen()'' API. However, this same
interface is not supported by all platforms; HP-UX uses the different
shl_load() mechanism, and Windows platforms use DLLs with a completely
different interface. If your goal is wide portability, you probably
ought to consider using some wrapping library that hides differences
between platforms. One approach is the glib library with its support
for Dynamic Loading of Modules; it uses the underlying dynamic loading
routines of the platform to implement a portable interface to these
functions. You can learn more about glib at
[36]
http://developer.gnome.org/doc/API/glib/glib-dynamic-loading-of-mo
dules.html. Since the glib interface is well-explained in its
documentation, I won't discuss it further here. Another approach is to
use libltdl, which is part of [37]GNU libtool. If you want much more
functionality this, you might want to look into a CORBA Object Request
Broker (ORB). If you're still interested in directly using the
interface supported by Linux and Solaris, read on.
_________________________________________________________________
dlopen()
The dlopen(3) function opens a library and prepares it for use. In C
its prototype is:
void * dlopen(const char *filename, int flag);
If filename begins with ``/'' (i.e., it's an absolute path), dlopen()
won't search for a library. Otherwise, dlopen() will search for the
library in the following order:
1. A colon-separated list of directories in the user's LD_LIBRARY
path environment variable.
2. The list of libraries specified in /etc/ld.so.cache.
3. /usr/lib, followed by /lib.
In dlopen(), the value of flag must be either RTLD_LAZY, meaning
``resolve undefined symbols as code from the dynamic library is
executed'', or RTLD_NOW, meaning ``resolve all undefined symbols
before dlopen() returns and fail if this cannot be done''. RTLD_GLOBAL
may be optionally or'ed with either value in flag, meaning that the
external symbols defined in the library will be made available to
subsequently loaded libraries. While you're debugging, you'll probably
want to use RTLD_NOW; using RTLD_LAZY can create inscrutible errors if
there are unresolved references. Using RTLD_NOW makes opening the
library take slightly longer (but it speeds up lookups later); if this
causes a user interface problem you can switch to RTLD_LAZY later.
If the libraries depend on each other (e.g., X depends on Y), then you
need to load the dependees first (in this example, load Y first, and
then X).
The return value of dlopen() is a ``handle'' that should be considered
an opaque value to be used by the other DL library routines. dlopen()
will return NULL if the attempt to load does not succeed, and you need
to check for this. If the same library is loaded more than once with
dlopen(), the same file handle is returned.
If the library exports a routine named _init, then that code is
executed before dlopen() returns. You can use this fact in your own
libraries to implement initialization routines.
_________________________________________________________________
dlerror()
Errors can be reported by calling dlerror(), which returns a string
describing the error from the last call to dlopen(), dlsym(), or
dlclose(). One oddity is that after calling dlerror(), future calls to
dlerror() will return NULL until another error has been encountered.
_________________________________________________________________
dlsym()
There's no point in loading a DL library if you can't use it. The main
routine for using a DL library is dlsym(3), which looks up the value
of a symbol in a given (opened) library. This function is defined as:
void * dlsym(void *handle, char *symbol);
the handle is the value returned from dlopen, and symbol is a
NIL-terminated string. If you can avoid it, don't store the result of
dlsym() into a void* pointer, because then you'll have to cast it each
time you use it (and you'll give less information to other people
trying to maintain the program).
dlsym() will return a NULL result if the symbol wasn't found. If you
know that the symbol could never have the value of NULL or zero, that
may be fine, but there's a potential ambiguity otherwise: if you got a
NULL, does that mean there is no such symbol, or that NULL is the
value of the symbol? The standard solution is to call dlerror() first
(to clear any error condition that may have existed), then call
dlsym() to request a symbol, then call dlerror() again to see if an
error occurred. A code snippet would look like this:
dlerror(); /* clear error code */
s = (actual_type) dlsym(handle, symbol_being_searched_for);
if ((err = dlerror()) != NULL) {
/* handle error, the symbol wasn't found */
} else {
/* symbol found, its value is in s */
}
_________________________________________________________________
dlclose()
The converse of dlopen() is dlclose(), which closes a DL library. The
dl library maintains link counts for dynamic file handles, so a
dynamic library is not actually deallocated until dlclose has been
called on it as many times as dlopen has succeeded on it. Thus, it's
not a problem for the same program to load the same library multiple
times.
