Initialize engine version: 5.3.4f1 (fdbb5133b820)
[VRDevice] Initialization of device oculus failed.


(Filename:  Line: 86)

GfxDevice: creating device client; threaded=1
Direct3D:
   Version:  Direct3D 11.0 [level 10.0]
   Renderer: NVIDIA GeForce 8800 GTS 512 (ID=0x600)
   Vendor:   NVIDIA
   VRAM:     2271 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Dev\Unity_Projects\test_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Dev\Unity_Projects\test_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Dev\Unity_Projects\test_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Dev\Unity_Projects\test_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Dev\Unity_Projects\test_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Dev\Unity_Projects\test_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Dev\Unity_Projects\test_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Dev\Unity_Projects\test_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.144 seconds
Platform assembly: D:\Dev\Unity_Projects\test_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Dev\Unity_Projects\test_Data\Managed\System.dll (this message is harmless)
desktop: 1680x1050 60Hz; virtual: 1680x2100 at 0,-1050
<RI> Initializing input.
XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.