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Neural presents.............................
...........................................
..................................Metalwork
............Released date: 23 February 2007
...........................................
Recommended configuration:..................
...........................................
.....A gfxcard supporting pixel shaders 2.0
....................Latest Directx 9 update
.........................512 megs of memory
d3dx9_30.dll (normally in latest dx9 update)
...........................................
...................Some general/tech infos:
...........................................
.......This is the first (decent) 1k effect
.............provided as a real 32 bits exe
...............and not as a com/cab dropper
...........................................
It's also the first 1k effect providing 2 FX
...........................................
......It uses HLSL & directx9 with which is
....the smallest combination possible today
...........................................
............It consists of 2 pixel shaders:
...........................................
........The first shows some metallic stuff
............with some pseudo sphere mapping
...........................................
........The second shows a raycasted tunnel
(It's perfectly possible to do a freedir one
....but i lacked some more bytes to do so).
...........................................
....All what the program does is to display
...........a textured square and pass the 2
..........varying parameters to the shaders
...........................................
The texture itself is made with the shaders
passed to directx as a greyscale TGA picture
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