_________________________________________________________________
DL Library Example
Here's an example from the man page of dlopen(3). This example loads
the math library and prints the cosine of 2.0, and it checks for
errors at every step (recommended):
#include <stdio.h>
#include <dlfcn.h>
int main(int argc, char **argv) {
void *handle;
double (*cosine)(double);
char *error;
handle = dlopen ("/lib/libm.so", RTLD_LAZY);
if (!handle) {
fputs (dlerror(), stderr);
exit(1);
}
cosine = dlsym(handle, "cos");
if ((error = dlerror()) != NULL) {
fputs(error, stderr);
exit(1);
}
printf ("%f\n", (*cosine)(2.0));
dlclose(handle);
}
If this program were in a file named "foo.c", you would build the
program with the following command:
gcc -Wl,export-dynamic -o foo foo.c -ldl
The ``-Wl,export-dynamic'' option isn't actually required, but you may
sometimes find it useful. It is defined in ld(1): ``When creating an
ELF file, [this option adds] all symbols to the dynamic symbol table.
Normally, the dynamic symbol table contains only symbols which are
used by a dynamic object. This option is needed for some uses of
dlopen.'' Note that you could say ``-rdynamic'' instead of
``-Wl,export-dynamic'' if you only work with Linux systems, but
according to the ELF documentation the ``-rdynamic'' flag doesn't
always work for gcc on non-Linux systems.
_________________________________________________________________
Miscellaneous
nm command
The nm(1) command can report the list of symbols in a given library.
It works on both static and shared libraries. For a given library
nm(1) can list the symbol names defined, each symbol's value, and the
symbol's type. It can also identify where the symbol was defined in
the source code (by filename and line number), if that information is
available in the library (see the -l option).
The symbol type requires a little more explanation. The type is
displayed as a letter; lowercase means that the symbol is local, while
uppercase means that the symbol is global (external). Typical symbol
types include T (a normal definition in the code section), D
(initialized data section), B (uninitialized data section), U
(undefined; the symbol is used by the library but not defined by the
library), and W (weak; if another library also defines this symbol,
that definition overrides this one).
If you know the name of a function, but you truly can't remember what
library it was defined in, you can use nm's ``-o'' option (which
prefixes the filename in each line) along with grep to find the
library name. From a Bourne shell, you can search all the libraries in
/lib, /usr/lib, direct subdirectories of /usr/lib, and /usr/local/lib
for ``cos'' as follows:
nm -o /lib/* /usr/lib/* /usr/lib/*/* \
/usr/local/lib/* 2> /dev/null | grep 'cos$'
Much more information about nm can be found in the nm ``info''
documentation locally installed at [38]info:binutils#nm.
_________________________________________________________________
Shared Libraries Can Be Scripts
It's worth noting that the GNU loader permits shared libraries to be
text files using a specialized scripting language instead of the usual
library format. This is useful for indirectly combining other
libraries. For example, here's the listing of /usr/lib/libc.so on one
of my systems:
/* GNU ld script
Use the shared library, but some functions are only in
the static library, so try that secondarily. */
GROUP ( /lib/libc.so.6 /usr/lib/libc_nonshared.a )
For more information about this, see the texinfo documentation on ld
linker scripts (ld command language). General information is at
info:ld#Options and info:ld#Commands, with likely commands discussed
in info:ld#Option Commands.
