The Linux Sound HOWTO
 Jeff Tranter, [email protected]
 v1.19, 23 January 1998

 This document describes sound support for Linux. It lists the sup-
 ported sound hardware, describes how to configure the kernel drivers,
 and answers frequently asked questions. The intent is to bring new
 users up to speed more quickly and reduce the amount of traffic in the
 Usenet news groups and mailing lists.
 ______________________________________________________________________

 Table of Contents






















































 1. Introduction

    1.1 Acknowledgments
    1.2 Revision History
    1.3 New versions of this document
    1.4 Feedback
    1.5 Distribution Policy

 2. Sound Card Technology

 3. Supported Hardware

    3.1 Sound Cards
    3.2 Alternate Sound Drivers
    3.3 PC Speaker
    3.4 Parallel Port

 4. Installation

    4.1 Installing the Sound Card
    4.2 Configuring the Kernel
    4.3 Creating the Device Files
    4.4 Booting Linux and Testing the Installation
    4.5 Troubleshooting
       4.5.1 Step 1: Make sure you are really running the kernel you compiled.
       4.5.2 Step 2: Make sure the kernel sound drivers are compiled in.
       4.5.3 Step 3: Did the kernel detect your sound card during booting?
       4.5.4 Step 4: Can you read data from the dsp device?
       4.5.5 When All Else Fails

 5. Applications Supporting Sound

 6. Answers To Frequently Asked Questions

    6.1 What are the various sound device files?
    6.2 How can I play a sound sample?
    6.3 How can I record a sample?
    6.4 Can I have more than one sound card?
    6.5 Error: No such file or directory for sound devices
    6.6 Error: No such device for sound devices
    6.7 Error: No space left on device for sound devices
    6.8 Error: Device busy for sound devices
    6.9 I still get device busy errors!
    6.10 Partial playback of digitized sound file
    6.11 There are pauses when playing MOD files
    6.12 Compile errors when compiling sound applications
    6.13 SEGV when running sound binaries that worked previously
    6.14 What known bugs or limitations are there in the sound driver?
    6.15 Where are the sound driver ioctls() etc. documented?
    6.16 What CPU resources are needed to play or record without pauses?
    6.17 Problems with a PAS16 and an Adaptec 1542 SCSI host adaptor
    6.18 Is it possible to read and write samples simultaneously?
    6.19 My SB16 is set to IRQ 2, but configure does not allow this value.
    6.20 Are the SoundBlaster AWE32 or SoundBlaster16 ASP supported?
    6.21 If I run Linux, then boot DOS, I get errors and/or sound applications do not work properly.
    6.22 Problems running DOOM under Linux
    6.23 How can I reduce noise picked up by my sound card?
    6.24 I can play sounds, but not record.
    6.25 My "compatible" sound card only works if I first initialize under MS-DOS.
    6.26 My 16-bit SoundBlaster "compatible" sound card only works in 8-bit mode under Linux.
    6.27 Where can I find sound applications for Linux?
    6.28 Can the sound driver be compiled as a loadable module?
    6.29 Can I use a sound card to replace the system console beep?
    6.30 What is VoxWare?
    6.31 Are Plug and Play sound card supported?
    6.32 Sox/Play/Vplay reports "invalid block size 1024"
    6.33 Why does the sound driver have its own configuration program?
    6.34 The mixer settings are reset whenever I load the sound driver module
    6.35 Only user root can record sound
    6.36 Is the sound hardware on the IBM ThinkPad supported?

 7. References



 ______________________________________________________________________

 1.  Introduction


 This is the Linux Sound HOWTO. It is intended as a quick reference
 covering everything you need to know to install and configure sound
 support under Linux. Frequently asked questions about sound under
 Linux are answered, and references are given to some other sources of
 information on a variety of topics related to computer generated sound
 and music.

 The scope is limited to the aspects of sound cards pertaining to
 Linux. See the other documents listed in the References section for
 more general information on sound cards and computer sound and music
 generation.


 1.1.  Acknowledgments


 Much of this information came from the documentation provided with the
 sound driver source code, by Hannu Savolainen ([email protected]).
 Thanks go to Hannu and the many other people who developed the Linux
 kernel sound drivers and utilities.

 Thanks to the SGML Tools package, this HOWTO is available in several
 formats, all generated from a common source file.


 1.2.  Revision History




    Version 1.1
       first version; posted to SOUND channel of Linux activists
       mailing list only


    Version 1.2
       minor updates; first version available on archive sites


    Version 1.3
       converted to SGML; now available in several formats using Matt
       Welsh's Linuxdoc-SGML tools; appearance changed due to new
       format, only minor changes to content


    Version 1.4
       minor tweaking of SGML; added answer on PAS16 and Adaptec1542A
       SCSI adaptor incompatibilities


    Version 1.5
       2.5a sound driver is now in 1.1 kernel distribution; note on
       GUS-MAX support; other minor updates


    Version 1.6
       added info on "no space on device" error; added note that
       Hacker's Guide is in a "hidden" directory; added question on
       bidirectional mode; info on "device busy" errors; other minor
       changes


    Version 1.7
       added info on ASP and AWE32; VoxWare 2.9 is available; answer to
       question on using IRQ2; references to Sound and SCSI HOWTOs


    Version 1.8
       added question on errors under DOS; many minor things updated to
       match the version 2.90 sound driver; info on DOOM; answer on
       reducing noise


    Version 1.9
       questions on recording and clone cards


    Version 1.10
       mentioned that HOWTO is available on WWW, as printed copies, and
       translations; info on DMA conflict with QIC tape driver; info on
       Sound Galaxy NX Pro and Logitech BusMouse


    Version 1.11
       A long overdue update (I've been busy); document placed under
       GPL; brought up to date with version 3.0 sound driver; info on
       many new supported sound card drivers; more info on
       configuration and troubleshooting; lots of HTML links added;
       brought in line with format of CD-ROM HOWTO


    Version 1.12
       new sound drivers in 1.3.34 kernel; new sound device names; 1542
       address is 334 not 333; clarify status of Creative Labs Emu and
       ASP; pointer to Creative Labs and MediaTrix Web sites


    Version 1.13
       note on the name VoxWare; updated to reflect latest supported
       sound cards and configuration options; question on Plug and Play
       support; question on block size problem; new xconfig and
       menuconfig options; modutils has sound device support; vger
       mailing list going away; emphasize author's Web site; other
       miscellaneous minor changes


    Version 1.14
       Audio Excell DSP16 is not currently supported (should be working
       again in a few months); changes to configure program; Italian
       version of HOWTO available; trick for setting mixer gains when
       loading sound module; latest stable kernel is now 2.0; new name
       for sound driver; question on root permissions on sound device
       files


    Version 1.15
       removed some questions that were very old and now obsolete; new
       e-mail address for author; fixed some links to point to latest
       software packages; more information on multimedia book; minor
       spelling and grammatical changes


    Version 1.16
       many updates and corrections from Hannu Savolainen; added six
       month "best before" date; new URL to web page for book; added
       link to Spanish translation; minor spelling and grammatical
       changes


    Version 1.17
       Chinese version available; alternate GUS driver; packet radio
       modem; Linux Multimedia guide is now available in French and
       Japanese; references to a couple of relevant mini-HOWTOs;
       pointer for IBM ThinkPad


    Version 1.18
       Korean translation available; more information on status of
       sound on MIPS; updated info on multiple sound card support;
       should be root when running fuser


    Version 1.19
       added index entries; placed under LDP license rather than GPL



 1.3.  New versions of this document


 New versions of this document will be periodically posted to the
 comp.os.linux.answers newsgroup. They will also be uploaded to various
 anonymous ftp sites that archive such information including
 <ftp://sunsite.unc.edu/pub/Linux/docs/HOWTO/>.

 Hypertext versions of this and other Linux HOWTOs are available on
 many World-Wide-Web sites, including  <http://sunsite.unc.edu/LDP/>.
 Most Linux CD-ROM distributions include the HOWTOs, often under the
 /usr/doc directory, and you can also buy printed copies from several
 vendors. Sometimes the HOWTOs available from CD-ROM vendors, ftp
 sites, and printed format are out of date. If the date on this HOWTO
 is more than six months in the past, then a newer copy is probably
 available on the Internet.

 A French translation of this document is available at
 <ftp://ftp.ibp.fr/pub2/linux/french/docs/HOWTO/>.

 A Japanese translation is available from  <http://yebisu.ics.es.osaka-
 u.ac.jp/linux/>.

 An Italian translation is available from
 <http://www.psy.unipd.it/ildp/docs/HOWTO/Sound-HOWTO.html>.

 A Spanish translation is available from
 <http://www.insflug.nova.es/howtos/online/sonido/sonido-COMO.html>.

 A Chinese translation is available from
 <http://linux.ntcic.edu.tw/~yorkwu/linux/howto/sound/>.

