The Linux MP3-HOWTO
 By Phil Kerr, [email protected]
 v1.40, April 2000

 This document describes the hardware, software and procedures needed
 to encode, play, mix and stream MP3 sound files under Linux.
 ______________________________________________________________________

 Table of Contents



 1. Introduction.

 2. Copyright of this document.

 3. Where to get this document.

    3.1 Translations

 4. Acknowledgments.

 5. Disclaimer.

 6. Hardware Requirements & Performance Issues.

 7. Software Requirements.

    7.1 Rippers & WAV Recorders
    7.2 Encoders
    7.3 Players
    7.4 Streaming Servers
    7.5 Mixing
    7.6 Misc

 8. Setting up your system.

    8.1 Setting up for Analogue Audio Capture
    8.2 Setting up for CD-ROM Audio Capture
    8.3 Additional Setting up

 9. Encoding from Audio.

 10. Encoding from CD-ROM.

    10.1 Command Line encoding
       10.1.1 RipEnc
    10.2 GUI Based Encoders
    10.3 Encoder Performance

 11. Streaming MP3's

    11.1 Icecast
       11.1.1 Shout
       11.1.2 LiveIce
    11.2 Fluid
    11.3 Bandwith considerations
    11.4 Copyright Issues

 12. Listening to MP3's.

    12.1 Playing from File
    12.2 Playing from MP3 Streams
    12.3 Mixing
       12.3.1 eMixer

 13. Feedback.



 ______________________________________________________________________

 1.  Introduction.

 This document describes the hardware, software and procedures needed
 to encode, play, mix and stream MP3 sound files under Linux.


 It covers:

 Encoding MP3's from a live or external source.

 Encoding MP3's from audio CD's.

 Streaming MP3's over a network.

 Listening to MP3's.

 Mixing MP3's

 2.  Copyright of this document.

 This HOWTO is copyrighted 2000 Phil Kerr.

 Unless otherwise stated, Linux HOWTO documents are copyrighted by
 their respective authors. Linux HOWTO documents may be reproduced and
 distributed in whole or in part, in any medium physical or electronic,
 as long as this copyright notice is retained on all copies. Commercial
 redistribution is allowed and encouraged; however, the author would
 like to be notified of any such distributions.

 All translations, derivative works, or aggregate works incorporating
 any Linux HOWTO documents must be covered under this copyright notice.
 That is, you may not produce a derivative work from a HOWTO and impose
 additional restrictions on its distribution. Exceptions to these rules
 may be granted under certain conditions; please contact the Linux
 HOWTO co-ordinator at the address given below.

 In short, we wish to promote dissemination of this information through
 as many channels as possible. However, we do wish to retain copyright
 on the HOWTO documents, and would like to be notified of any plans to
 redistribute the HOWTOs.

 If you have questions, please contact Tim Bynum, the Linux HOWTO co-
 ordinator, at [email protected] via email.


 3.  Where to get this document.

 The most recent official version of this document can be obtained from
 the Linux Documentation Project  <http://www.linuxdoc.org/>.

 The homepage for this HOWTO is:   <http://www.mp3-howto.com>


 3.1.  Translations

 This HOWTO has been translated into the following languages:

 Please note that translations may be slightly out of date from this
 document as, naturally enough, the translations take time.

 Korean

 <http://kldp.org/HOWTO/MP3-HOWTO> By Lee,So-min <[email protected]>

 French

 <http://www.freenix.org/unix/linux/HOWTO/MP3-HOWTO.html> By Arnaud
 Gomes-do-Vale <[email protected]>

 Hungarian


 <http://free.netlap.hu/howto/MP3-HOGYAN.html> By Andras Timar
 <[email protected]>

 Italian

 <ftp://ftp.pluto.linux.it/pub/pluto/ildp/HOWTO/MP3-HOWTO> By Mariani
 Dario <[email protected]>

 Spanish

 <http://www.insflug.org/documentos/MP3-Como> By Arielo
 <[email protected]>

 Dutch

 <http://nl.linux.org/doc/HOWTO/MP3-HOWTO-NL.html> By Reggy Ekkebus
 <[email protected]>

 Japanese

 <http://www.linux.or.jp/JF/JFdocs/MP3-HOWTO.html> By Saito Kan <can-
 [email protected]>

 Many thanks to the above translators.  If you can translate this
 HOWTO, please drop the author an email. Also please state the URL
 where the translation will be housed.


 4.  Acknowledgments.

 In writing this HOWTO I have had to draw heavily on the Sound-HOWTO By
 Jeff Tranter, and the Sound-Playing-HOWTO By Yoo C. Chung.

 Thanks also to the other HOWTO authors whose works I have referenced:

 Linux System Administrators Guide By Lars Wirzenius.

 Linux Network Administrators Guide By Olaf Kirch.

 Multi Disk System Tuning HOWTO By Stein Gjoen.

 Also a big thank-you to all who have sent in feedback, comments and
 bug-reports.

 Special thanks to all my colleagues at WebSentric AG, especially Mark
 S. Fischer & Peter Conrad for their comments, feedback and support.

 5.  Disclaimer.

 Use the information in this document at your own risk.

 I disavow any potential liability for the contents of this document.

 Use of the concepts, examples, and/or other content of this document
 is entirely at your own risk.

 All copyrights are owned by their owners, unless specifically noted
 otherwise.

 Use of a term in this document should not be regarded as affecting the
 validity of any trademark or service mark.

 Naming of particular products or brands should not be seen as
 endorsements.


 You are strongly recommended to take a backup of your system before
 major installation and backups at regular intervals.


 6.  Hardware Requirements & Performance Issues.

 Digital Audio processing is a resource intensive task that relies
 heavily on the processing and I/O capabilities of a system.  I would
 strongly recommend a Pentium class machine as a minimum.

 If you are going to be encoding from an analogue audio source via the
 line or microphone input, a PCI soundcard will give the best results.
 The I/O performance difference between an ISA and PCI based card is
 significant, over 132 MBytes/sec for PCI (quote taken from the PCI-
 HOWTO).  Naturally, the better the quality of the soundcard in terms
 of its signal-to-noise ratio, the better the encoded MP3.  I've been
 using the Soundblaster PCI128 and just switched over to a Soundblaster
 Live Value; both cards give good audio performance, but the Live has
 significantly better S/N ratios, good enough for semi-pro audio work.
 Remember the old data processing maxim:- garbage in - garbage out!

 Creative have a Beta driver for the Soundblaster Live! which can be
 downloaded from:

 <http://developer.soundblaster.com/linux/>

 When recording analogue audio to a hard disk, more commonly referred
 to as direct to disk or d2d recording, the performance of the disk,
 and its interface is critical.  If you are using an IDE based based
 system, mode 4 or UDMA is preferable as the transfer rate is
 sufficiently high enough to provide reliable data transfer without
 problems.

 The ideal solution would be to use a SCSI based system as the drives
 and interface have far better throughput capabilities, a sustained
 5mbits/sec for SCSI 1 through to 80mbits/sec for ultra/wide SCSI. IDE
 can peak at anything from 8.3 MB/s to 33 MB/s for Ultra-ATA but these
 speeds are peak, average transfer rates will be slower.  If you can
 find, or afford, an AV SCSI drive, go for it.  AV drives have had the
 read/write head system optimised for continuous data transference;
 other SCSI and IDE drives normally cannot sustain continuous data
 transfer as the write head heats up!