_________________________________________________________________
GNU libtool
If you're building an application that should port to many systems,
you might consider using [39]GNU libtool to build and install
libraries. GNU libtool is a generic library support script. Libtool
hides the complexity of using shared libraries behind a consistent,
portable interface. Libtool provides portable interfaces to create
object files, link libraries (static and shared), link executables,
debug executables, install libraries, install executables. It also
includes libltdl, a portability wrapper for dynamically loading
programs. For more information, see its documentation at
[40]
http://www.gnu.org/software/libtool/manual.html
_________________________________________________________________
More Examples
The following are more examples of all three approaches (static,
shared, and dynamically loaded libraries). File libhello.c is a
trivial library, with libhello.h as its header. File demo_use.c is a
trivial caller of the library. This is followed by commented scripts
(script_static and script_dynamic) showing how to use the library as a
static and shared library. This is followed by demo_dynamic.c and
script_dynamic, which show how to use the shared library as a
dynamically loaded library.
_________________________________________________________________
File libhello.c
/* libhello.c - demonstrate library use. */
#include <stdio.h>
void hello(void) {
printf("Hello, library world.\n");
}
_________________________________________________________________
File libhello.h
/* libhello.h - demonstrate library use. */
void hello(void);
_________________________________________________________________
File demo_use.c
/* demo_use.c -- demonstrate direct use of the "hello" routine */
#include "libhello.h"
int main(void) {
hello();
return 0;
}
_________________________________________________________________
File script_static
#!/bin/sh
# Static library demo
# Create static library's object file, libhello-static.o.
# I'm using the name libhello-static to clearly
# differentiate the static library from the
# dynamic library examples, but you don't need to use
# "-static" in the names of your
# object files or static libraries.
gcc -Wall -g -c -o libhello-static.o libhello.c
# Create static library.
ar rcs libhello-static.a libhello-static.o
# At this point we could just copy libhello-static.a
# somewhere else to use it.
# For demo purposes, we'll just keep the library
# in the current directory.
# Compile demo_use program file.
gcc -Wall -g -c demo_use.c -o demo_use.o
# Create demo_use program; -L. causes "." to be searched during
# creation of the program. Note that this command causes
# the relevant object file in libhello-static.a to be
# incorporated into file demo_use_static.
gcc -g -o demo_use_static demo_use.o -L. -lhello-static
# Execute the program.
/demo_use_static
_________________________________________________________________
File script_shared
#!/bin/sh
# Shared library demo
# Create shared library's object file, libhello.o.
gcc -fPIC -Wall -g -c libhello.c
# Create shared library.
# Use -lc to link it against C library, since libhello
# depends on the C library.
gcc -g -shared -Wl,-soname,libhello.so.0 \
-o libhello.so.0.0 libhello.o -lc
# At this point we could just copy libhello.so.0.0 into
# some directory, say /usr/local/lib.
# Now we need to call ldconfig to fix up the symbolic links.
# Set up the soname. We could just execute:
# ln -sf libhello.so.0.0 libhello.so.0
# but let's let ldconfig figure it out.
/sbin/ldconfig -n .
# Set up the linker name.
# In a more sophisticated setting, we'd need to make
# sure that if there was an existing linker name,
# and if so, check if it should stay or not.
ln -sf libhello.so.0 libhello.so
# Compile demo_use program file.
gcc -Wall -g -c demo_use.c -o demo_use.o
# Create program demo_use.
# The -L. causes "." to be searched during creation
# of the program; note that this does NOT mean that "."
# will be searched when the program is executed.
gcc -g -o demo_use demo_use.o -L. -lhello
# Execute the program. Note that we need to tell the program
# where the shared library is, using LD_LIBRARY_PATH.
LD_LIBRARY_PATH="." ./demo_use
_________________________________________________________________
File demo_dynamic.c
/* demo_dynamic.c -- demonstrate dynamic loading and
use of the "hello" routine */
/* Need dlfcn.h for the routines to
dynamically load libraries */
#include <dlfcn.h>
#include <stdio.h>
/* Note that we don't have to include "libhello.h".