 A Hangul (Korean) translation is available from
 <http://members.iWorld.net/mangchi/HOWTO/Sound-HOWTO.html>.

 Most translations of this and other Linux HOWTOs can also be found at
 <http://sunsite.unc.edu/pub/Linux/docs/HOWTO/translations/> and
 <ftp://sunsite.unc.edu/pub/Linux/docs/HOWTO/translations/>.

 If you make a translation of this document into another language, let
 me know and I'll include a reference to it here.


 1.4.  Feedback


 I rely on you, the reader, to make this HOWTO useful. If you have any
 suggestions, corrections, or comments, please send them to me,
 [email protected], and I will try to incorporate them in the next
 revision.

 I am also willing to answer general questions on sound cards under
 Linux, as best I can. Before doing so, please read all of the
 information in this HOWTO, and send me detailed information about the
 problem. Please do not ask me about using sound cards under operating
 systems other than Linux.

 If you publish this document on a CD-ROM or in hardcopy form, a
 complimentary copy would be appreciated. Mail me for my postal
 address. Also consider making a donation to the Linux Documentation
 Project to help support free documentation for Linux. Contact the
 Linux HOWTO coordinator, Tim Bynum  <mailto:linux-
 [email protected]>, for more information.


 1.5.  Distribution Policy


 Copyright (c) 1995-1998 by Jeff Tranter.  This document may be
 distributed under the terms set forth in the LDP license at
 <http://sunsite.unc.edu/LDP/COPYRIGHT.html>.


 2.  Sound Card Technology


 This section gives a very cursory overview of computer audio
 technology, in order to help you understand the concepts used later in
 the document. You should consult a book on digital audio or digital
 signal processing in order to learn more.

 Sound is an analog property; it can take on any value over a
 continuous range. Computers are digital; they like to work with
 discrete values. Sound cards use a device known as an Analog to
 Digital Converter (A/D or ADC) to convert voltages corresponding to
 analog sound waves into digital or numeric values which can be stored
 in memory. Similarly, a Digital to Analog Converter (D/A or DAC)
 converts numeric values back to an analog voltage which can in turn
 drive a loudspeaker, producing sound.

 The process of analog to digital conversion, known as sampling,
 introduces some error. Two factors are key in determining how well the
 sampled signal represents the original. Sampling rate is the number of
 samples made per unit of time (usually expresses as samples per second
 or Hertz). A low sampling rate will provide a less accurate
 representation of the analog signal. Sample size is the range of
 values used to represent each sample, usually expressed in bits. The
 larger the sample size, the more accurate the digitized signal will
 be.

 Sound cards commonly use 8 or 16 bit samples at sampling rates from
 about 4000 to 44,000 samples per second. The samples may also be
 contain one channel (mono) or two (stereo).
 FM Synthesis is an older technique for producing sound. It is based on
 combining different waveforms (e.g. sine, triangle, square). FM
 synthesis is simpler to implement in hardware that D/A conversion, but
 is more difficult to program and less flexible. Many sound cards
 provide FM synthesis for backward compatibility with older cards and
 software. Several independent sound generators or voices are usually
 provided.

 Wavetable Synthesis combines the flexibility of D/A conversion with
 the multiple channel capability of FM synthesis. With this scheme
 digitized voices can be downloaded into dedicated memory, and then
 played, combined, and modified with little CPU overhead. State of the
 art sound cards all support wavetable synthesis.

 Most sound cards provide the capability of mixing, combining signals
 from different input sources and controlling gain levels.

 MIDI stands for Musical Instrument Digital Interface, and is a
 standard hardware and software protocol for allowing musical
 instruments to communicate with each other. The events sent over a
 MIDI bus can also be stored as MIDI files for later editing and
 playback. Many sound cards provide a MIDI interface. Those that do not
 can still play MIDI files using the on-board capabilities of the sound
 card.

 MOD files are a common format for computer generated songs.  As well
 as information about the musical notes to be played, the files contain
 digitized samples for the instruments (or voices). MOD files
 originated on the Amiga computer, but can be played on other systems,
 including Linux, with suitable software.


 3.  Supported Hardware


 This section lists the sound cards and interfaces that are currently
 supported under Linux. The information here is based on the latest
 Linux kernels, at time of writing.

 The sound driver has its own version numbering. The latest stable
 Linux kernel release was version 2.0.33, using sound driver version
 3.5.4-960630.

 The author of the sound driver, Hannu Savolainen, typically also makes
 available newer beta releases of the sound driver before they are
 included as part of the standard Linux kernel distribution. The most
 up to date list of supported cards is available at <http://www.4front-
 tech.com/ossfree/new_cards.html> (USA) or
 <http://personal.eunet.fi/pp/voxware/new_cards.html> (Europe). These
 pages indicate which sound driver version is required for a given type
 of sound card or if support for it is still under development. The
 file /usr/src/linux/drivers/sound/Readme.cards distributed with the
 kernel sound driver contains information on supported cards but it is
 not always up to date.

 The information in this HOWTO is valid for Linux on the Intel
 platform.

 The sound driver should also work with most sound cards on the Alpha
 platform. However, some cards may conflict with I/O ports of other
 devices on Alpha systems even though they work perfectly on i386
 machines, so in general it's not possible to tell if a given card will
 work or not without actually trying it.

 At the time of writing the sound driver was not yet working on the
 PowerPC version of Linux, but it should be supported in future.
 Sound can be configured into the kernel under the MIPs port of Linux,
 and some MIPs machines have EISA slots and/or built in sound hardware.
 I'm told the Linux-MIPs group is interested in adding sound support in
 the future.

 The Linux kernel includes a separate driver for the Atari and Amiga
 versions of Linux that implements a compatible subset of the sound
 driver on the Intel platform using the built-in sound hardware on
 these machines.

 The SPARC port of Linux does not currently have sound support. Like
 the Amiga and Atari, SPARC machines have built in sound hardware, so
 it could be done with a new driver (this is somewhat ironic, as under
 Linux /dev/dsp emulates the SunOS sound device).


 3.1.  Sound Cards


 The following sound cards are supported by the Linux kernel sound
 driver:


 o  ATI Stereo F/X (no longer manufactured)

 o  AdLib (no longer manufactured)

 o  Ensoniq SoundScape (and compatibles made by Reveal and Spea)

 o  Gravis Ultrasound

 o  Gravis Ultrasound ACE

 o  Gravis Ultrasound Max

 o  Gravis Ultrasound with 16 bit sampling option

 o  Logitech Sound Man 16

 o  Logitech SoundMan Games

 o  Logitech SoundMan Wave

 o  MAD16 Pro (OPTi 82C928, 82C929, 82C930, 82C924 chipsets)

 o  Media Vision Jazz16

 o  MediaTriX AudioTriX Pro

 o  Microsoft Windows Sound System (MSS/WSS)

 o  Mozart (OAK OTI-601)

 o  Orchid SW32

 o  Personal Sound System (PSS)

 o  Pro Audio Spectrum 16

 o  Pro Audio Studio 16

 o  Pro Sonic 16

 o  Roland MPU-401 MIDI interface


 o  Sound Blaster 1.0

 o  Sound Blaster 16

 o  Sound Blaster 16ASP

 o  Sound Blaster 2.0

 o  Sound Blaster AWE32

 o  Sound Blaster Pro

 o  TI TM4000M notebook

 o  ThunderBoard

 o  Turtle Beach Tropez ("classic" but not Plus)

 o  Turtle Beach Maui

 o  Yamaha FM synthesizers (OPL2, OPL3 and OPL4)

 o  6850 UART MIDI Interface

 It should be noted that Plug and Play (PnP) sound cards are not fully
 compatible with the older non-PnP models of the same device. For
 example, the SoundBlaster16 PnP is not fully compatible with the
 original SoundBlaster16. The same is true for the Soundscape PnP and
 GUS PnP cards. More information related to Plug and Play is found
 later in this document.

 The following cards are not supported, either because they are
 obsolete or because the vendor will not release the programming
 information needed to write a driver:


 o  Pro Audio Spectrum (original)

 o  Pro Audio Spectrum+

 o  older (Sierra Aria based) sound cards made by Diamond

 Other sound cards that are claimed to be compatible with one of the
 supported sound cards may work if they are hardware (i.e. register
 level) compatible.

 Even though most sound cards are claimed to be "SoundBlaster
 compatible", very few currently sold cards are compatible enough to
 work with the Linux SoundBlaster driver. These cards usually work
 better using the MSS/WSS or MAD16 driver. Only real SoundBlaster cards
 made by Creative Labs, which use Creative's custom chips (e.g.
 SoundBlaster16 Vibra), MV Jazz16 and ESS688/1688 based cards generally
 work with the SoundBlaster driver. Trying to use a "SoundBlaster Pro
 compatible 16 bit sound card" with the SoundBlaster driver is usually
 just a waste of time.

