__                                 __       __
  / /__            __________________/ /______/ /__
 / // /___________/     __  __  / __  / ___  / ___/
/   _/ __  / __  / / / / / / / /\ \/ / /  / /\ \
/_/\ / /_/ / /_/ / /_/_/ / /_/ /__\  / /__/ /__\ \
   \_____________/      \_______________________/
 A S S E M B L Y   2 0 2 5  -  A T T E M P T  11


######################################################
##   I recommend using the official Flash Player    ##
##  instead of Ruffle. While Ruffle offers partial  ##
## compatibility, it suffers from poor performance  ##
##       and noticeable timing inaccuracies.        ##
######################################################


            Hello everyone.
 It's that time of the year again when
    sceners and gamers gather under
    the same roof, hanging out and
  enjoying all kinds of electronic art.

   KoomaDot is once again bringing you
     some of the most revolutionary
        pieces of art made with
      ***CLICKTEAM FUSION 2.5***
   this time taking on the challenge
      of creating something that
    actually works... in Flash (!!!)
           Yes, that Flash.

-----------------------------------------

          Some technical stuff
       As some of you might know,
  Clickteam Fusion 2.5 doesn't support
     3D rendering outside of Windows
   applications at all. Even with in
    Windows, it requires third-party
     extensions and/or Clickteam's
       official Firefly extension.

  This intro relies on basic 3D vertex
    math to pull off simple wireframe
  rendering - all running inside Flash.

-----------------------------------------

      Greetings to all you lovely
      people and fellow sceners!        
     Rabbit Cult      @Hellucos         
      TTV/Klusmu      TTV/Nanskari      
     #Quadrivium      Luminaire         
      McBurrobit      Duality Vile