However, we do need to specify something related;
we need to specify a type that will hold the value
we're going to get from dlsym(). */
/* The type "simple_demo_function" describes a function that
takes no arguments, and returns no value: */
typedef void (*simple_demo_function)(void);
int main(void) {
const char *error;
void *module;
simple_demo_function demo_function;
/* Load dynamically loaded library */
module = dlopen("libhello.so", RTLD_LAZY);
if (!module) {
fprintf(stderr, "Couldn't open libhello.so: %s\n",
dlerror());
exit(1);
}
/* Get symbol */
dlerror();
demo_function = dlsym(module, "hello");
if ((error = dlerror())) {
fprintf(stderr, "Couldn't find hello: %s\n", error);
exit(1);
}
/* Now call the function in the DL library */
(*demo_function)();
/* All done, close things cleanly */
dlclose(module);
return 0;
}
_________________________________________________________________
File script_dynamic
#!/bin/sh
# Dynamically loaded library demo
# Presume that libhello.so and friends have
# been created (see dynamic example).
# Compile demo_dynamic program file into an object file.
gcc -Wall -g -c demo_dynamic.c
# Create program demo_use.
# Note that we don't have to tell it where to search for DL libraries,
# since the only special library this program uses won't be
# loaded until after the program starts up.
# However, we DO need the option -ldl to include the library
# that loads the DL libraries.
gcc -g -o demo_dynamic demo_dynamic.o -ldl
# Execute the program. Note that we need to tell the
# program where get the dynamically loaded library,
# using LD_LIBRARY_PATH.
LD_LIBRARY_PATH="." ./demo_dynamic
_________________________________________________________________
Other Information Sources
Particularly useful sources of information about libraries include the
following:
* ``The GCC HOWTO'' by Daniel Barlow. In particular, this HOWTO
discusses compiler options for creating libraries and how to query
libraries. It covers information not covered here, and vice versa.
This HOWTO is available through the Linux Documentation Project at
[41]
http://www.linuxdoc.org.
* ``Executable and Linkable Format (ELF)'' by the Tool Interface
Standards (TIS) committee (this is actually one chapter of the
Portable Formats Specification Version 1.1 by the same committee).
This provides information about the ELF format (it isn't specific
to Linux or GNU gcc), and provides a great deal of detail on the
ELF format. See
[42]
ftp://tsx-11.mit.edu/pub/linux/packages/GCC/ELF.doc.tar.gz If
you get the file from MIT, note that the format is unusual; after
gunzipping and untarring, you'll get an ``hps'' file; just strip
off the top and bottom lines and you'll get a printable Postscript
file.
* ``ELF: From the Programmer's Perspective'' by Hongjui Lu. This
gives Linux and GNU gcc-specific information on ELF, and is
available at
[43]
ftp://tsx-11.mit.edu/pub/linux/packages/GCC/elf.ps.gz.
_________________________________________________________________
Copyright and License
This document is Copyright (C) 2000 David A. Wheeler. It is covered by
the GNU General Public License (GPL). You may redistribute it without
cost. Interpret the document's source text as the ``program'' and
adhere to the following terms:
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
USA
These terms do permit mirroring by other web sites, but please:
* make sure your mirrors automatically get upgrades from the master
site,
* clearly show the location of the master site,
[44]
http://www.dwheeler.com/program-library, with a hypertext link
to the master site, and
* give me (David A. Wheeler) credit as the author.
The first two points primarily protect me from repeatedly hearing
about obsolete bugs. I do not want to hear about bugs I fixed a year
ago, just because you are not properly mirroring the document. By
linking to the master site, users can check and see if your mirror is
up-to-date. I'm sensitive to the problems of sites which have very
strong security requirements and therefore cannot risk normal
connections to the Internet; if that describes your situation, at
least try to meet the other points and try to occasionally sneakernet
updates into your environment.
By this license, you may modify the document, but you can't claim that
what you didn't write is yours (i.e., plagiarism) nor can you pretend
that a modified version is identical to the original work. Modifying
the work does not transfer copyright of the entire work to you; this
is not a ``public domain'' work in terms of copyright law. See the
license for details, in particular noting that ``You must cause the
modified files to carry prominent notices stating that you changed the
files and the date of any change.'' If you have questions about what
the license allows, please contact me. In most cases, it's better if
you send your changes to the master integrator (currently David A.