 The Linux kernel supports the SCSI port provided on some sound cards
 (e.g. ProAudioSpectrum 16) and the proprietary interface for some CD-
 ROM drives (e.g. Soundblaster Pro). See the Linux SCSI HOWTO and CDROM
 HOWTO documents for more information.

 A loadable kernel module to support joystick ports, including those
 provided on some sound cards, is also available.

 Note that the kernel SCSI, CD-ROM, joystick, and sound drivers are
 completely independent of each other.
 For the latest information on the sound card driver check Hannu
 Savolainen's World-Wide Web site listed in the References section.


 3.2.  Alternate Sound Drivers


 There are some "unofficial" sound drivers available, not included in
 the standard Linux kernel distribution, and used in place of the
 standard sound driver.

 A commercial version of the Linux sound driver is sold by 4Front
 Technologies. It offers a number of additional features over the free
 version included in the Linux kernel. For more information see the
 4Front Technologies Web page at  <http://www.4front-tech.com/>.

 Markus Mummert ([email protected]) has written a driver
 package for the Turtle Beach MultiSound (classic), Tahiti, and
 Monterey sound cards. The documentation states:


      "It is designed for high quality hard disk recording/play-
      back without losing sync even on a busy system. Other fea-
      tures such as wave synthesis, MIDI and digital signal pro-
      cessor (DSP) cannot be used. Also, recording and playback at
      the same time is not possible. It currently replaces VoxWare
      and was tested on several kernel versions ranging from 1.0.9
      to 1.2.1. Also, it is installable on UN*X SysV386R3.2 sys-
      tems."


 It can be found at  <http://www.cs.colorado.edu/~mccreary/tbeach>.

 Kim Burgaard ([email protected]) has written a device driver and
 utilities for the Roland MPU-401 MIDI interface. The Linux software
 map entry gives this description:


      "A device driver for true Roland MPU-401 compatible MIDI
      interfaces (including Roland SCC-1 and RAP-10/ATW-10). Comes
      with a useful collection of utilities including a Standard
      MIDI File player and recorder.



      Numerous improvements have been made since version 0.11a.
      Among other things, the driver now features IRQ sharing pol-
      icy and complies with the new kernel module interface.
      Metronome functionality, possibility for synchronizing e.g.
      graphics on a per beat basis without losing precision,
      advanced replay/record/overdub interface and much, much
      more."


 It can be found at
 <ftp://sunsite.unc.edu/pub/Linux/kernel/sound/mpu401-0.2.tar.gz>.

 Jaroslav Kysela and others have written an alternate sound driver for
 the Gravis UltraSound Card. Information can be found at
 <http://romeo.pf.jcu.cz/~perex/ultra>, the home page of the Linux
 UltraSound Project.

 Another novel use for a sound card under Linux is as a modem for
 amateur packet radio. The recent 2.1.x kernels include a driver that
 works with SoundBlaster and Windows Sound System compatible sound
 cards to implement 1200 bps AFSK and 9600 bps FSK packet protocols.
 See the Linux AX25 HOWTO for details (I'm a ham myself, by the way --
 callsign VE3ICH).


 3.3.  PC Speaker


 An alternate sound driver is available that requires no additional
 sound hardware; it uses the internal PC speaker. It is mostly software
 compatible with the sound card driver, but, as might be expected,
 provides much lower quality output and has much more CPU overhead. The
 results seem to vary, being dependent on the characteristics of the
 individual loudspeaker. For more information, see the documentation
 provided with the release.

 The current version is 1.1, and can be found at
 <ftp://ftp.informatik.hu-berlin.de/pub/os/linux/hu-sound/>


 3.4.  Parallel Port


 Another option is to build a digital to analog converter using a
 parallel printer port and some additional components. This provides
 better sound quality than the PC speaker but still has a lot of CPU
 overhead. The PC sound driver package mentioned above supports this,
 and includes instructions for building the necessary hardware.


 4.  Installation


 Configuring Linux to support sound involves the following steps:


 1. Installing the sound card.

 2. Configuring and building the kernel for sound support.

 3. Creating the device files.

 4. Booting the Linux kernel and testing the installation.

 The next sections will cover each of these steps in detail.


 4.1.  Installing the Sound Card


 Follow the manufacturer's instructions for installing the hardware or
 have your dealer perform the installation.

 Older sound cards usually have switch or jumper settings for IRQ, DMA
 channel, etc; note down the values used. If you are unsure, use the
 factory defaults. Try to avoid conflicts with other devices (e.g.
 ethernet cards, SCSI host adaptors, serial and parallel ports) if
 possible.

 Usually you should use the same I/O port, IRQ, and DMA settings that
 work under DOS. In some cases though (particularly with PnP cards) you
 may need to use different settings to get things to work under Linux.
 Some experimentation may be needed.




 4.2.  Configuring the Kernel


 When initially installing Linux you likely used a precompiled kernel.
 These kernels usually do not provide sound support. It is best to
 recompile the kernel yourself with the drivers you need. You may also
 want to recompile the kernel in order to upgrade to a newer version or
 to free up memory resources by minimizing the size of the kernel.

 The Linux Kernel HOWTO <http://sunsite.unc.edu/LDP/HOWTO/Kernel-
 HOWTO.html> should be consulted for the details of building a kernel.
 I will just mention here some issues that are specific to sound cards.

 If you have never configured the kernel for sound support before it is
 a good idea to read all of the Readme files included with the kernel
 sound drivers, particularly information specific to your card type.
 The following documentation files can be found in the kernel sound
 driver directory, usually installed in /usr/src/linux/drivers/sound:


 CHANGELOG         - description of changes in each release
 COPYING           - copying and copyright restrictions
 Readme            - latest and most important news
 Readme.aedsp16    - information about Audio Excel DSP 16 sound card
 Readme.cards      - notes on configuring specific cards
 Readme.linux      - notes on installing separately release sound drivers
 Readme.modules    - how to build driver as a loadable kernel module
 Readme.v30        - new features in version 3.0 sound driver
 experimental.txt  - notes on experimental features



 Follow the usual procedure for building the kernel. There are
 currently three interfaces to the configuration process. A graphical
 user interface that runs under X11 can be invoked using "make
 xconfig". A menu-based system that only requires text displays is
 available as "make menuconfig". The original method, using "make
 config", offers a simple text-based interface.

 Special care must be taken when using "make xconfig" or "make
 menuconfig". All Yes/No questions must be examined carefully. The
 default answer provided by these commands is always No which is not
 the proper one in all cases. In particular the "/dev/dsp and
 /dev/audio support" (CONFIG_AUDIO) option should usually be enabled.

 In this document I will assume that you use the traditional command
 line configuration process invoked using "make config", although the
 process is similar in each case.

 There are also two different ways to configure sound. The first is the
 "old" way (the only one offered prior to the 2.0.0 kernels). It uses a
 standalone configuration program that is part of the sound driver.
 This method works with most sound cards except the rare few that
 require additional "low level" drivers (miroSOUND, AWE32, and AEDSP16
 cards).

 The second is the "new" method which is better integrated with the
 menu-based configuration used for the rest of the kernel. This one
 doesn't work with sound cards that require a firmware download file.
 This includes the PSS, SM Wave, AudioTrix Pro and TurtleBeach
 Tropez/Maui cards. With these cards the old method has to be used.

 The "new" method is always used by "make xconfig". When using "make
 menuconfig" you can select between the "old" and "new" methods in the
 sound subscreen. When using "make config" you get the "old" method by
 default. However if you have used the "new" method once, it will be
 used by "make config" too. You can switch back to the "old" method by
 running "make menuconfig" and by selecting the "old" one.

 The recommended method is to use "make menuconfig" together with the
 "old" sound config method. Many sound configuration problems are
 caused (at least partly) by incorrect use of the "new" method.

 It is also possible to build the sound driver as a kernel loadable
 module. I recommend initially building the driver into the kernel.
 Once it is tested and working you can explore using the kernel module
 option.

 When you run make config, enable sound support by answering "y" to the
 question



      Sound card support (CONFIG_SOUND) [M/n/y/?]




 At the end of the configuration questions a sound configuration
 program will be compiled, run, and will then ask you what sound card
 options you want. Be careful when answering these questions since
 answering a question incorrectly may prevent some later ones from
 being asked. For example, don't answer "yes" to the first question
 (PAS16) if you don't really have a PAS16. Don't enable more cards than
 you really need, since they just consume memory. Also some drivers
 (like MPU-401) may conflict with your SCSI controller and prevent the
 kernel from booting.

 I list here a brief description of each of the configuration dialog
 options. Answer "y" (yes) or "n" (no) to each question. The default
 answer is shown so that "[Y/n/?]" means "y" by default and "[N/y/?]"
 means the default is "n". To use the default value, just hit Enter,
 but remember that the default value isn't necessarily correct.

 Entering a question mark ("?") will produce a short descriptive
 message describing that configuration option.

