__ _  __ _(_) __ _
/ _` |/ _` | |/ _` |
| (_| | (_| | | (_| |
\__, |\__,_|_|\__,_|
|___/
___ _ __   __ _  ___ ___
/ __| '_ \ / _` |/ __/ _ \
\__ | |_) | (_| | (_|  __/
|___| .__/ \__,_|\___\___|
   |_|
 __ _  __ _  ___ _ __   ___ _   _
/ _` |/ _` |/ _ | '_ \ / __| | | |
| (_| | (_| |  __| | | | (__| |_| |
\__,_|\__, |\___|_| |_|\___|\__, |
      |___/                 |___/

I N E R C I A 2 0 2 2

======================================

gfx, co-direction - anticore
music, co-direction - jeenio
vocals - teresa

this demo uses plenty of royalty free
assets from textures.com, mixamo.com,
sketchfab.com.

we will learn how to art in the future

made in cables.gl

sync work with 0b5vr's automaton
and a whole lot of maprange ops


    M  A  D  E    W  I  T  H

            C   A   B   L   E   S   >>>  ___:_ _
      _ _:_______________ _____________ /   |\   _ _______
         |  _           /\\_           \    |\\.  _)     /\       ______
   _____ | (/)        _/\\\(_______    /    |\\| /    __/\\\     /     /\
  /   _/\_      _    /_\\\/_\\\\ _/   /     |\\|/     \_\\\/___ /     /\\\
 /   /_\\|_     |\     \\(    /\ \   /_    _:\\/__ /\_/       /_\   _/_\\/___
_/   /(     \    |_\     \__  /_\\_)    \         (_          /   \          /\
\           _\   \___     _/             \         /         /     \_       /\\\
\_________(    _|\\\\     \_ ___________/   _    /_________/       /      /\\\/
 \\\\\\\\|_____)\\\        |\\\\\/         (/)  /\\\\\\\/                /_\\/
  \\\\\\\\\\\\\\\\\\_______:\\.\/______________/\\\\\\\\\_________________(\\
_|.._     \\\\\\\)  \\\\\\\\\\| \\\\\\\\\\\\\\\\\\\/     \\\\\\\\\\\\\\\\\\\\
(_|||_)               \\\\\\\\\|  \\\\\\\\\\\\\\\\\/       \\\\\\\\\\\\\\\\\\(
---|-->>


- ops by cables user pandur (https://cables.gl/user/pandur)
- cables by undefined development (http://undev.studio)
- glmatrix by toji (https://github.com/toji/gl-matrix)
- ops by cables user anticore (https://cables.gl/user/anticore)
- ops by cables user andro (https://cables.gl/user/andro)
- ops by cables user tim (https://cables.gl/user/tim)
- ops by cables user simod (https://cables.gl/user/simod)
- Photoshop math GLSL shaders by Romain Dura (https://mouaif.wordpress.com/2009/01/05/photoshop-math-with-glsl-shaders/)
- FXAA WebGL implementation by mattdesl (https://github.com/mattdesl/glsl-fxaa)
- ops by cables user action (https://cables.gl/user/action)
- ops by cables user _LJ_ (https://cables.gl/user/_LJ_)
- ops by cables user cabpandurles (https://cables.gl/user/cabpandurles)
- GPU-Noise-Lib by Brian Sharpe (https://github.com/BrianSharpe/GPU-Noise-Lib)All cables core code is licenced under the MIT licence

Some ops may be using code from contributors or external libraries under different licences.

Additional code from contributors and libraries in this export are licenced as follows:

MIT:

- glmatrix by toji (https://github.com/toji/gl-matrix)
- FXAA WebGL implementation by mattdesl (https://github.com/mattdesl/glsl-fxaa)
- opentype (https://github.com/opentypejs/opentype.js)

Public Domain:

- Photoshop math GLSL shaders by Romain Dura (https://mouaif.wordpress.com/2009/01/05/photoshop-math-with-glsl-shaders/)
- GPU-Noise-Lib by Brian Sharpe (https://github.com/BrianSharpe/GPU-Noise-Lib)
- perlin.js (https://github.com/josephg/noisejs/blob/master/perlin.js)

ISC:

- earcut.js (https://github.com/mapbox/earcut)