code, gfx, visual : smash
music : gloom
2d logo gfx : made
requirements: dx11, a lot of VRAM (11gb+), 3080ti or better.
this probably wont run on AMD at the time of writing. it's not our fault, honest - there's a driver bug which causes crashes when IEEE float compliance is turned on in shader compiler,
we reported it and a fix is already supposed to be out, but as of last week it wasn't. so have to wait a bit there, sorry!
btw, this is an all new engine after 5 years out. some scenes are entirely raytraced (in "software" compute raytracing. RTX is not on).