 Note also that all questions may not be asked. The configuration
 program may disable some questions depending on the earlier choices.
 It may also select some options automatically as well.



    Old configuration exists in /etc/soundconf. Use it [Y/n/?]
       If you have previously compiled the kernel for sound support,
       then the previous configuration can be saved. If you want to use
       the previous setup, answer "y". If you are trying a different
       configuration or have upgraded to a newer kernel, you should
       answer "n" and go through the configuration process.


    ProAudioSpectrum 16 support [Y/n/?]
       Answer "y" only if you have a Pro Audio Spectrum 16, ProAudio
       Studio 16 or Logitech SoundMan 16. Don't answer 'y' if you have
       some other card made by Media Vision or Logitech since they are
       not PAS16 compatible.


    SoundBlaster support [Y/n/?]
       Answer "y" if you have an original SoundBlaster card made by
       Creative Labs or a 100% hardware compatible clone (like the
       Thunderboard or SM Games). If your card was in the list of
       supported cards look at the card specific instructions in the
       Readme.cards file before answering this question. For an unknown
       card you may answer "y'"if the card claims to be SoundBlaster
       compatible.


    Gravis Ultrasound support [Y/n/?]
       Answer "y" if you have a GUS or GUS MAX. Answer "n" if you don't
       have a GUS since the driver consumes a lot of memory.


    MPU-401 support (NOT for SB16) [Y/n/?]
       Be careful with this question. The MPU-401 interface is
       supported by almost all sound cards. However, some natively
       supported cards have their own driver for MPU-401. Enabling the
       MPU-401 option with these cards will cause a conflict. Also
       enabling MPU-401 on a system that doesn't really have a MPU-401
       could cause some trouble. If your card was in the list of
       supported cards, look at the card specific instructions in the
       Readme.cards file. It's safe to answer "y" if you have a true
       MPU-401 MIDI interface card.


    6850 UART Midi support [Y/n/?]
       It's safe to answer "n" to this question in all cases. The 6850
       UART interface is very rarely used.


    PSS (ECHO-ADI2111) support [Y/n/?]
       Answer "y" only if you have Orchid SW32, Cardinal DSP16 or some
       other card based on the PSS chipset (AD1848 codec + ADSP-2115
       DSP chip + Echo ESC614 ASIC CHIP).


    16 bit sampling option of GUS (not GUS MAX) [Y/n/?]
       Answer "y" if you have installed the 16 bit sampling
       daughtercard on your GUS. Answer "n" if you have a GUS MAX.
       Enabling this option disables GUS MAX support.


    GUS MAX support [Y/n/?]
       Answer "y" only if you have a GUS MAX.


    Microsoft Sound System support [Y/n/?]
       Again think carefully before answering "y" to this question.
       It's safe to answer "y" if you have the original Windows Sound
       System card made by Microsoft or Aztech SG 16 Pro (or NX16 Pro).
       Also you may answer "y" in case your card was not listed earlier
       in this file. For cards having native support in VoxWare,
       consult the card specific instructions in Readme.cards. Some
       drivers have their own MSS support and enabling this option will
       cause a conflict.


    Ensoniq Soundscape support [Y/n/?]
       Answer "y" if you have a sound card based on the Ensoniq
       SoundScape chipset. Such cards are being manufactured at least
       by Ensoniq, Spea and Reveal (Reveal makes other cards also).


    MediaTriX AudioTriX Pro support [Y/n/?]
       Answer "y" if you have the AudioTriX Pro.



    Support for MAD16 and/or Mozart based cards?
       Answer "y" if your card has a Mozart (OAK OTI-601) or MAD16
       (OPTi 82C928 or 82C929) audio interface chip. These chips are
       currently quite common so it's possible that many no-name cards
       have one of them. In addition the MAD16 chip is used in some
       cards made by known manufacturers such as Turtle Beach (Tropez),
       Reveal (some models) and Diamond (latest ones).


    Support for Crystal CS4232 based (PnP) cards [Y/n/?]
       Answer "y" if you have a card based on the Crystal CS4232 chip
       set.


    Support for Turtle Beach Wave Front (Maui, Tropez) synthesizers
       [Y/n/?]"  Answer "y" if you have any of these cards.


    SoundBlaster Pro support [Y/n/?]
       Enable this option if your card is a SoundBlaster Pro or
       SoundBlaster 16. Enable it also with any SoundBlaster Pro
       clones. Answering "n" saves some memory but "y" is the safe
       alternative.


    SoundBlaster 16 support [Y/n/?]
       Enable if you have a SoundBlaster 16 (including the AWE32).


    Audio Excel DSP 16 initialization support [Y/n/?]
       Enable this if you have an Audio Excel DSP16 card. See the file
       Readme.aedsp16 for more information.


 The configuration program then asks some questions about the higher
 level services. It's recommended to answer "y" to each of these
 questions. Answer "n" only if you know you will not need the option.



    /dev/dsp and /dev/audio support (usually required) [Y/n/?]
       Answering "n" disables /dev/dsp and /dev/audio, the A/D and D/A
       converter devices. Answer "y".


    MIDI interface support [Y/n/?]
       Answering "n" disables /dev/midixx devices and access to any
       MIDI ports using /dev/sequencer and /dev/music. This option also
       affects any MPU-401 and/or General MIDI compatible devices.


    FM synthesizer (YM3812/OPL-3) support [Y/n/?]
       Answer "y" here.


    /dev/sequencer support [Y/n/?]
       Answering "n" disables /dev/sequencer and /dev/music


    Do you want support for the mixer of SG NX Pro ?
       Answer "y" if you have a Sound Galaxy NX Pro sound card and want
       support for its extended mixer functions.


    Do you want support for the MV Jazz16 (ProSonic etc.) ?
       Answer "y" if you have an MV Jazz16 sound card.
    Do you have a Logitech SoundMan Games [Y/n/?]
       Answer "y" if you have a Logitech SoundMan Games sound card.


 After the above questions the configuration program prompts for the
 card specific configuration information. Usually just a set of I/O
 address, IRQ and DMA numbers are asked. With some cards the program
 asks for some files to be used during initialization of the card.
 These are used by cards which have a DSP chip or microprocessor which
 must be initialized by downloading a program (microcode) file to the
 card. In some cases this file is written to a .h file by the config
 program and then included to the driver during compile. Again, read
 the information in the file Readme.cards pertaining to your card type.

 At the end you will be prompted:



      The sound driver is now configured.
      Save copy of this configuration to /etc/soundconf [Y/n/?]




 Normally you would enter "y" so that if you later need to recompile
 the kernel you have the option of using the same sound driver
 configuration.

 If you are upgrading from an older sound driver, make sure that the
 files /usr/include/sys/soundcard.h and /usr/include/sys/ultrasound.h
 are symbolic links to the corresponding files in /usr/include/linux,
 or that they simply contain the lines #include <linux/soundcard.h> and
 #include <linux/ultrasound.h>, respectively.

 You are now ready to compile and install the new kernel.


 4.3.  Creating the Device Files


 For proper operation, device file entries must be created for the
 sound devices. These are normally created for you during installation
 of your Linux system. A quick check can be made using the command
 listed below. If the output is as shown (the date stamp will vary)
 then the device files are almost certainly okay.



      % ls -l /dev/sndstat
      crw-rw-rw-   1 root     root      14,   6 Apr 25  1995 /dev/sndstat




 Note that having the right device files there doesn't guarantee
 anything on its own. The kernel driver must also be loaded or compiled
 in before the devices will work (more on that later).

 In rare cases, if you believe the device files are wrong, you can
 recreate them using the short shell script from the end of the file
 Readme.linux in the directory /usr/src/linux/drivers/sound, running it
 as user root. Alternatively, most Linux distributions have a
 /dev/MAKEDEV script which can be used for this purpose.

 If you are using the PC speaker sound driver, read the documentation
 that came with the package to determine if any device files need to be
 created.


 4.4.  Booting Linux and Testing the Installation


 You should now be ready to boot the new kernel and test the sound
 drivers. Follow your usual procedure for installing and rebooting the
 new kernel (keep the old kernel around in case of problems, of
 course).

 During booting, check for a message such as the following on powerup
 (if they scroll by too quickly to read, you may be able to retrieve
 them with the dmesg command):



      Sound initialization started
      <Sound Blaster 16 (4.13)> at 0x220 irq 5 dma 1,5
      <Sound Blaster 16> at 0x330 irq 5 dma 0
      <Yamaha OPL3 FM> at 0x388
      Sound initialization complete




 This should match your sound card type and jumper settings (if any).

 Note that the above messages are not displayed when using loadable
 sound driver module (unless you enable it, e.g. using "insmod sound
 trace_init=1).

 When the sound driver is linked into the kernel, the "Sound
 initialization started" and "Sound initialization complete" messages
 should be displayed. If they are not printed, it means that there is
 no sound driver present in the kernel. In this case you should check
 that you actually installed the kernel you compiled when enabling the
 sound driver.