 Naturally a drive that has cache will give more consistent results
 than one that doesn't, as the cache will act as a buffer if the heads
 do lift or it cannot handle the throughput.

 If your drive isn't up to spec, your recording will suffer from
 dropouts and glitches, where the drive failed to record the signal.
 If you are recording one-off events, such as live performances invest
 in a good SCSI based disk system.

 Another cause of d2d dropouts is a heavily loaded system.  Background
 tasks can cause the system to momentarily glitch.  Its recommended to
 run as few background services as you can, especially networked based
 services. For more information about setting network services, and
 startup scripts please refer to the SAG and NAG guides.

 Virtual memory paging will also cause glitches, so run with as much
 physical RAM as you can, I'd recommend at least 32 Mb, but you may
 well need more.

 For those wanting to extract the most out of their system, optimising
 the kernel probably wouldn't do any harm either.


 While the hardware specifications above will give you a decent system
 to encode audio data, don't discount using older, lower spec kit if
 that's all you have access to.

 It'll be a good challenge for a sys-admin to tweak a low-spec system
 to give good results, and the end result will probably be a happier
 Linux box.

 Another important issue is the audio cabling.  Cheap, poor quality
 cables and connectors will result in poor recording quality.  If your
 soundcard has the option to use phono, sometimes referred to as RCA
 connectors, use them.  Gold plated contacts will also help maintain
 audio quality, as will keeping audio cables away from data cables as
 there will be a chance of interference between them.

 But don't forget, spending a fortune on the best audio cabling will be
 lost if the rest of the system hasn't been optimised.

 For encoding MP3's from CD-ROM, the speed or type of drive will
 determine the time taken to read the raw information from it.  A
 single speed drive will probably be too slow for all but the most
 patient.

 Your CD-ROM must be connected to your soundcard if you want to hear
 what you are recording, either using the internal connector or by
 connecting headphone's to the headphone output, although you will not
 be able to listen to MP3's through the CD-ROM headphone socket!

 For detailed instructions on setting up soundcards, now would be an
 excellent time to read the Sound-HOWTO.


 7.  Software Requirements.

 Converting audio to MP3's is normally a 2 stage process, first the
 audio is recorded into a WAV format, then the WAV is then converted
 into an MP3. Some utilities will do both processes in one go for you.

 The format you wish to encode audio from, CD or direct audio, will
 determine what software tools you need to produce the WAV file.

 If you are wanting to encode from audio input, you will need a program
 that will record from your soundcard's input and save the results in a
 WAV format. Below are some useful utilities (most of the comments are
 taken from the respective website of the app.)


 7.1.  Rippers & WAV Recorders

 To grab from analog audio line-in.  Wavrec

 Wavrec is distributed as part of wavplay, which can be downloaded
 from:-

 <ftp://sunsite.unc.edu/pub/Linux/apps/sound/players/>

 To convert CD audio data to WAV format, sometimes known as CD ripping:

 CDDA2WAV

 <http://metalab.unc.edu/pub/Linux/apps/sound/cdrom/>

 Cdparanoia

 Cdparanoia is a Compact Disc Digital Audio (CDDA) extraction tool,
 commonly known on the net as a 'ripper'. The application is built on
 top of the Paranoia library, which is doing the real work (the
 Paranoia source is included in the cdparanoia source distribution).
 Like the original cdda2wav, cdparanoia package reads audio from the
 CDROM directly as data, with no analog step between, and writes the
 data to a file or pipe in WAV, AIFC or raw 16 bit linear PCM. Compared
 to cdda2wav, it's much slower but really gets the best results you can
 get even from CDs that are difficult to rip for scratches or other
 read-errors.

 <http://www.xiph.org/paranoia/index.html>

 RipEnc

 RipEnc is a bourne shell script frontend to Cdparanoia, cdda2wav,
 tosha and Bladeenc, 8hz-mp3, l3enc. It utilizes CDDB lookups to
 automate the naming of songs as they are ripped. A manual naming
 option is also available. The entire CD can be ripped or you can pick
 the songs to rip. ID3 tags are also supported.

 <http://www.asde.com/~mjparme/index.htm>

 RipperX

 RipperX is a GTK program to rip CD audio and encode mp3s. It has
 plugins for cdparanoia, BladeEnc, Lame Mp3 encoder, XingMp3enc, 8hz-
 mp3, lame, and the ISO v2 encoder. It also has support for CDDB and
 ID3 tags.

 <http://www.digitallabyrinth.com/linux/ripperX/>

 Grip

 Grip is a GTK-based CD-player and CD-ripper/MP3-encoder. It has the
 ripping capabilities of cdparanoia built in, but can also use external
 rippers (such as cdda2wav). It also provides an automated frontend for
 MP3 encoders, letting you take a disc and transform it easily straight
 into MP3s. The CDDB protocol is supported for retrieving track
 information from disc database servers.  Grip works with DigitalDJ to
 provide a unified "computerized" version of your music collection.

 <http://www.nostatic.org/grip/>


 7.2.  Encoders

 To convert the WAV file to MP3 format you will need an encoder:

 Blade's MP3 Encoder

 BladeEnc is a freeware MP3 encoder. It is based on the same ISO
 compression routines as mpegEnc, so you can expect roughly the same,
 or better, quality . The main difference is the appearance and speed.
 BladeEnc doesn't have a nice, user-friendly interface like mpegEnc,
 but it is more than three times faster, and it works with several
 popular front-end graphical user interfaces.

 <http://bladeenc.cjb.net>

 Lame

 In the great history of GNU naming, LAME stands for LAME Ain't an Mp3
 Encoder.  LAME is not an mp3 encoder.  It is a GPL'd patch against the
 dist10 ISO demonstration source.  LAME is totally incapable of
 producing an mp3 stream. It is incapable of even being compiled by
 itself. You need the ISO source for this software to work.  The ISO
 demonstration source is also freely available, but any commercial use
 (including distributing free encoders) may require a license agreement
 from FhG (Fraunhofer Gesellschaft, Germany).

 <http://www.sulaco.org/mp3/>

 Gogo

 This is a very fast MP3 encoder for x86-CPU, which is based on LAME
 ver 3.29beta and optimized by PEN@MarineCat, Keiichi SAKAI, URURI, kei
 and shigeo.  (You will also need to download NASM to compile the
 source, which can be found  <http://www.web-sites.co.uk/nasm/>)

 <http://homepage1.nifty.com/herumi/gogo_e.html>


 7.3.  Players

 To play the MP3's you will naturally need a player:

 Xmms (Formerly known as X11Amp)

 This player has most of the features as Winamp  from Windows 95/98/NT
 but it will of course feature some specials only available for the
 linux version.

 <http://www.xmms.org>

 Xaudio

 Xaudio is a very fast and very robust multiplatform solution for
 Digital Audio playback, especially targeted at MPEG Audio (MP1, MP2
 and MP3) decoding.

