__ __ __
/ /__ __________________/ /______/ /__
/ // /___________/ __ __ / __ / ___ / ___/
/ _/ __ / __ / / / / / / / /\ \/ / / / /\ \
/_/\ / /_/ / /_/ / /_/_/ / /_/ /__\ / /__/ /__\ \
\_____________/ \_______________________/
A S S E M B L Y 2 0 2 5 - A T T E M P T 11
######################################################
## I recommend using the official Flash Player ##
## instead of Ruffle. While Ruffle offers partial ##
## compatibility, it suffers from poor performance ##
## and noticeable timing inaccuracies. ##
######################################################
Hello everyone.
It's that time of the year again when
sceners and gamers gather under
the same roof, hanging out and
enjoying all kinds of electronic art.
KoomaDot is once again bringing you
some of the most revolutionary
pieces of art made with
***CLICKTEAM FUSION 2.5***
this time taking on the challenge
of creating something that
actually works... in Flash (!!!)
Yes, that Flash.
-----------------------------------------
Some technical stuff
As some of you might know,
Clickteam Fusion 2.5 doesn't support
3D rendering outside of Windows
applications at all. Even with in
Windows, it requires third-party
extensions and/or Clickteam's
official Firefly extension.
This intro relies on basic 3D vertex
math to pull off simple wireframe
rendering - all running inside Flash.
-----------------------------------------
Greetings to all you lovely
people and fellow sceners!
Rabbit Cult @Hellucos
TTV/Klusmu TTV/Nanskari
#Quadrivium Luminaire
McBurrobit Duality Vile