 If nothing is printed between the "Sound initialization started" and
 the "Sound initialization complete" lines, it means that no sound
 devices were detected. Most probably it means that you don't have the
 correct driver enabled, the card is not supported, the I/O port is bad
 or that you have a PnP card that has not been configured.

 The driver may also display some error messages and warnings during
 boot. Watch for these when booting the first time after configuring
 the sound driver.

 Next you should check the device file /dev/sndstat. Reading the sound
 driver status device file should provide additional information on
 whether the sound card driver initialized properly. Sample output
 should look something like this:













 % cat /dev/sndstat
 Sound Driver:3.5.4-960630 (Sat Jan 4 23:56:57 EST 1997 root,
 Linux fizzbin 2.0.27 #48 Thu Dec 5 18:24:45 EST 1996 i586)
 Kernel: Linux fizzbin 2.0.27 #48 Thu Dec 5 18:24:45 EST 1996 i586
 Config options: 0

 Installed drivers:
 Type 1: OPL-2/OPL-3 FM
 Type 2: Sound Blaster
 Type 7: SB MPU-401

 Card config:
 Sound Blaster at 0x220 irq 5 drq 1,5
 SB MPU-401 at 0x330 irq 5 drq 0
 OPL-2/OPL-3 FM at 0x388 drq 0

 Audio devices:
 0: Sound Blaster 16 (4.13)

 Synth devices:
 0: Yamaha OPL-3

 Midi devices:
 0: Sound Blaster 16

 Timers:
 0: System clock

 Mixers:
 0: Sound Blaster




 The command above can report some error messages. "No such file or
 directory" indicates that you need to create the device files (see
 section 4.3). "No such device" means that sound driver is not loaded
 or linked into kernel. Go back to section 4.2 to correct this.

 If lines in the "Card config:" section of /dev/sndstat are listed
 inside parentheses (such as "(SoundBlaster at 0x220 irq 5 drq 1,5)"),
 it means that this device was configured but not detected.

 Now you should be ready to play a simple sound file. Get hold of a
 sound sample file, and send it to the sound device as a basic check of
 sound output, e.g.



      % cat endoftheworld >/dev/dsp
      % cat crash.au >/dev/audio




 (Make sure you don't omit the ">" in the commands above).

 Note that, in general, using cat is not the proper way to play audio
 files, it's just a quick check. You'll want to get a proper sound
 player program (described later) that will do a better job.

 This command will work only if there is at least one device listed in
 the audio devices section of /dev/sndstat. If the audio devices
 section is empty you should check why the device was not detected.


 If the above commands return "I/O error", you should look at the end
 of the kernel messages listed using the "dmesg" command. It's likely
 that an error message is printed there. Very often the message is
 "Sound: DMA (output) timed out - IRQ/DRQ config error?". The above
 message means that the driver didn't get the expected interrupt from
 the sound card. In most cases it means that the IRQ or the DMA channel
 configured to the driver doesn't work. The best way to get it working
 is to try with all possible DMAs and IRQs supported by the device.

 Another possible reason is that the device is not compatible with the
 device the driver is configured for. This is almost certainly the case
 when a supposedly "SoundBlaster (Pro/16) compatible" sound card
 doesn't work with the SoundBlaster driver. In this case you should try
 to find out the device your sound card is compatible with (by posting
 to the comp.os.linux.hardware newsgroup, for example).

 Some sample sound files can be obtained from
 <ftp://tsx-11.mit.edu/pub/linux/packages/sound/snd-data-0.1.tar.Z>

 Now you can verify sound recording. If you have sound input
 capability, you can do a quick test of this using commands such as the
 following:



      # record 4 seconds of audio from microphone
      EDT% dd bs=8k count=4 </dev/audio >sample.au
      4+0 records in
      4+0 records out
      # play back sound
      % cat sample.au >/dev/audio




 Obviously for this to work you need a microphone connected to the
 sound card and you should speak into it. You may also need to obtain a
 mixer program to set the microphone as the input device and adjust the
 recording gain level.

 If these tests pass, you can be reasonably confident that the sound
 D/A and A/D hardware and software are working. If you experience
 problems, refer to the next section of this document.


 4.5.  Troubleshooting


 If you still encounter problems after following the instructions in
 the HOWTO, here are some things to check. The checks are listed in
 increasing order of complexity. If a check fails, solve the problem
 before moving to the next stage.


 4.5.1.  Step 1: Make sure you are really running the kernel you com-
 piled.


 You can check the date stamp on the kernel to see if you are running
 the one that you compiled with sound support. You can do this with the
 uname command:





 % uname -a
 Linux fizzbin 2.0.0 #1 Tue Jun 4 16:57:55 EDT 1996 i386




 or by displaying the file /proc/version:



      % cat /proc/version
      Linux version 2.0.0 (root@fizzbin) (gcc version 2.7.0) #1 Tue Jun 4 16:57:55 EDT 1996




 If the date stamp doesn't seem to match when you compiled the kernel,
 then you are running an old kernel. Did you really reboot? If you use
 LILO, did you re-install it (typically by running /etc/lilo/install)?
 If booting from floppy, did you create a new boot floppy and use it
 when booting?


 4.5.2.  Step 2: Make sure the kernel sound drivers are compiled in.


 The easiest way to do this is to check the output of "dev/sndstat" as
 described earlier. If the output is not as expected then something
 went wrong with the kernel configuration or build. Start the
 installation process again, beginning with configuration and building
 of the kernel.


 4.5.3.  Step 3: Did the kernel detect your sound card during booting?


 Make sure that the sound card was detected when the kernel booted. You
 should have seen a message on bootup. If the messages scrolled off the
 screen, you can usually recall them using the dmesg command:



      % dmesg




 or



      % tail /var/adm/messages




 If your sound card was not found then something is wrong. Make sure it
 really is installed. If the sound card works under DOS then you can be
 reasonably confident that the hardware is working, so it is likely a
 problem with the kernel configuration. Either you configured your
 sound card as the wrong type or wrong parameters, or your sound card
 is not compatible with any of the Linux kernel sound card drivers.

 One possibility is that your sound card is one of the "compatible"
 type that requires initialization by the DOS driver. Try booting DOS
 and loading the vendor supplied sound card driver. Then soft boot
 Linux using Control-Alt-Delete. Make sure that card I/O address, DMA,
 and IRQ settings for Linux are the same as used under DOS. Read the
 Readme.cards file from the sound driver source distribution for hints
 on configuring your card type.

 If your sound card is not listed in this document, it is possible that
 the Linux drivers do not support it. You can check with some of the
 references listed at the end of this document for assistance.


 4.5.4.  Step 4: Can you read data from the dsp device?


 Try reading from the /dev/audio device using the dd command listed
 earlier in this document. The command should run without errors.

 If it doesn't work, then chances are that the problem is an IRQ or DMA
 conflict or some kind of hardware incompatibility (the device is not
 supported by Linux or the driver is configured for a wrong device).

 A remote possibility is broken hardware. Try testing the sound card
 under DOS, if possible, to eliminate that as a possibility.


 4.5.5.  When All Else Fails


 If you still have problems, here are some final suggestions for things
 to try:


 o  carefully re-read this HOWTO document

 o  read the references listed at the end of this document, especially
    Hannu Savolainen's web pages and the relevant kernel source Readme
    files

 o  post a question to one of the comp.os.linux or other Usenet
    newsgroups (comp.os.linux.hardware is a good choice; because of the
    high level of traffic in these groups it helps to put the string
    "sound" in the subject header for the article so the right experts
    will see it)

 o  Using a Web/Usenet search engine with an intelligently selected
    search criteria can give very good results quickly. One such choice
    is <http://www.altavista.digital.com>

 o  try using the latest Linux kernel (but only as a last resort, the
    latest development kernels can be unstable)

 o  send mail to the author of the sound driver

 o  send mail to the author of the Sound HOWTO

 o  fire up emacs and type Esc-x doctor :-)


 5.  Applications Supporting Sound


 I give here a sample of the types of applications that you likely want
 if you have a sound card under Linux. You can check the Linux Software
 Map, Internet archive sites, and/or files on your Linux CD-ROM for
 more up to date information.


 As a minimum, you will likely want to obtain the following sound
 applications:


 o  audio file format conversion utility (e.g. Sox)

 o  mixer utility (e.g. aumix or xmix)

 o  digitized file player/recorder (e.g. play or wavplay)

 o  MOD file player (e.g. tracker)

 o  MIDI file player (e.g. playmidi)

 There are text-based as well as GUI-based versions of most of these
 tools. There are also some more esoteric applications (e.g. speech
 synthesis and recognition) that you may wish to try.


 6.  Answers To Frequently Asked Questions


 This section answers some of the questions that have been commonly
 asked on the Usenet news groups and mailing lists.

 Answers to more questions can also be found at the OSS sound driver
 web page.