 <http://www.xaudio.com>

 AlsaPlayer

 AlsaPlayer is a new type of PCM player. It is heavily multi-threaded
 and tries to exercise the ALSA library and driver quite a bit. It has
 some very interesting features unique to Linux/Unix players. The goal
 is to create a fully pluggable framework for playback of all sorts of
 media with the focus on PCM audio data.  Full speed (pitch) control,
 positive *and* negative! First Linux- and only GPL player that does
 this!! MP3's and CD's do varispeed :)

 <http://www.alsa-project.org/~andy/>

 mpg123

 What is mpg123? It is a fast, free and portable MPEG audio player for
 Unix.  It supports MPEG 1.0/2.0 layers 1, 2 and 3 (those famous "mp3"
 files), and it has been tested on a wide variety of platforms,
 including Linux, FreeBSD, NetBSD, SunOS, Solaris, IRIX, HP-UX and
 others. For full CD quality playback (44 kHz, 16 bit, stereo) a
 Pentium (or fast 486), SPARCstation10, DEC Alpha or similar CPU is
 required. Mono and/or reduced quality playback (22 kHz or 11 kHz) is
 even possible on slower 486 CPUs.

 <http://dorifer.heim3.tu-clausthal.de/~olli/mpg123/>

 Freeamp

 FreeAmp is an extensible, cross-platform audio player. It features an
 optimized version of the GPLed Xing MPEG decoder which makes it one of
 the fastest and best sounding players available. FreeAmp provides a
 number of the most common features users have come to expect in a
 clean, easy to use interface.

 <http://www.freeamp.org/>


 7.4.  Streaming Servers


 Streaming servers allow you to 'broadcast' MP3's across a network,
 whether this is your intranet or the internet itself.

 Icecast

 Welcome! icecast is a Mpeg Layer III Audio broadcasting system brought
 to you by the linuxpower.org team.  Icecast comes bundled with
 iceplay, and icedir. iceplay is a playlist streamer that will allow
 you to send pre-encoded files to your icecast server.

 <http://www.icecast.org/>

 Fluid

 Fluid Streaming Server is a program for streaming media over networks
 and in its current form using the mp3 format.

 <http://www.subside.com/fluid/> (old site)
 <http://fluid.sourceforge.net/> (new site)



 7.5.  Mixing


 LiveIce

 LiveIce is the source client for Icecast which encodes an mpeg stream
 for broadcast as it is created. Unlike clients such as Shout and IceDJ
 this permits the broadcast of live audio, rather than prerecorded
 mp3's.

 LiveIce is bundled with Icecast, newer versions together with
 documentation may be found at the website below:

 <http://star.arm.ac.uk/~spm/software/liveice.html>

 eMixer

 eMixer is an easy-to-use front-end to mpg123 that allows you to play
 and mix two mp3 streams together. The ability to mix two mp3s makes
 eMixer act like a cross-fader, effectively giving the user DJ-like
 capabilities from the computer console. eMixer is also very able in a
 "real time" party environment. eMixer is based on the original mp3
 mixing code upon which liveice's mixing component is built.

 <http://emixer.linuxave.net/>


 7.6.  Misc

 Volume normalization

 Wavnorm

 If you have encoded live audio, or have encoded from older cd's you
 may find variations in the overall sound level.

 To change the encoded volume levels of the MP3's you will need to
 normalise them using wavnorm.

 <http://www.zog.net.au/computers/wavnorm/>


 Sox is a very handy sound conversion utility which I'd recommend
 having, and you will need it if you wish to use wavnorm.

 <ftp://sunsite.unc.edu/pub/Linux/apps/sound/convert/>


 You may also need a mixer program; Xmixer works well and is included
 with most distributions.


 8.  Setting up your system.

 This section will describe the basics of setting up your Linux system
 to record audio from either an analogue or CD-ROM source.

 I'm basing this section around my Intel based Linux system which is
 running Redhat, but should be reasonably distribution neutral. I'll be
 working on the Sparc platform version shortly. (if you have any
 success in using this HOWTO on other hardware, please get in touch).

 Naturally a reasonable prerequisite is a working soundcard.  At this
 point in the HOWTO, I invite you to read the excellent Linux Sound
 HOWTO, by Jeff Tranter.  After which a good read of the Linux Sound
 Playing HOWTO, by Yoo C. Chung.  Both of the above mentioned HOWTO's
 cover the details of getting a sound system working under Linux far
 better than I could.


 8.1.  Setting up for Analogue Audio Capture

 Firstly, set up your audio.  There are a multitude of ways to route
 audio before it gets to your Linux box, some common ones are:

 Line out to Soundcard Line in.  Most audio devices have a Line output
 sockets.  Line level is a standard that specifies what voltage the
 audio device will send out. If I remember correctly it is 500mV for
 domestic and Semi Pro devices, and 750mV for Pro audio devices.  I
 would guess that the standard set for most soundcards will be 500mV,
 but some of the newer Pro audio may be to the higher standard  It
 shouldn't make too much difference unless you are recording at very
 high levels.

 The Line level output is normally used to connect HI-FI equipment to
 an amplifier, so things such as Tape Decks, Radio Tuners, CD players,
 DAT machines and Mini-Disc players should connect without problem.
 Turntables can be more of a problem, see below for more information.

 You could capture audio from VCR's as well.  Most VCR's will either
 have Line out for sound, or you can Get a Line out from a SCART socket
 if your VCR has one.

 Amplifier Tape out to Soundcard Line in,  Soundcard Line out to
 Amplifier Tape in.  This configuration is essentially replacing a
 traditional tape recorder connected to your HI-FI amplifier with your
 Linux system.  The Soundcard Line out to Tape in allows monitoring of
 the recording levels.

 Mike to Soundcard Mike in.  The voltages generated by microphones is
 very much smaller than those used in Line level devices.  If you were
 to plug a Microphone into the Soundcard Line in, chances are you would
 never record anything.

 WARNING, doing the reverse, plugging a Line level device into the
 Soundcards Microphone input, can damage your soundcard!!

 Turntable to Mike in.

 Many thanks to Mark Tranchant for the following.

 The raw output from a record deck cartridge is very low level.
 However, you cannot plug it directly into a microphone input and
 expect good results. The output requires equalization, as records are
 mastered with less bass and more treble to optimize the physics of the
 moving needle. This equalization is carefully defined and referred to
 as RIAA equalization. You *need* to run the output through a phono
 preamp first, and then into a line input.

 Music keyboards & synths should be connected to the Soundcards Line
 in, with guitars connecting to Line in via a DI (Direct Injection,
 used to convert the signal to Line level) box.

 Before you plug in anything into your soundcard, make sure the volume
 levels are turned down to minimum, or if using microphones they are
 either turned off or away from speakers.


 8.2.  Setting up for CD-ROM Audio Capture

 Setting up your Linux system to extract audio data from CD-ROM is
 reasonably straight forward.

 If you can hear a track playing from your CD-ROM through your speakers
 or amplifier, connected to your soundcard, then there's a reasonable
 chance you should be able to record from it.


 8.3.  Additional Setting up

 Log in as per normal to your system, then using a mixer program set
 the recording levels that are loud enough to give you a decent
 recording level, but aren't too loud and distorting.  I normally just
 judge this by ear, after a while you'll get to know what levels are
 best for your kit.

 I recommend either turning off all unnecessary services or switching
 to the single user runlevel, especially when encoding from an audio
 source. This is to ensure that the bare minimum of services are
 running and thus minimising system glitches when recording.

