Poo-Brain - Poo-Brain
Released at Evoke 2016
Peerke, Tropical Trevor, Wurstgetrank, AndroInitialize engine version: 5.3.2f1 (e87ab445ead0)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GT 540M (ID=0xdf4)
Vendor: NVIDIA
VRAM: 978 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Tropical\Desktop\Evoke\Projections\Builds\Poo-Brain - Poo-Brain_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Tropical\Desktop\Evoke\Projections\Builds\Poo-Brain - Poo-Brain_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Tropical\Desktop\Evoke\Projections\Builds\Poo-Brain - Poo-Brain_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Tropical\Desktop\Evoke\Projections\Builds\Poo-Brain - Poo-Brain_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Tropical\Desktop\Evoke\Projections\Builds\Poo-Brain - Poo-Brain_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Tropical\Desktop\Evoke\Projections\Builds\Poo-Brain - Poo-Brain_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Tropical\Desktop\Evoke\Projections\Builds\Poo-Brain - Poo-Brain_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Tropical\Desktop\Evoke\Projections\Builds\Poo-Brain - Poo-Brain_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in 0.061 seconds
Platform assembly: C:\Users\Tropical\Desktop\Evoke\Projections\Builds\Poo-Brain - Poo-Brain_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Tropical\Desktop\Evoke\Projections\Builds\Poo-Brain - Poo-Brain_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.
XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.817467 ms
Setting up 2 worker threads for Enlighten.
Thread -> id: 1324 -> priority: 1
Thread -> id: 2094 -> priority: 1