 6.1.  What are the various sound device files?


 These are the most "standard" device file names, some Linux
 distributions may use slightly different names.


    /dev/audio
       normally a link to /dev/audio0

    /dev/audio0
       Sun workstation compatible audio device (only a partial
       implementation, does not support Sun ioctl interface, just u-law
       encoding)

    /dev/audio1
       second audio device (if supported by sound card or if more than
       one sound card installed)

    /dev/dsp
       normally a link to /dev/dsp0

    /dev/dsp0
       first digital sampling device

    /dev/dsp1
       second digital sampling device

    /dev/mixer
       normally a link to /dev/mixer0

    /dev/mixer0
       first sound mixer

    /dev/mixer1
       second sound mixer

    /dev/music
       high-level sequencer interface

    /dev/sequencer
       low level MIDI, FM, and GUS access

    /dev/sequencer2
       normally a link to /dev/music

    /dev/midi00
       1st raw MIDI port

    /dev/midi01
       2nd raw MIDI port

    /dev/midi02
       3rd raw MIDI port

    /dev/midi03
       4th raw MIDI port

    /dev/sndstat
       displays sound driver status when read

 The PC speaker driver provides the following devices:


    /dev/pcaudio
       equivalent to /dev/audio

    /dev/pcsp
       equivalent to /dev/dsp

    /dev/pcmixer
       equivalent to /dev/mixer


 6.2.  How can I play a sound sample?


 Sun workstation (.au) sound files can be played by sending them to the
 /dev/audio device. Raw samples can be sent to /dev/dsp. This will
 generally give poor results though, and using a program such as play
 is preferable, as it will recognize most file types and set the sound
 card to the correct sampling rate, etc.

 Programs like wavplay or vplay (in the snd-util package) will give
 best results with WAV files. However they don't recognize Microsoft
 ADPCM compressed WAV files. Also older versions of play (from the Lsox
 package) doesn't work well with 16 bit WAV files.

 The splay command included in the snd-util package can be used to play
 most sound files if proper parameters are entered manually in the
 command line.


 6.3.  How can I record a sample?


 Reading /dev/audio or /dev/dsp will return sampled data that can be
 redirected to a file. A program such as vrec makes it easier to
 control the sampling rate, duration, etc. You may also need a mixer
 program to select the appropriate input device.



 6.4.  Can I have more than one sound card?


 With the current sound driver it's possible to have several
 SoundBlaster, SoundBlaster/Pro, SoundBlaster16, MPU-401 or MSS cards
 at the same time on the system. Installing two SoundBlasters is
 possible but requires defining the macros SB2_BASE, SB2_IRQ, SB2_DMA
 and (in some cases) SB2_DMA2 by editing local.h manually. It's also
 possible to have a SoundBlaster at the same time as a PAS16.

 With the newer 2.0.x kernels that configure sound using make config,
 instead of local.h, you need to edit the file
 /usr/include/linux/autoconf.h.  After the section containing the
 lines:



      #define SBC_BASE 0x220
      #define SBC_IRQ (5)
      #define SBC_DMA (1)
      #define SB_DMA2 (5)
      #define SB_MPU_BASE 0x0
      #define SB_MPU_IRQ (-1)




 add these lines (with values appropriate for your system):



      #define SB2_BASE 0x330
      #define SB2_IRQ (7)
      #define SB2_DMA (2)
      #define SB2_DMA2 (2)




 The following drivers don't permit multiple instances:


 o  GUS (driver limitation)

 o  MAD16 (hardware limitation)

 o  AudioTrix Pro (hardware limitation)

 o  CS4232 (hardware limitation)


 6.5.  Error: No such file or directory for sound devices


 You need to create the sound driver device files. See the section on
 creating device files. If you do have the device files, ensure that
 they have the correct major and minor device numbers (some older CD-
 ROM distributions of Linux may not create the correct device files
 during installation).


 6.6.  Error: No such device for sound devices


 You have not booted with a kernel containing the sound driver or the
 I/O address configuration doesn't match your hardware. Check that you
 are running the newly compiled kernel and verify that the settings
 entered when configuring the sound driver match your hardware setup.


 6.7.  Error: No space left on device for sound devices


 This can happen if you tried to record data to /dev/audio or /dev/dsp
 without creating the necessary device file. The sound device is now a
 regular file, and has filled up your disk partition. You need to run
 the script described in the Creating the Device Files section of this
 document.

 This may also happen with Linux 2.0 and later if there is not enough
 free RAM on the system when the device is opened. The audio driver
 requires at least two pages (8k) of contiguous physical RAM for each
 DMA channel. This happens sometimes in machines with less than 16M of
 RAM or which have been running for very long time. It may be possible
 to free some RAM by compiling and running the following C program
 before trying to open the device again:



      main() {
        int i;
        char mem[500000];
        for (i = 0; i < 500000; i++)
          mem[i] = 0;
        exit(0);
      }





 6.8.  Error: Device busy for sound devices


 Only one process can open a given sound device at one time. Most
 likely some other process is using the device in question. One way to
 determine this is to use the fuser command:



      % fuser -v /dev/dsp
      /dev/dsp:             USER       PID ACCESS COMMAND
                            tranter    265 f....  tracker




 In the above example, the fuser command showed that process 265 had
 the device open. Waiting for the process to complete or killing it
 will allow the sound device to be accessed once again. You should run
 the fuser command as root in order to report usage by users other than
 yourself.


 6.9.  I still get device busy errors!


 According to Brian Gough, for the SoundBlaster cards which use DMA
 channel 1 there is a potential conflict with the QIC-02 tape driver,
 which also uses DMA 1, causing "device busy" errors. If you are using
 FTAPE, you may have this driver enabled. According to the FTAPE-HOWTO
 the QIC-02 driver is not essential for the use of FTAPE; only the
 QIC-117 driver is required. Reconfiguring the kernel to use QIC-117
 but not QIC-02 allows FTAPE and the sound-driver to coexist.


 6.10.  Partial playback of digitized sound file


 The symptom is usually that a sound sample plays for about a second
 and then stops completely or reports an error message about "missing
 IRQ" or "DMA timeout". Most likely you have incorrect IRQ or DMA
 channel settings. Verify that the kernel configuration matches the
 sound card jumper settings and that they do not conflict with some
 other card.

 Another symptom is sound samples that "loop". This is usually caused
 by an IRQ conflict.


 6.11.  There are pauses when playing MOD files


 Playing MOD files requires considerable CPU power. You may have too
 many processes running or your computer may be too slow to play in
 real time. Your options are to:


 o  try playing with a lower sampling rate or in mono mode

 o  eliminate other processes

 o  buy a faster computer

 o  buy a more powerful sound card (e.g. Gravis UltraSound)

 If you have a Gravis UltraSound card, you should use one of the mod
 file players written specifically for the GUS (e.g. gmod).


 6.12.  Compile errors when compiling sound applications


 The version 1.0c and earlier sound driver used a different and
 incompatible ioctl() scheme. Obtain newer source code or make the
 necessary changes to adapt it to the new sound driver. See the sound
 driver Readme file for details.

 Also ensure that you have used the latest version of soundcard.h and
 ultrasound.h when compiling the application. See the installation
 instructions at beginning of this text.


 6.13.  SEGV when running sound binaries that worked previously


 This is probably the same problem described in the previous question.


 6.14.  What known bugs or limitations are there in the sound driver?


 See the Readme and CHANGELOG files included with the sound driver
 kernel source.




 6.15.  Where are the sound driver ioctls() etc. documented?


 These are partially documented in the Hacker's Guide to VoxWare,
 currently available in draft form. The latest version is draft 2, and
 can be found on  <ftp://nic.funet.fi/pub/Linux/ALPHA/sound/>. Note
 that this directory is "hidden" and will not appear in directory
 listings. If you "cd" to the directory and use the FTP "dir" command,
 the files are there.

 At time of writing new documentation was becoming available on the
 4Front Technologies Web site.

 Another source of information is the Linux Multimedia Guide, described
 in the references section.


 6.16.  What CPU resources are needed to play or record without pauses?


 There is no easy answer to this question, as it depends on:


 o  whether using PCM sampling or FM synthesis

 o  sampling rate and sample size

 o  which application is used to play or record

 o  Sound Card hardware

 o  disk I/O rate, CPU clock speed, cache size, etc.

 In general, any 386 machine should be able to play samples or FM
 synthesized music on an 8 bit sound card with ease.

 Playing MOD files, however, requires considerable CPU resources. Some
 experimental measurements have shown that playing at 44kHz requires
 more than 40% of the speed of a 486/50 and a 386/25 can hardly play
 faster than 22 kHz (these are with an 8 bit card sound such as a
 SoundBlaster). A card such as the Gravis UltraSound card performs more
 functions in hardware, and will require less CPU resources.

 These statements assume the computer is not performing any other CPU
 intensive tasks.