 I've set up a separate SCSI drive, exclusively to record the audio to,
 which I'll refer to as /mp3.  I've done this mainly for the
 performance gains in using a SCSI drive.  Also, recording onto a
 dedicated drive, where you are almost certain the head isn't going to
 suddenly skip to another part of the drive as you are writing audio
 data to it, is a good thing :)

 For details on setting up a Linux system with multiple disk drives, a
 good read of the Multi-Disk-HOWTO, by Stein Gjoen may be useful.


 9.  Encoding from Audio.

 Firstly, make sure you have enough space on your drive.  At CD
 quality, 44.1 Khz 16 Bit stereo, 1 minute takes nearly 10 Mb (5 MB per
 channel).

 I normally record at DAT quality, which is 48 Khz 16 Bit stereo.

 Using wavrec I use the following syntax:

 /usr/local/bin/wavrec -t 60 -s 48000 -S /mp3/temp.wav

 The first part is an explicit path to wavrec.  The '-t 60' specifies
 the length of time to record for, in seconds.

 The third option, -s 48000 refers to the sample rate in samples/sec.
 (48000 is the rate for DAT, 44100 is CD)

 The last option is the path to the output file.

 To see the full set of options, run waverec -help, or see it's man
 page.

 This will produce your WAV file  Next you will need to encode it into
 MP3 format.

 Use bladdenc with the following command line.

 /usr/local/bin/bladeenc [source file] [destination file] -br 256000

 The -br option  sets the bit rate, in this case I've set the rate to
 the maximum rate of 256k bits/s.  The path to bladeenc may also be
 different on your system to the one I've used in my example.

 To see the full set of options, run bladeenc -help, actually this is
 an invalid option, but will display the list of options.

 The same encoding using Lame (as well as Gogo as it is based on Lame)
 would need the command line

 /usr/local/bin/lame [source file] [destination file] -b 256


 10.  Encoding from CD-ROM.

 In a similar way to encoding from audio, encoding from CD is a 2 stage
 process.  Firstly the audio data is extracted from the cd and
 converted into a wav file.  Then the wav file is converted into MP3.

 There are basically 2 types of encoders, console based and X based.
 Both do the same job, but the X based are easier to use (and look
 nicer).

 Again, before you start to encode, check you will have enough drive
 space on your system.


 10.1.  Command Line encoding


 I've written a very simple Perl script that will rip and encode tracks
 from a CD.



 ______________________________________________________________________
 #!/usr/bin/perl

 if ($ARGV[0] ne "") {

 $count = 1;

 do {

 $cdcap = system("cdparanoia", $count, "/mp3/cdda.wav");
 $track = "$ARGV[1]/track".$count.".mp3";
 $enc = system("bladeenc  /mp3/cdda.wav $track -br 256000");
 $count++;

 }
 until $count > $ARGV[0];
 exit;
 }

 else {
 print "Usage cdriper [no of tracks] [destination directory]\n\n";
 }
 ______________________________________________________________________


 Please note: The above script is very basic and has nothing fancy,
 like error checking or CDDB.  Improve at your leisure :)

 The main lines of interest are:


 ______________________________________________________________________
 $cdcap = system("cdparanoia", $count, "/mp3/cdda.wav");
 ______________________________________________________________________



 This line calls the CD ripper, cdparanoia.  Cdparanoia converts raw CD
 audio data to WAV format.

 I'm using Cdparanoia, but if you wish to use CDDA2WAV, the command
 line would be:


 ______________________________________________________________________
 $cdcap = system("cdda2wav", $count, "/mp3/cdda.wav");
 ______________________________________________________________________



 The salient options are $count, which is the number of tracks to rip,
 and then the path for the outputted WAV file.  In my example this will
 go to a tmp directory on my MP3 SCSI drive.

 The WAV file is then converted into a MP3 file using Bladeenc.

 I've written this Perl script in order to rip a CD without having to
 rip and encode each track, and without having to use the batch mode of
 Cdparanoia.  This cuts down on free disk space needed as Cdparanoia's
 batch mode will rip the whole disk, and take up anything upto 600 Meg.

 If you wanted to use Lame or Gogo, replace the encoder line with:



 ______________________________________________________________________
 $enc = system("lame  /mp3/cdda.wav $track -b 256");
 ______________________________________________________________________


 or

 ______________________________________________________________________
 $enc = system("gogo  /mp3/cdda.wav $track -b 256");
 ______________________________________________________________________



 Here is a dump of the available option for each of the encoders.

 Bladeenc

 ______________________________________________________________________
 BladeEnc 0.91    (c) Tord Jansson          Homepage: http://bladeenc.mp3.no
 ===============================================================================
 BladeEnc is free software, distributed under the Lesser General Public License.
 See the file COPYING, BladeEnc's homepage or www.fsf.org for more details.

 Usage: bladeenc [global switches] input1 [output1 [switches]] input2 ...

 General switches:
   -[kbit], -br [kbit]  Set MP3 bitrate. Default is 128 (64 for mono output).
   -crc                 Include checksum data in MP3 file.
   -delete, -del        Delete sample after successful encoding.
   -private, -p         Set the private-flag in the output file.
   -copyright, -c       Set the copyright-flag in the output file.
   -copy                Clears the original-flag in the output file.
   -mono, -dm           Produce mono MP3 files by combining stereo channels.
   -leftmono, -lm       Produce mono MP3 files from left stereo channel only.
   -rightmono, -rm      Produce mono MP3 files from right stereo channel only.
   -swap                Swap left and right stereo channels.
   -rawfreq=[freq]      Specify frequency for RAW samples. Default is 44100.
   -rawbits=[bits]      Specify bits per channel for RAW samples. Default is 16.
   -rawmono             Specifies that RAW samples are in mono, not stereo.
   -rawstereo           Specifies that RAW samples are in stereo (default).
   -rawsigned           Specifies that RAW samples are signed (default).
   -rawunsigned         Specifies that RAW samples are unsigned.
   -rawbyteorder=[order]Specifies byteorder for RAW samples, LITTLE or BIG.
   -rawchannels=[1/2]   Specifies number of channels for RAW samples. Does
                        the same as -rawmono and -rawstereo respectively.

 Global only switches:
   -quit, -q            Quit without waiting for keypress when finished.
   -outdir=[dir]        Save MP3 files in specified directory.
   -quiet               Disable screen output.
   -nocfg               Don't take settings from the config-file.
   -prio=[prio]         Sets the task priority for BladeEnc. Valid settings are
                        HIGHEST, HIGHER, NORMAL, LOWER, LOWEST(default) and IDLE
   -refresh=[rate]      Refresh rate for progress indicator. 1=fastest, 2=def.
   -progress=[0-8]      Which progress indicator to use. 0=Off, 1=Default.

 Input/output files can be replaced with STDIN and STDOUT respectively.
 ______________________________________________________________________



 Lame



 ______________________________________________________________________
 LAME version 3.50 (www.sulaco.org/mp3)
 GPSYCHO: GPL psycho-acoustic model version 0.74.

 USAGE   :  lame [options] <infile> [outfile]

 <infile> and/or <outfile> can be "-", which means stdin/stdout.