Wheeler), so that your changes will be integrated with everyone else's
changes into the master copy.
References
1. file://localhost/export/sunsite/users/gferg/work/00_Program-Library-HOWTO.html#AEN12
2. file://localhost/export/sunsite/users/gferg/work/00_Program-Library-HOWTO.html#AEN25
3. file://localhost/export/sunsite/users/gferg/work/00_Program-Library-HOWTO.html#AEN33
4. file://localhost/export/sunsite/users/gferg/work/00_Program-Library-HOWTO.html#AEN43
5. file://localhost/export/sunsite/users/gferg/work/00_Program-Library-HOWTO.html#AEN67
6. file://localhost/export/sunsite/users/gferg/work/00_Program-Library-HOWTO.html#AEN73
7. file://localhost/export/sunsite/users/gferg/work/00_Program-Library-HOWTO.html#AEN78
8. file://localhost/export/sunsite/users/gferg/work/00_Program-Library-HOWTO.html#AEN94
9. file://localhost/export/sunsite/users/gferg/work/00_Program-Library-HOWTO.html#AEN113
10. file://localhost/export/sunsite/users/gferg/work/00_Program-Library-HOWTO.html#AEN126
11. file://localhost/export/sunsite/users/gferg/work/00_Program-Library-HOWTO.html#AEN133
12. file://localhost/export/sunsite/users/gferg/work/00_Program-Library-HOWTO.html#AEN149
13. file://localhost/export/sunsite/users/gferg/work/00_Program-Library-HOWTO.html#AEN152
14. file://localhost/export/sunsite/users/gferg/work/00_Program-Library-HOWTO.html#AEN158
15. file://localhost/export/sunsite/users/gferg/work/00_Program-Library-HOWTO.html#AEN161
16. file://localhost/export/sunsite/users/gferg/work/00_Program-Library-HOWTO.html#AEN168
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19. file://localhost/export/sunsite/users/gferg/work/00_Program-Library-HOWTO.html#AEN184
20. file://localhost/export/sunsite/users/gferg/work/00_Program-Library-HOWTO.html#AEN189
21. file://localhost/export/sunsite/users/gferg/work/00_Program-Library-HOWTO.html#AEN192
22. file://localhost/export/sunsite/users/gferg/work/00_Program-Library-HOWTO.html#AEN196
23. file://localhost/export/sunsite/users/gferg/work/00_Program-Library-HOWTO.html#AEN200
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25. file://localhost/export/sunsite/users/gferg/work/00_Program-Library-HOWTO.html#AEN208
26. file://localhost/export/sunsite/users/gferg/work/00_Program-Library-HOWTO.html#AEN212
27. file://localhost/export/sunsite/users/gferg/work/00_Program-Library-HOWTO.html#AEN216
28. file://localhost/export/sunsite/users/gferg/work/00_Program-Library-HOWTO.html#AEN220
29. file://localhost/export/sunsite/users/gferg/work/00_Program-Library-HOWTO.html#AEN233
30.
http://www.gnu.org/software/libtool/libtool.html
31.
http://developer.gnome.org/doc/API/glib/glib-dynamic-loading-of-modules.html
32.
http://www.dwheeler.com/program-library
33.
http://www.linuxdoc.org/
34. info:standards#Directory_Variables
35.
http://www.pathname.com/fhs
36.
http://developer.gnome.org/doc/API/glib/glib-dynamic-loading-of-modules.html
37.
http://www.gnu.org/software/libtool/libtool.html
38. info:binutils#nm
39.
http://www.gnu.org/software/libtool/libtool.html
40.
http://www.gnu.org/software/libtool/manual.html
41.
http://www.linuxdoc.org/
42.
ftp://tsx-11.mit.edu/pub/linux/packages/GCC/ELF.doc.tar.gz
43.
ftp://tsx-11.mit.edu/pub/linux/packages/GCC/elf.ps.gz
44.
http://www.dwheeler.com/program-library