 Converting sound files or adding effects using a utility such as sox
 is also much faster if you have a math coprocessor (or CPU with on
 board FPU). The kernel driver itself does not do any floating point
 calculations, though.


 6.17.  Problems with a PAS16 and an Adaptec 1542 SCSI host adaptor


 (the following explanation was supplied by [email protected])

 Linux only recognizes the 1542 at address 330 (default) or 334, and
 the PAS only allows the MPU-401 emulation at 330. Even when you
 disable the MPU-401 under software, something still wants to conflict
 with the 1542 if it's at its preferred default address. Moving the
 1542 to 334 makes everyone happy.


 Additionally, both the 1542 and the PAS-16 do 16-bit DMA, so if you
 sample at 16-bit 44 KHz stereo and save the file to a SCSI drive hung
 on the 1542, you're about to have trouble. The DMAs overlap and there
 isn't enough time for RAM refresh, so you get the dread ``PARITY ERROR
 - SYSTEM HALTED'' message, with no clue to what caused it. It's made
 worse because a few second-party vendors with QIC-117 tape drives
 recommend setting the bus on/off times such that the 1542 is on even
 longer than normal. Get the SCSISEL.EXE program from Adaptec's BBS or
 several places on the internet, and reduce the BUS ON time or increase
 the BUS OFF time until the problem goes away, then move it one notch
 or more further. SCSISEL changes the EEPROM settings, so it's more
 permanent than a patch to the DOS driver line in CONFIG.SYS, and will
 work if you boot right into Linux (unlike the DOS patch). Next problem
 solved.


 Last problem - the older Symphony chipsets drastically reduced the
 timing of the I/O cycles to speed up bus accesses. None of various
 boards I've played with had any problem with the reduced timing except
 for the PAS-16. Media Vision's BBS has SYMPFIX.EXE that's supposed to
 cure the problem by twiddling a diagnostic bit in Symphony's bus
 controller, but it's not a hard guarantee. You may need to:


 o  get the motherboard distributor to replace the older version bus
    chip,

 o  replace the motherboard, or

 o  buy a different brand of sound card.

 Young Microsystems will upgrade the boards they import for around $30
 (US); other vendors may be similar if you can figure out who made or
 imported the motherboard (good luck). The problem is in ProAudio's bus
 interface chip as far as I'm concerned; nobody buys a $120 sound card
 and sticks it in a 6MHz AT. Most of them wind up in 25-40MHz 386/486
 boxes, and should be able to handle at least 12MHz bus rates if the
 chips are designed right. Exit soapbox (stage left).


 The first problem depends on the chipset used on your motherboard,
 what bus speed and other BIOS settings, and the phase of the moon.
 The second problem depends on your refresh option setting (hidden or
 synchronous), the 1542 DMA rate and (possibly) the bus I/O rate. The
 third can be determined by calling Media Vision and asking which
 flavor of Symphony chip is incompatible with their slow design. Be
 warned, though - 3 of 4 techs I talked to were brain damaged. I would
 be very leery of trusting anything they said about someone else's
 hardware, since they didn't even know their own very well.



 6.18.  Is it possible to read and write samples simultaneously?


 Due to hardware limitations, this is not possible with most sound
 cards. Some newer cards do support it. See the section on
 "bidirectional mode" in the Hacker's Guide to Voxware for more
 information.


 6.19.  My SB16 is set to IRQ 2, but configure does not allow this
 value.


 On '286 and later machines, the IRQ 2 interrupt is cascaded to the
 second interrupt controller. It is equivalent to IRQ 9.

 6.20.  Are the SoundBlaster AWE32 or SoundBlaster16 ASP supported?


 In the past, Creative Labs was not willing to release programming
 information for these cards. They have since changed their policy and
 an AWE driver is now included in the Linux 2.1.x kernels.


 6.21.  If I run Linux, then boot DOS, I get errors and/or sound appli-
 cations do not work properly.


 This happens after a soft reboot to DOS. Sometimes the error message
 misleadingly refers to a bad CONFIG.SYS file.

 Most of the current sound cards have software programmable IRQ and DMA
 settings. If you use different settings between Linux and MS-
 DOS/Windows, this may cause problems. Some sound cards don't accept
 new parameters without a complete reset (i.e. cycle the power or use
 the hardware reset button).

 The quick solution to this problem it to perform a full reboot using
 the reset button or power cycle rather than a soft reboot (e.g. Ctrl-
 Alt-Del).

 The correct solution is to ensure that you use the same IRQ and DMA
 settings with MS-DOS and Linux (or not to use DOS :-).


 6.22.  Problems running DOOM under Linux


 Users of the port of ID software's game DOOM for Linux may be
 interested in these notes.

 For correct sound output you need version 2.90 or later of the sound
 driver; it has support for the real-time "DOOM mode".

 The sound samples are 16-bit. If you have an 8-bit sound card you can
 still get sound to work using one of several programs available in
 <ftp://sunsite.unc.edu/pub/Linux/games/doom>.

 If performance of DOOM is poor on your system, disabling sound (by
 renaming the file sndserver) may improve it.

 By default DOOM does not support music (as in the DOS version). The
 program musserver will add support for music to DOOM under Linux. It
 can be found at  <ftp://pandora.st.hmc.edu/pub/linux/musserver.tgz>.


 6.23.  How can I reduce noise picked up by my sound card?


 Using good quality shielded cables and trying the sound card in
 different slots may help reduce noise. If the sound card has a volume
 control, you can try different settings (maximum is probably best).

 Using a mixer program you can make sure that undesired inputs (e.g.
 microphone) are set to zero gain.

 Some sound cards are simply not designed with good shielding and
 grounding and are prone to noise pickup.

 Finally, on my system I found that the kernel command line option no-
 hlt reduces the noise level. This tells the kernel not to use the halt
 instruction when running the idle process loop. You can try this
 manually when booting, or set it up using the command append="no-hlt"
 in your LILO configuration file.


 6.24.  I can play sounds, but not record.


 If you can play sound but not record, try these steps:


 o  use a mixer program to select the appropriate device (e.g.
    microphone)

 o  use the mixer to set the input gains to maximum

 o  If you can, try to test sound card recording under MS-DOS to
    determine if there is a hardware problem

 Sometimes a different DMA channel is used for recording than for
 playback. In this case the most probable reason is that the recording
 DMA is set up incorrectly.


 6.25.  My "compatible" sound card only works if I first initialize
 under MS-DOS.


 In most cases a "SoundBlaster compatible" card will work better under
 Linux if configured with a driver other than the SoundBlaster one.
 Most sound cards claim to be compatible (e.g. "16 bit SB Pro
 compatible" or "SB compatible 16 bit") but usually this SoundBlaster
 mode is just a "hack" provided for DOS games compatibility. Most cards
 have a 16 bit native mode which is likely to be supported by recent
 Linux versions (2.0.1 and later).

 Only with some (usually rather old) cards is it necessary to try to
 get them to work in the SoundBlaster mode. The only newer cards that
 are the exception to this rule are the Mwave-based cards.


 6.26.  My 16-bit SoundBlaster "compatible" sound card only works in
 8-bit mode under Linux.


 16-bit sound cards described as SoundBlaster compatible are really
 only compatible with the 8-bit SoundBlaster Pro. They typically have a
 16-bit mode which is not compatible with the SoundBlaster 16 and not
 compatible with the Linux sound driver.

 You may be able to get the card to work in 16-bit mode by using the
 MAD16 or MSS/WSS driver.


 6.27.  Where can I find sound applications for Linux?


 Here are some good archive sites to search for Linux specific sound
 applications:


 o  <ftp://sunsite.unc.edu:/pub/Linux/kernel/sound/>

 o  <ftp://sunsite.unc.edu:/pub/Linux/apps/sound/>

 o  <ftp://tsx-11.mit.edu:/pub/linux/packages/sound/>

 o  <ftp://nic.funet.fi:/pub/Linux/util/sound/>

 o  <ftp://nic.funet.fi:/pub/Linux/xtra/snd-kit/>

 o  <ftp://nic.funet.fi:/pub/Linux/ALPHA/sound/>


 6.28.  Can the sound driver be compiled as a loadable module?


 With recent kernels the sound driver is supported as a kernel loadable
 module.

 See the files /usr/src/linux/drivers/sound/Readme.modules and
 /usr/src/linux/Documentation/modules.txt (or /usr/src/linux/README)
 for details.


 6.29.  Can I use a sound card to replace the system console beep?


 Try the oplbeep program, found at
 <ftp://sunsite.unc.edu/pub/Linux/apps/sound/oplbeep-alpha.tar.gz>

 Another variant is the beep program found at
 <ftp://sunsite.unc.edu/pub/Linux/kernel/patches/misc/modreq_beep.tgz>

 The modutils package has an example program and kernel patch that
 supports calling an arbitrary external program to generate sounds when
 requested by the kernel.