 OPTIONS :
     -m mode         (s)tereo, (j)oint, (f)orce or (m)ono  (default j)
                     force = force ms_stereo on all frames. Faster and
                     uses special Mid & Side masking thresholds
     -b <bitrate>    set the bitrate, default 128kbps
                     (for VBR, this sets the allowed minimum bitrate)
     -s sfreq        sampling frequency of input file(kHz) - default 44.1
   --resample sfreq  sampling frequency of output file(kHz)- default=input sfreq
   --mp3input        input file is a MP3 file
   --voice           experimental voice mode

     -v              use variable bitrate (VBR)
     -V n            quality setting for VBR.  default n=4
                     0=high quality,bigger files. 9=smaller files
     -t              disable Xing VBR informational tag
     --nohist        disable VBR histogram display

     -h              use (maybe) quality improvements
     -f              fast mode (low quality)
     -k              disable sfb=21 cutoff
     -d              allow channels to have different blocktypes
   --athonly         only use the ATH for masking

     -r              input is raw pcm
     -x              force byte-swapping of input
     -a              downmix from stereo to mono file for mono encoding
     -e emp          de-emphasis n/5/c  (obsolete)
     -p              error protection.  adds 16bit checksum to every frame
                     (the checksum is computed correctly)
     -c              mark as copyright
     -o              mark as non-original
     -S              don't print progress report, VBR histograms

   Specifying any of the following options will add an ID3 tag
      --tt <title>     title of song (max 30 chars)
      --ta <artist>    artist who did the song (max 30 chars)
      --tl <album>     album where it came from (max 30 chars)
      --ty <year>      year in which the song/album was made (max 4 chars)
      --tc <comment>   additional info (max 30 chars)


 MPEG1 samplerates(kHz): 32 44.1 48
 bitrates(kbs): 32 48 56 64 80 96 112 128 160 192 224 256 320

 MPEG2 samplerates(kHz): 16 22.05 24
 bitrates(kbs): 8 16 24 32 40 48 56 64 80 96 112 128 144 160
 ______________________________________________________________________



 Gogo



 ______________________________________________________________________
 GOGO-no-coda ver. 2.24 (Feb 12 2000)
 Copyright (C) 1999 PEN@MarineCat and shigeo
           Special thanks to Keiichi SAKAI, URURI, Noisyu and Kei
 This is based on LAME3.29beta and distributed under the LGPL
 usage
 gogo inputPCM [outputPCM] [options]

  inputPCM is input  wav file
 if input.wav is `stdin' then stdin-mode
 outputPCM is output mp3 file (omissible)

 options
 -b  kbps     bitrate [kpbs]
 -br bps      bitrate [ bps]
 -silent      dont' print progress report
 -off         {3dn,mmx,kni(sse),e3dn}
 -v {0,..,9}  VBR [0:high quality 9:high compression]
              You should combine this with -b option
 for only RAW-PCM input
 -offset bytes skip header size
   -8bit       8bit-PCM [dflt 16bit-PCM]
   -mono       mono-PCM [dflt stereo-PCM]
   -bswap      low, high byte swapping for 16bitPCM
   -s kHz      freq of PCM [dflt 44.1kHz]
 -nopsy       disable psycho-acoustics
 -m  {s,m,j}  output format s:stereo, m:mono, j:j-stereo
 -d  kHz      change sampling-rate of output MP3
 -emh {n,c,5} de-emphasis
 -lpf {on,off} 16kHz filter [dflt use if <= 128kbps; not use if >= 160kbps]
 -test        benchmark mode
 -delete      delete input file, after encoding
 ______________________________________________________________________



 10.1.1.  RipEnc

 RipEnc performs the same task as the code above, but is written in
 shell and is easier to use :)

 Here's what it looks like.



 ______________________________________________________________________
 RipEnc version 0.7, Copyright (C) 1999  Michael J. Parmeley
 <[email protected]>, RipEnc comes with ABSOLUTELY NO WARRANTY


 There is currently NO encoding process running in the background
 Your encode.log file is 982607 bytes long.

 <Enter 'd' for details, 'v' to view the encode log, or 'del' to delete the encode log>


 1) Change working directory....................[/megajukebox/tmp]
 2) Choose encoder..............................[lame]
 3) Choose ripper...............................[cdparanoia]
 4) Choose id3 tool.............................[none]
 5) Toggle between Manual and CDDB naming.......[manual]
 6) Setup XMCD_LIBDIR variable for CDA..........[/var/X11R6/lib/xmcd]
 7) Set preferred naming convention.............[artist-name_of_song.mp3]
 8) Rip whole CD?...............................[no]
 9) Set small hard drive option?................[no]
 10) Please select your Cd-Rom device...........[/dev/cdrom]
 11) Set the Bitrate for the encoded MP3's......[256]
 12) List the files in your working directory
 13) Start
 14) About
 15) Exit
 ?
 ______________________________________________________________________



 10.2.  GUI Based Encoders


 GUI based encoders offer all the functionality of console based
 encoding, but wrap it all up in a nice easy to use interface. Grip and
 RipperX are similar in operation, both offer you the ability to select
 one, several or all tracks on a CD and convert them.  They also offer
 CDDB support which allows you  to retrieve the album and track
 information from a server and saves you having to enter the
 information by hand.


 10.3.  Encoder Performance

 In the encoding sections I've mentioned 3 different encoders,
 bladeenc, lame and gogo.  The main difference is their performance in
 encoding (although there are differences in the available options
 which were listed earlier).

 A little example.  I ripped a track from a CD and then encoded it with
 the different encoders. All encoders were run with the same system
 conditions and all produced stereo out mp3's.



 ______________________________________________________________________
 [dj@megajukebox]$ ls -l cdda.wav
 -rw-rw-r--   1 dj       dj       59823164 Feb 10 00:56 cdda.wav

 [dj@megajukebox]$ bladeenc cdda.wav -br 256

 BladeEnc 0.91    (c) Tord Jansson          Homepage: http://bladeenc.mp3.no
 ===============================================================================
 BladeEnc is free software, distributed under the Lesser General Public License.
 See the file COPYING, BladeEnc's homepage or www.fsf.org for more details.

 Files to encode: 1

 Encoding:  ../test.wav
 Input:     44.1 kHz, 16 bit, stereo.
 Output:    128 kBit, stereo.

 Completed. Encoding time: 00:05:58 (0.78X)

 All operations completed. Total encoding time: 00:05:58

 --------------------------------------------------------------------------------

 [dj@megajukebox]$ lame cdda.wav -b 256
 LAME version 3.50 (www.sulaco.org/mp3)
 GPSYCHO: GPL psycho-acoustic model version 0.74.
 Encoding ../test.wav to ../test.wav.mp3
 Encoding as 44.1 kHz 128 kbps j-stereo MPEG1 LayerIII file
     Frame          |  CPU/estimated  |  time/estimated | play/CPU |   ETA
  10756/ 10756(100%)| 0:02:28/ 0:02:28| 0:02:29/ 0:02:29|    1.9074| 0:00:00

 --------------------------------------------------------------------------------

 [dj@megajukebox]$ gogo cdda.wav -m s -b 256
 GOGO-no-coda ver. 2.24 (Feb 12 2000)
 Copyright (C) 1999 PEN@MarineCat and shigeo
           Special thanks to Keiichi SAKAI, URURI, Noisyu and Kei
 MPEG 1, layer 3 stereo
 inp sampling-freq=44.1kHz out sampling-freq=44.1kHz bitrate=256kbps
 inp sampling-freq=44.1kHz out sampling-freq=44.1kHz bitrate=128kbps
 input  file `../test.wav'
 output file `../test.mp3'
 {  10751/  10755} 100.0% (  2.94x)  re:[00:00:00.03] to:[00:01:35.42]
 End of encoding
 time=  95.430sec
 ______________________________________________________________________



 It would appear that Gogo has a much optimised algorithm for encoding
 than Bladeenc and Lame.