 Alternatively, with some sound cards you can connect the PC speaker
 output to the sound card so that all sounds come from the sound card
 speakers.


 6.30.  What is VoxWare?


 The kernel sound drivers support several different Intel-based Unix
 compatible operating systems, and can be obtained as a package
 separate from the Linux kernel. Up until February 1996 the author had
 called the software "VoxWare". Unfortunately this name has been
 registered by VoxWare Incorporated, and can not be used. The new name
 of the driver is OSS/Free.

 The Open Sound System (OSS) is a commercially available kernel sound
 driver for various Unix systems, sold by 4Front Technologies. The free
 version, known as OSS/Free will continue to be made freely available
 for Linux systems.

 Other names you may come across that have been used in the past to
 refer to the same sound driver are TASD (Temporarily Anonymous Sound
 Driver) and USS (Unix Sound System).

 For more information see the 4Front Technologies Web page at
 <http://www.4front-tech.com/>. I wrote a review of OSS/Linux in the
 June 1997 issue of Linux Journal.


 6.31.  Are Plug and Play sound card supported?


 Full Plug and Play support should be coming in Linux version 2.1. In
 the mean time there are a number of workarounds for getting Plug and
 Play sound cards to work.
 If you have a newer Pentium system with a Plug and Play BIOS, it
 should take care of configuring the cards for you. Make sure that you
 configure the Linux sound driver to use the same I/O address, IRQ, and
 DMA channel parameters as the BIOS.

 There is a package of Plug and Play tools for Linux that can be used
 to set up the card. It can be found at Red Hat's Web site
 <http://www.redhat.com/> (it may also be included in your Linux
 distribution).

 If you use the card under Windows95, you can use the device manager to
 set up the card, then soft boot into Linux using the LOADLIN program.
 Make sure Windows95 and Linux use the same card setup parameters.

 If you use the card under DOS, you can use the icu utility that comes
 with SoundBlaster16 PnP cards to configure it under DOS, then soft
 boot into Linux using the LOADLIN program. Again, make sure DOS and
 Linux use the same card setup parameters.

 The commercial OSS sound driver has support for the SoundBlaster16 PnP
 sound card. You can purchase this driver from 4Front Technologies.


 6.32.  Sox/Play/Vplay reports "invalid block size 1024"


 A change to the sound driver in version 1.3.67 broke some sound player
 programs which (incorrectly) checked that the result from the
 SNDCTL_DSP_GETBLKSIZE ioctl was greater than 4096. The utilities
 included in the latest snd-util-3.x.tar.gz package (at
 <ftp://ftp.4front-tech.com/ossfree>.) now handle this properly. The
 latest sound driver versions have also been fixed to avoid allocating
 fragments shorter than 4096 bytes which solves this problem with old
 utilities.


 6.33.  Why does the sound driver have its own configuration program?


 The sound driver supports many different configuration parameters.
 The configure program included with the sound driver checks for many
 dependencies between parameters. The tools used to configure the
 kernel don't support this level of functionality.

 That said, the latest kernels do optionally allow using the standard
 kernel configuration tools with the sound driver (see the earlier
 section on "Configuring the Kernel".


 6.34.  The mixer settings are reset whenever I load the sound driver
 module


 You can build the sound driver as a loadable module and use kerneld to
 automatically load and unload it. This can present one problem -
 whenever the module is reloaded the mixer settings go back to their
 default values. For some sound cards this can be too loud (e.g.
 SoundBlaster16) or too quiet. Markus Gutschke (gutschk@uni-
 muenster.de) found this solution. Use a line in your /etc/conf.modules
 file such as the following:



      options sound dma_buffsize=65536 && /usr/bin/setmixer igain 0 ogain 0 vol 75


 This causes your mixer program (in this case setmixer) to be run
 immediately after the sound driver is loaded. The dma_buffsize
 parameter is just a dummy value needed because the option command
 requires a command line option. Change the line as needed to match
 your mixer program and gain settings.

 If you have compiled the sound driver into your kernel and you want to
 set the mixer gains at boot time you can put a call to your mixer
 program in a system startup file such as /etc/rc.d/rc.local.


 6.35.  Only user root can record sound


 By default the script in Readme.linux that creates the sound device
 files only allows the devices to be read by user root. This is to plug
 a potential security hole. In a networked environment, external users
 could conceivably log in remotely to a Linux PC with a sound card and
 microphone and eavesdrop. If you are not worried about this, you can
 change the permissions used in the script.

 With the default setup, users can still play sound files. This is not
 a security risk but is a potential for nuisance.


 6.36.  Is the sound hardware on the IBM ThinkPad supported?


 Information on how to use the mwave sound card on an IBM ThinkPad
 laptop computer under Linux can be found at
 <http://www.screamin.demon.co.uk/>.


 7.  References


 If you have a sound card that supports a CD-ROM or SCSI interface, the
 Linux SCSI HOWTO and the Linux CD-ROM HOWTO have additional
 information that may be useful to you.

 The Sound Playing HOWTO describes how to play various types of sound
 and music files under Linux.

 The Ultrasound Plug'n'play Mini-HOWTO describes how to get a plug and
 play Gravis Ultrasound card working under Linux.

 The Linux SoundBlaster 16 PnP Mini-HOWTO describes how to get a plug
 and play SoundBlaster 16 card working under Linux.

 The Linux SoundBlaster AWE64 PnP Mini-HOWTO describes how to get a
 plug and play SoundBlaster AWE64 card working under Linux.

 There is an old document called the Hacker's Guide to VoxWare,
 available from  <ftp://nic.funet.fi/pub/Linux/ALPHA/sound/>. Most of
 the information in there has been superseded by the documents at
 <http://www.4front-tech.com/pguide>, but the section on /dev/sequencer
 may still be useful.

 The following FAQs are regularly posted to the Usenet newsgroup
 news.announce as well as being archived at
 <ftp://rtfm.mit.edu/pub/usenet/news.answers>:


 o  PCsoundcards/generic-faq (Generic PC Soundcard FAQ)


 o  PCsoundcards/soundcard-faq (comp.sys.ibm.pc.soundcard FAQ)

 o  PCsoundcards/gravis-ultrasound/faq (Gravis UltraSound FAQ)

 o  audio-fmts/part1 (Audio file format descriptions)

 o  audio-fmts/part2 (Audio file format descriptions)

 The FAQs also list several product specific mailing lists and archive
 sites. The following Usenet news groups discuss sound and/or music
 related issues:


 o  alt.binaries.sounds.* (various groups for posting sound files)

 o  alt.binaries.multimedia (for posting Multimedia files)

 o  alt.sb.programmer (Soundblaster programming topics)

 o  comp.multimedia (Multimedia topics)

 o  comp.music (Computer music theory and research)

 o  comp.sys.ibm.pc.soundcard.* (various IBM PC sound card groups)

 A Web site dedicated to multimedia can be found at
 <http://viswiz.gmd.de/MultimediaInfo/>. Creative Labs has a Web site
 at  <http://www.creaf.com/>. MediaTrix has a Web site at
 <http://www.mediatrix.com/>.

 The Linux mailing list has a number of "channels" dedicated to
 different topics, including sound. To find out how to join, send a
 mail message with the word "help" as the message body to
 [email protected]. These mailing lists are not recommended
 for questions on sound card setup etc., they are intended for
 development related discussion.

 As mentioned several times before, the kernel sound driver includes a
 number of Readme files containing useful information about the sound
 card driver. These can typically be found in the directory
 /usr/src/linux/drivers/sound.

 The author of the kernel sound driver, Hannu Savolainen, can be
 contacted by email at [email protected]. He also has a World-Wide
 Web site at  <http://personal.eunet.fi/pp/voxware>. The Web site is
 the best source for finding out the latest status of supported sound
 cards, known problems, and bug fixes.

 Information on OSS, the commercial sound driver for Linux and other
 Unix compatible operating systems, can be found on the 4Front
 Technologies Web page at  <http://www.4front-tech.com/>.

 The Linux Software Map (LSM) is an invaluable reference for locating
 Linux software. Searching the LSM for keywords such as sound is a good
 way to identify applications related to sound hardware. The LSM can be
 found on various anonymous FTP sites, including
 <ftp://sunsite.unc.edu/pub/Linux/docs/LSM/>.

 The Linux Documentation Project has produced several books on Linux,
 including Linux Installation and Getting Started. These are freely
 available by anonymous FTP from major Linux archive sites or can be
 purchased in hardcopy format.

 Finally, a shameless plug: If you want to learn a lot more about
 multimedia under Linux (especially CD-ROM and sound card applications
 and programming), check out my book Linux Multimedia Guide, ISBN
 1-56592-219-0, published by O'Reilly and Associates. As well as the
 original English version, French and Japanese translations are now in
 print. For details, call 800-998-9938 in North America or check the
 Web page  <http://www.ora.com/catalog/multilinux/noframes.html> or my
 home page  <http://www.pobox.com/~tranter>.