 11.  Streaming MP3's

 A streaming server allows you to transmit MP3 files over a TCP based
 network.  This can be the Internet itself or your local network /
 intranet.

 The connection principal is very similar to that of a web server,
 files are streamed when a client (the MP3 player) connects to the
 server.

 Setting-up a streaming server is reasonably straight forward, I'll
 focus on Icecast first, then Fluid.

 11.1.  Icecast


 After downloading and untaring, a good look around the doc/ directory
 would be a good thing, the HTML manual is very helpful and
 comprehensive.

 If you have downloaded the source code, follow the instructions
 regarding compiling pertinent to your system.

 Icecast will not work correctly unless you correctly set the
 servername in the config file, icecast.conf, which is located in the
 etc directory. It must match the name that resolves to your IP address
 exactly.

 If you see the following line when Icecast starts-up you have
 problems:

 ______________________________________________________________________
 -> [05/Jan/2000:17:21:04] WARNING: Resolving the server name [your.server.name] does not work!
 ______________________________________________________________________



 Edit icecast.conf which is located in the etc directory and locate the
 line containing the entry for "server_name" and enter your servers
 name.  If you are unsure you can find out by using the hostname
 command, or by cat'ing /etc/hosts.

 Once you've made the neccesary changes you'll need to either copy the
 conf file to the bin directory, or start icecast with the -c option
 and specify the location, like so:

 ______________________________________________________________________
 ./icecast -c ../etc/icecast.conf
 ______________________________________________________________________



 If everything has been configured correctly, you should see something
 similar to the following:

 ______________________________________________________________________
 [dj@megajukebox bin]$ ./icecast -c ../etc/icecast.conf -d /home/dj/mp3/icecast/
 Icecast Version 1.3.0 Starting...
 Icecast comes with NO WARRANTY, to the extent permitted by law.
 You may redistribute copies of Icecast under the terms of the
 GNU General Public License.
 For more information about these matters, see the file named COPYING.

 [05/Jan/2000:18:36:30] Icecast Version 1.3.0 Starting..
 [05/Jan/2000:18:36:30] Using stdin as icecast operator console
 [05/Jan/2000:18:36:30] Tailing file to icecast operator console
 [05/Jan/2000:18:36:30] Server started...
 [05/Jan/2000:18:36:30] Listening on port 8000...
 [05/Jan/2000:18:36:30] Using [megajukebox] as servername...
 [05/Jan/2000:18:36:30] Max values: 1000 clients, 1000 clients per source, 10 sources, 5 admins
 -> [05/Jan/2000:18:36:30] [Bandwidth: 0.000000MB/s] [Sources: 0] [Clients: 0] [Admins: 1] [Uptime: 0 seconds]
 ______________________________________________________________________



 The -d option sets the directory for log files and templates.

 Below is the list of command-line options:

 ______________________________________________________________________
         -c [filename]

 Parse as a configuration file. Please note that any command line
 parameters you supply after this override whatever is in file. Also note that
 icecast.conf in the current directory is already parsed when you specify
 this file, so anything in icecast.conf not overridden by the new configuration
 file will be used by the server.

         -P [port]

 This is the port used for all client, source, and admin connections. It's set
 to 8000 by default.

         -m [max clients]

 Allow this number of client connections. When this number is reached, all
 client connections will be refused with 'HTTP/1.0 504 Server Full'

         -p [encoder password]

 This sets the password that the encoder must use to be allowed to stream
 to the server. Note that if you have compiled the server with crypt()
 support, this argument must be an encrypted string.

         -b

 This will send the icecast server into the background (i.e daemon process).
 To use the admin commands now, you have to connect to the server as an
 admin, using some sort of telnet client.

         -d [directory]

 Make all log files created by icecast, and all templates that icecast looks
 for be relative to this directory.
 ______________________________________________________________________



 So, thats the server started, but you now need to connect an MP3
 source to the server.

 You can choose from two applications which deliver MP3 data to the
 server, Shout and LiveIce.


 11.1.1.  Shout

 Shout provides Icecast with a static playlist of MP3's to stream and
 is included with Icecast.

 You create the playlist if the MP3 files you want to stream with the
 following:

 ______________________________________________________________________
 find [MP3 directory] -name *.mp3 -print > playlist
 ______________________________________________________________________



 At it's most basic level, to start the shout service, issue the
 following:



 ______________________________________________________________________
 [dj@megajukebox bin]# ./shout megajukebox -P hackme -p playlist
 ______________________________________________________________________



 The -P option specifies the password needed to add a mount-point to
 Icecast, this is the aptly set as hackme..... I strongly suggest you
 change it otherwise someone may :)  The -p option specifies the
 location of the playlist file.  Below is a list of all of the command
 line options:


 ______________________________________________________________________
 [dj@megajukebox bin]# ./shout
 Usage: shout <host> [options] [[-b <bitrate] file.mp3]...
 Options:
         -B <directory>  - Use directory for all shout's files.
         -C <file>       - Use file as configuration file
         -D <dj_file>    - Run this before every song (system())
         -P <password>   - Use specified password
         -S              - Display all settings and exit
         -V              - Use verbose output
         -X <desc>       - Use specified description.
         -a              - Turn on automatic bitrate (transfer) correction
         -b <bitrate>    - Start using specified bitrate
         -d              - Activate the dj.
         -e <port>       - Connect to port on server.
         -f              - Skip files that don't match the specified bitrate
         -g <genre>      - Use specified genre
         -h              - Show this text
         -i              - Use old icy headers
         -k              - Don't truncate the internal playlist (continue)
         -l              - Go on forever (loop)
         -m <mount>      - Use specified mount point
         -n <name>       - Use specified name
         -o              - Turn of the bitrate autodetection.
         -p <playlist>   - Use specified file as a playlist
         -r              - Shuffle playlist (random play)
         -s              - (Secret) Don't send meta data to the directory server
         -u <url>        - Use specified url
         -v              - Show version
         -x              - Don't update the cue file (saves cpu)
         -z              - Go into the background (Daemon mode)
         -t              - Enable title streaming
 ______________________________________________________________________



 11.1.2.  LiveIce


 LiveIce can work in 2 modes, it can pass a playlist to Icecast or can
 pass live audio from the soundcard.

 After untaring and reading the README concerning building the package,
 make sure you have mpg123 installed and available as LiveIce requires
 it.

 There are two ways of configuring LiveIce editing the config file with
 vi/emacs/or whatever or by using the TK based configuration tool,
 which is a pretty way of editing it :)

 The best place for describing the internals of liveice.cfg can be
 found at LiveIce's homepage where Scott covers all of the options.
 This is a copy of my config file with LiveIce set to mixer mode
 (stream from a list of MP3's)

 NOTE:  I've added comments to the file, so if you cut and paste make
 sure the comments haven't wrapped around to a new line otherwise
 LiveIce will not work :)

 ______________________________________________________________________
 # liveice configuration file
 # Automatically generated

 SERVER megajukebox              # Your server name * MUST BE THE NAME THE SERVER RESOLVES TO *
 PORT 8000                       # The port Icecast is running on

 NAME Megajukebox                # Information regarding the name of your server which is sent to MP3 players, and
                                 # to directory servers.
                                 # Examples 'Sarah FM' or 'ThisTown: Loud and Heavy Jazz - Internet Radio 24/7'

 GENRE Live                      # Information regarding the genre.  Examples 'Talk' or 'Dance'

 DESCRIPTION                     # Information regarding the station.  Example 'The best for reggae in the North'

 URL http://megajukebox:8000     # The URL and port of the server.

 PUBLIC 0                        # Set this to 1 if you want Icecast to announce your station and list it's details
                                 # on a directory server, otherwise leave 0

 XAUDIOCAST_LOGIN                # can be either ICY_LOGIN or X_AUDIOCAST_LOGIN.  X_AUDIOCAST is better.

 MOUNTPOINT /techno              # Sets the mountpoint name of the stream for Icecast.  Only used if X_AUDIOCAST is used
                                 # otherwise defaults to icy_0

 PASSWORD hackme                 # Icecast's admin password

 SAMPLE_RATE 44100               # The sample rate of the stream
 STEREO                          # Can be MONO or STEREO

 NO_SOUNDCARD                    # See below

 HALF_DUPLEX                     # Sets the soundcard duplex mode.  Can be HALF_DUPLEX or FULL_DUPLEX
 USE_GOGO                        # Sets the encoder to use.  Check the README for the list
 BITRATE 128000                  # Sets the bit rate of the stream (see below)
 VBR_QUALITY 1                   # Sets the variable bit rate quality.

 MIXER                           # See below

 PLAYLIST /megajukebox/playlist  # Location of the playlist (see details on the find command later in this chapter)

 TRACK_LOGFILE track.log         # Filename and location to dump list of MP3's streamed
 ______________________________________________________________________


 Once you have your config file you start LiveIce like so:



 ______________________________________________________________________
 [dj@megajukebox liveice]$ ./liveice
 /megajukebox/playlist
 1
 opening connection to megajukebox 8000
 Attempting to Contact Server
 connection successful: forking process
 opening pipe!...
 writing password
 Setting up Interface
 Soundcard Reopened For Encoding
 Input Format: 16Bit 44100Hz Stereo
 Output Format: 256000 Bps Mpeg Audio
 IceCast Server: megajukebox:8000
 Mountpoint: /techno
 Name: megajukebox - this and that radio - broadcasting 24/7
 Genre: Techno
 Url: http://megajukebox
 Description: a load of digital noise -> but i know you like it :)

  Press '+' to Finish
 adding /megajukebox/demotunes/track_1.mp3
 adding /megajukebox/demotunes/track_2.mp3
 adding /megajukebox/demotunes/track_3.mp3
 adding /megajukebox/demotunes/track_4.mp3
 /megajukebox/demotunes/track_4.mp3
 Adding New Channel 1
 Adding New Channel 2
 Channel 1 selecting
  /megajukebox/demotunes/track_1.mp3
 Channel 2 selecting
  /megajukebox/demotunes/track_1.mp3
 Playing track_1.mp3
 searching for Id3v2
 searching for Id3v1
 copying the data
 fixing the nulls
 adding the url
 closing input file
 Using log track.log
 ______________________________________________________________________



 The last line is a peak meter.

 These are the keyboard controls for mixer mode:

 ______________________________________________________________________
 Action                          Channel 1 Key   Channel 2 Key
 ~~~~~~                          ~~~~~~~~~~~~~   ~~~~~~~~~~~~~
 Select next track on channel    1               a
 Select prev track on channel    q               z
 Start/Stop channel              2               s
 Reset channel                   w               x
 Increase volume on channel      3               d
 Decrease volume on channel      e               c
 Increase speed on channel       4               f
 Decrease speed on channel       r               v
 Sticky mode On/Random/Off       5               g
 Preview channel                 t               b
 Random Track                    u               m
 ______________________________________________________________________



 The above liveice.cfg is for mixermode.  To use LiveIce in audio mode
 change the line relating to MIXER to NOMIXER and set NO_SOUNDCARD to
 SOUNDCARD and restart LiveIce.

 Forgetting to set the correct options will lead to some interesting
 warning ;)

 ______________________________________________________________________
    946:Error: Line In mode *and* no soundcard??????? Eeejit!
 ______________________________________________________________________



 Once you have it all correctly set up and have plugged in an external
 source, you should be able to stream =:)


 ______________________________________________________________________
 [dj@megajukebox liveice]$ ./liveice
 /megajukebox/playlist
 0
 Initialising Soundcard
 16Bit 22050Hz Stereo Full Duplex
 opening connection to megajukebox 8000
 Attempting to Contact Server
 connection successful: forking process
 opening pipe!...
 writing password
 Setting up Interface
 Soundcard Reopened For Encoding
 Input Format: 16Bit 22050Hz Stereo
 Output Format: 32000 Bps Mpeg Audio
 IceCast Server: megajukebox:8000
 Mountpoint: /daves_band_live_at_the_club
 Name: megajukebox - Dave and the Dynamite - Live at the Roxy
 Genre: Live/Rock
 Url: http://megajukebox
 Description: megajukebox::Louder than a frog in a trashcan..... and almost as musical

  Press '+' to Finish
 Lvl: L:   8704 R:  11776
 ______________________________________________________________________



 The last line is a signal level meter, if the input signal is too high
 you will get a *clip* warning.  If you do turn down the gain of the
 input source.

 The keen eyed amongst you may of noticed that in liveice.cfg the first
 comment lines point out that the file is automatically generated.  If
 you are using the TK based GUI liveiceconfigure.tk and you've made
 manual changes, you will lose them when you save.  Either use the GUI
 or learn vi/emacs :)


 11.2.  Fluid

 After untaring the bundle cd to the directory, then read the README :)

 Fluid has three basic modes of operation, transmit, relay and forward.
 I'll only focus on transmit.

 The config files associated for transmit are located in
 config/MP3TX.cfg.  To test the server run with the following, at this
 point the default config settings should be ok:
 java Fluid TX

 Naturally enough you'll need Java of some form installed first.  You
 can use either the Blackdown port of JDK available from
 <http://www.blackdown.org> or if you are using Redhat, Kaffe.

 Fluid comes with a few sample MP3 files, so if everything is working
 you should see something similar to this (I've started the server
 using Kaffe in this example, you may have to start it using java):

 ______________________________________________________________________
 [dj@megajukebox Fluid-Beta2J]$ kaffe Fluid tx
 ------- Fluid Streaming Server Beta 2 -------
 This program is ShareWare(tm) and it will not
 be crippled in any way because of it. However
 if you do like the program and will use it
 commercial purposes, we ask of you to contact
 us at the address below for pricing info:

  Eldean AB                  E-mail:
  Sjoangsvagen 7             [email protected]
  S-192 72 Sollentuna
  SWEDEN

    Fluid is Copyright Subside (C) 1998
        written by Lars Samuelsson
          http://www.subside.com
 ---------------------------------------------

 * Transmission mode *
 Reading config from: config/MP3TX.cfg
 Reading playlist: playlist.m3u
 Server started on port: 2711
 Accepting administrator login on port: 2710
 P| Dr. Nick - Hello Everybody
 ______________________________________________________________________


 If you get this far, it looks like things are working, but I'm sure
 you'll want to stream more than the demo files!

 You'll need to compile a playlist of the MP3's you want to stream.
 This will be a static list users will not be able to alter this list
 or make requests.  This playlist is named playlist.m3u and is located
 by default in the root directory.

 To compile a playlist of all MP3's in a particular directory (or disk)
 use the following command:

 ______________________________________________________________________
 find [MP3 directory] -name *.mp3 -print > playlist.m3u
 ______________________________________________________________________


 By default the server uses port 2711, which is where your listeners
 will connect to, if you need to change this this can be done in the
 config file.

 The server can be remotely administered by telneting to it's admin
 port, by default port 2710 like so:



 ______________________________________________________________________
 [dj@megajukebox Fluid-Beta2J]$ telnet localhost 2710
 Trying 127.0.0.1..megajukebox
 Connected to localhost.localdomain.
 Escape character is '^]'.
 jaguar
 You are connected to the -Fluid- Streaming Server
 Type "help" for a command reference
 help
 The following commands are available:
  help conn curr exit
 curr
 Information about the currently broadcasted song:
 Title:   Beer Talk
 Artist:  Homer Simpson
 Album:   The Simpsons
 Year:    1996
 Comment: Borrowed this as an example
 Genre:   Comedy
 ______________________________________________________________________


 The reference to "jaguar" is the admin password, this is the default.
 There is no prompt for the password so please don't sit there waiting
 for one! I suggest that you change the password from the default oth�
 erwise you will invite a hack! This can be changed in the config file,
 which looks like this:

 ______________________________________________________________________
 [dj@megajukebox config]$ cat MP3TX.cfg
 2711
 2710
 5
 4096
 32
 1000
 jaguar
 playlist.m3u
 current.txt

 # --- The lines are ---
 # 1. PORT number (the server will use)
 # 2. PORT number (for maintaining the server remotely)
 # 3. Maximum number of connections (the server will accept)
 # 4  Packetsize when reading/sending (in bytes)
 # 5. Bitrate of the mp3s in kbit/s (all mp3s must have same bitrate)
 # 6. Delay between songs (in milliseconds)
 # 7. Password for remote administration
 # 8. Playlist name (list in .m3u format)
 # 9. Name of the file to write song info to (from ID3-tag)
 ______________________________________________________________________


 The reference to the playlist being in m3u format means that it is in
 the same format as produced by the find command mentioned earlier.


 11.3.  Bandwith considerations

 Streaming audio can consume vast quantities of bandwidth if the MP3
 servers' bit-rate is set too high.

 Consider this scenario.  A T1 link has a capacity of approx. 1.55
 Mb/Sec.  If you stream your MP3's at 128K/Bps stereo, each connecting
 player will use 256K/Bps, so only 6 users could connect to your MP3
 server at any time without problems. And at 256K/Bps, you will not get
 too many modem users connecting!

 So you must make a decision at what to set your stream rates not only
 on what your server's internet connection is rated at, but what your
 users will be connecting at.  24K/Bps Stereo will give a reasonable
 quality signal that 56K modem users will be able to connect to, and
 for the same T1 line would allow approx. 32 simultaneous connections.


 If your server is running on an Intranet, bandwidth issues will still
 have to be considered especially if your network is running 10M/Sec.

 But please let either your ISP or sys admin know you are going to
 stream otherwise you may be in for a shock. Some ISP's will charge you
 for bandwidth over a certain limit and sys admins like to know why
 their network is now running slow :)


 11.4.  Copyright Issues


 I think it's reasonable to assume that record companies will not like
 you streaming material without their permission or payment of some
 kind! So what can you stream?

 This is an area where you will need to be aware of the legal
 ramifications, because it will be you who will be liable.

 Below are two links, one for the Electronic Frontier Foundation who
 are advocates of freeing restrictions surrounding the technology.  The
 other link is to the Recording Industry Association of America, which
 seeks to protect the rights of artists from piracy.

 I strongly suggest visiting both of the sites, and any others relevant
 to where you are physically based.

 <http://www.eff.org/cafe/>

 <http://www.riaa.com/weblic/weblic.htm>


 12.  Listening to MP3's.

 So, hopefully, you should now have some MP3 files ready to listen to,
 and have the choice of paying from file or stream.


 12.1.  Playing from File



 Playing from file is reasonably straight-forward with all players. The
 only big difference is some are command-line based and some are X
 based.

 Playing an MP3 file from file requires you to pass the mp3 file as a
 parameter, like so:



 ______________________________________________________________________
 [dj@megajukebox]$ mpg123 /mp3_files/SampleFile.mp3

 or

 [dj@megajukebox]$ xaudio /mp3_files/SampleFile.mp3
 ______________________________________________________________________



 If you want to play a series of files, pass them in as a list:


 ______________________________________________________________________
 [dj@megajukebox]$ alsaplayer /mp3_files/SampleFile1.mp3 /mp3_files/SampleFile2.mp3
 ______________________________________________________________________



 To play all the tracks in a directory, just wildcard the file
 selected, like so:


 ______________________________________________________________________
 [dj@megajukebox]$ xmms /mp3_files/*.mp3
 ______________________________________________________________________



 12.2.  Playing from MP3 Streams


 Playing from a MP3 stream is quite easy, just replace the file with
 the streams url and port number:


 ______________________________________________________________________
 mpg123 http://localhost:8000

 or

 freeamp http://megajukebox:2711
 ______________________________________________________________________



 12.3.  Mixing



 12.3.1.  eMixer


 eMixer gives you the ability to mix MP3's in a simllar manner to a
 DJ's mixing desk.

 Newer versions support 2 sound cards so you can output your mix on one
 card and monitor or cue the next track on another.

 As usual once untaring, read the readme on how to build the package.

 You will need to create a playlist of MP3 files, do this with the find
 command mentioned in the Streaming section.

 You will need mpg123 installed before you can run eMixer.

 Here are the contol keys (taken from the readme)


 ______________________________________________________________________
 KEYBOARD CONTROLS
 "up, down"              scroll thru playlist
 "page up, page down"    scroll thru playlist screen full at a time
 "enter"                 start/stop track
 "tab"                   change channel
 "}","]"                 toggle between volume and speed controls/windows
 "space"                 restart active track
 "left, right"           fader controls
 "insert"                decrease volume/speed in channel one
 "home"                  increase volume/speed in channel one
 "delete"                decrease volume/speed in channel two
 "end"                   increase volume/speed in channel two
 "< , / , >"             left, centre & right positions of fader
 " + , = "       (NEW)   switch between faders
 " q "                   start/stop channel channel one
 " w "                   start/stop channel channel two
 " p "                   toggle between playmodes - single, loop, continous, random
 " a "                   stop all channels
 " f "                   file menu
 " u "                   util menu
 " h "                   help menu
 " ~, ` "                cancel menu drop down
 " s "                   turn SIM Play on
                         (SIM Play starts the same track in both channels
                         simultaneously )
 ______________________________________________________________________



 13.  Feedback.

 New hardware and software is being released all the time.   If you are
 using newer versions of the hardware and / or software listed within
 this document, or can add to anything within this area, please send
 your information for inclusion to [email protected] and I'll include it
 in the next release.

 While I'd like to reply to every question, please note that on
 occasions I will not be able to reply quickly due to work.

 Happy MP3'ing!!